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This is an old revision of this page, as edited by Fwend (talk | contribs) at 21:01, 3 November 2008 (Digital rights management controversy: Article Rewrite). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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Game engine

Although the engine is listed as "unknown", it is no doubt CryENGINE2 or some updated variation of it. --M.A. 21:04, 24 July 2007 (UTC)[reply]

Well. No. Ubi hasnt licensed the CryEngine 2, but version 1 of it, so it might be an updated version of CryEngine 1. However, no information regarding that has been released.


Can someone stop '3d engineer' from editing this bit? Not only is he editing it to make no sense, but keeps adding bold emphasis text to certain words which are unnecessary, as the engine is listed on the side of the page anyway. Vality 07:08, 31 October 2007 (UTC)[reply]

They made a new engine from scratch called Dunia. —Preceding unsigned comment added by 24.99.22.131 (talk) 05:08, 17 February 2008 (UTC)[reply]

The engine name is Dunia, but from which language they took it? from the reference page, they took it from swahili. other sites been claiming it from arabin, persian, even hindi. i could not find any confirm source yet, but will vote for swahili, as par the reference. this word looks like being used in many languages, so people should stop being over patriotic about it. 217.113.78.60 (talk) 00:39, 18 May 2008 (UTC)[reply]

As i get it dunia is maybe from turkish origin, as the original crytek developers where from turkey. "dunya" in turkish means "world" so its explanation. [User:silkeye] —Preceding unsigned comment added by 81.210.215.14 (talk) 23:46, 23 October 2008 (UTC)[reply]

S.T.A.L.C.R.B.

I don't know about you, but Far Cry 2 is starting to sound a lot like S.T.A.L.K.E.R. with the open world and all. This could either be a good thing (I loved S.T.A.L.K.E.R.) or a bad thing if they don't put as much effort in the level design as they did in the first Far Cry.--The Infamous Dr. Salvador 04:30, 31 July 2007 (UTC)[reply]

The thing I disliked about S.T.A.L.K.E.R was the zoning between areas, I would have preferred it being totally open (like say Oblivion). Which it would seem FC2 is. 85.19.140.9 (talk) 18:35, 11 October 2008 (UTC)[reply]

PS3

Actually its is coming out on PS3, XBOX, and PC. Far Cry 2 will NOT be PC exclusive

I removed the PS3 from the platforms this game is coming out for, there has been no official confirmation of any console version of Far Cry 2, only a PC, don't write it's coming to the PS3(or 360 for that matter) unless you can supply a good source.

In an interview with some of the far cry 2 devs they stated that there are no plans for a console version of the game and there wont be anytime soon. Its being developed as a pc title, unless something comes from ubisoft its not coming to the ps3 or the 360. —The preceding unsigned comment was added by 71.241.18.208 (talk) 22:49, August 23, 2007 (UTC)

well just lately in one of thier videos that it will be on 360 and pc i didnt pay attention if they said ps3 thou —Preceding unsigned comment added by Jamesb91 (talkcontribs) 16:24, 29 May 2008 (UTC)[reply]

Isn't it set in Africa?

Should this be included in the article? I'm unsure, I thought I should ask. -Anthony- 01:09, 25 August 2007 (UTC)[reply]

Done. I added a few other things, too, using a helpful PC Gamer preview of the game. Green451 15:18, 29 August 2007 (UTC)[reply]

Map Editor

I believe that it has been confirmed that a map editor will come with the game. However, no details have been released about the editor yet. The conformation came in a forum post by Kimi (a developer) on the official forums. —Preceding unsigned comment added by 64.251.53.196 (talk) 13:27, 26 November 2007 (UTC)[reply]

well were map editor comes, multiplayer must follow so shouldnt we get a section ready for that?


Release Date

Just looked this up on IGN and Gamespot today and found that the release date there was changed on their fc2 page from Q1 2008 to Q3 2008. Anyone else heard about this? 24.99.22.131 (talk) 01:29, 12 February 2008 (UTC)[reply]

Please check the release date in the official Ubisoft page. Should we update this ? – DebPokeEditList21:54, 31 May 2008 (UTC)[reply]

The Ubisoft webpage currently states Fall 2008 release. The IGN page says it's Oct. 21, 2008. I'll change it to Fall 2008 for now, anyone want to change/clarify, please discuss. Spiritaway5177 (talk) 17:09, 19 August 2008 (UTC)[reply]
The australian release date has been added. —Preceding unsigned comment added by 219.90.188.16 (talk) 12:33, 21 October 2008 (UTC)[reply]

Are you sure it's 23rd and not 24th for Europe? 93.138.113.50 (talk) 15:13, 21 October 2008 (UTC)Duxer[reply]


Release dates stated in the first part of the article do not match the summary box to the right. —Preceding unsigned comment added by 97.117.24.191 (talk) 08:37, 23 October 2008 (UTC)[reply]

Why are my posts being deleted?

I added a link to my website and it keeps being deleted? —Preceding unsigned comment added by 208.125.73.25 (talk) 15:09, 27 February 2008 (UTC)[reply]

Because links to fan sites are not allowed. Only official websites. ChimpanzeeUK (talk) 17:06, 27 February 2008 (UTC)[reply]
I had this person add an irrelevant link to the Genesis Device page too; if any other violations occur, I would recommend a ban. FlyingIsFun1217 (talk) 16:52, 3 May 2008 (UTC)[reply]

demo

should we add anything about the upcomming demo? —Preceding unsigned comment added by Jamesb91 (talkcontribs) 16:23, 29 May 2008 (UTC)[reply]

Is there even coming a demo? --Acolyt3 (talk) 10:36, 2 October 2008 (UTC)[reply]

It is been confirmed numerous times that they won't be a demo.--SkyWalker (talk) 11:01, 2 October 2008 (UTC)[reply]

Say, would someone else mind posting that link to "Reuben's Blog" at the end of the trailer (the one with the silhouette in the field)? I would, but I can't think of anything to add to the article... other than that there was a link that flashes in the bottom right hand near the end. Thanks —Preceding unsigned comment added by 98.232.9.103 (talk) 04:26, 3 June 2008 (UTC)[reply]

Hi. You could add it to the related links section at the bottom if it's not already there. I can't look at the trailer to get the link at the moment so feel free to add it yourself. ChimpanzeeUK - User | Talk | Contribs 07:39, 3 June 2008 (UTC)[reply]

Far Cry 2: Cry Harder!?!? Is it for real? —Preceding unsigned comment added by 219.95.199.3 (talk) 14:43, 10 June 2008 (UTC)[reply]

Layout

The gameplay section looked a lot better before it was in dot points. At the moment, it looks as if someone just went and turned every sentence into a dot point. I'm going to change it back. -Lalabox --210.56.71.224 (talk) 08:18, 13 July 2008 (UTC)[reply]

Section Split?

Perhaps the Gameplay section should be split into "Gameplay" and "Plot"? There seems to be enough material in each area to warrant a whole section, especially if you include the background info from the Reuben blog within the Plot section. TK-134 (talk) 00:16, 20 August 2008 (UTC)[reply]

-UPDATE: I went ahead and did it. I think it is the better option, but feel free to disagree and discuss. I'm not exactly sure how to add citations, so could someone help me out? Most of what I added is cited from the Reuben blog (and all precedes the Reuben blog citation; feel free to add it in multiple times if need be), and the comparison to Heart of Darkness is the same citation as the one found on the Heart of Darkness page. Thanks. :) TK-134 (talk) 01:42, 20 August 2008 (UTC)[reply]

Looks a lot better, good job. -lalabox --210.56.73.15 (talk) 02:28, 23 August 2008 (UTC)[reply]

Any particular reason you think the Gameplay section is better suited above the Setting and Plot section, SkyWalker? I think it's better where it was, so that the article goes from general to specific details (what the game is, what you're doing in it, how you're doing it, how those details came about). Also, if you want to switch them permanently, the transitions will have to be adjusted so that the article flows well (as of now the once quite relevant mention of "the player's hunt for the Jackal" at the beginning of the Gameplay section is sorely out of place). So just fill me in on your reasoning, or I'll go ahead and switch it back by my reasoning. Thanks. TK-134 (talk) 20:17, 2 September 2008 (UTC)[reply]

Okay, it's been a couple days with no response, so I'm gonna go ahead and change it back to the way I had it. If you'd like to change it back, please justify your reasons here. Thanks. TK-134 (talk) 17:31, 4 September 2008 (UTC) (Forgot to log in at first.)[reply]

Gameplay info

GameTrailers. In particular, the method of restoring health. JAF1970 (talk) 06:00, 29 August 2008 (UTC)[reply]


Collectors Edition

Can someone please add the image from here: http://farcry.uk.ubi.com/index.php?page=news&id_news=8276 to the "Collectors Edition" section.

--JeMaAlNa (talk) 22:56, 5 September 2008 (UTC)[reply]

Pretty sure this can't be used under fair use because a free alternative could be made. ChimpanzeeUK - User | Talk | Contribs 11:21, 2 October 2008 (UTC)[reply]
It is not necessary to have the image added. After the game release the whole article needs to be rewritten. I hope it reaches GA. --SkyWalker (talk) 13:40, 2 October 2008 (UTC)[reply]
For now I think we can fix the article so that most info would fit neatly in the 'Development' section once the game releases. Spiritaway5177 (talk) 05:44, 7 October 2008 (UTC)[reply]

Map size

I've re-added the convert template to the article. The manual calculation added was wrong, 50km2 is not equal to 19.5 square miles. Now either the developers have rounded down the 50km2 figure and the map is 19.5 or the map is 50km and the 19.5 has been rounded up. Either way the one doesn't equal the other, one of them has been rounded. - X201 (talk) 15:34, 11 October 2008 (UTC)[reply]

I noticed that the map size has been reverted back to the incorrect 50km2 = 19.5sqmi. I'm not bothered which is correct. I am bothered that we have a mathematically incorrect conversion on the page. - X201 (talk) 14:58, 16 October 2008 (UTC)[reply]
In one of the Far Cry 2 videos released by Ubisoft, the singleplayer map is stated as being 50km2, or 31mi2. I don't remember which video it is, but I know that it is on gametrailers.com. - F117Landers (talk) 18:09, 21 October 2008 (UTC)[reply]

Good lord...does no one know what a square kilometer is!? 50 linear kilometers is 31 linear miles. 50 SQUARE kilometers is NOT 31 SQUARE miles.

Assume the map is a square. A 50 Square kilometer map is a box with sides 7.071 kilometers long (the square root of 50)...or 4.393 miles

you square 4.393 miles and you get 19.3 Square Miles not 31....the US version of the game advertises 20 square miles because they were averaging up, but if you want to be exact:

50^.5 = 7.0710678119 (The square root of 50) 7.0710678119 kilometers = 4.3937578366 miles (onlineconversion.com) 4.3937578366^2 = 19.3051079267 Square Miles

End of discussion. —Preceding unsigned comment added by 131.193.191.197 (talk) 16:50, 27 October 2008 (UTC)[reply]

malaria

this was a while back but i heard somthing about the character getting malaria,it was either taken out of the game or never existed im not sure. LDTREX25 (talk) 01:52, 13 October 2008 (UTC)[reply]

No it was not taken out of the game. It is still in the game and plays a important role in the game. --SkyWalker (talk) 05:25, 13 October 2008 (UTC)[reply]
lol disease. how is that fun.76.110.253.130 (talk) 03:06, 22 October 2008 (UTC)[reply]

Mwanzo?

Someone added this in as the name of the nation in Far Cry 2, but did not cite it or discuss their source here. As far as I know, there has been no official name given to the country thusfar. I have watched most of the trailers, and have not heard the country spoken of by name yet. The closest I have seen is the name "Port Selao" provided in the Reuben blog, which is an official source from the devs, and even there it is not clear if they are referring to just a city or the whole country as well.

If there has been some source that has revealed the name to be Mwanzo, please share it here. The closest I could find from a quick Google search was a very early teaser trailer in which the word "Mwanzo" appeared at the very beginning. It also happens, however, that "mwanzo" is Swahili for "beginning," and so may simply be a reference to the early state of the game at that point.

Please share if you have seen an official source that gives the name Mwanzo. For the time being I have returned the Setting and plot section to refer to the nation only in generic terms. Thanks. TK-134 (talk) 22:50, 17 October 2008 (UTC)[reply]

Map editor: flamebait?

"The console version of the editor will only offer the ability to create Multiplayer Maps. The PC version of the map editor, however, will be more complex than the console versions and will not have the performance limitations that was shown on the consoles."

This doesn't really say anything. It has not been confirmed that the PC editor is more complex.

"The console version of the editor will only offer the ability to create Multiplayer Maps."

Nothing has been stated that PC will recieve a Single player editor.

Unless sources for this information can be provided please remove this. —Preceding unsigned comment added by 143.238.3.185 (talk) 08:25, 20 October 2008 (UTC)[reply]

I agree. A comment like that should be cited. I have removed it for that reason. ChimpanzeeUK - User | Talk | Contribs 09:08, 20 October 2008 (UTC)[reply]

The game leaked a couple of days ago and while uncracked the map editor can be played, and it can only create multiplayer maps, by the way. 88.211.96.3 (talk) 12:50, 22 October 2008 (UTC)[reply]

This is not notable enough to be added to the article as nearly every game is leaked to torrent sites before its release. ChimpanzeeUK - User | Talk | Contribs 13:02, 22 October 2008 (UTC)[reply]

less hardware-demanding than CryEngine 2

How can Dunia be less hardware-demanding than CryEngine 2 when minimum system requirements of FC2 are same or regarding GPU even higher then Crysis's?

I think we should remove this that line —Preceding unsigned comment added by Levangvilava (talkcontribs) 09:48, 21 October 2008 (UTC)[reply]

Well, I don't know about the rest of the world, but FC2 achieved higher framerates at maximum settings on my computer compared to Crysis. 193.215.199.34 (talk) 09:28, 29 October 2008 (UTC)[reply]
My framerates were much higher in Far Cry 2 than Crysis at max settings as well. Crysis' graphics scaled up to a much higher quality than FC2's. This is probably why FC2 appears to be less hardware-demanding than Crysis despite their similar minimum system requirements. With respect to scaling, sun shafts, water, and physics are just a few of the things that were much higher quality in Crysis than FC2. With that being said, I am not at all unhappy with the graphics in FC2, I think they look amazing, just not as much when compared to Crysis. JohnNC (talk) 17:09, 29 October 2008 (UTC)[reply]

DRM: Cracked Already

There's a lot of debate about the merits of the especially restrictive DRM system shipping with the PC version of this game. I think this effectively ends that particular discussion:

http://www.zerosec.ws/far-cry-2-razor1911/

This, along with the dozens of negative pre-release reviews on Amazon, might be worth mentioning in the main article.

So what is your point and what do you wish to prove?. Companies already knows that before we do. --SkyWalker (talk) 13:55, 22 October 2008 (UTC)[reply]
Neither the leak/cracking of the game or the user reviews on Amazon are notable. ChimpanzeeUK - User | Talk | Contribs 14:13, 22 October 2008 (UTC)[reply]

Its nice that even though the game was leaked like a week before release it took them up to release day to actually crack it though. Having your game cracked before its even out is terribly depressing 88.211.96.3 (talk) 14:48, 22 October 2008 (UTC)[reply]

I'm not trying to "prove" anything, simmer down. The negative reviews are notable because it is an organised effort to vote down the rating to prevent people from buying the game, owing to the DRM fiasco. The nature of this "effort" - not the fact that the game's got bad reviews - is what I found interesting. We are effectively talking about a boycott here.
The fact of its being cracked a day before its release sheds light on a separate issue - the issue of DRM. That gamers are paying for these apparently ineffective security measures to be included on the discs is worthy of note. DRM clearly doesn't work, and pirates never have to worry about it or its restrictions (like this ridiculous "revoke" system); it's only legitimate customers who are being punished, which is ironic to say the least.
On a final note, the fact that companies "already knows that before we do" isn't really the point of Wikipedia, is it? I mean, do you write articles in order to educate the people/entities you are writing about? :\

Encyclopedia is written on facts not rumors or what DRM that companies puts in their games. Only people who bark about DRM is the pirates. FarCry 2 DRM is far much better than what Spore has and please no reviews are blaming on drm. I have read IGN, GameSpy and GameSpot and none of those blame on DRM. --SkyWalker (talk) 04:32, 24 October 2008 (UTC)[reply]

It's a fact that there is an organised effort to discourage people from buying this game on Amazon owing to the DRM issue, something that hasn't happened before; it's a fact that the game was cracked a day before its release date; it's a fact that no DRM game has ever been "uncrackable", regardless of how much "better" the DRM on Far Cry 2 is than it was on Spore (which was also cracked prior to its release date).
Pirates are not the ones complaining about DRM, why would they? They are never affected by it, that's the point; it's legitimate gamers who have to contend with it, and who have to take part in this "revoke" system. The pirates clearly have no problem cracking this protection, so they couldn't care less about DRM or its restrictions.
I don't understand your resistance to this material. There isn't even any mention of the fact that the game was leaked a week before its release date. This sort of information is included in other game articles, as well as movie and music articles, so why not here? —Preceding unsigned comment added by PCLM (talkcontribs) 09:30, 25 October 2008 (UTC)[reply]

Differences between platforms

Me and my bud have identified one major difference between the xbox360 and PC version of the game. You can save the game in anystate of the game in the PC version~using the menu of the game, but in the xbox360 version you have to use specific "Safe houses" to save the game. I dont claim any official sources to this, but if someone could look up this, maybe this could be something to add to the article as being one of the Differences between platforms. 91.152.210.181 (talk) 21:11, 23 October 2008 (UTC)[reply]

Yup i read those in reviews and don't forget those amazing graphics that only PC gamers can experience and sadly only those with PC with surpass recommended requirements can see those graphics. --SkyWalker (talk) 04:28, 24 October 2008 (UTC)[reply]

System requirements

It is stated that the game requires a AMD64 3500 or over: I am able to run it on a AMD64 3000+. Rest of the system is up to the requirements. Tourist.tam (talk) 23:53, 24 October 2008 (UTC)[reply]

Many times system requirements are a sort of "safety net" for developers. Systems and their configurations vary, so the "system requirements" almost always guarantee that you can play it. You can usually play most games slightly below the system requirements. Delta (talk) 03:29, 26 October 2008 (UTC)[reply]

Rewrite

Anyone up for rewriting the article and wish to bring to GA?. The article needs to be rewritten and all game guides must be removed. Please follow the example of Call of Duty 4.--SkyWalker (talk) 04:34, 24 October 2008 (UTC)[reply]

Like to help. Don't think replacing the article with a new one is a good idea, though. Why not start with the Intro first? Then we cut and paste relevant stuff from pre-release info into development section. :) Spiritaway5177 (talk) 05:18, 24 October 2008 (UTC)[reply]
Good. I can provide you will all the references. Iam not so good in writing articles. Though i have lot in mind but unable to bring out due to bad grammar. What do you mean by replace?. Let all the section be there but the wording should be different for example in gameplay section the information is outdated (pre-release) and need to be replaced with current information (post-release) and multiplayer section contains game guide look at Team Fortress 2 and Call of Duty 4. Class are available in this two game yet the information does not specify much. Setting and plot needs to be expanded and rewritten and development can use lot of improvement. It has a large scope. Marketing and release can have bit of information and plus DLC can be added there. Reception can be improved. If we can get more people to work on this article it can reach FA--SkyWalker (talk) 05:52, 24 October 2008 (UTC)[reply]
I know that I am slightly off topic, but is there a specific format to be used for video game articles? I mean one that outlines sections and recommendations of what is to be discussed in them? F117Landers (talk) 18:11, 27 October 2008 (UTC)[reply]
Follow the guidelines and take advice from Featured Articles EX:- Call of Duty 4, BioShock.--SkyWalker (talk) 18:15, 27 October 2008 (UTC)[reply]
You may also find this useful, its a work-in-progress style guide for writing video game articles. -- Sabre (talk) 11:34, 28 October 2008 (UTC)[reply]

this review was written by ubisoft

anyone who has played this game knows that its a piece of crap- here is a good review:

For those that have played Far Cry #1 be aware this game is marketed solely off the name, offering *nothing* similar to Far Cry as far as game play or interest.


From the start, Character selection:

Over a half dozen mercs to choose from, (all are male btw so if you wanted to play a female merc you're out of luck) Each with a different background, appearance, and name. Sounds good right? Indeed, on the surface, unfortunately the reality doesn't even begin to live up to the hype.

No matter which merc you choose all you see of your character is from the elbows down. Also regardless of the hero choice all of them are mute (you never say a word in the game or even have text diolauge selections)and all have identical skills, health etc..

They could have done so much more with this, tons more, making each merc have a weapon area specialization (sniping, assault weapons, demolitions/heavy weapons etc..)Instead char choice is nothing more than fluff. (Old nasty fluff from the bottom of the container I might add)


Next and most importantly is game play style:

They say in numerous ads the game is "open ended" with "a huge expanse to explore." Unfortunately this area is mostly uninhabited, aside from a few wandering stuffed animals they claim are "wildlife." (more on those things later)

Missions are often deliberately placed on the opposite side of the map, requiring several minutes of tedious driving to reach. This monotonous driving is broken up by enemy spawn points dubbed "guard posts" that consist of little more than 3 shacks and a half dozen yogurt brained men.

These posts also respawn like bunnies in heat, full of bad guys about every 5-10 minutes, making them a never ending source of irritation.

Also along the road a reoccurring "assault truck" spawns regularly to chase you down and machine gun your vehicle. Amazingly whenever these trucks are piloted by the enemy they can outrun any and every vehicle you drive, guaranteeing they can over take your vehicle. Not to fear though, as even on the higher difficulty settings they can be easily destroyed in 30 seconds each.

In between these checkpoints and and enemy encampments off the road is nothing besides empty jungle. No wandering patrols, no deadly predators, nothing beyond trees, water (empty of leeches, fish algae or anything else of interest), and rock. (and the occasional diamond cache that's completely unguarded) Yay, you can explore lots of boring empty landscape, hurray!

The missions themselves are bland and uninspired, consisting of equally repetitive variations of kill everyone and occasionally retrieve an item or free a person.

After playing for 2 hours you'll have a good idea how the rest of the game will be mission wise. (Personally it reminds me of a cheap boring rip off of the GTA series, minus all the fun and variety.)

On top of this tedium is numerous game breaking bugs involving doors not opening to allow you access to the next mission, or mission critical npc's not activating to talk to the character. These bugs currently are unfixable and require you to restart from the beginning of the game. (they most often occur at 27% completion as well as 74% 88% and other points in the game)


Now on to all things that go bang and boom, Weaponry:

Like any other fps game on the market your char gets their hands on dozens of different weapons, from grenade launchers, sub machine guns and pistols, to assault and sniper rifles, each being somewhat different from the others.

The downside to these guns is they all feel very vanilla. Not a one of them has a secondary fire mode (beyond aiming) or even the ability to set the weaponry to single shot or burst for assault rifles and sub machine guns. Also there is NO option to add attachments like silencers, scopes, or under barrel grenade launchers.

Add to this the irritation that these weapons degrade and break down faster than an acme product from Loony Toons and you have guns that feel more effective as blunt instruments then firearms. (Oh and no melee attack with guns, you need to pull out your machete for that)


Now onto things that bleed and go "ACK!" Enemies:

These guys are a huge step below your average AI, approaching the fencepost and box of hammers intelligence scale. Much like a fence post these guys tend not to notice much of anything, at night seeming to overlook you standing a mere 3 feet from them even while you unload a shotgun, or assault rifle into their friends.

Also much like a box of hammers these men are nearly bullet proof, those wearing only t-shirts or no shirts at all able to survive an entire slip of pistol ammo or upwards of 15+ rifle rounds to the chest and head.

Top this off with the courage and stupidity to stand still and die in the middle of a raging fire. the uncanny ability to fire in the complete opposite direction they are facing without needing to turn or point their weapon, as well as hear a silenced weapon from 2km away and you find yourself wondering if they are even human.


Now for the stuff we all love to destroy and explore, The Environment:

Most of the graphics in this area feels like a throw back to the original far cry, and despite their wooden and otherwise organic appearance are actually composed of titanium alloys and are otherwise indestructible.

Thin wooden shacks and mere wooden trees are utterly invulnerable to not only high speed vehicle collisions but also immune to grenades, rockets, machine guns, and even fire! Granted some of the small underbrush can be mowed down by a vehicle or on foot, but anything bigger is invulnerable to anything you (or the enemy) can throw at it.

Compare this to games like Crysis, with near fully destructible environments, and old games from the beginning of 2001 like Red Faction (which had fully destructible environments.) and this game seriously feels like a predecessor to even Half Life.


Next would be those amazingly durable tin cans called vehicles:

There's really not much to say about these strange contraptions besides they seem strangely durable (bullet proof tires) and even after taking close to 100 rifle rounds can be fixed up as good as new by tightening the radiator or engine bolt.

Now for the afore mentioned stuffed animals called tamelife, er Wildlife?

These things are pretty much stuffed animals, that aimlessly wander about, ignoring such trivial things as speeding vehicles, explosions, fires, and men unloading machine guns inches from them. However, as soon as they are touched by a single bullet, or are dumb enough to walk into the side of a parked vehicle they die instant soundless, bloodless deaths.

I'm not sure what they are supposed to be beyond some kind of freaky automatons in the shape of herbivores (no predatory animals out there) but the plant life has more intelligence then these things.

This review wouldn't be complete without covering your buddies:

These guys are kinda like disposable heroes, in that they give you missions, try to accompany you on them, and usually get themselves killed during them. (they will stand in the middle of a raging fire and burn to death while yelling for help)

There's NO way to give them any kind of orders such as "Cover me," "Attack my Target" or even to "Stay here" or "Follow me." The end result is they are mostly a lead shield and waste of your medkits.

On the upside, the game gives you the option to shoot them yourself if you don't feel like healing them. (seriously)

Now for a few other things, such as health kits, and civilians.

First off your char is sick, literally, with Malaria, meaning you need to pop pills like a health nut to stave off the symptoms. During a flare up you vision goes blurry, and you groan like you;re constipated, being pretty much helpless for the duration of the attack until you take some pills. (this can also happen in the middle of a firefight, pretty much guaranteeing your death)

Health kits in this game are a junkies wet dream. Your character even when burned, riddled full of bullet holes, or run over by a truck simply needs to inject a needle full of drugs and he's at 100% health again (oh and rip bullets out of his body with a pair of pliers if he's at 10% health otherwise they don't matter.)

Civilians are pretty much non existent. Even in town you have enemies, but they won't fire first because of the cease fire that's in effect.

There's NO factions to join, NO npc's to have meaningful duologue with. None of that. It's more a place to get missions given to you, and pick up health kits/ammo/guns.

Conclusion:

All in all this game rates down near the bottom of the barrel for 2000-2008, and is nearly as bad as Turning Point Fall of Liberty if not worse. (the game breaking bugs making playing it a waste of time.)

My advice is to steer clear and by some other (any other!) game and save your money.


why does this whole article say that this game is so good?

Thanks for the feedback. Yes, the article (it's NOT a review, mind you) does sound like an advertisement from Ubisoft. But that's because almost ALL the information we have here comes from the developers themselves, as they're the ones releasing tidbits before the game hits shelves! The article is a bit behind, and needs to be updated (as the tag in the beginning says). If you can improve the article, go ahead! BUT this is not a website for reviews, so please follow WP:MoS, be objective, and cite reliable sources if possible. Just don't take up massive space to ridicule the game :) Provide information for readers so that they can decide for themselves. Spiritaway5177 (talk) 03:10, 30 October 2008 (UTC)[reply]
OP here. The thing is that most of the reviews are positive because ubisoft either paid the authors or ubisoft advertises on their websites. can i just write what users think and cite user reviews?
A tricky one... I always wondered about it myself, but I don't think User Reviews count as 'reliable sources.' There is a list of review websites that WikiProject Video games think reliable, but even review aggregator sites like Metacritic are somewhat criticized. Refer to WP:VG/S.
You can gradually merge the information you have above into different sections, but 'fact' only. It looks like most of the content above would best fit in the 'Reception' section, and some of them, like bugs and AI problems, are already included there. Many critic reviews have pointed out problems, so they can be mentioned and cited. For example, the not-so-destructible environments and repetitive mission style can be included in the article. But don't say that you can't join any factions or that you don't have secondary fire modes, because that's like saying the game doesn't have motorbikes or laser weapons. While I'm at it: complaints about enemies taking more bullets than they should, cars getting fixed by tightening joints, and health-kit healing can be either alright or bad, depending on a person's taste. :) Spiritaway5177 (talk) 00:55, 31 October 2008 (UTC)[reply]
There has been a lot of hand wringing over this game by a vocal minority, many of whom have only played the first part of the game. I've seen a lot of talk from people who clearly haven't progressed to act 2, which presents another map, and many more options. This game gets more fun and feels more worthwhile the more you play it, which adds much to it's longevity. I believe that this is why most professionally written reviews are positive, and most reviews written by teenagers hours after the game's release are negative. We should leave the article alone until people have actually had time to play it. Sle (talk) 14:07, 3 November 2008 (UTC)[reply]

Load Freezing Issue

There is a very common glitch/bug that has been happening on all platforms to people. Often when loading a previously saved game, the loading circle stops and the game freezes. No fix has been confirmed or found. And it seems ubisoft/Montreal has not addressed the issue thus far. This should certainly be mentioned. I have links to several forum threads to prove its so widespread and not just a problem one user might have.

Digital rights management controversy: Article Rewrite

I was reviewing the Far Cry 2 article, and the DRM Controversy article has been modified in a manner to represent a specific person or group of person's view(s) on DRM, the source listed states nothing about what is written in the article, other than the fact that the game will have DRM, and fails to cite other sources. Can someone rewrite the article from a more objective point of view and add sources? F117Landers (talk) 19:38, 31 October 2008 (UTC)[reply]

Metacritic user scores

Remarkably, Metacritic user scores are substantially lower than professional ratings. At the time of this writing 61 vs 87.