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Zill O'll (video game)

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Zill Ơll
Genre(s)Role-playing game
Developer(s)Tecmo Koei
Publisher(s)Tecmo Koei
Platform(s)PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable
First releaseZill Ơll
October 7, 1999
Latest releaseTrinity: Souls of Zill Ơll
November 25, 2010

Zill Ơll (often rendered Zill O'll) is a series of fantasy role-playing video games produced by Japanese game company Tecmo Koei (originally by Koei) for Sony consoles.

History

The original Zill Ơll was developed for the PlayStation in 1999 and heavily compared (unfavorably) to Final Fantasy. GameSpot's Christian Nutt stated that "while it's not bad, it's not really good either, and there's just no room for it on this side of the ocean". Despite these perceived shortcomings, the game received a re-release in Japan in 2000, under the "Koei the Best" line.

Trinity: Souls of Zill Ơll was the first game in the series to be released outside Japan. It received mixed reviews from critics who praised its combat but expressed a lack of innovation in all other areas.

The games logo uses the Ouroboros which symbolizes self-reflexivity, cyclicality, re-creation, and things beginning anew as soon as they end similar to the phoenix.

Setting

Elves, dwarves, humans, and a vampire-like race known as Darkenith inhabit the world of Zill Ơll. Most are hostile or resentful of each other.

Games

References