Gray Matter Studios
Appearance
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File:Graymatterlogo.png | |
Formerly | Xatrix Entertainment, Inc. (1993–1999) |
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Company type | Subsidiary |
Industry | Video games |
Founded | 1993 |
Founders |
|
Defunct | 2005 |
Fate | Merged into Treyarch |
Headquarters | , US |
Parent | Activision (2002–2005) |
Gray Matter Interactive Studios, Inc. (formerly Xatrix Entertainment, Inc.) was an American video game developer based in Los Angeles.
History
Gray Matter Interactive was founded as Xatrix Entertainment in 1993 by Drew Markham and Barry Dempsey.[citation needed] The company was renamed Gray Matter Interactive on June 17, 1999,[citation needed] and was acquired by Activision on January 14, 2002.[1][2][3] In 2005, the studio was merged into Treyarch, another California-based Activision studio.[citation needed]
Games developed
As Xatrix Entertainment
Year | Title |
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1994 | Cyberia |
1995 | Cyberia 2: Resurrection |
1997 | Redneck Rampage |
1998 | Redneck Rampage Rides Again |
Redneck Deer Huntin' | |
Quake II Mission Pack: The Reckoning | |
1999 | Kingpin: Life of Crime |
As Gray Matter Interactive
Year | Title |
---|---|
2001 | Return to Castle Wolfenstein |
2004 | Call of Duty: United Offensive |
Canceled | Trinity: The Shatter Effect[4] |
References
- ^ "Activision Acquires Rest Of Gray Matter Interactive". The Wall Street Journal. January 14, 2002. Retrieved February 18, 2018.
- ^ Walker, Trey (January 14, 2002). "Activision grabs Gray Matter". GameSpot. Retrieved February 18, 2018.
- ^ Becker, David (January 14, 2002). "Activision buys game developer". CNET. Retrieved February 18, 2018.
- ^ Adams, Dan (May 9, 2003). "Trinity Interview". IGN. Retrieved February 18, 2018.
Categories:
- Defunct Activision subsidiaries
- Defunct companies based in Greater Los Angeles
- Video game companies established in 1993
- Video game companies disestablished in 2005
- Defunct video game companies of the United States
- Video game development companies
- 1993 establishments in California
- 2005 disestablishments in California
- Activision stubs