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NBA 2K
NBA 2K video game series logo
Genre(s)Sports
Developer(s)Visual Concepts
Saber Interactive (Playgrounds 2)
Cat Daddy Games (MyNBA2K companion app, Mobile and SuperCard)
Publisher(s)Sega Sports (1999–2004)
2K Sports (2005–present)
Platform(s)Dreamcast
PlayStation 2
Xbox
GameCube
Xbox 360
PlayStation 3
Microsoft Windows
PlayStation Portable
Wii
Android
iOS
macOS
Wii U
Xbox One
PlayStation 4
Nintendo Switch
Stadia
PlayStation 5
Xbox Series X/S
First releaseNBA 2K
November 10, 1999
Latest releaseNBA 2K23
September 9, 2022

NBA 2K is a series of basketball sports simulation video games developed by Visual Concepts and released annually since 1999. The premise of the series is to emulate the sport of basketball, and more specifically, the National Basketball Association.

The series was originally published by Sega Sports. Beginning with 2005's NBA 2K6, the series is currently published by 2K Sports. As of 2021, the series consists of twenty-three main installments and several spinoff titles across eighteen different platforms. An official eSports league, the NBA 2K League, launched in 2018.

Until 2018, the series' primary rival was EA Sports' NBA Live series.

Gameplay

Each installment in the NBA 2K series emulates the National Basketball Association, and present slight and sometimes bad improvements over the previous installments. As such, gameplay simulates a typical game of basketball, with the player controlling an entire team or a select player; objectives coincide with the rules of basketball and presentation resembles actual televised NBA games. Various game modes have been featured in the series, allowing for gameplay variety. Numerous elements of the games feature customizable options. Each game features the teams and players from the current NBA season; historic NBA teams and players have also been featured, as have EuroLeague teams and (starting with NBA 2K20) WNBA teams. Fictional players and teams can also be created and compiled.[1][2][3]

A staple of the series is its career mode, which has been described as a sports-themed role-playing video game. ESPN NBA Basketball was the first game in the series to feature such a mode, but it wasn't until NBA 2K10 and its successors that the mode became a more integral part of the series. The mode was initially titled 24/7, before being changed to MyPlayer, and settling on MyCareer. The modes center on the basketball career of the player's created player; the player customizes several aspects of their player and plays through their career in the NBA. Key events in the player's career are depicted, such as the draft and their retirement ceremony. A storyline is often present in the modes, and high school and college-level basketball has also been depicted. The player upgrades their player's attributes as they play, and can participate in off-court activities.[4][5][6][7][8]

Another mainstay of the series is a mode allowing the player to assume control of an NBA franchise, acting as general manager. The mode has been featured in numerous NBA 2K games and is often titled Association; the most recent games in the series feature the MyGM and MyLeague modes. In the modes, the player controls virtually all aspects of a team, rather than just playing games with the team. As the player simulates through seasons, they must satisfy the needs of the team's personnel and the owner.[9][10][11]

MyTeam mode, which was introduced in NBA 2K13, focuses on building a team of players and competing against other players' teams online. The player's primary venue for acquiring players for their team is card packs; the player purchases a card pack, which features random items the player can use in the mode, including players. In addition to compiling a select group of players, the player can also customize their team's jerseys and court, among other things. The game mode progressed even further on NBA 2K19, with a MyTeam tournament between the best Xbox and PS4 players for a prize of $250,000 occurring. Other online-focused modes have also been featured in the series, such as Pro-Am, which focuses on players building a team together with their custom players.[12][13][14][15][16]

In addition to regulation NBA games, street basketball has been featured in numerous games in the series. Created players and real players can be used in such modes; additionally, some celebrities have made appearances as playable characters in the series.[17] In more recent games, the street basketball modes are titled Blacktop and MyPark. Blacktop is structured in the typical style of street basketball. MyPark consists of an open area filled with players who can join different games on different courts.[18][19] Several games in the series feature a mode which allows the player to hold a slam dunk contest.[20]

Several games in the series have featured game modes that are exclusive to that particular game. NBA 2K11 featured the Jordan Challenge mode, in which players are tasked with recreating some of Michael Jordan's most memorable feats, such as scoring 69 points in a single game.[21][22][23] NBA 2K12 featured the NBA's Greatest mode, where the player can play with past NBA players, such as Kareem Abdul-Jabbar, Julius Erving, and Bill Russell.[24][25] The PlayStation 3, Xbox 360, and Microsoft Windows versions of NBA 2K14 featured a mode titled Path to Greatness; similar to the Jordan Challenge mode, it focuses on the career of LeBron James.[26]

Games

All twenty-three of the series main installments have been developed by Visual Concepts. The first six games were published by Sega Sports, before the company sold Visual Concepts to Take Two Interactive, thus forming 2K Sports.

1990s

NBA 2K

The original NBA 2K Game was initially released in November 1999 for the Dreamcast. Allen Iverson is the cover athlete. The first four games in the NBA 2K series feature commentary from fictional announcers Bob Steele and Rod West, portrayed by Bob Fitzgerald and Rod Brooks respectively.[27][28]

2000s

NBA 2K1

NBA 2K1 was initially released in October 2000 for the Dreamcast. Iverson was the cover athlete for the second time. NBA 2K1, among other things, introduces a mode which focuses on street basketball, and a mode which allows the player to act as the general manager of a team; most of the game's successors feature variations of the two modes.[29][30] This was also the first game in the series to allow for online play, allowing for 8 people to play together online.[31]

NBA 2K2

NBA 2K2 was released in late 2001 and early 2002 for Dreamcast, PlayStation 2, Xbox, and GameCube. Iverson is the cover athlete for the third time. In addition to the regular players and teams from the 2001–02 NBA season, NBA 2K2 features several past players and their respective teams, including Bill Russell, Julius Erving, Magic Johnson, and Larry Bird. NBA 2K2 is the first game in the series to be released for multiple platforms, and the last to be released for Dreamcast.[32][33]

NBA 2K3

NBA 2K3 was initially released in October 2002 for PlayStation 2, Xbox, and GameCube. It is the second and final time of the game in the series to be released for the GameCube. Allen Iverson is once again the cover athlete.[34][35]

ESPN Basketball (NBA 2K4)

ESPN NBA Basketball was released in October and November 2003 for the PlayStation 2 and Xbox consoles. It is the only game in the series to not feature "2K" in the title, and the first of two in the series to feature ESPN branding, both in the title and in the game itself. For the fifth and final time, Allen Iverson is the cover athlete. The game introduces a 24/7 mode, a career mode in which the player can create a customizable character and use them to compete in basketball tournaments and other competitions. Online game modes are also present, and each player has a unique facial design, also a first. The game features a commentary team consisting of Bob Fitzgerald and Tom Tolbert; Kevin Frazier hosts pre-game shows.[36][37]

ESPN NBA 2K5

ESPN NBA 2K5 was first released in September 2004 for PlayStation 2 and Xbox. It is the last game in the series to be published by Sega Sports before the company sold Visual Concepts to Take Two Interactive, forming 2K Sports. Ben Wallace is the cover athlete replacing Iverson. It is the second and final in the series to feature ESPN branding. The game features Stuart Scott as a presenter, Bob Fitzgerald as a play-by-play commentator, Bill Walton as a second commentator, Michele Tafoya as a sideline reporter.[38][39]

NBA 2K6

NBA 2K6 was initially released in September 2005 for PlayStation 2, Xbox, and, for the first time, Xbox 360. It is the first game in the series to be published by 2K Sports. Shaquille O'Neal serves as the game's cover athlete; he was also involved in some of the game's motion capture development.[40][41] In NBA 2K6, Kevin Harlan is the play-by-play commentator, Kenny Smith is the color commentator, and Craig Sager is the sideline reporter.[42] The next two installments in the series feature the same team.

NBA 2K7

NBA 2K7 was initially released in September 2006 for the PlayStation 2, PlayStation 3, Xbox, and Xbox 360. It is the first game in the series to be released for the PlayStation 3 and the last to be released for the original Xbox. O'Neal returns as the cover athlete.[43] NBA 2K7 is the first game in the series to feature a licensed soundtrack; the previous games featured music produced exclusively for the games. The soundtrack, which was compiled by Dan the Automator, consists of 13 songs, and was also released in CD format as Dan the Automator Presents 2K7.[44][45]

NBA 2K8

NBA 2K8 was initially released in October 2007 for PlayStation 2, PlayStation 3, and Xbox 360. Chris Paul is the game's cover athlete.[46][47][48] The game introduces the Slam Dunk Contest game mode.[49] The soundtrack consists of 23 licensed songs.[50][51]

NBA 2K Online

In June 2008, 2K Sports announced that they were partnering with Tencent to release an online version of NBA 2K for the Chinese market. Since then the game has expanded to other markets in Asia.[52]

NBA 2K9

NBA 2K9 was initially released in October 2008 for PlayStation 2, PlayStation 3, Xbox 360, and, for the first time in the series, Microsoft Windows.[53] Kevin Garnett is featured as the game's cover athlete.[54] The commentary team consists of Harlan and Clark Kellogg, with Cheryl Miller serving as sideline reporter.[55] The soundtrack consists of 24 licensed songs and one original song.[56][57]

NBA 2K10

NBA 2K10 was initially released in October 2009 for PlayStation 2, PlayStation 3, PlayStation Portable (a first), Xbox 360, Microsoft Windows, and Nintendo Wii (also a first). It is the first game since NBA 2K3 to be released on a Nintendo platform. Kobe Bryant is the game's cover athlete.[58] Fans were able to vote for which image they favoured out of four to be used on the cover.[59] The game features a reincarnated career mode titled MyPlayer, which would become a staple of the future games in the series, later being retitled as MyCareer.[60] Harlan and Kellogg return as commentators, while Doris Burke replaces Miller as sideline reporter.[61] The licensed soundtrack consists of 30 songs.[62] In addition to the standard release, a limited edition version of the game, titled NBA 2K10: Anniversary Edition, was also released; it included several bonuses, such as a Bryant figurine manufactured by McFarlane Toys.[63][64] A demo of sorts was released on PlayStation Network and Xbox Live prior to the release of the main game in August 2009, titled NBA 2K10 Draft Combine. It features Derrick Rose as its cover athlete and allows the player to compete in activities related to the main game's MyPlayer mode.[65][66]

2010s

NBA 2K11

NBA 2K11 was released in October 2010 for PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Nintendo Wii, and Microsoft Windows. Michael Jordan is the game's cover athlete, and the game features several modes focusing on Jordan.[67] One such mode is "The Jordan Challenge", a mode in which the player must recreate ten of Jordan's most memorable career achievements, such as scoring 69 points in a game.[21][22][23] NBA 2K11 also introduces historic NBA teams and players.[68] The game features the same presenters as NBA 2K10. The soundtrack consists of 27 licensed songs.[69][70]

NBA 2K12

NBA 2K12 was released in October 2011 for PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Nintendo Wii, Microsoft Windows, and, for the first time, iOS.[71] This was the final game to be released for the PlayStation 2. With three different covers, NBA 2K12 is the first game in the series to feature multiple cover athletes. The cover athletes are Magic Johnson, Larry Bird, and Michael Jordan (for the second straight year).[72][73] The game introduces the "NBA's Greatest" mode, where players use a wide range of historic players and teams.[24][25] Steve Kerr joins Harlan and Kellogg in the commentary booth, and Burke returns as sideline reporter. The same team is present in the next three games in the series. A demo of NBA 2K12 was released prior to the release of the main game.[74] The soundtrack consists of 28 licensed songs. Regarding the soundtrack, a contest was held, the winners of which would contribute to the soundtrack with an original song.[75][76]

NBA 2K13

NBA 2K13 was initially released in September/October 2012 for PlayStation 3, PlayStation Portable, Xbox 360, Nintendo Wii, iOS, Android, and Microsoft Windows. It was the final game to be released on the PlayStation Portable and Wii. A version for Wii U was released as a launch title in November 2012 and in PAL regions the following month. The game's cover features Blake Griffin, Kevin Durant, and Derrick Rose.[77] MyTeam makes its debut in NBA 2K13, the mode focuses on building your very own fantasy team and compete against other people. Jay Z is credited as executive producer of the game; among other things, he curated the soundtrack, which consists of 24 songs.[78][79]

NBA 2K14

NBA 2K14 was initially released in October and November 2013 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, iOS, and Android. LeBron James serves as cover athlete; he also curated the soundtrack, which features 20 licensed songs.[80][81] NBA 2K14 introduces EuroLeague teams.[82] NBA 2K14 was also the first year they introduced "The Park" as an additional mode to take your myplayer to the streets along with other users and play with them on a variety of courts.

NBA 2K15

NBA 2K15 was initially released in October 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Android, and iOS. Kevin Durant serves as the cover athlete.[83] NBA 2K15 introduces pre-game shows presented by Ernie Johnson and Shaquille O'Neal.[84] One new feature concerns player creation; the player is now able to scan their own face into the game.[85] The soundtrack, which consists of 27 licensed songs, was curated by Pharrell Williams.[86]

NBA 2K16

NBA 2K16 was released worldwide on September 29, 2015, for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. A version for Android and iOS was released on October 14, 2015. The game features seven different covers with eight cover athletes: Stephen Curry, James Harden, Anthony Davis, Michael Jordan, Pau and Marc Gasol, Dennis Schröder, and Tony Parker.[87][88][89][90][91] NBA 2K16's mid-game commentary team remains the same, except Kerr has been replaced by Greg Anthony. The pre-game, halftime, and post-game shows now feature the returning Kenny Smith, in addition to Johnson and O'Neal.[92][93] Director Spike Lee worked on the MyCareer mode.[94] The soundtrack, which features 50 songs, was curated by DJ Khaled, DJ Premier, and DJ Mustard.[95] A companion app featuring Paul George and developed by Cat Daddy Games was released alongside the game.[96]

NBA 2K17

NBA 2K17 was released worldwide in September 2016 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Android, and iOS.[97][98] The game features four different cover athletes, Paul George, Kobe Bryant, Danilo Gallinari, and Pau Gasol.[99] NBA 2K17 still features a three-person commentary team and one sideline reporter, but the personnel has been overhauled. Seven different commentators are present, namely Kevin Harlan, Clark Kellogg, Greg Anthony, Brent Barry, Chris Webber, and Steve Smith, while David Aldridge replaces Burke as sideline reporter. The pre-game, halftime, and post-game presentation trio remains unchanged.[100] The game's soundtrack was compiled by Grimes, Imagine Dragons, and Noah Shebib, and features 50 songs.[101] A demo of sorts, titled The Prelude, was released prior to the release of the main game.[102] A companion app featuring Karl-Anthony Towns was also released.[103]

NBA 2KVR Experience

On November 22, 2016, a virtual reality NBA 2K title was released. Titled NBA 2KVR Experience, the game is a collection of basketball mini-games and is not part of the main series. It is available for PlayStation VR, HTC Vive, Oculus Rift, and Samsung Gear VR and the user plays as LeBron James.[104][105] This title uses Unreal Engine 4.

NBA 2K18

NBA 2K18 was released in September 2017. It is the first game in the series to be released for the Nintendo Switch;[106][107][108] it was also released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Android, iOS, and Microsoft Windows. Kyrie Irving is the cover athlete.[109][110] The Legend Edition/Legend Edition Gold versions of the game, which include various physical and digital extras, features Shaquille O'Neal as the cover athlete.[111][112][113] The Canadian version of the game features DeMar DeRozan of the Toronto Raptors as its cover athlete.[114][115] The Neighborhood makes its debut in NBA 2K18. The game's soundtrack consists of 49 licensed songs.[116] Kobe Bryant and Kevin Garnett appear as guest commentators.[117] NBA 2K18 adds seventeen new classic teams as well as an 'All-Time Team' for each franchise.[118][119]

NBA 2K Online 2

NBA 2K Online 2 is the second release of the title focusing on the Asian market.[120]

NBA 2K19

NBA 2K19 was released on September 11, 2018, while the 20th Anniversary Edition (which was one year away), featuring the cover athlete LeBron James,[121] was released on September 7, the same day as the release of NBA Live 19. This game marks the first time in the series that a version of the game was not made for the PlayStation 3 or Xbox 360. The game's standard edition cover athlete is Giannis Antetokounmpo[122] of the Milwaukee Bucks, while the cover athlete for the Australian and New Zealand version of the game is Ben Simmons of the Philadelphia 76ers.[123] In addition, Kobe Bryant and Kevin Garnett both return as guest commentators, with analyst Bill Simmons being added to the announcer roster.

NBA 2K Playgrounds 2

NBA 2K Playgrounds 2 was released on October 16, 2018.[124]

NBA 2K Mobile

NBA 2K Mobile was released in November 2018 for iOS and Android. The game was developed by Cat Daddy Games.[125]

NBA 2K20

NBA 2K20 was released on September 6, 2019. The game's standard and deluxe editions' cover athletes are Anthony Davis of the Los Angeles Lakers, while the cover athlete for the Legend Edition is former Miami Heat player Dwyane Wade.

It is also the first game in the series to include all 12 WNBA teams.

The guest commentator roster of Kobe Bryant, Kevin Garnett, and Bill Simmons all return for 2K20. Following Bryant's death, he was removed from the roster, leaving Garnett and Simmons.

2020s

NBA 2K21

NBA 2K21 was released on September 4, 2020.[126] The cover athlete for the standard edition on the current console generation is Damian Lillard. Zion Williamson is the cover athlete for the standard version of the next console generation, and Kobe Bryant is the cover athlete for the Legend Edition cover for both console generations. The Arcade Edition was released for Apple Arcade on April 2, 2021.[127][128]

NBA 2K22

NBA 2K22 was released on September 10, 2021.[129] The primary cover athlete is Luka Dončić.[130] The Arcade Edition was released for Apple Arcade on October 19, 2021.[131][132]

NBA 2K23

NBA 2K23 was released on September 9, 2022. The primary cover athlete for the standard and Digital Deluxe Editon is Devin Booker, while the cover athlete for the Michael Jordan Edition and Championship Edition is Michael Jordan. The game reintroduces the "Jordan Challenges" from NBA 2K11.[133][134]

Cover Athletes

List of Standard Cover Athletes
Game Cover Star
Name Team
NBA 2K Allen Iverson Philadelphia 76ers
NBA 2K1 Allen Iverson Philadelphia 76ers
NBA 2K2 Allen Iverson Philadelphia 76ers
NBA 2K3 Allen Iverson Philadelphia 76ers
ESPN NBA Basketball 2K4 Allen Iverson Philadelphia 76ers
ESPN NBA 2K5 Ben Wallace Detroit Pistons
NBA 2K6 Shaquille O'Neal Miami Heat
NBA 2K7 Shaquille O'Neal Miami Heat
NBA 2K8 Chris Paul New Orleans Hornets
NBA 2K9 Kevin Garnett Boston Celtics
NBA 2K10 Kobe Bryant Los Angeles Lakers
NBA 2K11 Michael Jordan Chicago Bulls
NBA 2K12 Michael Jordan Chicago Bulls
Larry Bird Boston Celtics
Magic Johnson Los Angeles Lakers
NBA 2K13 Derrick Rose Chicago Bulls
Blake Griffin Los Angeles Clippers
Kevin Durant Oklahoma City Thunder
NBA 2K14 LeBron James Miami Heat
NBA 2K15 Kevin Durant Oklahoma City Thunder
NBA 2K16 Stephen Curry Golden State Warriors
James Harden Houston Rockets
Anthony Davis New Orleans Pelicans
NBA 2K17 Paul George Indiana Pacers
NBA 2K18 Kyrie Irving Boston Celtics[135]
NBA 2K19 Giannis Antetokounmpo Milwaukee Bucks
NBA 2K20 Anthony Davis Los Angeles Lakers
NBA 2K21 Damian Lillard Portland Trail Blazers
Zion Williamson New Orleans Pelicans
NBA 2K22 Luka Dončić Dallas Mavericks
NBA 2K23 Devin Booker Phoenix Suns[136]
List of Special Edition Cover Athletes
Game Cover Star
Name Team Version
NBA 2K16 Michael Jordan Chicago Bulls Michael Jordan Special Edition
Pau Gasol Chicago Bulls Spain
Marc Gasol Memphis Grizzlies
Dennis Schröder Atlanta Hawks Germany
Tony Parker San Antonio Spurs France
NBA 2K17 Kobe Bryant Los Angeles Lakers Legend/Legend Gold
Pau Gasol San Antonio Spurs Spain
Danilo Gallinari Denver Nuggets Italy
NBA 2K18 Shaquille O'Neal Miami Heat Legend
Los Angeles Lakers Legend Gold
DeMar DeRozan Toronto Raptors Canada
NBA 2K19 LeBron James Los Angeles Lakers 20th Anniversary Edition
Ben Simmons Philadelphia 76ers Australia/New Zealand
NBA 2K20 Dwyane Wade Miami Heat Legend
NBA 2K21 Kobe Bryant Los Angeles Lakers Mamba Forever Edition
NBA 2K22 Candace Parker Chicago Sky WNBA 25th Anniversary Edition
Kevin Durant Brooklyn Nets NBA 75th Anniversary Edition
Dirk Nowitzki Dallas Mavericks
Kareem Abdul-Jabbar Los Angeles Lakers
Rui Hachimura Washington Wizards Japan
NBA 2K23 Michael Jordan Chicago Bulls Michael Jordan and Championship Edition
Diana Taurasi Phoenix Mercury WNBA Edition
Sue Bird Seattle Storm
List of Spin Off Cover Athletes
Game Cover Star
Name Team
NBA 2K10 Draft Combine Derrick Rose Chicago Bulls
MyNBA2K15 Kevin Durant Oklahoma City Thunder
MyNBA2K16 Paul George Indiana Pacers
MyNBA2K17 Karl-Anthony Towns Minnesota Timberwolves
MyNBA2K18 Kristaps Porzingis New York Knicks
MyNBA2K19 Anthony Davis New Orleans Pelicans
MyNBA2K20 D'Angelo Russell Golden State Warriors
MyNBA2K21 Damian Lillard Portland Trail Blazers
MyNBA2K22 Luka Dončić Dallas Mavericks
NBA 2K Mobile Michael Jordan Chicago Bulls
LeBron James Los Angeles Lakers
Zion Williamson New Orleans Pelicans
Kevin Durant Brooklyn Nets
Damian Lillard Portland Trail Blazers
NBA 2K Playgrounds 2 Karl-Anthony Towns Minnesota Timberwolves
Kevin Garnett
Jayson Tatum Boston Celtics
Julius Erving Philadelphia 76ers
NBA SuperCard Karl-Anthony Towns Minnesota Timberwolves
Jayson Tatum Boston Celtics

Reception

The NBA 2K series has achieved consistent critical and commercial success. Elements of the series that are frequently praised include its presentation, specifically its commentary,[137] attention to detail, and soundtrack, its abundance of content, its overall gameplay, and its consistency in terms of yearly releases without any drastic dips in quality.[138] In recent years, the series has been seen by some critics as superior to other basketball games, specifically in comparison with EA Sports' NBA Live series.[1][2][3]

Conversely, later installments have been criticized for their technical issues, particularly in regards to the online components; the introduction of microtransactions; and the quality of some of the more story-focused incarnations of the MyCareer mode.[139][140] The series has also been criticized for the lack of innovations in several installments.[141][142]

Specifically concerning sales, the NBA 2K series has established itself as one of the better-selling video game franchises. A May 2014 earnings call reported that games in the series have sold over 17 million copies worldwide.[143] A report in February 2017, however, suggested that games in the franchise have sold in excess of 68 million copies.[144] According to one analyst, the most recent entries in the series average at least four million copies sold.[1] The best-selling game in the series is NBA 2K14, which sold over seven million copies; it is also Take-Two Interactive's best-selling sports game.[145][146] NBA 2K16 is the fastest-selling title in the series, shipping over four million copies within its first week of release.[147][148] NBA 2K16 sold over 10 million units in 2017.[149] As of December 2018, the series has sold over 90 million units worldwide, making it the best-selling NBA video game series.[150]

Games in the NBA 2K series have been nominated for multiple awards, from events such as the Spike Video Game Awards and The Game Awards, usually related to being the best sports game of the year.[151][152][153]

NBA 2K League

In February 2017, the National Basketball Association, in conjunction with Take-Two Interactive, announced the creation of an esports league centering on the NBA 2K franchise. Known as the NBA 2K League, it commence competition in 2018. It was the first esports league to be operated by a North American professional sports league. The league is structured similarly to the NBA; teams are operated by NBA franchises and feature five professional esports players. The teams compete against each other in the current year's NBA 2K game, and each member of a team only uses their in-game MyPlayer. The league feature a regular season, as well as the playoffs and finals.[154][155][156]

Two separate lawsuits have been filed against Take-Two related to their recreation of tattoos on NBA players recreated in the series. The first suit was filed by Solid Oak Sketches, filed in January 2016, after trying to seek a US$1.1 million licensing agreement to use the registered copyrighted tattoos with Take-Two.[157] LeBron James had submitted a statement supporting Take-Two, in that he asserted he has given the company the license use his image in their cases, which included his tattoos from Solid Oak Sketches, but this conclusion was thrown out by the judge. In March 2020, a federal District Court judge ruled that while the tattoos were copyrighted elements their use in the games were small enough to meet de minimis considerations, and that further, due to the nature of tattooing, an implicit license to use the tattoos was granted by the license granted for using the players' likeness. The judge summarily dismissed the case, as well as asserting that broadly, video games using licensed likenesses of players with their tattoos will be using the tattoo art within fair use.[158] The defence of fair use was applicable to the defendants as the purpose of the tattoos in the game (to create a realistic depiction of the players) was satisfactorily transformative in comparison to their original purpose (as a form of self-expression through body art).[159]

A separate lawsuit was filed by tattoo artist James Hayden in December 2017; Hayden asserted that Take-Two's recreation of his tattoos designed for NBA players like LeBron James within NBA 2K16 and onward were copyright infringements. Take-Two sought a summary judgement to close the case, but by March 2019, the preceding judge gave partial summary to Take-Two, but left the main question of copyright infringement open. Hayden has failed to register the copyrights until after NBA 2K16 was released, leaving 2K17 and onward potentially liable to be determined in a court trial. One question raised by the judge was whether the NBA 2K series was an ongoing game with annual updates, or if each release was considered a substantial new work, meaning that any copyright violation would apply repeatedly to all three post-2016 games in the series or as a singular violation.[160]

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