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Intel Arc

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Arc
Common manufacturersTSMC
Design firmIntel
ManufacturerIntel
IntroducedMarch 30, 2022; 2 years ago (March 30, 2022)[1]
TypeConsumer graphics cards

Intel Arc[2][3] is a brand of graphics processing units designed by Intel. These are discrete GPUs mostly marketed for the high-margin PC gaming market. The brand also covers Intel's consumer graphics software and services.

Intel Arc is set to compete with Nvidia's GeForce and AMD's Radeon lines.[4] The Arc-A series for laptops was launched on March 30, 2022, with the Arc 5 and 7 "set to arrive later this year in 'early summer.' "[5][6] Intel missed their initial Q2 2022 release target, with most discrete Arc GPUs not launching until October 2022.[7]

Intel officially launched the Arc Pro workstation GPUs on August 8, 2022.[8][9]

Etymology

According to Intel, the brand is named after the concept of story arcs found in video games.[10] Each generation of Arc is named after each letter of the Latin alphabet in ascending order, beginning with A, then B, then C, and so on. The first generation is named Alchemist, while Battlemage, Celestial and Druid are the respective names for the second, third and fourth Arc generations.[11]

Graphics processor generations

Alchemist

Developed under the previous codename "DG2", the first generation of Intel Arc GPUs (codenamed "Alchemist") is slated for release by March 30, 2022.[1][12] It will come in both add-on desktop card and laptop form factors. TSMC is set to manufacture the die, using the TSMC N6 process.[13]

Alchemist uses the Intel Xe GPU architecture, or more specifically, the Xe-HPG variant. Alchemist will support hardware-based ray tracing, XeSS or supersampling based on neural networks (similar to Nvidia DLSS), and DirectX 12 Ultimate.[1][14] Also supported is DisplayPort 2.0 and overclocking. AV1 fixed-function hardware encoder is planned for this GPU as part of Intel Quick Sync Video core.[15]

Intel confirmed ASTC support has been removed from hardware starting with Alchemist and future Intel Arc GPU microarchitectures will also not support it.[16]

Intel revealed that Meteor Lake and later generations of CPU SoCs will use Intel Arc Tile GPU.[17][18]

Intel Arc Alchemist does not support SR-IOV.[19] Intel Arc Alchemist does not support Direct3D 9 natively, instead falling back on the D3D9On12 wrapper which translates Direct3D 9 calls to their Direct3D 12 equivalents.[20][21]

Intel Arc support OpenCL 3.0 for example, this GPU can work in the grid World Community Grid.[22]

Desktop

Branding and Model[23] Launch MSRP
(USD)
Code name Process Transistors (billion) Die size
(mm2)
Core config [a] L2 cache Clock rate
(MHz)[b]
Fillrate Memory Processing power (TFLOPS) TDP Bus
interface
Pixel
(GP/s)
Texture
(GT/s)
Type Size (GB) Bandwidth
(GB/s)
Bus width Clock
(MT/s)
Half
precision

(base)
Single
precision

(base)
Double
precision

(base)
Arc 3 A310 Sep 28, 2022 $110 ACM-G11
(DG2-128)
TSMC
N6
7.2 157 6 Xe cores
768:32:16:6
(192:96:2)
4 MB 2000
2000
32 64 GDDR6 4 GB 124 64-bit 15500 6.144 3.072 0.768 75 W PCIe 4.0 x8
A380 Jun 14, 2022 $139 8 Xe cores
1024:64:32:8
(256:128:2)
2000
2050
64
65.6
128
131.2
6 GB 186 96-bit 8.192
8.3968
4.096
4.1984
1.024
1.0496
Arc 5 A580 Oct 10, 2023 $179 ACM-G10
(DG2-512)
21.7 406 24 Xe cores
3072:192:96:24
(768:384:6)
8 MB 1700
1700
163.2 326.4 8 GB 512 256-bit 16000 20.890 10.445 2.611 175 W PCIe 4.0 x16
Arc 7 A750 Oct 14, 2022 $289 28 Xe cores
3584:224:112:28
(896:448:7)
16 MB 2050
2400
229.6
268.8
393.6
460.8
29.3888
34.4064
14.6944
17.2032
3.6736
4.3008
225 W
A770 8GB $329 32 Xe cores
4096:256:128:32
(1024:512:8)
2100
2400
268.8
307.2
537.6
614.4
34.4064
39.3216
17.2032
19.6608
4.3008
4.9152
A770 16GB $349 16 GB 560 17500
  1. ^ Shading cores (ALU): texture mapping units (TMU): render output units (ROP): ray tracing units
       (tensor cores (XMX): execution units: render slices)
  2. ^ Boost values (if available) are stated below the base value in italic.

Mobile

Branding and Model[24] Launch Code name Process Transistors (billion) Die size
(mm2)
Core config[a][b] L2
cache
Core clock
(MHz)[c]
Fillrate[d] Memory Processing power (TFLOPS) TDP Bus
interface
Pixel
(GP/s)
Texture
(GT/s)
Type Size Bandwidth
(GB/s)
Bus width Clock
(MT/s)
Half
precision
Single
precision
Double
precision
Arc 3 A350M Mar 30, 2022 ACM-G11
(DG2-128)
TSMC
N6
7.2 157 6 Xe cores
768:48:24:6
(96:96:2)
4 MB 1150
2200
27.6
52.8
55.2
105.6
GDDR6 4 GB 112 64-bit 14000 3.5328
6.7584
1.7664
3.3792
0.4416
0.8448
25–35 W PCIe 4.0 ×8
A370M 8 Xe cores
1024:64:32:8
(128:128:2)
1550
2050
49.6
65.6
99.2
131.2
6.3488
8.3968
3.1744
4.1984
0.7936
1.0496
35–50 W
Arc 5 A530M Q3 2023 ACM-G12
(DG2-256)
12 Xe cores
1536:96:48:12
(192:192:3)
8 MB 1300 4 GB
8 GB
224 128-bit 65–95 W
A550M Q2 2022 ACM-G10
(DG2-512)
21.7 406 16 Xe cores
2048:128:64:16
(256:256:4)
900
1700
57.6
108.8
115.2
217.6
8 GB 7.3728
13.9264
3.6864
6.9632
0.9216
1.7408
60–80 W
A570M Q3 2023 ACM-G12
(DG2-256)
1300 75–95 W
Arc 7 A730M Q2 2022 ACM-G10
(DG2-512)
21.7 406 24 Xe cores
3072:192:96:24
(384:384:6)
12 MB 1100
2050
105.6
196.8
211.2
393.6
12 GB 336 192-bit 13.5168
25.1904
6.7584
12.5952
1.6896
3.1488
80–120 W PCIe 4.0 ×16
A770M 32 Xe cores
4096:256:128:32
(512:512:8)
16 MB 1650
2050
211.2
262.4
422.4
524.8
16 GB 512 256-bit 16000 27.0336
33.5872
13.5168
16.7936
3.3792
4.1984
120–150 W
  1. ^ Shading cores (ALU): texture mapping units (TMU): render output units (ROP): ray tracing units
       (tensor cores (XMX): execution units: render slices)
  2. ^ Texture fillrate is calculated as the number of texture mapping units (TMUs) multiplied by the base (or boost) core clock speed.
  3. ^ Boost values (if available) are stated below the base value in italic.
  4. ^ Pixel fillrate is calculated as the lowest of three numbers: number of ROPs multiplied by the base core clock speed, number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed, and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate.

Workstation

Branding and Model[25] Launch Code name Process Transistors (billion) Die size
(mm2)
Core config[a] L2
cache
Core clock
(MHz)[b]
Fillrate[c][d] Memory Processing power (TFLOPS) TDP Bus
interface
Pixel
(GP/s)
Texture
(GT/s)
Type Size Bandwidth
(GB/s)
Bus width Clock
(MT/s)
Half
precision
Single
precision
Double
precision
Arc Pro A30M
(Mobile)
Aug 8, 2022 ACM-G11
(DG2-128)
TSMC
N6
7.2 157 8 Xe cores
1024:64:32:8
(128:128:2)
4 MB 1550 GDDR6 4 GB 112 64-bit 14000
4.20[25]
50 W PCIe 4.0 x8
A40 6 GB 192 96-bit 16000
5.02[25]
A50 2050 75 W
A60M
(Mobile)
June 6, 2023 ACM-G12
(DG2-256)
16 Xe cores
2048:128:64:16
(256:256:4)
1300 8 GB 256 128-bit
9.42[25]
95 W PCIe 4.0 x16
A60 2000 12 GB 384 192-bit
10.04[25]
130 W
  1. ^ Shading cores (ALU): texture mapping units (TMU): render output units (ROP): ray tracing units
       (tensor cores (XMX): execution Units: render slices)
  2. ^ Boost values (if available) are stated below the base value in italic.
  3. ^ Pixel fillrate is calculated as the lowest of three numbers: number of ROPs multiplied by the base core clock speed, number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed, and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate.
  4. ^ Texture fillrate is calculated as the number of texture mapping units (TMUs) multiplied by the base (or boost) core clock speed.

Future generations

Intel also revealed future generations of Intel Arc GPUs under development:[3][6] Battlemage (based on Xe2), Celestial (based on Xe3), and Druid. Battlemage will succeed Alchemist.

Intel revealed that Lunar Lake and later generations of CPU SoCs will use Intel Arc Tile GPU.[17]

Intel XeSS

Intel XeSS is a real-time deep learning image upsampling technology developed primarily for use in video games as a competitor to Nvidia's DLSS and AMD's FSR technologies. Additionally, XeSS is not restricted to Intel Arc graphics cards. It does utilize XMX instructions exclusive to Intel Arc graphics cards, but will fall back to utilizing DP4a instructions on competing GPUs that have support for DP4a instructions. XeSS is trained with 64 samples per pixel as opposed to Nvidia DLSS's 16 samples per pixel (16K reference images).[26][27]

Quality Presets

Standard XeSS presets[28]
Quality Preset[a] Scale Factor[b] Render Scale[c]
Ultra Quality 1.30x 77.0%
Quality 1.50x 66.6%
Balanced 1.70x 58.8%
Performance 2.00x 50.0%
Ultra Performance 3.00x 33.3%
  1. ^ The algorithm does not necessarily need to be implemented using these presets; it is possible for the implementer to define custom input and output resolutions.
  2. ^ The linear scale factor used for upsampling the input resolution to the output resolution. For example, a scene rendered at 540p with a 2.00x scale factor would have an output resolution of 1080p.
  3. ^ The linear render scale, compared to the output resolution, that the technology uses to render scenes internally before upsampling. For example, a 1080p scene with a 50% render scale would have an internal resolution of 540p.

References

  1. ^ a b c "A New Stage of the Game". Intel. Archived from the original on March 15, 2022. Retrieved March 14, 2022.
  2. ^ "Intel Arc Graphics – Let's Play". Intel. Archived from the original on August 29, 2021. Retrieved August 29, 2021.
  3. ^ a b Smith, Ryan. "Intel Video Cards Get a Brand Name: Arc, Starting with "Alchemist" in Q1 2022". AnandTech. Archived from the original on January 8, 2022. Retrieved August 29, 2021.
  4. ^ Warren, Tom (August 16, 2021). "Intel enters the PC gaming GPU battle with Arc". The Verge. Archived from the original on August 29, 2021. Retrieved August 29, 2021.
  5. ^ Gartenberg, Chaim (March 30, 2022). "Intel's first Arc GPUs are now available for laptops". The Verge. Archived from the original on April 2, 2022. Retrieved April 2, 2022.
  6. ^ a b "Intel Introduces New High-Performance Graphics Brand: Intel Arc". Intel. Archived from the original on March 16, 2022. Retrieved August 29, 2021.
  7. ^ Szewczyk, Chris (May 9, 2022). "Intel Arc desktop cards face more delays". PC Gamer. Retrieved October 6, 2022.
  8. ^ "Intel Unveils Arc Pro GPU Products". Intel. Archived from the original on August 20, 2022. Retrieved September 15, 2022.
  9. ^ "Intel® Arc™ Pro A-Series Graphics for Workstations". Intel. Archived from the original on August 20, 2022. Retrieved September 15, 2022.
  10. ^ Ung, Gordon (August 19, 2021). "Intel's Arc gaming GPU: Price, specs and availability". PCWorld. Archived from the original on August 29, 2021. Retrieved August 29, 2021.
  11. ^ "Intel Introduces New High-Performance Graphics Brand: Intel Arc". Intel Newsroom. August 16, 2021. Retrieved October 5, 2022.
  12. ^ "Intel Names New Brand of GPUs That Will Hit Shelves Next Year". Gizmodo. August 16, 2021. Archived from the original on January 3, 2022. Retrieved August 29, 2021.
  13. ^ Cunningham, Andrew (August 20, 2021). "Intel provides more details on its Arc GPUs, which will be made by TSMC". Ars Technica. Archived from the original on August 29, 2021. Retrieved August 29, 2021.
  14. ^ "Intel® Arc™ A-series Graphics Gaming API Guide". Archived from the original on July 20, 2022. Retrieved September 15, 2022.
  15. ^ Chris Szewczyk (April 4, 2022). "Intel Arc GPUs will support AV1 encode and decode". Archived from the original on July 6, 2022. Retrieved September 15, 2022 – via www.pcgamer.com.
  16. ^ "intel: ASTC support was removed on Gfx12.5 (!13206) · Merge requests · Mesa / mesa · GitLab". GitLab. Archived from the original on October 7, 2021. Retrieved October 7, 2021.
  17. ^ a b "Intel Meteor Lake Client Processors to use Arc Graphics Chiplets". Archived from the original on February 17, 2022. Retrieved February 17, 2022.
  18. ^ Sripada, Radhakrishna (July 7, 2022). "[Intel-gfx] [PATCH 0/2] i915: Introduce Meteorlake". Archived from the original on July 7, 2022. Retrieved September 15, 2022.
  19. ^ "Graphics Virtualization Technologies Supported on Each Intel®". Archived from the original on August 9, 2022. Retrieved September 15, 2022.
  20. ^ "Which Intel® Graphics Products Support DirectX 9* (DX9)?". Archived from the original on August 27, 2022. Retrieved September 15, 2022.
  21. ^ Killian, Zak (August 15, 2022). "Intel Xe And Arc Graphics Lack DX9 Support Forcing DX12 Emulation". HotHardware. Retrieved October 10, 2022.
  22. ^ "Help". www.worldcommunitygrid.org. Retrieved September 15, 2022.
  23. ^ "Intel Arc Graphics". Intel. Retrieved December 23, 2022.
  24. ^ "Intel Arc Graphics". Intel.
  25. ^ a b c d e "Intel® Arc™ Pro A-Series Graphics". Intel.
  26. ^ "More details on Intel's AI-based Xe SuperSampling tech launching with the ARC GPUs revealed by principal engineer - NotebookCheck.net News". July 3, 2022. Archived from the original on July 3, 2022. Retrieved July 3, 2022.
  27. ^ "Intel® Iris® Xe MAX Graphics Open Source Programmer's Reference Manual For the 2020 Discrete GPU formerly named "DG1" Volume 11: Media Engines February 2021, Revision 1.0" (PDF). Archived (PDF) from the original on July 3, 2022. Retrieved September 15, 2022.
  28. ^ Mujtaba, Hassan (March 24, 2022). "Intel Showcases Arc Alchemist GPU Performance With XeSS & Raytracing Enabled, Calls XeSS Better Than Temporal Upscaling". Wccftech. Archived from the original on March 24, 2022. Retrieved March 24, 2022.