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FIFA 22

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This is an old revision of this page, as edited by Javadhidden (talk | contribs) at 03:32, 23 August 2021 (Hypermotion Technology). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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    This is still an unreleased video game and still does not satisfy game notability. The only change to this draft appears to be describing a feature that is being implemented in the game, but because the game has not yet been delivered, the feature is only an announcement.
    Games that have been announced but not released are considered vaporware and are not encyclopedic. Robert McClenon (talk) 03:08, 2 August 2021 (UTC)

FIFA 22
Developer(s)EA Vancouver
EA Romania
Publisher(s)EA Sports
SeriesFIFA
Engine
  • Frostbite 3 Edit this on Wikidata
Platform(s)
Release1 October 2021
Genre(s)Sports
Mode(s)Single-player, multiplayer

FIFA 22 is an upcoming football simulation video game published by Electronic Arts as part of the FIFA series. It will be the 29th installment in the FIFA series, and will be released on 1 October 2021[1]

Features

Hypermotion Technology

FIFA 22 introduces Hypermotion Technology which captures the traits of real world footballers and renders them into the game, the feature will only be available on Xbox Series X/S, PlayStation 5 and Stadia.[2]Xsens suits enable to carry out a full-team motion capture with 22 professional footballers playing at a high-intensity level, while studying their exact movements. This means fifa can analyse real human motion in new levels of detail within a match situation, resulting in the animation refresh with over 4000 new football-informed animations added to the game.ref>"FIFA 22 Next-Gen Hypermotion Technology Is An Impressive Evolutionary Step". Game Informer. 21 July 2021. Retrieved 21 July 2021.</ref> These new animations are used to power Full Team Authentic Motion, Kinetic Battles, Player Humanization, Composed Ball Control, and more.[3]

References

FIFA 22 verification