Jump to content

Moebius: Empire Rising

From Wikipedia, the free encyclopedia

This is the current revision of this page, as edited by GreenC bot (talk | contribs) at 17:25, 4 August 2024 (Rescued 1 archive link. Wayback Medic 2.5 per WP:URLREQ#gameinformer.com). The present address (URL) is a permanent link to this version.

(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)
Moebius: Empire Rising
Developer(s)Phoenix Online Studios
Pinkerton Road Studio
Publisher(s)Phoenix Online Publishing
Designer(s)Jane Jensen
Composer(s)Robert Holmes
Platform(s)Microsoft Windows, OS X, Linux
ReleaseApril 15, 2014[1]
Genre(s)Graphic adventure
Mode(s)Single-player

Moebius: Empire Rising is a graphic adventure video game developed by Pinkerton Road Studio and published by Phoenix Online Publishing for Microsoft Windows, OS X and Linux.

Synopsis

[edit]

According to the description on its Kickstarter page, the game tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artifacts. After returning from a trip to Spain he's hired by Amble Dexter, the head of a secretive government agency called FITA, "to investigate a series of events and document them in his meticulous way".[2]

Development

[edit]

On April 10, 2012, Pinkerton Road Studio announced their plans to have a crowd funded production of two new graphic-adventure games titled Moebius and Mystery Game X, inspired by recent Kickstarter successes such as Double Fine's recent success of using Kickstarter to fund Double Fine Adventure.[3]

On May 7, 2012, Pinkerton Road Studio reached its Kickstarter goal of $300,000.[4] Jane Jensen's Kickstarter campaign ended on May 19, accumulating over $435,000 from backers.

Reception

[edit]

Moebius: Empire Rising received mixed reviews from critics. It received an average score of 60.00% on GameRankings[5] and a weighted score of 54/100 on Metacritic.[6]

References

[edit]
  1. ^ Moebius: Available Now
  2. ^ Jane Jensen (May 19, 2012). "Jane Jensen's Moebius and Pinkerton Road Studio".
  3. ^ Nathan Gilchrist. "Legendary Game Designer Jane Jensen Launches 'Pinkerton Road' Studio". Retrieved April 10, 2012.
  4. ^ Fred Dutton (7 May 2012). "Jane Jensen adventure game Kickstarter reaches funding goal". Eurogamer. Retrieved May 7, 2012.
  5. ^ a b "Moebius: Empire Rising for PC". GameRankings. CBS Interactive. Retrieved May 30, 2014.
  6. ^ a b "Moebius: Empire Rising for PC Reviews". Metacritic. CBS Interactive. Retrieved May 30, 2014.
  7. ^ Berens, Nathaniel (April 17, 2014). "Moebius: Empire Rising review". Adventure Gamers. Retrieved November 11, 2014.
  8. ^ Grimm, Matthias (April 25, 2014). "Moebius: Empire Rising – Test". Eurogamer.de (in German). Eurogamer (DE). Gamer Network. Retrieved November 11, 2014.
  9. ^ Baglioni, Emiliano (May 26, 2014). "Moebius: Empire Rising e i contro di Kickstarter - review" (in Italian). Eurogamer (IT). Gamer Network. Retrieved November 11, 2014.
  10. ^ Wallace, Kimberley (April 14, 2014). "Moebius: Empire Rising". Game Informer. GameSpot. Archived from the original on April 18, 2014. Retrieved November 11, 2014.
  11. ^ Almogi, Gil (April 15, 2014). "Moebius: Empire Rising Review". Game Revolution. Net Revolution Inc. Retrieved November 11, 2014.
  12. ^ Woolsey, Cameron (April 14, 2014). "Moebius: Empire Rising Review". GameSpot. CBS Interactive. Retrieved November 11, 2014.
  13. ^ Tarin, Donny (April 14, 2014). "Moebius: Empire Rising Review". GamesRadar. Future plc. Retrieved November 11, 2014.
  14. ^ Maderna, Andrea (April 15, 2014). "Moebius: Empire Rising Recensione" (in Italian). IGN. Retrieved November 11, 2014.
  15. ^ Conditt, Jessica (April 22, 2014). "Moebius: Empire Rising review: Elementary, oh dear". Joystiq. AOL. Retrieved November 11, 2014.
  16. ^ Riendeau, Danielle (April 24, 2014). "Moebius: Empire Rising Review: Remedial history". Polygon. Vox Media. Retrieved November 11, 2014.
[edit]