Jump to content

Astro Duel

From Wikipedia, the free encyclopedia

This is the current revision of this page, as edited by Forde999 (talk | contribs) at 15:58, 3 July 2024 (Changed Matt Forde name to Matt Poskitt as I have now changed my name and want to reflect this here, thank you). The present address (URL) is a permanent link to this version.

(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)
Astro Duel
Home menu icon for Deluxe
Developer(s)Rusty Moyher
Panic Button (Deluxe)
Publisher(s)Wild Rooster
Platform(s)iOS, Windows, Nintendo Switch
ReleaseiOS
June 25, 2014
Windows
February 23, 2016
Astro Duel Deluxe
May 30, 2017
Genre(s)Shoot 'em up
Mode(s)Single-player, multiplayer

Astro Duel is a shoot 'em up game developed by Rusty Moyher and published by Wild Rooster. It was originally released on iOS in June 2014 and Windows in February 2016.[1][2] A Nintendo Switch port titled Astro Duel Deluxe developed by Panic Button was released in May 2017.

Reception

[edit]

Astro Duel Deluxe has a score on review aggregator website Metacritic indicating "mixed or average" reviews.[6]

Writing for Nintendo Life, Matt Poskitt gave the game a "good" rating of 7/10. While he panned Classic Mode, calling it a "disappointing abyss" where "fighting CPU opponents "can only hold up so long" he praised the "great quality and quantity" of the levels provided, each of which he found brought "different landscapes to maneuver and obstacles to avoid." Poskitt also praised the soundtrack, which he felt made "every fight exciting and tense". Poskitt concluded by calling Astro Duel Deluxe's multiplayer "fast-paced" and "frantic", saying that it would "have you yelling and screaming for all the right reasons," but derided its lack of a meaningful single player experience which Poskitt felt was warranted given the game's "premium" price.[7]

In his more negative review for Nintendo World Report, Justin Nation gave the game a 6.5/10. He praised the "diverse" array of maps and options which he felt "provided variety" and the "simple but well-executed" controls while bemoaning the "short-lived" single player mode and the "sterile exercise" of fighting the CPUs within. Further derision was aimed at the lack of an online multiplayer mode as well as finding other people to play with as Poskitt felt the game "wasn't for everyone".[8]

References

[edit]
  1. ^ "Astro Duel Turns Asteroids Into A 4-Player Deathmatch". Kotaku. 2014-05-15. Retrieved 2024-03-17.
  2. ^ "Astro Duel on Steam". store.steampowered.com. Retrieved 2024-03-17.
  3. ^ "Astro Duel Deluxe for Switch Reviews". Metacritic. Archived from the original on May 28, 2022. Retrieved May 28, 2022.
  4. ^ Nation, Justin (May 30, 2017). "Astro Duel Deluxe Review". Nintendo World Report. Archived from the original on May 22, 2022. Retrieved May 28, 2022.
  5. ^ Poskitt, Matt (May 30, 2017). "Astro Duel Deluxe Review (Switch eShop)". Nintendo Life. Archived from the original on May 28, 2022. Retrieved May 28, 2022.
  6. ^ "Astro Duel Deluxe for Switch Reviews". Metacritic. Archived from the original on 3 December 2017. Retrieved 14 November 2017.
  7. ^ Poskitt, Matt (30 May 2017). "Astro Duel Deluxe Review - Switch eShop". NintendoLife. Archived from the original on 15 November 2017. Retrieved 14 November 2017.
  8. ^ Nation, Justin (30 May 2017). "Astro Duel Deluxe Review - Review - Nintendo World Report". Nintendo World Report. Archived from the original on 15 November 2017. Retrieved 14 November 2017.