Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid 4: Guns of the Patriots | |
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The official MGS4 logotype on E3 2006 stand. | |
Developer(s) | Kojima Productions |
Publisher(s) | Konami |
Designer(s) | Hideo Kojima (producer, director, writer) Shuyo Murata (director, writer) Kenichiro Imaizumi (producer) Yoji Shinkawa (character designer) Harry Gregson-Williams, Nobuko Toda (composers) |
Composer(s) | |
Series | Metal Gear |
Platform(s) | PlayStation 3 |
Release | Q1 2008 |
Genre(s) | Stealth-based game |
Mode(s) | Single player |
Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is the forthcoming game in the popular Metal Gear series. Directed by Hideo Kojima and Shuyo Murata, Guns of the Patriots is currently being developed by Kojima Productions exclusively for the PlayStation 3.[1] The game uses the motto "No Place to Hide!", and is being developed with the central theme of "Sense". It will be the last Metal Gear Solid game developed by Hideo Kojima and the last game in the series that concerns Solid Snake.
Development
Initially, Hideo Kojima announced that he would be retiring as director of the Metal Gear series after Metal Gear Solid 3: Snake Eater,and would leave his position open to another person for Metal Gear Solid 4, as he did after MGS and MGS2.[citation needed] As a joke, the new director was announced as "Alan Smithee", but in R, a 400-page book bundled with Metal Gear Solid 3's Japanese "Premium Package", the director was revealed to be Shuyo Murata, co-writer of MGS3 and director of Zone of the Enders: The 2nd Runner. He has also contributed humorous easter eggs to Metal Gear Solid 2: Sons of Liberty and Metal Gear: Ghost Babel. However, it was announced that Kojima will be co-directing the game with Murata after substantial negative fan reaction, including death threats.[2]
Gameplay
The player (Solid Snake) must negotiate the game world in order to progress, using stealth and cunning in addition to traditional combat. It will utilize the series' traditional third person view with full camera manipulation, but also allows the freedom to play in first-person mode, as well as an over the shoulder view which can be switched from right shoulder to left for easy corner maneuvering. The Close Quarters Combat system will also be completely revamped. The player will also be able to interrogate guards for information and supplies.
Several elements from previous titles return in modified forms. Players will also utilize a new form of camouflage called "Octocamo", which replaces the camouflage system featured in Metal Gear Solid 3 and the Optical Camouflage seen in MGS1 and MGS2. Black when disabled, the Octocamo suit allows the wearer to blend in with any surface within a few seconds. A new monocular device called "Solid Eye" replaces the various binoculars and image intensivers from previous titles, and a steel drum replaces the series' traditional cardboard box disguise. It is able to deflect bullets, and can be rolled into enemy soldiers to knock them over.
Snake will also be partnered with a robotic drone, the Metal Gear Mk. II, which allows communication between characters, serving as a substitute to the CODEC radio system from previous games. It is also capable of engaging enemies using an electric shock, as well a providing excellent reconnaissance.[3]
Due to a lack of rumble feature on the PlayStation 3, Hideo Kojima has stated that the game was designed around a new feature: a white ring that vibrates when sound is made. He also stated that if rumble were to be implemented before the game's release, then they would have to choose between the two.[4] Rumble has been an important feature in the rest of the Metal Gear Solid series.
Plot
Fictional chronology in Metal Gear |
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Set in 2014, Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has eased, leading to demands on mercenaries to fight proxy battles for business purposes. This fuels the need for private military companies (PMCs), and leads to economic dependency on the conflicts they create. However, the five largest PMCs are owned by a single mother company named Outer Heaven (the name of Big Boss's mercenary company and fortified nation in the original Metal Gear), operated by Liquid Ocelot, which amasses a military equivalent in manpower to the United States', and prepares to launch an armed insurrection. With the world once again in crisis, an aging and disillusioned Solid Snake is deployed into the Middle East under orders to terminate Liquid Ocelot.
Characters and voice cast
Many of the Japanese voice cast from Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty will be returning to reprise their roles in Guns of the Patriots, with the notable exception of the late Kōji Totani, the voice of Revolver Ocelot, who died in February 2006.[5] Totani will be replaced by Liquid Snake's Japanese voice actor Banjō Ginga, who provided the voice of "Liquid" Ocelot in the game's official trailer. It has also been confirmed that Houko Kuwashima and Kikuko Inoue will reprise the roles of Mei Ling and Rosemary respectively for the game.[6][7] Inoue also confirmed that she will play another character in the game whose identity has not been disclosed. Japanese film director Shinya Tsukamoto will provide the Japanese voice for Vamp, replacing original actor Ryotaro Okiayu. An elderly EVA, from Metal Gear Solid 3: Snake Eater, will also appear, and her voice will be provided by singer Mari Natsuki.[8][9]
English voice-acting work is being recorded in tandem under voice-director Kris Zimmerman.[10] David Hayter returns as Solid Snake, with Quinton Flynn (Raiden), Paul Eiding (Roy Campbell) and Christopher Randolph (Otacon) reprising their roles from previous titles.[11] Cam Clarke (the voice of Liquid Snake) will not do the voice of the Liquid Ocelot, the role being given to Patric Zimmerman instead (the voice of Revolver Ocelot). In an interview between Ryan Payton and Kris Zimmermann, Kris denied allegations of nepotism, explaining that Kojima always intended for the character to use Ocelot's own voice.[12]
Four new boss characters are also introduced: Screaming Mantis, Laughing Octopus, Raging Raven, and Crying Wolf, their names openly referencing characters from the original Metal Gear Solid.[13]
Soundtrack
The score to Metal Gear Solid 4 is being composed by Harry Gregson-Williams, his third Metal Gear Solid soundtrack, and Nobuko Toda, who provided music for Metal Gear Acid and Metal Gear Acid 2.[14][15]
References
- ^ "KOJIMA PRODUCTIONS: Metal Gear series". Retrieved 2007-08-03.
- ^ "Sony PS3 News : MGS Creator Received Death Threats". Retrieved 2007-08-03.
- ^ "Metal Gear Solid 4 TGS 2006 Trailer Impressions". Gamespot UK. 2006.
{{cite web}}
: External link in
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suggested) (help) - ^ "Feature: Talkin' Metal Gear With Hideo Kojima - Kotaku". Retrieved 2007-08-03.
- ^ "HIDECHAN! ラジオ 第42回 (06.04.03)" (in Japanese). Retrieved 2007-08-03.
- ^ "HIDECHAN! ラジオ 第53回 (06.04.28)" (in Japanese). Retrieved 2007-08-03.
- ^ "HIDECHAN! ラジオ 第29回 (06.03.03)" (in Japanese). Retrieved 2007-08-07.
- ^ "Live Coverage of Metal Gear's Anniversary Party news from 1UP.com". Retrieved 2007-08-03.
- ^ "Metal Gear Party: Party Talk Liveblog - Kotaku". Retrieved 2007-08-03.
- ^ "i-revo The KP Report Session 034 マイポータル". Retrieved 2007-08-03.
- ^ "Metal Gear Solid 4: Guns Of The Patriots: MGS4 Voice Cast Announced - Kotaku". Retrieved 2007-08-03.
- ^ a b c "i-revo The KP Report Session 052 マイポータル". Retrieved 2007-08-09.
- ^ Magazine article photo naming the characters
- ^ "TGS 06:Kojima On Metal Gear". Gamespot. 2006.
{{cite web}}
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External links
- Official websites
- Official MGS4 trailer shown at the 2005 Tokyo Game Show
- Official MGS4 trailer shown at the 2006 Electronic Entertainment Expo
- Official MGS4 trailer shown at the 2006 Tokyo Game Show
- Official MGS4 trailer shown at the 2007 Electronic Entertainment Expo
- Details from Kojima Productions
- Hideo Kojima's blog in English
- E3 2007 English Trailer shown at the 2007 Electronic Entertainment Expo
- Metal Gear Solid 20th Anniversary party
- Gaming press
- IGN Article
- GameSpot GameSpace
- Metal Gear Week on 1UP.com, with Hideo Kojima interview
- Gamasutra coverage of E3 2006
- High-definition trailers and comments on Kikizo Games
- GamePro preview and interview with Hideo Kojima
- Interview with Hideo Kojima
- Media
- Gameplay Screenshots - July 24, 2007 - FileFront
- Gameplay Trailer - July 24, 2007 - FileFront
- Metal Gear Solid 4 Trailers