Talk:Sonic the Hedgehog (character)
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Associated songs
I noticed the Associated songs section is missing all the songs from the Sonic CD soundtrack, from both the Japanese and US releases. Maybe they should be added. The songs are "Sonic - You Can Do Anything" and "Cosmic Eternity - Believe In Yourself" by Keiko Utoku from the Japanese CD and the theme from the US release was "Sonic Boom" which was performed by Pastiche. Petros86 18:24, 2 March 2007 (UTC) I love all the Sonic song's but who is pastiche?
walk of game star
we should mention he got a star in walk of game--Superbub 02:31, 5 March 2007 (UTC) WHA
The death
In Sonic the hedgehog next gen is it true that Sonic died and call me Sonic pleaseSonicrules2 03:38, 8 March 2007 (UTC)Sonicrules2
Warning, Spoilers here : Yes, he died. Mephiles killed him. But he ressurected later as Super Sonic. DjinnFighter 01:28, 9 March 2007 (UTC)
But then again, (SPOILER! OH NO!) it never really happened. Or something. Regardless, it was just a one-time event in one game, and is nothing of grave importance. Gurko 15:54, 9 March 2007 (UTC)
I would rather we don't put spoliers here. I have beat the game completly on PS3 and Sonic dies but comes back to life but don't put spoliers in here. NOTE: Gurko you are kinda giving a spoiler too you know.Themasterofwiki 17:47, 12 March 2007 (UTC) who is Mephiles,I DOUBT HE WOULD WANT TO KILL SONIC
Sonic Online
Isn't there some sorta Sonic Online thing that was created with Halo I find this really really weird.Themasterofwiki 17:48, 12 March 2007 (UTC)
Yeah, it's a mod for Halo called "Sonic Adventure Online", I think. Gurko 12:24, 13 March 2007 (UTC)
How can I sigh up?Themasterofwiki 12:20, 15 March 2007 (UTC)
I'm not full on the details myself. Here's a site about it. Gurko 20:05, 16 March 2007 (UTC) I can't wait for Halo 3 but I don't think Hardcore shooters would wanna see cute lil' Sonic on Xbox-360.
Well to bad Sonic The Hedgehog is for Xbox 360 sorry to brake your heart.Themasterofwiki 18:18, 19 March 2007 (UTC)
Cocept Mobius-for archie, NOT THE GAMES!!!
why should we rely on concept mobius for the official info for the game articles whean their for Archie comics only? that's dosen't make sence. --Sonicobbsessed-The Self-Proclamed Ultamate Sonic Fan 22:32, 15 March 2007 (UTC)
- /me laughs. Try visiting the site. —davidh.oz.au 01:59, 16 March 2007 (UTC)
what is this mobius thing and what is Sonic doing in Archie from America when he's Japanese?
About Mobius: Since when was this the real world Sonic was from? I don't remember EVER hearing any official bits about this, and the only things that ever had Sonic from a planet other than Earth was in the Archie crap and Sonic X. - Master Otenko
- Mobius was Sonic's official home in the U.S. up until Sonic Adventure. The comics have since retconned it into being a future Earth.GrandMasterGalvatron 18:53, 22 March 2007 (UTC)
- After actually going to this "Project Mobius" place, it has now become one of my favorite sites. That place is great. But my comment had little to do with the site... it was about some talk about the setting of a few sonic games. Masterotenko 18:16, 26 March 2007 (UTC)
In accuracy
I may be young to be complaining about tjis, but, this character has been somethin i have been well knowleged to since a vey young age. and i noticed a laerge suppply of in accurate inforation on him. and no mention that officially, the english storyline is different from the american one, and that in japan there are two, one that was originally intended for more adult fans. without accounting for these differences, such as orriginally in england there were no fredom fighters, and Sally and the royal family were never shown. but that was origianlly to remove the personal relations from the main storyline, than the games and american comics. including the reason why sonic now keeps away from deep personal relations, i.e. wen Sally Acorn met her maker, but later on returned. Also the difference btween earth and mobius is more than just time. And the obvious feelings he does have for amythat he will likely never act apon, these were shown at some points in the games. These feelings though seemed to have developed more on earth. If given the chance there are many correction that most could make that olny the real fanatics (upto you if that a good or bad thing) could make. —The preceding unsigned comment was added by Chaosa (talk • contribs) 11:24, 19 March 2007 (UTC).
I'll tell ya!
LuigiManiac, I know because it had been said by Sonic Team countless times! 207.74.196.20 16:59, 21 March 2007 (UTC)
LuigiManiac has a talk page if you want him personally... And they haven't said it "countless" times, really. May have been in some early Japanese manuals... I need to check this up. Gurko 17:03, 21 March 2007 (UTC)
Headlining Images
Now, I saw some guy replace all the 06 images with the Channel ones. I personally didn't think it was a bad idea. However, what I'd suggest is that the Shadow the Hedgehog images be used. The reason being is that those exact same models were used again in Rivals, and 06s models seem to be a one time occurrence. Not only that, but the Rivals artwork also has new models in the Shadow style for Metal Sonic, Silver, and Eggman Nega. I'd say the fact that Secret Rings abandoned the "realistic" style of Sonic the Hedgehog, Rivals reused the Shadow art and added to it, and Yogiro Ogawa (I think that's his name) himself said that the "realistic" style doesn't fit with Sonic is more than enough evidence for the time being that that style is gonna be the official standard for a good long while.
So my suggestions on main art would be:
- 1. If character has official art from Rivals, use that as it's the latest.
- 2. If character fails #1, use Shadow the Hedgehog art as that uses the same style.
- 3. If character fails #2, use the Sonic Channel artwork as those are the latest renders available.
- 4. if character fails #3, use the latest art released for that character.
- 5. If character fails all of the above, use an in game screenshot of said character. This would apply mostly to super forms and older characters. Though the super forms of old should use their in game final pose or something similar.
Comments, objections?GrandMasterGalvatron 15:07, 23 March 2007 (UTC)
- Not a bad idea at all. Though where can we find Rivals artwork? Gurko 15:33, 23 March 2007 (UTC)
I think it's a great idea, this might just be the way to end these conflicts over the pictures. --LuigiManiac | Talk 15:36, 23 March 2007 (UTC)
- I have some of the Rivals art on my home PC which were take from flash files in the official websites. The art is also scattered across various Sonic message boards. Also, you can check the SEGA FTP, or get it off the official sites yourself. Lastly, I'm sure there's some pieces in Sonic, Shadow, and Metal's edit history.GrandMasterGalvatron 15:39, 23 March 2007 (UTC)
The thing is, Rivals uses Channel artwork, and the ones that aren't in Rivals are the first artworks they've ever got. Also, I think that artwork is better that game renders. Just my view. PD. I was the image editer. -Eriorguez
- Correction. Rush uses Channel artwork. Rivals uses the Shadow models.GrandMasterGalvatron 22:11, 23 March 2007 (UTC)
Anyway, I think that the ambiguous art is better that the renders of a single game, and it allows usage of a single format to the largest number of characters.
EDIT: http://img168.imageshack.us/img168/3087/016mu3.png http://img86.imageshack.us/img86/1755/020tg2.png http://img99.imageshack.us/img99/9175/023vo6.png http://img155.imageshack.us/img155/3263/025nk1.png http://img243.imageshack.us/img243/237/031ge2.png http://img182.imageshack.us/img182/5880/064ad6.png http://img182.imageshack.us/img182/3203/065fw5.png http://img241.imageshack.us/img241/7058/066mr6.png http://img132.imageshack.us/img132/6198/067vi4.png http://img132.imageshack.us/img132/3991/068ey9.png http://img141.imageshack.us/img141/5554/069to2.png http://img141.imageshack.us/img141/8576/086lx8.png http://img151.imageshack.us/img151/7164/118ou1.png http://img227.imageshack.us/img227/2051/120mr0.png http://img146.imageshack.us/img146/2563/131ri2.png http://img136.imageshack.us/img136/4180/145dc7.png
There are more Channel artworks that ShTH renders. Don't go around lying just because you prefer some models. -Eriorguez
- I never said there were less channel renders. You just mentioned the wrong game >_>GrandMasterGalvatron 18:39, 24 March 2007 (UTC)
- looks at links* I mean the story art genius! XD Note that it's also official art for the game. I could care less about the little card extras.GrandMasterGalvatron 19:51, 24 March 2007 (UTC)
History art, from a portable game, instead of the official art SEGA releases? And I guess Wikipedia is not themfz.com, nor you are that Blitz guy, so don't use something someone ripped out of a game with his tools for spiriting purpose, to use it in encyclopedic way. Also, shouldn't be better to have the most characters using the same format? It's more, comfortable. And I don't see why we should use renders from a game, specially story art, which is just something like a cutscene screenshot. No, let's use the official art, which is, erm, official, and has the same format for 23 characters, higher that the cast of any game, and using the same format for characters of a series is common practice in Wikipedia. If we have several official releases, we should pick the one that includes the most characters. Geez, picking an sprite sheet for using in Wikipedia, but editing to death Super Silver's name out of that page, despite filenames in the final game...
- That was an example. I have the full renders for that game. Also note it's the same style for Shadow the Hedgehog which means that the Chaotix have some as well in addition to Omega using his Heroes Art. I also have permission to use that sheet so cut that blather. In addition, the Super Silver thing was adherence to policy. Those two halfwits outright refused to accept that same reasoning for Super Tails and Super Knuckles so I forced them to heed their words and do the same for Super Silver. Just like I'm forcing these other two halfwits to heed their words and AfD/merge then entire series of Sonic articles. There were common problems across the series and I'll be damned if one takes the fall for it and others get off for the same offense.
Anywho, I don't oppose using the Channel art either. I suggested the Shadow/Rivals art because it looks better, but now you have an X factor: Metal Sonic.GrandMasterGalvatron 21:52, 24 March 2007 (UTC)
2 or 3 months, and it'll get art.
Meh, why not use all: latest 3D render and latest 2D art, or in the case of the Babylon rogues, use both art styles? BTW, sorry if I went too far in my previous comment. Eriorguez
- Oh you're fine. It's been me who's been flying off the handle lately. Anywho, that was what I suggested: Those who have 3d art in this style should use it as the style has been used multiple times, and all others default to Channel art, and then so on and on. Again, the use of the 3D art is a personal preference for a good visual appeal, but it more people wanna immediately default to the channel art then that's cool too.GrandMasterGalvatron 03:45, 25 March 2007 (UTC)
I've gone ahead and uploaded the Rivals art for Shadow, Silver, and Metal Sonic for a trial. If people think the channel art would be better then we can upload those....except Metal because he doesn't have one.GrandMasterGalvatron 19:34, 25 March 2007 (UTC)
I have already uploaded all Channel data. Metal will likely get art soon, now that it's over with the SA characters, and I guess we won't be getting Maria and Gerald art... User:Eriorguez
I say we should keep the Sonic the Hedgehog (2006) artwork. It has much better quality. --Coconutfred73 02:59, 26 March 2007 (UTC)
- That may be, but it's only for one game, and the style has already been abandoned. The only exception I could see would be Omega, but I'll let Eriorguez make the final call.GrandMasterGalvatron 03:06, 26 March 2007 (UTC)
Then what else can we do? The only option is to use artwork for the most recent games as of now and that would be Sonic and the Secret Rings, but there is no recent artwork from Sonic and the Secret Rings for the characters in the game except Sonic. --Coconutfred73 03:13, 26 March 2007 (UTC)
- That's true, but notice that Secret Rings abandoned the "realistic" style of 06 and went back to the Adventure Era looks. Even Eggman's his old' fat self again. In addition, Yogiro Owaga (head of Secret Rings) has said that he personally doesn't like the 06 style and finds it unfitting. Those seem to be good reasons not to use that style as the main images as it seems to be a one time thing. I've already said my piece though so I'll leave it up to you lot.GrandMasterGalvatron 03:18, 26 March 2007 (UTC)
Omega is in it's pre-06 look again. Rivals cards are gret things... User:Eriorguez
Sonic and Mario are in a game together
Its true:
http://www.nintendo.com/newsarticle?articleid=t5eT-QaVMFMIfXI3Z_abfVviRBskksJr&page=
http://www.sega.com/gamesite/marioandsonic/index.php —The preceding unsigned comment was added by Cigraphix (talk • contribs) 20:33, 28 March 2007 (UTC).
...can someone PLEASE revert this? (i don't know how, sorry!) it's an ENCYCLOPEDIA, not a forum. we don't use phrases like "hell freezes over" or put in opinions, which have both been shoved in. FyreNWater 20:53, 28 March 2007 (UTC)
Sorry I reverted his blanking of this section, I got mixed up and thought the section was made by someone criticizing his recent edit to the article (it was similar to the old title for the section, if I remember). I would of just let him blank it if I remembered or looked to see what the section was about again. Once again, I'm sorry. Here, I'll help. --LuigiManiac 23:26, 28 March 2007 (UTC)