Stocks & Bonds
Publishers | |
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Publication | 1964 |
Genres |
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Players | 2-5 |
Playing time | 60 minutes |
Age range | 12+ |
Stocks & Bonds is an economic strategy game published by 3M in 1964.[1] The game is a simulation of the American stock market in which players buy and trade fictitious stocks to become the richest by the end of the game.[2] A video game adaptation titled Computer Stocks & Bonds was released by Avalon Hill in 1982.[3]
Gameplay
Each round, players buy and sell the bonds or shares of ten different corporations and collect earnings from the previous round. At the start of each round, a card is drawn to determine whether the market is "Bull" (increasing) or "Bear" (decreasing). The value of each companies' share-values is determined each round by rolling a pair of dice and looking up the corresponding price fluctuation in either the Bear or Bull price tables.[2] When the price of a stock reaches $150 or higher, the holders of the stock receive a second share for each they hold, the value of which are then halved.[4]
There are ten rounds and the player with the most money at the end is the winner.[4]
Reception
Eric Solomon reviewed Stocks & Bonds for issue 43 of Games & Puzzles magazine, and criticized the game for its unoriginality and low realism.[4]
Reviews
References
- ^ "Collection; Stocks & Bonds". The Strong National Museum of Play. Retrieved 2023-02-24.
- ^ a b Campion, Martin (August 1972). ""Peace" Game Review; Stocks and Bonds" (PDF). Moves (4): 18.
- ^ "Introduction". Avalon Hill's Computer Stocks & Bonds Manual. Avalon Hill Game Company: 3. 1984 – via Internet Archive.
- ^ a b c Solomon, Eric (December 1975). "Stocks & Bonds". Games and Puzzles 1975-12. No. 43. AHC Publications. p. 18.
- ^ https://archive.org/details/playboywinnersgu00free/page/20/mode/2up