Microsoft Flight Simulator 2.0
Microsoft Flight Simulator 2.0 | |
---|---|
Developer(s) | Sublogic |
Publisher(s) | Microsoft |
Designer(s) | Bruce Artwick |
Series | Microsoft Flight Simulator |
Platform(s) | IBM PC, IBM PCjr |
Release | May 1984 |
Genre(s) | Amateur flight simulation |
Mode(s) | Single-player |
Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 2.0, is a flight simulator video game. It was released in May 1984 for the IBM PC as a self-booting disk.
Publication history
In 1984, Microsoft released their version 2 for IBM PCs. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added joystick and mouse input, as well as support for RGB monitors (4-color CGA graphics), the IBM PCjr, and (in later versions) Hercules graphics, and LCD displays for laptops. The new simulator expanded the scenery coverage to include a model of the entire United States, although the airports were limited to the same areas as in Microsoft Flight Simulator 1.0.
Over the next year or two, compatibility with Sublogic Scenery Disks was provided, gradually covering the whole U.S. (including Hawaii), Japan, and part of Europe.
Reception
David Florance for Compute! said "shortcomings are easily outweighed by the sheer delight this program brings."[1]
Jason Durbin for PC World said of v. 2.13 "for the timid types who wouldn't be caught living or dead at 10,000 feet, Microsoft Flight Simulator is an excellent way to enjoy the thrill of flight vicariously."[2]
Dick Aarons for PC Magazine said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun."[3]
Reviews
References
- ^ "Compute! Magazine Issue 055". December 27, 1984 – via Internet Archive.
- ^ "PC World" – via Internet Archive.
- ^ "PC Mag 1984-10-02". October 2, 1984 – via Internet Archive.
- ^ "Tilt 037". December 27, 1986 – via Internet Archive.