Zill O'll (video game)
Zill Ơll | |
---|---|
Genre(s) | Role-playing game |
Developer(s) | Tecmo Koei |
Publisher(s) | Tecmo Koei |
Platform(s) | PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable |
First release | Zill Ơll October 7, 1999 |
Latest release | Trinity: Souls of Zill Ơll November 25, 2010 |
Zill Ơll (often rendered Zill O'll) is a series of fantasy role-playing video games produced by Japanese game company Tecmo Koei (originally by Koei) for Sony consoles.
History
The original Zill Ơll was developed for the PlayStation in 1999 and heavily compared (unfavorably) to Final Fantasy. GameSpot's Christian Nutt stated that "while it's not bad, it's not really good either, and there's just no room for it on this side of the ocean". Despite these perceived shortcomings, the game received a re-release in Japan in 2000, under the "Koei the Best" line.
Trinity: Souls of Zill Ơll was the first game in the series to be released outside Japan. It received mixed reviews from critics who praised its combat but expressed a lack of innovation in all other areas.
The games logo uses the Ouroboros which symbolizes self-reflexivity, cyclicality, re-creation, and things beginning anew as soon as they end similar to the phoenix.
Setting
Elves, dwarves, humans, and a vampire-like race known as Darkenith inhabit the world of Zill Ơll. Most are hostile or resentful of each other.
Games
- Zill Ơll (PlayStation)
- Zill Ơll Infinite (PlayStation 2)
- Zill Ơll Infinite Plus (PlayStation Portable)
- Trinity: Souls of Zill Ơll (PlayStation 3)