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God of War III

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God of War III
File:God of War III not final art.jpg
North American cover art.
Developer(s)Santa Monica Studio
Publisher(s)Sony Computer Entertainment
Director(s)Stig Asmussen[3]
SeriesGod of War
EngineSanta Monica's God of War III Engine[4]
Platform(s)PlayStation 3
Genre(s)Hack and slash, action-adventure
Mode(s)Single-player

God of War III is a forthcoming installment in the God of War series exclusively for the PlayStation 3.[7] The game was announced at E3 2008 and is due for release worldwide in March 2010[1][8][9][2]. It is the fifth and final chapter[10][11][12] in the current story arc, chronologically after God of War: Chains of Olympus, God of War, God of War: Betrayal, and God of War II. God of War III, however, will not be the last God of War game.[13] The Ultimate Edition was announced on October 30, 2009, and will include exclusive content.[14] At the 2009 Spike Video Game Awards, God of War III was awarded the Most Anticipated Game of 2010 award.[15]

Gameplay

File:God of War III Gameplay.png
Kratos attacking a group of skeleton enemies with Perses in the background.

God of War III is expected to feature gameplay similar to that of previous installments. Eight weapons have been confirmed so far: the Blades of Athena, three new sets of chained blades, the Blade of Olympus, Apollo's Bow, Hermes' Boots,[16] and the Cestus, a pair of fist gauntlets shaped like lion heads. This new weapon appears to have the ability to smash through solid objects such as rocks and plowing through enemy shields, as well as a slightly smaller range than the extending chains as the Blades of Athena. The Golden Fleece appears on Kratos' arm in gameplay trailers and the demo, and the Icarus' wings, showing that he keeps both from his adventure in God of War II. However, it is unknown if you keep Poseidon's Trident from the first two games. Magic Abilities have been announced, with 5 abilities being confirmed, Helios Beam, Army of Artemis, Hephaestus Fury, Solar Flare and Warriors of Deimos.

In a recent screenshot, and in the demo, Kratos is seen tearing off the head of the God Helios. In the game his head can be used in a similar fashion to the head of Medusa and Euryale from previous games. Although where their powers revolved around stone, Helios's stems from light. Its functions include blinding undead soldiers temporarily, as a lantern in dark areas and to find hidden rooms and passages. Kratos will also get Hermes's boots, which will allow him to run on walls. Kratos will also get the Helmet of Hades, which will make him invisible for a short while. It has also been confirmed that Kratos will fight Stheno, the last living Gorgon queen, although it is unknown whether he will use her head as a weapon after he defeats her.[17]

Developers have stated that more weapons will be announced and will be more user-friendly than the sub-weapons from previous titles. Combos from previous titles will also make a return as well as new combos. The number of enemies onscreen has been increased to 50 as opposed to the maximum of 15 in previous God of War installments.[18]

Game director Stig Asmussen claimed that the hardware capabilities of the PlayStation 3 would allow more flexibility in creating the characters of God of War III and to allow for further interaction with the environment. On March 26, 2009 a gameplay trailer was released at the Game Developers Conference. The trailer showed Kratos fighting a group of soldiers briefly and taking control of a cyclops to quickly dispatch the enemies, and ultimately killing the cyclops after the soldiers die. The trailer shown is gameplay from the E3 2009 demo.

Christer Ericson of SCE Santa Monica Studio has announced on his Twitter page that God Of War III has seamless loading. Meaning there will be No Loading screens and No HDD installation requirement.[19]

In a recent 2 minute demo shown in January 2010, Kratos is seen fighting a Leviathan that is attacking Gaia's arm. During this fight, the camera pans out away from the fight sequence, however, the player is still controlling Kratos while the camera is panning out adding a new level of gameplay to the fight sequences.[20] This fight can be seen at the end of the recent "Vengeance" trailer.

Development

God of War III was first discussed by Cory Barlog at a God of War II launch event.[21] He revealed that the game would run at full 1080p HD resolution, and the game would support Sixaxis tilt and vibration functions.[22] This was stated before the DualShock 3 controller was announced; therefore causing confusion as the Sixaxis controller did not support rumble. Barlog also expressed an interest in adding a cooperative mode "if we can do something unique with it".[23] In November 2009, Stig Asmussen, Game Director for God of War III, told GamePro that multi-player wouldn't work in God of War III. He says that "with God of War 3, there's a story we want to tell and an experience we want to deliver, and multiplayer doesn't fit into that." However, he did mention that there are conversations about multi-player and that there's a lot of things for them to think about.[3] In March 2009 during the Game Developers Conference, the developers stated that the Sixaxis capabilities have been removed, due to the fact that the developers "could not find a suitable situation to use Sixaxis in the game effectively", and have decided to scrap the idea altogether rather than put it in and have it working poorly.[24] In November 2009, however, Stig Asmussen told GamePro that they are not completely done with the Sixaxis support. He says they aren't currently using it, but that doesn't mean they won't get something for it by the time the game ships.[3] In the development of lighting the game Illuminate Labs product Turtle was used [25].

In 2007, God of War director David Jaffe stated that, "God of War explains, or ultimately will explain, why there are no more Greek myths." He has also stated that it will be "hell on earth" as the gods and the titans battle each other for domination. Though Jaffe and Barlog left Sony for other opportunities, they are still credited for the series.[26] On December 8, 2009, Stig Asmussen told IGN that Cory Barlog "was with the team as Game Director for the first eight months of development," and that "he has had a major impact on the game." He also mentions that even though Cory has left the team, they have spoken several times and "bounced a few ideas off him," but there has been no formal collaboration. He also mentioned that David Jaffe "has been around the studio a few times" and that they've spoken as well and "have gone over some high level stuff with him to get his observations and feedback" on a few occasions.[27]

In November 2009, Stig Asmussen told GamePro that one of the biggest challenges in developing God of War III on the PlayStation 3 was the "complexity of everything." He said that with the previous games, it would only take a few months to do one thing, now it took them to about a year to do that one thing because the "level of detail that's expected is so high and intricate, it crosses multiple departments." He also mentions that the game should fall in between 10 to 20 hours, "depending on how good of a gamer you are."[3] John Hight, studio director at Santa Monica, reassured that God of War III will last longer than 10 hours. "We've done a lot of play testing on it," Hight said. "We know, for a really hardcore player, it'll take them longer than it took them to play either of the previous God of War games."[28] In December 2009, Asmussen told IGN that they are currently in the final stages of development. "The entire game is together from start to finish and we're working our butts off putting on the finishing touches," says Asmussen.[27]

The first teaser for God of War III appeared on the back of the instruction manual of the retail version of God of War: Chains of Olympus, depicting the PlayStation 3 logo surrounded by the omega logo and stating below that the game is 'coming soon'.[29] On July 15, 2008, a teaser trailer was shown at SCE's E3 press conference.[30] It involves a monologue by Zeus regarding the rise to power of the Olympians and how their rule is now threatened. As Zeus urges his fellow gods to war, the scene cuts from the burning countryside around Mount Olympus to a ruined temple, upon which a shadowed Kratos stands. Zeus concludes his speech, saying "In the end, he will suffer! In the end, we will triumph! In the end..." at which point, Kratos cuts in with the game's tagline "There will be only Chaos!"[30]

File:God of War III Gameplay 2.png
Kratos fighting with Hades, a new boss in God of War III.[31]

On December 14, 2008, another trailer premiered at the Spike Video Game Awards.[32] It opens with Kratos saying "My vengeance is everything." The trailer proceeds with scenes of Kratos attacking groups of undead, harpies, a cyclops, and a centaur. The trailer shows Kratos wielding two massive, fiery gauntlet weapons called the Cestus. Kratos' final words are "Everything must come to an end!"[33] The official God of War III trailer was released on February 13, 2009, entitled Fear Nothing. This trailer is an expansion of the last one, featuring Kratos running through a forest-like terrain of Gaia's back, fighting several enemies, including a centaur and the final enemy, a cyclops, while destroying a chain that was keeping Gaia from advancing towards Olympus. While this occurs, Kratos monologues on who he is and how it all came down to this, with the final line being "I fear nothing." [34] A new God of War III game trailer debuted exclusively on Spike's GameTrailers TV on February 11, 2010.[35] The new trailer, called "Vengeance", showed new gameplay footage in a Hollywood movie style. The footage showed the Blade of Olympus which it's whereabouts were previously unknown and a short scene in which Zeus grapples Kratos. The footage also showed a scene where Kratos is on Gaia's back when a leviathan attacks her arm in which Kratos must fight. On the US PlayStation Blog, Stig Asmussen confirmed that all footage from the trailer "is pulled straight from the game – there is no trickery, etc. Everything is running in 'real time.'" He also said that "there are no 'cinematic' sequences here, meaning this is all gameplay."[36] All four trailers are currently available to download and view in 720p or 1080p from the PlayStation Store.

On December 16, 2008, Sony claimed that God of War III will be the last in the franchise.[37] In January 2010, however, John Hight told Joystiq that "while God of War III will conclude the trilogy, it won't spell the end of the franchise". With the third game "capping off what we started with God of War," Hight says we should expect more God of War games to follow, but the decision on where to take the franchise after the initial trilogy (and portable prequel) won't be taken lightly. "We're going to be really careful about what we do next," he assures.[13]

The script for the game is approximately 120 pages long.[38] In a February 2009 interview, God of War III director Stig Asmussen mentioned the possibility of downloadable content. In November 2009, he told GamePro that the game might be shipped with a certain amount of challenges, and that they might put out a download pack with new challenges to keep the series going.[3] On March 23, 2009, it emerged that Sony was asking current PlayStation owners what type of content they'd like in a Collector's Edition.[39] In October 2009, it was revealed that there is going to be an "Ultimate Edition" for the North American release. An "Ultimate Trilogy Edition" was announced in December 2009 for the European release.

On February 16, 2010, it was revealed that there will be no true CGI cinematics in God of War III. SCEA says their in-game PS3 engine is plenty capable of blending the non-interactive sequences with the interactive, so there's basically no difference between the two. SCEA animator Bruno Velazquez says "that while the first two God of War titles certainly boasted CGI cinematics, there will actually be no true CGI in the third and final installment." He continues to say that "Everything you see is 100% in-game. All camera features, including motion blur, run real-time in the cinematics and in-game. For this game we decided to try and blend in the cinematic sequences with the in-game sequences, so all models and assets are used for cinematics and for in-game."[40]

Later he clarified that not all cutscenes are realtime and some were prerendered earlier. "When I mentioned that GOW3 has no CG, I was referring to the fact that we do not have pre-renderd scenes that were created outside of the game engine, like GOW 1 and 2. In GOW3 all the cutscenes are created using our in-game engine, however some scenes were just too epic to run real time and thus are recorded videos."[41] Therefore all of the in-game graphics are created using the God of War 3 engine, however not all cutscenes are rendered in real-time.

The game went gold on February 20, 2010.[42]

According to Sony Santa Monica's director of technology Tim Moss, God of War III will take up 35 gigabytes on the Blu-ray disc it ships on. Gaia's nose alone is 1 gigabyte of textures, and requires 12 hours to complete. It has also been confirmed that it takes atleast 3 Xbox 360s connected together to run this game, even then it would be on multiple disc, estimated at 5 or more. [43]

God of War III will use a new game engine built from the ground up.[4]

Release

On January 28, 2010, SCE Studios Santa Monica announced that God of War III will have a North American release date of March 16, 2010.[1] It will be released on March 18, 2010 in Australia, March 19, 2010 in Europe, and March 25, 2010 in Japan.

Marketing

File:God of War III Ultimate Trilogy Edition.png
The contents of the God of War III Ultimate Trilogy Edition for Europe, Australia, and New Zealand.

In October 2009, SCE Studios Santa Monica announced the God of War III Ultimate Edition. With a pre-order, the package includes a high-end sculpted replica of Pandora's Box, a limited edition God of War art book, and exclusive digital content available via the PlayStation Network. The exclusive digital content includes the God of War Combat Arena, a premium Kratos skin (Dominus), God of War: Unearthing the Legend Franchise Documentary, the God of War trilogy soundtrack, and the God of War: Blood and Metal EP, which is a heavy metal homage featuring original music from bands on the Roadrunner Records label such as Opeth, Killswitch Engage, Dream Theater, Trivium, and Mutiny Within with songs inspired by God of War.[44][45] The God of War: Blood and Metal EP was released on March 2, 2010.[46]

Pre-orders for the Ultimate Edition began on October 30, 2009. Select retailers also include a pre-order bonus, which is a premium skin for Kratos. These include the "Apollo" skin, the "Forgotten Warrior" skin, and the "Phantom of Chaos" skin, available from Amazon.com, Game Crazy or Play.com, and GameStop respectively. In addition to the GameStop pre-order, beginning February 11, 2010, for those who pre-order or already have pre-ordered from GameStop, they will receive a 17x24 poster signed by Andy Park, Concept Artist for God of War III.[35] GameStop is also having a "Be the Envy of the Gods" sweepstakes for all who have pre-ordered from them. Users simply use their receipt code or online confirmation code to enter in the sweepstakes at GameStop.com. Prizes include Pizza for a year, a Sony Home Entertainment System, a VIP trip to a premier music festival, or an MMA experience in Las Vegas. GameStop is giving away four weekly grand prizes and more than 2,200 prizes through March 15, 2010.[47]

On December 15, 2009, the God of War team began taking video submissions of players to see who is the "Ultimate God of War fan." The development team selected the top 18 submissions which are included within the ending credits of God of War: Unearthing the Legend Franchise Documentary – a full-length movie documentary depicting the history of the God of War franchise. All the selected winners will receive a copy of the God of War III Ultimate Edition signed by the development team.[48] The winners were announced on March 5, 2010.[49]

On December 17, 2009, SCE Studios Santa Monica announced the God of War III Ultimate Trilogy Edition which contains more content than the God of War III Ultimate Edition for a limited release in Europe, Australia, and New Zealand. The package contains all of the content in the God of War III Ultimate Edition, in addition to including God of War Collection, all four of the premium Kratos skins, and God of War postcards.[50] Pre-orders for the Ultimate Trilogy Edition began on January 14, 2010 at Game and Gamestation

On January 13, 2010, 7-Eleven began taking pre-orders for God of War III, with an exclusive pre-order bonus, a God of War III poster.[51] On January 29, 2010, it was announced that from February 1, 2010 until March 31, 2010, 7-Eleven will be selling a limited time Slurpee drink called "Kratos Fury", which is a blend of blackberries and frosty lime flavors. It is available in one of four exclusive God of War III Slurpee cups. There are also Slurpee nation rewards with the cups that can be redeemed on Slurpee.com for exclusive God of War III and Slurpee themed downloadable content. The content that can be redeemed, with the correct amount of points, include a God of War III Behind-The-Scenes Video, two God of War III themed PC wallpapers, a Kratos dynamic XMB theme, a God of War III XMB theme, God of War III, Slurpee, and 7-Eleven themed virtual shirts for PlayStation Home, and an in-game Kratos skin; the Kratos Morpheus Armor. 7-Eleven is also featuring 2 Liter and 20 oz bottles of Mountain Dew that have a code on the tag of the bottles neck that can be redeemed on PSN for another God of War III virtual t-shirt and a Mountain Dew virtual hoodie for PlayStation Home.[52][53] The 7-Eleven promotions for God of War III are only available in the United States and at select 7-Eleven stores.

In Japan, God of War III will be released in two packages: a standalone version and a God of War Trilogy edition version. The "Trilogy" edition includes God of War III and God of War Collection. Both standalone and "Trilogy" versions of this game are published by Sony Computer Entertainment, however the God of War Collection disc contained in the "Trilogy" edition is published by Capcom who has published the previous God of War games released in Japan.[54] In Europe, Amazon.fr will be releasing a special God of War III PS3 bundle. The bundle will include a 250GB PS3 and a copy of God of War III.[28] On February 14, 2010, it was announced that Sony and Spike TV were challenging the biggest God of War III fans to become the "Last Titan Standing". Fans, who were 21 years of age or older, could enter the "Last Titan Standing" contest to get a chance to play God of War III before the rest of the world. Deadline to enter was February 19, 2010.[55][56] DC Unlimited, makers of the World of Warcraft, Resistance and Ratchet & Clank action figures, will be making action figures based on God of War III.[57]

Demo

At E3 2009, the God of War III demo was revealed. The demo showed Kratos on the cliffs of Mount Olympus battling the undead, a centaur, a chimera, and a cyclops. Kratos does not fight Helios, but he rips the head off of Helios gaining a new ability called "Helios Beam" which can be used as a lantern in dark areas, a beam to blind enemies, and to reveal hidden secrets. It is also revealed that Kratos can shoot harpies with his fire bow and use them to get across gaps that are too large to jump or glide across with the Wings of Icarus. In the demo, it is revealed that Kratos keeps the Golden Fleece and the Wings of Icarus from God of War II, however, the Blade of Olympus's whereabouts are unknown.

Beginning October, 30, 2009, GameStop had special voucher codes for people who pre-ordered the standard or Ultimate Edition of God of War III.[58]

On October 28, 2009 SCEE sent emails to PlayStation Network members with an activation code for the demo.

Specially marked, copies of God of War Collection were released on November 17, 2009 with voucher codes to download the demo.[59][60]

On October 28, 2009, it was announced that all copies of the Blu-ray of District 9 will come with a copy of the God of War III demo pre-loaded on the disc itself.[61][62] In addition, the demo with District 9 unlocks a special "making-of" featurette of God of War III. The Blu-ray of District 9 was released on December 22, 2009.

The God of War III E3 2009 demo was made available to all current (at the time) Qore subscribers on February 4, 2010.[63]

As of February 25, 2010, Sony Computer Entertainment has released the demo to download on the PlayStation Store in Europe and North America regions.[64]

Previews

GameZone's Steven Hopper sat down and previewed the game, praising its better looking textures, and overall gameplay. "Graphically, God of War 3 has definitely come a long way since its appearance at E3 last year. The character models and shadows look even more accurate and detailed, and the animation is spot on. The environments are dynamic and feel alive, and the superb art direction definitely makes this a sight to behold. While the framerate has been slowed down a bit from the PS2 excursions, motion blur and bloom lighting help add to the cinematic style of the game. All in all, this is sure to be one of the best looking games on the system."[65]

Reception

God of War III has been met with critical acclaim thus far. In the February 16, 2010 edition of the Offical PlayStation Magazine UK, the first review score was given as 9/10. Reviewer Nathan Ditum says "the game is inches away from scoring 10/10, it's only the familiarity of the core gameplay that makes it feel less than the very, very best. But it's definitely the biggest, and if this is the finale, then God of War III gives PlayStation's toughest hero the send-off he deserves." Ditum also praised the graphics, stating it was as good if not better than Killzone 2 and Uncharted 2: Among Thieves.[72]

In the February 20, 2010 issue of the UK PSM3 Magazine, God of War III was given a perfect score of 20/20. According to the editorial, it is "simply one of the best games of all time."[73]

References

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