Guitar Hero (video game)
Guitar Hero is a music video game developed by Harmonix Music Systems and published by RedOctane for the PlayStation 2 video game console. It features a guitar-shaped peripheral (resembling a miniature Gibson SG) as the primary controller to simulate the playing of an electric guitar. Guitar Hero was released on November 8, 2005 in North America, April 7, 2006 in Europe and June 15, 2006 in Australia.
Although it is similar to Konami's Guitar Freaks, Guitar Hero's gameplay look and feel are somewhat different. Guitar Hero has won many awards from major video game publications and its success spawned the 2006 sequel, Guitar Hero II for both the PlayStation 2 and SOON... the Xbox 360.
Gameplay
Guitar controller
Guitar Hero is played using the included Mini Gibson SG controller, although a standard PlayStation 2 DualShock controller may be substituted. RedOctane and Guitar Mania have also released wireless versions of the guitar controller. In addition to the standard start and select buttons, the guitar controller has five colored "fret buttons" on its neck (green, red, yellow, blue, and orange in descending order), a "strum bar," and a whammy bar. Each song is presented on a set of five columns, resembling a real guitar fret board, that scroll constantly towards the player. The five columns correspond to the five fret buttons and appropriately colored notes appear in these columns. Left-handed players can play the guitar upside down and choose the "Lefty-Flip" option, which will mirror the notes appropriately. To play a note, the player must hold the correct fret button and press the strum bar. If the player misses a note by strumming early or late or not at all, a three-stage "Rock Meter" will decrease. The Rock Meter is an indication of how well the player is performing and the crowd's general opinion of the set. The meter's stages are colored red, yellow, and green, in order of ascending success. If the meter goes too far into the red, it, as well as the edges of the simulated fret board, will begin to blink red as a means of warning. If the meter is totally depleted, the player will fail the song. The meter can be restored little by little by playing notes correctly.
There are several variations on this concept. Long notes require an initial strum followed by a continued depression of the fret button as long as the note lasts. Chords involve pressing two fret buttons at a time. Additionally, Guitar Hero supports common guitar concepts such as the hammer-on and the pull-off. An additional feature is Star Power. Star Power is activated by tilting the guitar controller upward, or by pressing the select button. Star Power is accumulated from either successfully playing sequences of special Star Notes or using the whammy bar on long Star Notes. Playing a Star Note sequence correctly will reward the player with a 25% Star Power bonus. If even one note is missed in these sequences, the remaining notes in the sequence will revert to regular notes and the player will not get a Star Power bonus. If a Star Note is a long note, the player can use the whammy bar to extract Star Power from it. However, the player must constantly move the bar to get a bonus, and cannot simply hold it down. The primary use of Star Power is to temporarily double the points each note is worth, but because it restores roughly triple the normal amount recovered on the Rock Meter with each correctly played note during its duration, it can also be used to tackle especially difficult sections of a song to avoid failure, giving Star Power a unique strategic element. In addition to the aforementioned, Star Power temporarily turns all notes on the screen a shining blue for its duration.
Modes
Guitar Hero has four difficulty modes: Easy, Medium, Hard, and Expert. In easy mode, only the first three fret buttons (green, red, yellow) are used. Medium introduces the blue fret button and Hard introduces the orange button. Furthermore, higher difficulty levels introduce more notes to hit than the previous levels. Expert mode does not introduce any new buttons, but the difficulty of the songs is increased substantially to the point where the player is playing every note in the song, albeit with five buttons. The song list is designed to have an easy learning curve for beginners but also challenge skilled players, as the songs generally get harder as the game progresses.
The game has three modes of play: Career mode, Quick Play, and Multiplayer.
In Career mode, the player chooses a difficulty level and unlocks the next set of five songs (see Soundtrack) by completing either four to five songs in the current set, depending on difficulty level. Reaching these sets on any difficulty unlocks them in quick play mode. As career mode continues, new venues are unlocked and the player receives in-game cash to purchase bonus content (characters, behind-the-scenes videos, guitars, etc). Five stars must be achieved on all songs to have enough cash to unlock everything.
Quick Play allows the player to arbitrarily select songs to play that they have unlocked or purchased in career mode. A list of high scores is kept for each song. The four levels of Career mode and of Quick Play each have their own separate high score lists. Players cannot pick a character, guitar, or venue to play at.
Multiplayer is split-screen. In a "dueling guitars" fashion, two players tackle segments of the selected song. Unlike other modes, it is not possible to fail a song in multiplayer, but scoring dictates that one player will generally win.
Soundtrack
The game features 47 playable songs; 30 of these tracks are covers of the originals. Additionally, there are 17 bonus songs that can be unlocked at the Unlock Shop. One of them is Black Label Society's "Fire it Up", and the remaining 16 are indie songs. Many of these groups feature members of the Harmonix development team, while some are indie Boston area groups. Drist's guitarist, Marcus Henderson, provided lead guitar on 20 of the game's 30 cover tracks.
All cover tracks are credited on screen with the phrase "as made famous by" (e.g. "I Wanna Be Sedated, as made famous by The Ramones").
Main setlist
1. Opening Licks
- "I Love Rock & Roll" - Joan Jett & The Blackhearts
- "I Wanna Be Sedated" - The Ramones
- "Thunder Kiss '65" - White Zombie
- "Smoke on the Water" - Deep Purple
- "Infected" - Bad Religion
2. Axe-Grinders
- "Iron Man" - Black Sabbath
- "More Than a Feeling" - Boston
- "You've Got Another Thing Comin'" - Judas Priest
- "Take Me Out" - Franz Ferdinand
- "Sharp Dressed Man" - ZZ Top
3. Thrash And Burn
- "Killer Queen" - Queen
- "Hey You" - The Exies
- "Stellar" - Incubus
- "Heart Full of Black" - Burning Brides
- "Symphony of Destruction" - Megadeth
4. Return of the Shred
- "Ziggy Stardust" - David Bowie
- "Fat Lip" - Sum 41
- "Cochise" - Audioslave
- "Take It Off" - The Donnas
- "Unsung" - Helmet
5. Fret-Burners
- "Spanish Castle Magic" - Jimi Hendrix
- "Higher Ground" - Red Hot Chili Peppers
- "No One Knows" - Queens of the Stone Age
- "Ace Of Spades" - Motörhead
- "Crossroads" - Cream
6. Face-Melters
- "Godzilla" - Blue Öyster Cult
- "Texas Flood" - Stevie Ray Vaughan
- "Frankenstein" - The Edgar Winter Group
- "Cowboys from Hell" - Pantera
- "Bark at the Moon" - Ozzy Osbourne
Bonus tracks
- "Fire It Up" - Black Label Society
- "Cheat on the Church" - Graveyard BBQ (Winner of the "Be a Guitar Hero" Contest)
- "Caveman Rejoice" - The Bags
- "Eureka, I've Found Love" - The Upper Crust
- "All of This" - Shaimus
- "Behind The Mask" - Anarchy Club
- "The Breaking Wheel" - Artillery (Now known as Breaking Wheel)
- "Callout" - The Acro-brats
- "Decontrol" - Drist
- "Even Rats" - The Slip
- "Farewell Myth" - Made in Mexico
- "Fly on the Wall" - Din
- "Get Ready 2 Rokk" - Freezepop
- "Guitar Hero" - Monkey Steals The Peach
- "Hey" - Honest Bob and the Factory-to-Dealer Incentives
- "Sail Your Ship By" - Count Zero
- "Story of My Love" - The Model Sons
Unused Songs
These can only be unlocked through the use of a PlayStation 2 cheat device, such as GameShark, CodeBreaker or Action Replay.
- "Trippolette" , also known as "Adv Harmony", by Andrew Buch. [1].
- "Graveyard Shift", which is performed by Windtunnel Syndrome. [2].
Scoring
50 points are rewarded for every note hit in Easy difficulty; 100 points for all other difficulty levels. Chords count as two notes. Each time that 10 consecutive notes are successfully played, the point multiplier increases by one and the points each note is worth is multiplied by that number, up to a maximum four times the base amount — for example, after 10 consecutive notes are played, a single note is 100 or 200 (x2) points, a chord is 200 or 400 (x2) points. If a note is missed, any active multipliers reset back to x1. Star Power allows the player to temporarily double the score on every note, effectively turning a x4 multiplier into a x8 for its duration.
The final score, along with overall accuracy percentage and longest note streak, are reported at the end of a song. It is not uncommon for a song to contain 400-600 notes or more. More complicated songs on Hard or Expert difficulty can contain 1000-2000 notes. A rating of 3, 4, or 5 stars will also be displayed. For 4 stars you have to get twice as many points as the base score. For 5 stars you have to get three times as many points as the base score. The base score is how many points you'd get if you hit every note and held every sustain for its full length without gaining a multiplier.
Characters
There are eight playable characters in Guitar Hero, six of them being available from the beginning of the game. Though the characters never speak, their personalities come through their design and playing style. Their biographies are hinted at throughout Guitar Hero, with brief character descriptions in the game's manual booklet and character select screen.
- Axel Steel
- Clive Winston
- Judy Nails
- Johnny Napalm
- Pandora
- Xavier Stone
There are also two extra characters that can only be unlocked in Career Mode through the Unlock Shop. They are as follows:
- Izzy Sparks
- Grim Ripper
Awards
Guitar Hero has won numerous awards.
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Sequels
Released on November 7, 2006, Guitar Hero II includes 64 songs (40 of them being licensed, 24 being independent or bonus tracks). The game also introduced a practice mode, as well as a new multiplayer co-op mode that will let players collaborate by playing lead, rhythm, or bass guitar parts together.
Though Guitar Hero II was originally released on PlayStation 2, an Xbox 360 version has a confirmed April 2007 release.[15] On February 7, 2007, Activision CEO Mike Griffith officially announced a Wii version slated to be released sometime in the 2008 fiscal year.[16]
A reported third installment in the series, entitled Guitar Hero: 1980s Edition for the PlayStation 2 is scheduled for release in spring 2007.[17]
Neversoft appears to be the lead developer for a Guitar Hero III, but no current estimated release date is known.[18]
Trivia
- The song "Spanish Castle Magic" was recorded with vocals, though they are not present in the final game. The song can be sampled with vocals intact at the official Guitar Hero website. Why the vocals were removed from the song in the final version hasn't been officially determined. It was said that Hendrix's estate requested that they didn't want an impersonator try to emulate his voice.[citation needed]
- While waiting for a song to load, a loading screen is presented with an image of an amplifier. The amp has three volume knobs, each of which turn to 11. This is a reference to the 1984 "rockumentary" This is Spinal Tap, in which an amplifier is discussed for its apparent ability to go to 11 rather than simply 10. Furthermore, one of the random loading screens displays the reference 'Eleven IS louder than ten'. Subsequently, the song "Tonight I'm Gonna Rock You Tonight" by the fictional metal band was featured in Guitar Hero II.
- Though many of the loading screens give the player brief playing tips and hints, many of them are also jokes about rock'n'roll culture. One of the screens reads: "They don't really want you to play Free Bird, they're just heckling you." This is a reference to the Lynyrd Skynyrd song "Free Bird" and its frequent request at concerts. Ironically, "Free Bird" became a playable song in Guitar Hero II, with a rather self-referencing response: "Fine. They're not just heckling you this time. Sigh."
- Watching the credits in their entirety rewards the viewer with a number of messages, one of them asking the player if they've started playing a real guitar yet. A similar suggestion can be found for attaining Guitar God status on any of the difficulty settings in career mode.
- After completing all songs on the expert difficulty, the player receives the "Battle Axe" guitar. At the Guitar Select Screen, the info box next to the Battle Axe states "Judge this race not by its remains". This is very similar to one of the lines in Genesis' "Watcher of the Skies" which states "Judge not this race by empty remains".
- At the song select screen, if you scroll to the bottom, there is a graphic with the letters PMRC crossed out. This is a reference to a protest in which the band Rage Against The Machine protested the Parents Music Resource Center(PMRC) by standing on stage completely naked.
- At the character select screen, when the Grim Reaper character is highlighted, the info box on the right side of the screen states, "Do not fear the Reaper," an obvious allusion to the Blue Öyster Cult song, "(Don't Fear) The Reaper".
- The unlockable bonus track "Guitar Hero" is played by Monkey Steals The Peach, a fictional band comprised of rotating members of the Harmonix art team including Mike "Swid" Swidereck (Level Artist and Bassist), Ryan Lesser (Art Director and Guitarist), Daniel Sussman (Producer and Guitarist), and Jason Kendall (Art Associate Producer and Singer).
References
- ^ "http://trippolette.iscool.net".
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- ^ "http://forum.guitarherogame.com/Default.aspx?g=posts&t=3746".
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- ^ http://www.interactive.org/awards.php?winners&year=2006
- ^ http://www.gamespot.com/pages/features/bestof2005/index.php?day=4&page=7
- ^ http://www.gamespot.com/pages/features/bestof2005/index.php?day=2&page=21
- ^ http://www.gamespot.com/pages/features/bestof2005/index.php?day=7&page=7
- ^ http://www.gamechoiceawards.com/archive/gdca_6th.htm
- ^ http://bestof.ign.com/2005/overall/6.html
- ^ http://bestof.ign.com/2005/ps2/6.html
- ^ http://bestof.ign.com/2005/overall/16.html
- ^ http://bestof.ign.com/2005/ps2/14.html
- ^ http://bestof.ign.com/2005/overall/20.html
- ^ http://bestof.ign.com/2005/ps2/18.html
- ^ http://bestof.ign.com/2005/gear/3.html
- ^ "Guitar Hero II XBox 360 Single Player Bundle (Game+Guitar) Free Gig Bag".
- ^ Wii will rock Guitar Hero, Gamespot
- ^ New EGM reveals Guitar Hero: 1980s Edition (PS2)
- ^ GameDaily - Breaking: Guitar Hero Development Goes to Neversoft