Sweet Baby Inc.
Sweet Baby Inc. logo | |
Company type | Private |
---|---|
Industry | Video games |
Founded | 2018Montreal, Canada | in
Founders |
|
Headquarters | Montreal , Canada |
Key people | |
Number of employees | 16 (2024) |
Website | sweetbabyinc |
Sweet Baby Inc. is a Canadian narrative development and consultation studio based in Montreal. Founded by former Ubisoft developers, including scriptwriter Kim Belair and product manager David Bédard, the company consults on video game narratives during development to promote diversity, equity, and inclusion within game narratives and studios. Sweet Baby has consulted with several developers and games, including Sable, God of War Ragnarök, and Alan Wake 2. In 2023, the studio became the target of online users who claimed it promoted a "woke agenda".
History
Sweet Baby Inc. was founded in Montreal in 2018 by former Ubisoft developers,[1][2] including scriptwriter Kim Belair and product manager David Bédard.[1][3][4] Belair became Sweet Baby's chief executive officer and Bédard the chief operating officer.[1][5] Belair said that she founded the company after seeing that the video game industry lacked strong career progression for women and marginalized groups.[1]
The company consults on game narratives during development. Belair wanted the company to promote safer working environments,[1] including better representation within narratives and diverse development teams with correct and consistent pay, training, and credits.[6] Sweet Baby's stated goal for inclusivity was to ensure games feature representation within their design and narrative, rather than simply surface-level.[2][7] Belair found developers often add diversity but are "too safe" to avoid being offensive; Sweet Baby would encourage them to tell stories in different ways.[5] The company connects developers with studios when vacancies arise.[8] While the studio can be consulted at any point in development, Belair felt it had a better chance at improvement by entering early to avoid removing completed work.[2]
In 2022, the studio developed Lost Your Marbles for the Playdate handheld console, and formed two teams of around twelve people to assist in the development of two other Playdate games over the course of six months: Recommendation Dog and Reel Steel.[9][10] Bédard felt undertaking two projects simultaneously was "a bit too ambitious" for the studio due to their differing production schedules.[9] Sweet Baby consulted on the narrative and characters of God of War Ragnarök.[11] Its work on the game focused on making Angrboda, a black character, more relatable to black audiences while acknowledging the game's history of Norse mythology.[2][5]
Sweet Baby joined the development of Goodbye Volcano High in 2020[12] and led the narrative team after development rebooted in 2021.[13] The studio joined Afterlove EP as consultants after the death of writer and designer Mohammad Fahmi in 2022, having been speaking with Fahmi before his death.[14] Belair assisted Remedy Entertainment in refining the background and arc of Saga Anderson, the protagonist of Alan Wake 2,[5][15] and worked with A44 Games in developing Nor Vanek, the protagonist of Flintlock: The Siege of Dawn.[16] The studio assisted in writing scripts for Suicide Squad: Kill the Justice League, focusing on audio logs, non-player character dialogue, and in-game advertisements, having joined development after the story had been written.[7][5] Sweet Baby had 16 employees as of March 2024.[5]
Online backlash and harassment
In October 2023, Sweet Baby attracted negative attention on Kiwi Farms, a web forum where a user described the company's involvement with Alan Wake 2 as "possibly one of the biggest scandals in gaming history";[7] similar posts were shared on sites like 4chan and Reddit community r/KotakuInAction.[5] Employees said a small degree of harassment was directed towards the company following this attention,[17] which increased in January 2024,[18] when a Steam user created a curator group listing Sweet Baby's work,[19] encouraging players to avoid the games as the studio promoted a "woke agenda".[7][20][18] The curator group received increased attention in February when a Sweet Baby employee asked others to report it for failing Steam's code of conduct.[21] Within weeks, the group had more than 210,000 followers[22] and a related Discord server had thousands of members.[23] Both underwent purges of content after Steam and Discord staff contacted their moderators about potentially violating terms of service, as much of the user-driven content in these forums bordered on hate speech.[17][18]
Theories about the studio included that it was controlled by investment company BlackRock (directly or indirectly),[5] that it forced Remedy to make Alan Wake 2 character Saga Anderson black (which game director Kyle Rowley denied),[7][24] and that it was responsible for recent industry layoffs[5] and for several recent failures in high-profile video games such as Suicide Squad.[7][18][a] Multiple journalists considered these ideas as conspiracy theories.[22][23][17] Aftermath's Nathan Grayson noted theories would likely continue to be spread as long as their narrative compels viewers and readers;[5] YouTube videos about the backlash collectively received millions of views.[26] Belair responded that Sweet Baby's work was to improve narratives generally rather than being solely focused on diversity and inclusion; she noted gamers thought the studio had simply added pride flags to Marvel's Spider-Man 2 when it had actually provided narrative work for about three years, including several levels and character arcs.[7][5]
Sweet Baby's employees faced harassment and doxing attempts in response to the backlash,[7][5][17] with attention drawn towards the company and its employees by high-profile social media accounts including Elon Musk and Libs of TikTok. Kotaku's reporter who first highlighted the backlash also faced harassment over the story.[18] Several journalists and content creators compared it to Gamergate,[7][17][26] and TheGamer's Stacey Henley called it "the latest dogwhistle for rejecting progressive ideas".[27] The studio continued to operate as normal;[7][5] Bédard felt the industry had become familiar with similar controversies since Gamergate.[5] Its partners, like Insomniac Games, offered advice on moving past the backlash based on their own experiences with harassment,[7][5] and several developers supported the studio on social media, including independent developer and consultant Rami Ismail.[20] The Guardian's Keza MacDonald urged the studio's other partners to publicly defend it to avoid the proliferation of false accusations,[23] and Game Developer's Bryant Francis urged Steam and Discord to clarify their policies to avoid similar incidents and further harassment.[17]
List of games
Year | Game | Developer | Role | Ref. |
---|---|---|---|---|
2019 | Neo Cab | Chance Agency | Writing | [28] |
2020 | Dota Underlords | Valve | Scriptwriting | [29] |
Assassin's Creed Valhalla | Ubisoft Montreal | Scriptwriting | [19] | |
2021 | Dungeons & Dragons: Dark Alliance | Tuque Games | Scriptwriting | [30] |
Sable | Shedworks | Writing and characters | [1][31] | |
2022 | Lost Your Marbles | Sweet Baby Inc. | Full development | [9][31] |
Gotham Knights | WB Games Montréal | Scriptwriting | [32] | |
God of War Ragnarök | Santa Monica Studio | Narrative and character consultation | [2][31] | |
2023 | Recommendation Dog | Sweet Baby Inc. | Full development | [9] |
Reel Steal | ||||
Shadow Gambit: The Cursed Crew | Mimimi Games | Sensitivity reading | [11] | |
Goodbye Volcano High | KO_OP | Narrative direction, design, writing, sensitivity reading | [13][31] | |
Quantum Phantom Basketball | Brenda Arts | Writing and production | [33] | |
The Crew Motorfest | Ubisoft Ivory Tower | Proofreading, additional writing | [19][31] | |
Kingdom Eighties | Fury Studios | Additional writing | [34] | |
Marvel's Spider-Man 2 | Insomniac Games | Story consultation | [1][31] | |
Alan Wake 2 | Remedy Entertainment | Characters, sensitivity reading | [2][31] | |
2024 | Suicide Squad: Kill the Justice League | Rocksteady Studios | Scriptwriting (audio logs, non-player characters) | [1][31] |
Afterlove EP | Pikselnesia | Narrative design and writing | [14][35] | |
Flintlock: The Siege of Dawn | A44 Games | Writing and characters | [16] | |
Hyper Light Breaker | Heart Machine | Story structure and character development | [36][37] | |
Tales of Kenzera: Zau | Surgent Studios | Narrative | [33] | |
2025 | Usual June | Finji | Narrative and characters | [38][31] |
TBA | Battle Shapers | Metric Empire | Narrative direction, design, writing, world | [31] |
Breeze in the Clouds | Stormy Nights Interactive | Narrative design and consultation | [31] | |
Contraband | Avalanche Studios | Sensitivity reading, scriptwriting | [37] | |
Marvel's Wolverine | Insomniac Games | Story consultation | [1] | |
South of Midnight | Compulsion Games | Story development, cultural and character consultation | [39][31] |
Notes
- ^ Several journalists countered that Suicide Squad's mixed critical response was due to its combat gameplay and live service mechanics—on which Sweet Baby Inc. had no input—rather than its writing.[5][25]
References
- ^ a b c d e f g h i Ryssdal, Kai; McHenry, Sean (27 September 2021). "This video game company wants to make the industry safer for marginalized people". Marketplace. Archived from the original on 28 September 2021. Retrieved 7 March 2024.
- ^ a b c d e f Wen, Alan (4 December 2023). "Three considerations for improving diverse game narratives and characters". GamesIndustry.biz. Gamer Network. Archived from the original on 4 December 2023. Retrieved 7 March 2024.
- ^ Gordon, Lewis (25 February 2020). "Beyond GTA: how tech and communities could change the future of open-world games". The Verge. Vox Media. Archived from the original on 25 February 2020. Retrieved 14 March 2024.
- ^ Rabb, Alex Sándor (31 July 2015). "Assassin's Creed Unity E3 Cinematic Trailer". In Rose, Mikki; Takai, Joe (eds.). ACM SIGGRAPH 2015 Computer Animation Festival. Los Angeles: ACM SIGGRAPH. pp. 18–20. doi:10.1145/2745234. ISBN 978-1-4503-3326-9.
- ^ a b c d e f g h i j k l m n o p Grayson, Nathan (7 March 2024). "How A Small Video Game Narrative Studio Wound Up At The Heart Of A Massive, Anti-Woke Conspiracy Theory". Aftermath. Archived from the original on 7 March 2024. Retrieved 9 March 2024.
- ^ Belair, Kim (7 July 2020). "We need a movement to tackle systemic abuse, not a moment | Opinion". GamesIndustry.biz. Gamer Network. Archived from the original on 29 July 2022. Retrieved 7 March 2024.
- ^ a b c d e f g h i j k Mercante, Alyssa (6 March 2024). "Sweet Baby Inc. Doesn't Do What Some Gamers Think It Does". Kotaku. G/O Media. Archived from the original on 6 March 2024. Retrieved 7 March 2024.
- ^ Hermus, Simoon (8 May 2021). "De maatschappij sijpelt de gamewereld in" [Society seeps into the gaming world]. NRC Handelsblad (in Dutch). Vol. 51, no. 185. Mediahuis. pp. E16–E17.
- ^ a b c d Kerr, Chris (6 April 2023). "Inside the development of Playdate titles Recommendation Dog!! and Reel Steal". Game Developer. Informa. Archived from the original on 5 April 2023. Retrieved 7 March 2024.
- ^ "Catalog shopping". Edge. No. 384. Future plc. 20 April 2023. pp. 12–13. ISSN 1350-1593.
- ^ a b Randall, Harvey (7 March 2024). "A company called Sweet Baby Inc. has become the target of 'anti-woke' gamers because it offers consultancy work, an industry-standard service that's been normal for years". PC Gamer. Future plc. Archived from the original on 7 March 2024. Retrieved 8 March 2024.
- ^ "Goodbye Volcano High". Edge. No. 354. Future plc. 31 December 2020. pp. 35–37. ISSN 1350-1593.
- ^ a b Romano, Sal (18 August 2021). "Goodbye Volcano High delayed to 2022, narrative reboot announced". Gematsu. Archived from the original on 18 August 2021. Retrieved 7 March 2024.
- ^ a b Pikselnesia (17 September 2023). "Afterlove EP: Major Update on Progress, Platforms, and Launch Timing". Fellow Traveller Games. Archived from the original on 27 September 2023. Retrieved 9 March 2024.
- ^ Fillari, Alessandro (14 November 2023). "Why Remedy Entertainment went all in on Saga Anderson in Alan Wake 2". Game Developer. Informa. Archived from the original on 13 November 2023. Retrieved 7 March 2024.
- ^ a b Peel, Jeremy (24 March 2022). "Lock and Load". Edge. No. 370. Future plc. pp. 50–65. ISSN 1350-1593.
- ^ a b c d e f Francis, Bryant (11 March 2024). "Why are Valve and Discord permitting harassment against Sweet Baby Inc.?". Game Developer. Informa. Archived from the original on 11 March 2024. Retrieved 12 March 2024.
- ^ a b c d e Farokhmanesh, Megan (14 March 2024). "The Small Company at the Center of 'Gamergate 2.0'". Wired. Condé Nast. Archived from the original on 14 March 2024. Retrieved 15 March 2024.
- ^ a b c "Einer der größten Steam-Kuratoren »Sweet Baby Inc detected« schürt aktuell riesige Hass-Kampagne im Netz" [One of the largest Steam curators, 'Sweet Baby Inc detected', is currently formenting a huge hate campaign online]. GameStar (in German). Webedia. 6 March 2024. Archived from the original on 6 March 2024. Retrieved 7 March 2024.
- ^ a b Ngan, Liv (7 March 2024). "Spider-Man, Alan Wake, Ridiculous Fishing devs speak up in support of consultancy studio Sweet Baby Inc". Eurogamer. Gamer Network. Archived from the original on 7 March 2024. Retrieved 8 March 2024.
- ^ Beckwith, Michael (6 March 2024). "Sweet Baby Inc Detected drama, explained". Dot Esports. Gamurs. Archived from the original on 7 March 2024. Retrieved 7 March 2024.
- ^ a b Ulatowski, Rachel (7 March 2024). "Sweet Baby Inc. Is Under Attack Due to Conservative Conspiracy Theories". The Mary Sue. Gamurs. Archived from the original on 7 March 2024. Retrieved 8 March 2024.
- ^ a b c MacDonald, Keza (8 March 2024). "It's 10 years since Gamergate – the industry must now stand up to far-right trolls". The Guardian. Archived from the original on 8 March 2024. Retrieved 9 March 2024.
- ^ Switzer, Eric (5 March 2024). "Going After Alan Wake 2 For Being "Woke" Really Gives The Game Away". TheGamer. Valnet. Archived from the original on 5 March 2024. Retrieved 7 March 2024.
- ^ Hopley, Alex (8 March 2024). "What is Sweet Baby Inc. and why are people so mad about it?". Gamereactor. Gamez Publishing A/S. Archived from the original on 9 March 2024. Retrieved 9 March 2024.
- ^ a b Kaplan, Alex (3 March 2024). "Online trolls are targeting a company involved in video game development, calling their efforts 'Gamergate 2.0'". Media Matters for America. Archived from the original on 8 March 2024. Retrieved 13 March 2024.
- ^ Henley, Stacey (7 March 2024). "Diversity Is Not Your Enemy In A Life-Service World". TheGamer. Valnet. Archived from the original on 7 March 2024. Retrieved 8 March 2024.
- ^ Moyse, Chris (20 August 2021). "Goodbye Volcano High has been placed in detention until 2022". Destructoid. Enthusiast Gaming. Archived from the original on 19 August 2021. Retrieved 7 March 2024.
- ^ Spira, David; Belair, Kim; MacGillivray, Ari; Bédard, David (23 August 2020). VIDEO GAME ROOTS: The talk you want to attend even if you're not a gamer. The Reality Escape Convention. Archived from the original on 7 March 2024. Retrieved 7 March 2024.
- ^ Tuque Games (22 June 2021). Dungeons & Dragons: Dark Alliance (PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S). Wizards of the Coast. Scene: Credits.
- ^ a b c d e f g h i j k l "Projects". Sweet Baby Inc. Archived from the original on 6 March 2024. Retrieved 7 March 2024.
- ^ Orzeszek, Szymon (6 March 2024). "Co to jest Sweet Baby Inc i dlaczego gracze krytykują twórców współpracujących z tą firmą" [What is Sweet Baby Inc and why do players criticize creators working with this company]. Gry-Online (in Polish). Archived from the original on 6 March 2024. Retrieved 7 March 2024.
- ^ a b Bédard, David (11 January 2024). "January, brought to you by Baby Power". Sweet Baby Inc. Archived from the original on 13 January 2024. Retrieved 7 March 2024.
- ^ Fury Studios (26 June 2023). Kingdom Eighties (Windows). Raw Fury. Scene: Credits.
- ^ Pi, Lena (2 March 2024). "Ритмическое приключение Afterlove EP авторов Coffee Talk выйдет осенью 2024 года" [The rhythmic adventure Afterlove EP by Coffee Talk will be released in autumn 2024]. Igromania (in Russian). Archived from the original on 1 March 2024. Retrieved 9 March 2024.
- ^ Preston, Alx (18 April 2022). "Heart to Heart w/Kim Belair: Narrative for Hyper Light Braker". Heart Machine. Archived from the original on 19 April 2022. Retrieved 7 March 2024.
- ^ a b "Projects". Sweet Baby Inc. Archived from the original on 30 January 2024. Retrieved 7 March 2024.
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