Amazon (Dragon's Crown)
Amazon | |
---|---|
Dragon's Crown character | |
First game | Dragon's Crown (2013) |
Created by | George Kamitani[1] |
Designed by | George Kamitani[1] "Shigatake" (animation)[2] |
Voiced by | JA: Atsuko Tanaka[3] |
The Amazon (Japanese: アマゾン) is a fictional character introduced in the 2013 side-scrolling beat 'em up roleplaying game Dragon's Crown, developed by Vanillaware. In Japanese the character is voiced by Atsuko Tanaka, while her English voice actress is uncredited.
Conception and design
Created by George Kamitani for the beat 'em up Dragon's Crown, influences for the Amazon and other characters came from basic design motifs of fantasy literature and gaming, such as his past work on Dungeons & Dragons: Tower of Doom, other games such as Sega's Golden Axe,[4] and the literary works of J. R. R. Tolkien.[5] He started with orthodox designs, feeling they were popular with Japanese audiences.[6] However, in order to stand out amongst other fantasy media in the market at the time he exaggerated the designs, to this end focusing on masculine or feminine traits to emphasize amongst the cast.[5] Part of his aim was to "cartoonify" the character silhouettes, while also keeping them neutral enough for a Japanese market.[4] While the game went through multiple iterations through its long development, the Amazon was included in the 2008 proposal document for developing the game on the Nintendo Wii.[6]
The Amazon is a tall, muscular woman with long blonde hair. While in early concept art the character is shown to be in full armor with the exception of a thong covering her buttocks and exposed thighs,[6] in the final it was simplified to black boots, black gloves, and a chainmail bikini.[1] Her headdress was similarly changed from a feather arrangement on each side of her head to a just a pair of feathers sticking out of the right side of her hair.[6] In addition, she has a bracelet on each bicep and a circlet across her brow, while her thighs are covered in a tattoo pattern. When designing the characters, Kamitani based the art style off of Western paintings, however this caused some complications when it came time to apply color palettes as the sprites were not designed for such.[1] As a result, only the color of her hair and feathers change noticeably in game depending on selected palette.[7]
While Kamitani designed the character's poses, she was animated by illustrator "Shigatake". When developing them Shigatake wanted to emphasize her buttocks, particularly in her standing animation.[2] When he wanted to add jiggle to her rear in instances such as her running animation however, the development team said no, feeling that it would be barely noticeable.[8]
Appearances
As introduced in 2013's Dragon's Crown, the Amazon is a playable character that acts as one of the game's character classes, allowing players to customize their name and choose one of several color palettes at the start of the game.[7] An orphan adopted by a tribe of Amazons, she is one of several warriors attempting to save the country of Hydeland, and at the game's conclusion a noble family recognize her as their long-lost granddaughter.[9] Additional downloadable content for the game added an option to change the game's narrator to one of the playable characters', including the Amazon's.[10] In Japanese the character is voiced by Atsuko Tanaka, while her English voice actress is uncredited.[3]
In terms of gameplay, the developers wanted her to be a low defense character that rewarded players for not getting hit, inspired by Muhammad Ali's "fight like a butterfly, sting like a bee" catchphrase.[11] Focused on melee attacks and high movement speed, the character fights using either punches and kicks or two-handed weapons such as polearms. In addition the character can parry some melee attacks, giving them temporary invincibility, while if they hit enough enemies in succession without being struck they will enter a "Berserk" state. While Berserk, movement speed and attack speed will be increased as long as the player continuously attacks. Several individual abilities can also be activated separately, such as "Stun Wave", which is an area of effect attack that can hit multiple enemies, and "Lunatic", which allows her to instantly enter the Berserk state at the cost of some health.[3]
Promotion and reception
The character was used to represent Dragon's Crown in promotional media for Vanillaware's celebration of their 20th anniversary and a promotion between game publisher Atlus and cafe Rabbit Kitchen.[12][13]
Upon her debut the Amazon, received mixed reception, with several outlets criticizing her design alongside that of the game's Sorceress character. Rus McLaughlin of VentureBeat stated that at the E3 presentation of the game, he felt their designs negatively impacted the title's appeal. Describing them as causing "great offense with their (to put it mildly) overtly sexualized designs", he further felt they represented at minimum a disconnect with attempts to address gender equality issues in the gaming industry.[14] GameSpot's Peter Brown compared how the character was rendered to softcore pornography, adding that in his eyes she along with the Sorceress were potentially offensive and "a betrayal of the artistic skill on display [...] it leaves a stain on the game."[15] Mike LeChevallier of Slant Magazine cited the character as an example of the game's "gaudy visuals", stating there was "no practical reason why [...] the musclebound Amazon should look as if she was conceived by a manga-obsessed Robert Crumb."[16] Matt Sainsbury of DigitallyDownloaded.net stated that while the game drew from fantasy tropes and made the male characters "equally problematic", he felt the genre had evolved past such and further the designs of some of the other playable characters felt like "proof within Dragon’s Crown itself that the Amazon didn’t actually need to be near-naked."[17]
Other outlets alternatively offered praise. Chris Moyse of Destructoid described her as combining "the awe-inspiring beauty of an fantasy princess with the body of 1999 Scott Steiner", and further called her one of the game's most striking characters.[18] Kotaku's Luke Plunkett, upon noticing the North American Dragon's Crown website censored her legs expressed confusion, stating that she was not "particularly sexual", and added that while she had a "bit of cleavage on show [...] if her cleavage is the first thing you notice, well, you’re a perv. Because her cleavage is the smallest thing in that image."[19] Danielle Riendeau of Polygon on the other hand stated that while the character was "explicitly sexualized" even down to her animation, she still described the character as a powerful woman "with agency and a penchant for destroying rooms full of bad guys".[20] Lauren Schumacher of Blast Magazine described her as a "revolutionary depiction of a physically strong female", feeling that while many depictions of strong women existed in media at the time, their strength by comparison was often portrayed as magical. Physically strong women by comparison were often depicted as "grotesque, freakish, and terrifying", and she felt a character that was strong while having "flowing hair, glowing skin, amble breasts and hips" was something that only "comes around only once in a great while, and she lingers in the public consciousness for many years afterwards."[21]
Still others provided a neutral response. Damien McFerran of Push Square stated that while Kamitani's previous games had featured over-sexualized designs, he felt the Amazon's design was a "new level of absurdity", describing her as being "blessed with trunk-like thighs and a derrière so massive it presumably requires her to book two seats instead of one whenever she takes a horse-drawn carriage ride". However, he also argued that the game was not presenting these designs as an ideal, but having fun with a presentation that referenced previous fantasy works.[22] Jeff Grub for VentureBeat meanwhile stated that while the character was a "travesty of mashed together body parts" particularly due to her "rippling abdomen muscles and tree-trunk-sized thighs" and "forearms like Popeye", after his initial reaction subsided he found the design "refreshing and interesting". He described her as representing a typically male warrior class as a woman, "strong and capable and frightening and there's nothing wrong with that", further adding that he found something that defied his expectations exhilarating.[23] While Electronic Gaming Monthly's Andrew Fitch acknowledged negative reactions were one's prerogative, he felt the context of recognizing the influences of works such as "fantasy artist Frank Frazetta, intricate Renaissance portraits, Classical Greek sculpture," and others on the game's designs were important, and that Kamitani's intentions "were clearly far less prurient than your average Japanese RPG character designer."[24]
In broader study of character design, Luis de-Leon of Game Developer described the Amazon as a prominent example of the "Alpha Female" archetype game developers try to achieve when applying the Alpha Male archetype directly to a female character. He stated that such designs tend to focus on being "scientifically cool" and are often well received by male audiences, but felt due to being built around male emotional needs solely they were often seen poorly by female audiences for ignoring theirs.[25]
References
- ^ a b c d 「ドラゴンズクラウン」は自分が一番作りたかったゲーム――ヴァニラウェアの神谷盛治氏に,完成までの道のりを聞く. 4Gamer.net (in Japanese). July 26, 2013. Archived from the original on February 23, 2014. Retrieved January 18, 2020.
- ^ a b @shigatake (January 28, 2022). わーいありがとうございます(´ω`) アマゾンちゃんは待機モーション時にお尻のハイライトがちゃんと動くのが拘りポイントです (Tweet) (in Japanese). Archived from the original on January 28, 2022 – via Twitter.
- ^ a b c 「ドラゴンズクラウン」職業解説:アマゾン. 4Gamer.net (in Japanese). July 25, 2013. Archived from the original on March 4, 2024. Retrieved March 5, 2024.
- ^ a b Kain, Erik (August 16, 2013). "'Dragon's Crown' Developer George Kamitani Talks Gameplay, Controversy". Forbes. Archived from the original on November 5, 2013. Retrieved December 9, 2019.
- ^ a b Schreier, Jason (April 26, 2013). "The Artist Behind Dragon's Crown Explains His Exaggerated Characters". Kotaku. Archived from the original on September 5, 2015. Retrieved December 30, 2019.
- ^ a b c d 『十三機兵防衛圏』開発ヴァニラウェアのオフィスへ潜入取材! 『プリンセスクラウン』や『ドラゴンズクラウン』などの特別資料も大公開. Famitsu (in Japanese). March 12, 2020. Archived from the original on October 3, 2023. Retrieved March 6, 2024.
- ^ a b Sahdev, Ishaan (July 3, 2017). "All The Different Ways You Can Dress Up Your Dragon's Crown Characters". Siliconera. Archived from the original on December 3, 2022. Retrieved March 5, 2024.
- ^ Vanillaware [@vanillaware_boy] (July 11, 2013). 【ドラゴンズクラウン発売まであと14日】アマゾンの歩行モーション作成時、プリプリ尻揺れに拘ったのですが、同僚に見せた所「誰も気づかないよそんなのw」と言われてしまいました(´・ω・`)(デザイナー:シガタケ) (Tweet) (in Japanese). Archived from the original on October 2, 2013 – via Twitter.
- ^ Vanillaware (July 25, 2013). Dragon's Crown (PlayStation 3). Atlus. Scene: Amazon ending.
While the citizens grant you a hero's welcome, an elderly noble couple look at you in stunned surprise. They will soon realize you have the same eyes as their son, who died years ago in a remote land...
- ^ Pitcher, Jenna (May 30, 2013). "Dragon's Crown free DLC offers six different voice narrations". Polygon. Archived from the original on July 10, 2013. Retrieved March 6, 2024.
- ^ よくわかるドラゴンズクラウン -13夜目-. Dragon's Crown (in Japanese). July 26, 2013. Retrieved March 7, 2024.
- ^ 『十三機兵防衛圏』や『ドラゴンズクラウン』を開発したヴァニラウェア創立20周年記念フェスのグッズがエビテンにて予約受注開始 (in Japanese). March 8, 2023. Retrieved March 7, 2024.
- ^ “アトラス×ヴァニラウェアカフェ ラビットキッチン”の開店を翌日(10月5日)に控え、『十三機兵防衛圏』や『オーディンスフィア』、『ドラゴンズクラウン』の魅惑のメニューをチラ見せ (in Japanese). October 4, 2019. Retrieved March 7, 2024.
- ^ McLaughlin, Rus (June 11, 2013). "Why Dragon's Crown didn't turn me on (hands-on preview)". VentureBeat. Archived from the original on May 1, 2023. Retrieved March 5, 2024.
- ^ Brown, Peter (August 6, 2013). "Dragon's Crown Review". GameSpot. Archived from the original on March 4, 2024. Retrieved March 5, 2024.
- ^ LeChevallier, Mike (August 3, 2013). "Review: Dragon's Crown". Slant Magazine. Archived from the original on June 1, 2023. Retrieved March 5, 2024.
- ^ Sainsbury, Matt (October 11, 2013). "Review: Dragon's Crown (PS3)". DigitallyDownloaded.net. Archived from the original on October 11, 2013. Retrieved March 5, 2024.
- ^ Moyse, Chris (November 10, 2017). "The Amazon strides into battle in latest Dragon's Crown Pro trailer". Destructoid. Archived from the original on March 4, 2024. Retrieved March 5, 2024.
- ^ Plunkett, Luke (April 27, 2012). "This Busty Fighter's Giant Thighs Might Be Too Much". Kotaku Australia. Archived from the original on March 4, 2024. Retrieved March 5, 2024.
- ^ Riendeau, Danielle (July 31, 2013). "Dragon's Crown Review: Heavy Metal". Polygon. Archived from the original on December 23, 2019. Retrieved March 5, 2024.
- ^ Schumacher, Lauren (August 21, 2013). "Gaming has two big problems, and these ain't them". Blast Magazine. Archived from the original on March 4, 2024. Retrieved March 5, 2024.
- ^ McFerran, Damien (June 24, 2014). "Soapbox: Was Dragon's Crown Just A Joke That Nobody Got?". Push Square. Archived from the original on January 20, 2024. Retrieved March 5, 2024.
- ^ Grub, Jeff (June 8, 2011). "E3 2011: Vanillaware's latest game draws attention with car-wreck character design". VentureBeat. Archived from the original on March 4, 2024. Retrieved March 5, 2024.
- ^ Fitch, Andrew (August 1, 2013). "Dragon's Crown review". Electronic Gaming Monthly. Archived from the original on December 29, 2019. Retrieved March 5, 2024.
- ^ de-Leon, Luis (November 8, 2013). "The Alpha Female". Game Developer. Archived from the original on August 27, 2021. Retrieved March 5, 2024.