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Template:New unreviewed articleGiant Spacekat demoed its first game Revolution 60 at Pax East in March 2013, where the game was listed as one of the 10 best indie games of the conference.[1] Originally targeted to release in late 2013, the development schedule was extended. In July 2013 the company ran a Kickstarter campaign, asking for $5,000 to accommodate the extra time, and to fund a PC release of the game in addition to iOS. The fundraiser brought in $12,728.[2] The game, created with the Unreal Engine for a total budget of a few hundred thousand dollars, was released for iOS devices in July 2014. Wu, who described the sci-fi themed action-adventure as "Heavy Rain mixed with Mass Effect", was credited as head of development.[3] Reflecting the all-female development team, the game features an all-female cast.[4]The Guardian describes it as "a cartoonish science fiction adventure for smartphones, notable for its all-female cast and cinematic story, a rarity on mobile platforms."[5] One reviewer on Pocket Gamer called it intelligent and "hugely entertaining". Another cited some issues with pacing and a heavily linear storyline, but overall found it "enjoyable and compelling."[6][7][4]