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Deceive Inc.

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Deceive Inc.
Developer(s)Sweet Bandits Studios
Publisher(s)Tripwire Interactive
Platform(s)
Release
  • WW: March 21, 2023
Genre(s)First-person shooter
Mode(s)Multiplayer

Deceive Inc. is a first-person shooter video game developed by Sweet Bandits Studios and published by Tripwire Interactive in 2023.

Gameplay

Players control a spy competing against other teams of spies to retrieve a package. Gameplay blends elements of hero shooters and extraction shooters. Each player has a holographic projector that can hide their identity. As long as they do not shoot, players can hide as a non-player character or an object. Shooting reveals their identity. To retrieve the package, players need to get into locked vaults. To gather the necessary resources, players can masquerade as different staff NPCs, which allows them access to otherwise forbidden areas.

Characters

The game currently has twelve playable characters split into different classes that indicate their playstyle. Each agent has 3 unique weapons, 3 different expertises, and 3 different passive abilities:

  • Chavez, a Vanguard who fights with revolvers and an expertise that grants him invincibility for a short time or reduces damage for him and his team in an area. His passive gives him ways to regenerate health automatically and gain overhealth. [1]
  • Ace, a Tracker who wields sniper rifles and an expertise that allows her to track down and reveal enemy targets she locks on to or cause them to take extra damage. Her passive charges up her rifle when aimed in to deal extra damage and apply negative effects to her targets. [1]
  • Squire, a Vanguard who wields a variety of pistols and a wide range of expertises that allows him to different things such as detecting loot around him, instantly gaining a speed boost or detect if there is a disguised enemy near him. His passives also all do different things, such as reducing damage when regaining cover or revealing the enemy that breaks his cover.[1]
  • Madame Xiu, a Scoundrel who uses a rapid-fire crossbow and has expertises that mainly let her teleport into a selected NPC. Her passives reveal vulnerable enemies in different ways.[1]
  • Hans, a Disruptor who carries hand-mounted shotguns with the ability to fire orbs or deploy cages that slow enemies and can prevent them from using their expertise or regaining their cover. His passives cause him to slow enemies around him when Hans's cover is broken or regain some of his expertise cooldown when his expertise hits an enemy.[1]
  • Cavalière, a Tracker who wields dual pistols and the ability to reveal enemies by investigating items they have recently interacted with or investigating dead players to reveal the player that killed them. Her passives affect her melee attack, either giving her a short speed boost when attacking or inflicting different negative effects on enemies when she lands a hit on them.[1]
  • Larcin, a Scoundrel who has pocket pistols and the abilities to cause him or his teammates to go invisible for short periods of time. His passives enable him to steal items from his enemies or make his enemies drop items when Larcin breaks their cover.[1]
  • Yu-Mi, a Disruptor who carries slingshots that can fire special pellets that destroy enemy gadgets or heal her team. Her passives deal with gadgets, such as reducing the cooldown of her gadgets or causing her gadgets to spawn fields that disrupt enemies when broken. [1]
  • Red, a Scoundrel who uses classic assault rifles or a shotgun with a variety of expertises that mostly deals with cover and healing. Her passives consist of taking less damage when regaining her cover, gaining a speed boost when an enemy dies near her, or revealing enemies that are in forbidden areas. [1]
  • Sasori, a Tracker who uses darts and a wakizashi with the ability to coat them in poison for a short time, preventing affected enemies from healing or gathering intel. His passives affect poisoned enemies, such as revealing poisoned enemies or causing his wakizashi to deal increased damage on poisoned enemies. [1]
  • Octo, a Disruptor who uses intel powered semi-automatic rifles and other intel based abilities to get the upper hand on his opponents. His passives can refund intel that Octo spends, gaining a portion of his expertise cooldown back when spending intel, or increasing his expertise's duration. [1]
  • Vigil, a Vanguard and the newest character added to the game. She wields a pistol and a variety of weapons as her expertise, which each do different things such as spawning smoke and shooting energy bullets that slow enemies. Her passives consist of deploying a small device that can disrupt enemies by either preventing them from hacking and interacting with certain objects, revealing their positions, or causing the device to explode like a land mine when an out of cover enemy comes close to it. [1]

Classes

The game's characters are split into four separate classes, which described in-game as follows:

  • Vanguards are well-rounded, self-reliant fighters that can get through the thick and thin.[1]
  • Trackers focus on finding, singling out, and hunting down targets.[1]
  • Scoundrels are sly, cunning, and use dirty tricks to get ahead of the competition.[1]
  • Disruptors are experts at controlling space and disturbing the flow of fights.[1]

Development

Developer Sweet Bandits Studios is based in Quebec City, Canada.[2] Tripwire Interactive released the game for Windows, PlayStation 5, and Xbox Series X/S on March 21, 2023.[3]

Reception

On Metacritic, the PC and Xbox Series X/S versions received positive reviews,[4][5] and the PlayStation 5 version received mixed reviews.[6] PC Gamer called it a "creative blend of sneaking and shooting that will have squads coming back for more".[7] NME said it is "a fantastic multiplayer game" that fans of the genre will enjoy despite its confusing progression system.[8] Shacknews called it "creative, both visually and conceptually" and "a blast to experience, just as long as you have friends at the ready".[9] Push Square said it is "a solid starting point with a great premise" but needs better gunplay and more content.[10]

References

  1. ^ a b c d e f g h i j k l m n o p Inc, Deceive. "Home". Deceive Inc. Retrieved 2023-09-26. {{cite web}}: |last= has generic name (help)
  2. ^ "Sweet Bandits Studios". Sweet Bandits Studios. Archived from the original on 2023-06-04. Retrieved 2023-06-04.
  3. ^ "Deceive Inc.". Gamepressure. Archived from the original on 2023-06-03. Retrieved 2023-06-04.
  4. ^ "Deceive Inc. (PC)". Metacritic. Archived from the original on 2023-06-02. Retrieved 2023-06-04.
  5. ^ "Deceive Inc. (Xbox Series X/S)". Metacritic. Archived from the original on 2023-06-04. Retrieved 2023-06-04.
  6. ^ "Deceive Inc. (PS5)". Metacritic. Archived from the original on 2023-06-04. Retrieved 2023-06-04.
  7. ^ Adderson, Russell (2023-04-26). "Deceive Inc review". PC Gamer. Archived from the original on 2023-06-02. Retrieved 2023-06-04.
  8. ^ Tucker, Jake (2023-03-28). "Deceive Inc. review: '70s-set spy sabotage". NME. Archived from the original on 2023-06-02. Retrieved 2023-06-04.
  9. ^ Mejia, Ozzie (2023-03-28). "Deceive Inc. review: Master of disguise". Shacknews. Archived from the original on 2023-06-05. Retrieved 2023-06-04.
  10. ^ Tailby, Stephen (2023-03-28). "Mini Review: Deceive Inc (PS5) - Multiplayer Stealth Is Mission Mostly Accomplished". Push Square. Archived from the original on 2023-06-02. Retrieved 2023-06-04.