Monkey Magic (video game)
Monkey Magic (1979 Nintendo) | |
---|---|
Developer(s) | |
Publisher(s) | Nintendo |
Designer(s) | Nintendo |
Platform(s) | Arcade |
Release | December 1979 |
Genre(s) | Breakout |
Mode(s) | Single-player |
Monkey Magic (Nintendo, 1979)
Monkey Magic[a] (1979) was a video game released in arcades by Nintendo in exclusively in Japan in 1979. It is a Breakout clone and one of Nintendo's earliest arcade games. Some sources[2][3][4] claim that Ikegami Tsushinki also did design work on Monkey Magic. Players control a paddle to hit the ball at a large number of blocks shaping a monkey's face. To earn a victory the user must destroy the entire face of the monkey. Players can also earn different numbers of points by catching blocks that fall, as well as hitting the ball in different places.
Monkey Magic (PlayStation 1, 1999)
Monkey Magic (1999) was a video game created for PlayStation1 consoles by Mpen and developed by Sunsoft. The game is based off of a Japanese anime show with the same name. The television show is based off of the 16th century Chinese book “Journey to the West”.
Plot
The plot of the game involves a monkey named Kongo. Kongo is a small monkey that was birthed from a meteorite that crashed into the world of this game. Kongo’s task is to save his home, Flower Fruit Mountain. The main message of Monkey Magic is balance. The game contains a particular combination system of magic, difficulty, level design, control, and puzzles. The system of magic works similar to that of Rock Paper Scissors, but all to the users benefit. There are four different powers. Two pairs of counter each other. There is ice and fire. Ice cools the user down while fire will heat you up. There is magic that will shrink you and magic that will make you strong. In order to get past certain levels and traps the user must use the magic to their advantage. The magic can also be used to cancel out enemy spells.
Gameplay
The game is side scrolling action. It is a platform game played with a PlayStation1 controller. The game layout is similar to that of Sonic The Hedgehog (1991) simply with better graphics.
Notes
References
- ^ McFerran, Damien (2018-02-26). "Feature: Shining A Light On Ikegami Tsushinki, The Company That Developed Donkey Kong". Nintendo Life. Retrieved 2020-06-09.
- ^ "Company:Ikegami Tsushinki - GDRI :: Game Developer Research Institute". Gdri.smspower.org. Retrieved 2011-04-21.
- ^ ドンキーコング裁判についてちょこっと考えてみる Archived 2010-03-12 at the Wayback Machine Thinking a bit about Donkey Kong, accessed 2009-02-01
- ^ It started from Pong (それは『ポン』から始まった : アーケードTVゲームの成り立ち, sore wa pon kara hajimatta: ākēdo terebi gēmu no naritachi), Masumi Akagi (赤木真澄, Akagi Masumi), Amusement Tsūshinsha (アミューズメント通信社, Amyūzumento Tsūshinsha), 2005, ISBN 4-9902512-0-2.
External links
- Monkey Magic at NinDB
- Monkey Magic at Arcade History
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