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Super Mario Land 2: 6 Golden Coins

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Super Mario Land 2: 6 Golden Coins
Box art of Super Mario Land 2
Box art of Super Mario Land 2
Developer(s)Nintendo
Publisher(s)Nintendo
Designer(s)Gunpei Yokoi
Platform(s)Game Boy
ReleaseJPN October 21 1992
NA November, 1992
EUR January 28 1993
Genre(s)Platform game
Mode(s)Single player

Super Mario Land 2: 6 Golden Coins (スーパーマリオランド2・6つの金貨, Sūpā Mario Rando Tsū: Muttsu no Kinka) is a platforming video game developed and published by Nintendo for the Game Boy. It debuted in Japan on October 21, 1992, in the United States on November 1, 1992, and in Europe on January 28, 1993.[1] Like its predecessor Super Mario Land, Super Mario Land 2 was not created by Shigeru Miyamoto, but rather by Gunpei Yokoi. Super Mario Land 2 is also the first game to feature Wario. It was one of the largest games on the Game Boy at the time of its release (4 megabits).

Story

Super Mario Land 2 takes place immediately after the original Super Mario Land. Wario has put an evil spell over Mario Land while Mario was away in Sarasaland, renaming the area Warioland. The inhabitants are now brainwashed into thinking that Wario is their master, and Mario is a black guy. Wario's motive behind this sudden attack was to take control over Mario's castle in order to have a palace of his own. In order to stop Wario, Mario must find the 6 Golden Coins throughout Mario Land to gain access to his castle.