Talk:Grand Theft Auto 2/Archive 1
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Archive 1 |
"M???"
Why are the dreamcast and pc versions rated "M" and the ps1 version only "T"?
- Some songs in the PC version used the F-word a lot, and these songs were edited in the PlayStation version. I can only assume this is the reason for the rating change, because I've owned and played both versions and don't remember any other changes to the content.
^Just while you mention that; I believe there wasnt enough information about the differences between PC and playstation versions. Although I cant exactly remember in great detail, i know some of the missions were changed, and some locations and minigames arent there in the playstation version. One of the russian mob missions requires you to steal a krishna bus, where in the pc version you would steal a civilian style bus. To my knowledge this is because there is no public transport function in the Playstation version. Also in the pc version (i could be wrong here, it has been a while) there was a renegade faction to the north west of the industrial sector armed with machine guns and pistols, and resembled rednecks, but engaged the player no matter what that players standing with factions is. However, I think this area was impossible to get to in the playstation version. Ohh and in case it wasnt already mentioned; no playstation gta had trains in them, unlike pc versions and possibly others. And the minigame that is missing from the console version is in the residential sector, and requires the player to locate and enter a particular 'numbered' sports car, which would warp the player to "wang cars" (which would later feature in GTA san andreas btw)(? not sure) and would have to find all the sports cars to earn a reward, which was something like a few vehicles with guns and oil slick dispensers and stuff on them. Ohh and as a side note, somebody may want to talk about the fact that this game allows you to rig cars with modifications like guns and mines etc. On the PC version, up on entering the second sector in the PC version, you witness three gang members, one from each respective gang shoot at each other, which is a somewhat setup or scripted event, but doesnt occur on the playstation version.
My last point is something I personally suspected (and is unrelated to versions and platforms from what i can tell), but most definitely unconfirmed is I think that by looking at the first two stages artistic styles and locales/points of interest etc. - The titles of these districts may have been confused during development, as the second district is referred to as residential, but consists of two jails, or one jail and a fortress style police station, lots of neon-esque (cant think of a better word but basically i remember there being a lot of neon objects on the sides of buildings in the second sector), sleazy areas with liquor stores and, i could be wrong, a brothel. There is even a shopping mall, and what seems to be an abandoned motorway bridge that links the zaibatsu to the central area of the map, plus quite a few standard bridges and double lane motorways going around the outskirts of the central areas but without going through directly into gang areas, and to me, all these things put together seem a little too busy for a residential area, in fact it is the most urbanized sector of the three. When you look at the downtown area, it consists of a lot of buildings without much difference between each one, and a police department (but much smaller than the one one the second sector. Even gang areas are only distinguishable by gangs themselves patrolling it, the colours of rooftops and paved areas. The looneys are in an asylum, which can be or frequently are in rural areas at least I think they are. That is what I thought anyway, or am I the only person who got that impression of the sectors? - Lee
Radio station tracks
I've taken the liberty to comment out the tracks for the time being. It's difficult to associate some of them to specific radio stations because they also appear in two or more of them in game. I would probably dedicate a subsection to the tracks instead, although I still don't see how they will be relevant to the article in general. Fell free to voice your comments here. ╫ 25 ◀RingADing▶ 15:49, 9 March 2006 (UTC) ╫
- Hmm, as someone who really enjoyed GTA2 and the music on the radio stations, I found it quite hard to find specific info on any of the songs played on the radio station. While the manual does mention which artists sing which songs, it doesn't tell which song is which soyou are left in the dark. I've identified most of the songs on the radio stations and I thought it would be useful for those poeple interested in ripping the tracks of the .wav file on the GTA2 CD. Any suggestions on how this info can be integrated into the article? I really think wikipedia should have this info, afterall, we do have a GTA3 sountrakc article. MvD 11:04, 25 March 2006 (UTC)
- If it seems fit, perhaps a Grand Theft Auto 2 soundtrack article could be created instead and all music track information may be placed in there. Hope this may prove helpful. ╫ 25 ◀RingADing▶ 14:28, 31 March 2006 (UTC) ╫
- If you are interested in ripping the tracks, you won't be able to do it on your PS GTA2 CD. However, if you download the game, you can access the radio stations and they've seperated each radio station by number. Before deleting the game, I took station "11" and "13" - KRZ and KGBH. So, if you can download it -- this would be the easiest way to do it! (Unless you have the PC version of course)
Hi...i would like to say that i have made a nearly complete list of the gta 2 soundtracks...and i putting it in an article called Grand Theft Auto 2 soundtrack ArmyDuck 20:15, 3 October 2006 (UTC)
Zaibatsu
Does anyone else agree that the gang "Zaibatsu" featured in the game are an homage to the Usual Suspects?
- Zaibatsu is the name of the corporation. The fact that they are not Japanese mirrors the fact that Keyser Soze's lawyer in the movie was named Kobayashi even though he also was not Japanese.
- Zaibatsu are a underground narcotics organisation, as was Soze's business.
- The various Zaibatsu contacts in the game look (i.e. Trey Walsh) also look a lot like Kobayashi (Pete Postlethwaite).
The subject of Robert De Negro
The "character" Robert De Negro referenced in the radio script of GTA2 is actually the rap artist who wrote the theme for the original GTA. The song also made an appearance on GTAIII's Lips 106 radio station. Whether or not the name is a reference to Robert De Niro, (which it obviously is) was the creative decision of the rap artist, not Rockstar Games or DMA.
Claude Speed
In this sentence:
"The depiction of Claude Speed is different from his appearance in later (but chronologically earlier) Grand Theft Auto titles, as he displays a wide array of emotions and appears to be quite verbal in GTA2 but is completely mute and expressionless in GTA III and GTA: San Andreas."
Claude Speed does not participate in GTA: San Andreas, right?
- He does, very briefly. See the Claude Speed page to see how he looks in the game. M2K e 16:24, 13 May 2006 (UTC)
- What is known is that some gamers believe that both Claude Speed and Claude are the same person, due to both characters sharing the same first name, yet both the GTA2-rendition and GTA III-rendition (including Claude in SA) are not completely proven to be the same person, as the latter's last name was never mentioned. So long as there exists the assumption that both characters are the same, this passage seems harmless enough for mention, but will require emphasis of any loose connections. ╫ 25 ◀RingADing▶ 16:48, 13 May 2006 (UTC) ╫
In GTA2 it IS confirmed that claude speed is the protagonist. http://www.youtube.com/watch?v=U67ZJWRsXAM 1:22. This is the official rockstar games trailer to gta2. interpol007 —Preceding unsigned comment added by 99.234.86.120 (talk) 20:36, 20 October 2007 (UTC)
Mad Island
When I played the game I noticed somewhere a island in which the residents would attack you, named "Mad Island". Some of the crazies looked like the Redneck gang, do you think we should mention mad island?
- Feel free to add a word or two of it in; it fits right in with the information on the game's locations, provided in the Game overview section. ╫ 25 ◀RingADing▶ 15:48, 21 May 2006 (UTC) ╫
- Are you sure you're not thinking of the alma mater prison? it's an island, full of people who look like rednecks, who attack you...80.177.20.202 02:20, 8 June 2006 (UTC)
- No, Mad Island is a district in the extreme northwest of the Industrial Sector (3rd area), reached by the westernmost 6-lane highway. And the residents do indeed shoot at you, regardless of your current respect levels with the gangs. I was last there this morning, but a bit too busy trying to get the Hell away to take note of their appearance. :) 71.7.246.58 17:37, 5 September 2007 (UTC)
- Are you sure you're not thinking of the alma mater prison? it's an island, full of people who look like rednecks, who attack you...80.177.20.202 02:20, 8 June 2006 (UTC)
About the WTC thing
"In addition, whether the movie can be considered canonical is debatable. The short film shows Claude being murdered (shot by a Zaibatsu hitman while trying to break into a sports car). Finally, the film was clearly shot in present-day New York City (with the World Trade Center in clear view) instead of the game's anonymous city of the future"
Just thought I'd point out that the video in question was shot before the September 11th attacks. For all the video's creators knew, the Twin Towers would still be around in 2013, the year in which the game supposedly takes place. CyberRaptor 18:17, 23 September 2006 (UTC)
PlayStation-specific features.
This FAQ (access from here) suggests that some of the PS port's features are toned down. 24.94.124.58 does have some evidence to back up some of the claims in his/her additions. ╫ 25 ◀RingADing▶ 20:40, 6 November 2006 (UTC) ╫