Vertex shader
Appearance
Vertex shader (abbreviation VS) is a shader program, normally excecuted on the Graphics processing unit.
Function
A Vertex-Shader serves to manipulate the geometry of an object of a scene. Therefore the form of the object changes and this changes the appearance of the object.
With the help of vertex Shader effects as vertex lighting, terrain-/Object-deformation, waves or frog eye perspective are possible.
Programming
Vertex shaders are programmed in the following languages: Assembler, Cg, GLSL, HLSL.
See also
Weblinks
- Toymaker - Vertex Shaders. Drei Vertex-Shader-Beispiele
- GameDev - Terrain Geomorphing in the Vertex Shader