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Tose (company)

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Tose Co., Ltd.
株式会社トーセ
Company typeKabushiki kaisha (public)
TYO: 4728
IndustryVideo games
FoundedNovember 1979; 45 years ago (1979-11)
Headquarters,
Key people
  • Shigeru Saito
    (Chairman and CEO)
  • Yasuhito Watanabe
    (President and COO)
ProductsThe Legendary Starfy series
Game & Watch Gallery series
Number of employees
630 (2022)[1]
Websitehttps://www.tose.co.jp/en

Tose Co., Ltd.[a] (TYO: 4728) (also called Tose Software) is a Japanese video game development company based in Kyoto. It is mostly known for developing Nintendo's Game & Watch Gallery series, various Dragon Ball games, as well as other Nintendo products. Tose has developed or co-developed over 1,000 games since the company's inception in 1979, but is virtually never credited in the games themselves (an exception to this is Game & Watch Gallery 4 and The Legendary Starfy series, as Tose shares the copyright with Nintendo).[2] "We're always behind the scenes," said Masa Agarida, Vice President of Tose's U.S. division. "Our policy is not to have a vision. Instead, we follow our customer's visions. Most of the time we refuse to put our name on the games, not even staff names." As such, Tose has gained a reputation for being a "ghost developer."[3]

History

Tose was established in November 1979 in Higashiyama-ku, Kyoto, as an independent entity from Toa Seiko Co. Ltd. In April 1984, the company began developing video games, and it started developing educational software a year later. It moved its head office to Otokuni-gun, Kyoto Prefecture in May 1986. Tose began developing software in April 1987. In July 1988, Tose moved its head office to Yamazaki, Kyoto. In May 1990, Tose began developing software for the Game Boy and the Super Famicom.

In August 1999, Tose was listed on the Osaka Securities Exchange 2nd Section and the Kyoto Stock Exchange. In October of that year, Tose's Kyoto Head office was opened at Shijo-Karasuma, which integrated its head office functions with the Karasuma CG Center. On 27 September 2000, Tose was listed on the Tokyo Stock Exchange 2nd Section.[4] In August 2001, it was listed on the Tokyo Stock Exchange 1st Section and Osaka Securities Exchange 1st Section.

On 18 December 2007, Tose announced the leakage of its business information onto the Internet, which was discovered the day before. The leak included 10 pieces of information relating to customer names, development cases, development contents, development fees, and reception time.[5]

On September 1, 2011, Tose announced the separation of its amusement machine development business from its second game development department (ゲーム事業部開発2部) into a separate amusement machine developer (AM開発部).[6]

List of games developed by Tose

NOTE: Some of these titles are merely believed or assumed to be developed by Tose, due to information compiled by various amateur and professional journalists. Most have not been officially confirmed as Tose-developed products by any of the games' publishers, co-developers, nor Tose itself. Many of the games released by Bandai, Tomy Corporation, Jaleco, Taito, Namco, Tonkin House were developed by Tose.

See also Category:Tose (company) games

Arcade

Family Computer/Nintendo Entertainment System

Famicom Disk System

Super Famicom/Super NES

Game Boy

Game Boy Color

Game Boy Advance

Virtual Boy

PlayStation

PlayStation 2

GameCube

PlayStation 3

PlayStation 4

PlayStation 5

PlayStation Portable

PlayStation Vita

Nintendo DS

Nintendo 3DS

Wii U

Nintendo Switch

Dreamcast

PC

Android, iOS

  • Fight League (2017)[15]
  • Nijigasaki High School Idol Club TOKIMEKI RunRuns (2022)[16]

Games ported by Tose

Tose has ported a few games, including Square and Enix games for the Nintendo Entertainment System and Super NES.

Notes

  1. ^ Japanese: 株式会社トーセ, Hepburn: Kabushiki-gaisha Tōse

References

  1. ^ https://contents.xj-storage.jp/xcontents/AS05083/cf5974be/2b52/4b6b/9a40/1b5bec4695ac/20220608171711383s.pdf
  2. ^ Sheffield, Brandon (2006-05-18). "Tose: Game Development Ninjas". Gamasutra. Retrieved 2009-05-22.
  3. ^ Cifaldi, Frank (2006-04-20). "The Connection is Made: Developer Highlights from Game Connection 2006 (Part Two)". Gamasutra. Retrieved 2009-05-22.
  4. ^ 東京証券取引所市場第二部への上場のお知らせ
  5. ^ 業務情報の漏洩に関するお知らせ[permanent dead link]
  6. ^ 機構改革および人事異動についてのお知らせ
  7. ^ a b c d e f g h i j k l m n o p q r s t u Kennedy, Sam (2007-01-24). "Tose: Gaming's Dirty Little Secret". 1UP.com. Retrieved 2009-05-22.
  8. ^ 任天堂より発売のゲームボーイ アドバンス用ソフト「伝説のスタフィー」は、任天堂とトーセが共同開発いたしました。
  9. ^ Rose, Mike (May 1, 2013). "What the heck is Bullfrog's Theme Aquarium?". Gamasutra. UBM Technology Group. Retrieved January 7, 2019.
  10. ^ "Aquarium (1998) PlayStation release dates". MobyGames. Blue Flame Labs. Retrieved 7 January 2019.
  11. ^ Hill, Doug (October 14, 1999). "Tose to develop for Playstation 2". RPGamer.com. Archived from the original on 2012-09-30. Retrieved 2009-08-16.
  12. ^ Caoili, Eric (December 29, 2010). "Devil Summoner: Soul Hackers' Fan-Translation Trailer". GameSetWatch. Retrieved 2015-05-13.
  13. ^ Seedhouse, Alex (May 25, 2019). "Star Ocean: First Departure R Announced For Nintendo Switch". Nintendo Insider. Retrieved September 12, 2019.
  14. ^ "Supported the development of "Splatoon2" for Nintendo Switch (TM). | News | TOSE CO., LTD". www.tose.co.jp. Retrieved 2022-08-13.
  15. ^ "Supported the development of smartphone app, "Fight League(TM)". | News | TOSE CO., LTD". www.tose.co.jp. Retrieved 2022-08-13.
  16. ^ "TOSE group developed "Nijigasaki High School idol club TOKIMEKI RunRuns",one of LOVE LIVE! series. | News | TOSE CO., LTD". www.tose.co.jp. Retrieved 2022-08-13.
  17. ^ "Nintendo Power Holiday 2008". Nintendo Power. Vol. 236. 2008. p. 82.
  18. ^ Zelda Breath Of The Wild Playthrough - Credits, retrieved 2022-12-13