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This is an old revision of this page, as edited by 72.49.194.69 (talk) at 07:13, 21 August 2007 (Claims to biggest video game budget of all time). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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Man, I wish I had more time to devote to fixing up this article. :( Mocheeze 08:13, 25 February 2006 (UTC)[reply]

Time to start

First off, im gonna start adding to this article using interveiws with the developer and the obvious refrences to Friedrich Nietsche. He wrote a book called Human- All too Human and he is quoted several times in the game trailers. From what I have read this game pulls from norse mythology. While i can write the article im gonna need help with grammer and format. Well let me reprase that, im gonna need someone to check my grammer. I would really like to see a nice clean article about this game and im willing to work for that.Brokenscope 04:04, 15 April 2006 (UTC)[reply]

Yeah, I will help out. In the new EGM, they have a cover story on the game with tons of info. Thunderbrand 16:15, 15 April 2006 (UTC)[reply]

Bad News

During GDC, Microsoft reps were hinting that Too Human may need more time and might not make it to 2007 because there are plenty of other good titles coming out. DarthJango42 04:10, 12 March 2007 (UTC)[reply]

Ha ha ha ha ha.... It looks like we have a spiritual sucessor to Duke Nukem Forever in the making. Magicflyinlemur 16:43, 30 April 2007 (UTC)[reply]

Definitely 2008 according to MS E3 '07 fact sheet. http://www.gametactics.com/?view=article&article=1196&cat=6

New here

New to editing, this page appears to be mising some recent info so I'll try to update it. Sorry if the formating is wrong. PyroBoom 09:41, 20 June 2007 (UTC)[reply]

I would like to totally rewrite the gameplay section if no one has any complaints. I feel it doesn't adequately describe the integration of linear story, RPG elements and third-person action adventure game. If no one leaves a comment by tomorrow I'll assume this acceptable. PyroBoom 10:09, 20 June 2007 (UTC)[reply]
Go ahead, the edits you've made so far have been good improvements to the page. Welcome, and keep up the great work! SeanMooney 10:35, 20 June 2007 (UTC)[reply]
Thankyou, I updated the section on gameplay and I think the section on the story needs an update as well. I'll probably get to that tomorrow. PyroBoom 11:39, 20 June 2007 (UTC)[reply]

Separation

I think the story and influences sections should be separated and if I find some spare time I will take care of this. PyroBoom 10:06, 27 June 2007 (UTC)[reply]

Edited the story section and seperated it from the influences. 60.242.94.67 10:22, 27 June 2007 (UTC)[reply]

Claims to biggest video game budget of all time

Greetings, Editors. I wanted to point out that it is currently claimed the video game project 'Too Human' has between an 80-100 million$ budget, exceeding Shenmue, and is also claimed to be the biggest budget for any game ever. There are a few things I wish to point out, however. First, this information has been added and removed from the main article in the past, and has again been added. Secondly, the source of the information, I do not believe to be a reliable or viable one. We must also consider that Silicon Knights is a small, independent developer. We must also consider that, as difficult as information on budgets for movies is hard to come by, it is even harder to come by for video games. Most video game developers/publishers never anounce the a title's budgets. A good way to assume a high budget is based upon how many developers are working or worked on any given title. The budget given for Shenmue is contradictory, ranging anywhere from 20$ million according to the world record and as stated by one of the developers, to reports of 70$ million budget. If Shenmue were, as the world record states, produced off a budget of 20$, over the years it would've been passed up several times over by such titles as Lost Planet (20$ million), Final Fantasy XII (35$ million), Resident Evil 4, etc. Grand Theft Auto IV currently has slightly over 150 developers (not even including voice actors, etc.) working on that title alone, so it would be safe to assume a VERY high budget for that title, especially given that the previous titles (GTA III, Vice City, San Andreas) all hold positions in the Top 20 best selling console games of all time, and all selling 12 million copies or more. So Take-Two would be willing to spend an unlimited amount on such a profitable franchise. The upcoming PS3 title, Killzone 2, also has over 135 developers working on it, so it is safe to assume an extremely high budget for that title. It is also safe to assume high budgets, exceeding 35$ million for titles like Final Fantasy XIII and Resident Evil 5. 72.49.194.69 03:12, 24 July 2007 (UTC) Joshua[reply]

Due to the fact that the source of the statements are SK's President, I retract the above statements and apologize for questioning the source. I didn't realize the statements came from Silicon Knight's President. 72.49.194.69 17:02, 25 July 2007 (UTC) Joshua[reply]
Statement above retracted, source was not SK's president, just some video game news editor. I cannot concieve that Too Human would have such a high budget coming from a small developer and a yet to birth franchise. Not even Halo 3's budget was that high. 72.49.194.69 07:13, 21 August 2007 (UTC) Joshua[reply]