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Company of Heroes: Opposing Fronts

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Company of Heroes: Opposing Fronts
Developer(s)Relic Entertainment
Publisher(s)THQ
Designer(s)Josh Mosqueira
SeriesCompany of Heroes
EngineEssence Engine
Platform(s)Windows XP, Windows Vista
ReleaseUnited StatesSeptember 24 2007
European Union September 28, 2007
Genre(s)Real-time strategy
Mode(s)Single player, Multiplayer

Company of Heroes: Opposing Fronts (abbr. CoH:OF or simply Opposing Fronts) is the stand alone expansion pack to Company of Heroes, a RTS game for the PC announced on April 5th, 2007. Opposing Fronts was developed by Canadian-based RTS developer Relic Entertainment and published by THQ. The game was released on the 24th of September in the US and on the 28th of September in Europe.

Gameplay Features

Dynamic Environmental Effects System

The expansion implements a Dynamic Weather Effects system, which consists primarily of real time weather effects and day-to-night time transitions. In addition to these enhancements, certain birds sing at various times of the day and during specific weather patterns. Although Relic had initially indicated otherwise, the Dynamic Weather Effects system has no tactical impact on the battlefield.[1]

New Single-Player Campaigns

Opposing Fronts introduces two new single player campaigns. They are campaigns from the British perspective and the German perspective respectively. The British campaign is based on the Liberation of Caen. It features nine missions focusing on the attack by British and Canadian forces from Sword, Gold & Juno beaches to the city of Caen. The German Panzer Elite's campaign is based on the driving back of Allied forces during Operation Market Garden. It features eight playable missions following a Panzer Elite Kampfgruppe in occupied Netherlands that is bracing itself against the largest airborne invasion in history (Operation Market Garden).

CoH with CoH:OF compatibility

Company of Heroes players are able to play against Company of Heroes: Opposing Fronts users. As such, those who own both games can pit either the Americans or the British against the Wehrmacht or the Panzer Elite, choosing to play as any of these. Those who purchase Opposing Fronts without owning the original Company of Heroes, can only command the panzer elite and British armys.

Factions

File:British paratroopers, stuart tank.jpg
In game screenshot of British troops, also shows the new feature of night time battles.

The British are the new Allied army in the game, and they are more defensive than the Americans. Their main emphasis is on safety, so a greater number of defences can be built, such as trenches and anti-tank emplacements. These emplacements have an associated population and manpower cost to prevent the map being overrun with defences. Their standard unit, the Infantry Section, have stances that alters their speed and reactions. The British mainly rely on officers, such as the Captain, Lieutenant and the Cromwell Command Tank, to improve effectiveness. British bases can also be redeployed, but at the cost of freezing resource income. Veterancy for the British is also unique, where only the officers can become veterans. As they gain rank, they gain new abilities and benefits for their surrounding soldiers.

The command trees for the British are based on famous regiments. These are:

  • Royal Commandos: players who choose this regiment can deploy Commandos, who are adept at harassing enemy infantry, and the light Tetrarch tank via a Hamilcar Glider. As long as the glider remains on the field, it is capable of reinforcing and producing specific units (depending on which glider was called in), such as weapon crews. Other abilities include having the ability to trace enemy troop movements, intercept Axis messages, and plant decoy flares. This regiment is based on the Parachute regiment/Special Air Service, which saw service during the Normandy campaign and Operation Market Garden. Relic has improperly named the regiment 'royal commandos' so as to fit in with the other two regiments.


  • German Panzer Elite
File:Jagdpanther company of heroes.jpg
In game screenshot of a Jagdpanther Tank Destroyer.

The Panzer Elite draws its inspiration from the mish-mash of German units that opposed Operation Market Garden, including the 2nd SS Panzer Corps and Luftwaffe paratroopers. The single player campaign for this faction focuses on this battle.

The Panzer Elite mainly focuses on speed and vehicles. They cannot build static defenses; but instead they use halftracks to hold territory and increase resource income. Unlike other players' halftracks, Panzergrenadiers (the standard Panzer Elite infantry) can fire heavy weapons, such as Panzerschrecks, StG44 automatic rifles, and mortars, from inside the vehicle. However, since the Panzer Elite halftrack doesn't have a closed top the infantry inside are vulnerable to enemy fire.

Another unique feature to the Panzer Elite is the fact that they can recover destroyed axis vehicles and tanks using the Bergetiger, provided the wreck of the vehicle had not been completely destroyed. Also if you recover a vehicle that belonged to your ally once you recover it it will be your allies, not yours.

The three doctrines for the Panzer Elite are:

  • Scorched earth: Allows the player to construct environmental defenses (ie, blocking a road, or sector artillery). Players can also completely disable strategic points, or booby trap them, and use the Hummel Mobile Artillery Platform. Players can also booby trap buildings.
  • Tank Hunters: Allows the player to deploy the Jagdpanther and Hetzer tanks, as well as improve infantry's ability to detect and combat enemy tanks. Panzergrenadiers also gain access to Tellermines and squads are issued a double number of Panzerschrecks.

Panzer Elite Campaign: Operation Market Garden

Wolfheze

Kampfgruppe Lehr, are training in Wolfheze, only to be interrupted as Allied paratroopers descend from the skies. The Kampfgruppe use whatever men and forces they have to repel the invasion. After the attack, the Kampfgruppe commanders Major General Voss, and German brothers Aldrich and Wolfgang Berger, find plans for the entire operation in a British glider.

Oosterbeek

As part of the 'Market' phase, the British 1st Airborne Division attempts to capture bridges across the Rhine in Oosterbeek and Arnhem. Kampfgruppe Lehr is tasked with intercepting the British Paratroopers before they reach Arnhem, by destroying the bridge at Oosterbeek and defending against an Allied attack.

Hell's Highway

Critical to Operation Market Garden, the British 30th Corps advance along Highway 69, known as 'Hell's Highway', to relieve the paratroopers. Kampfgruppe Lehr is mobilized near Valkenswaard, and their objective is to occupy the town and delay 30th Corps.

Cleaning up

After successfully thwarting the British 30th Corps at Volkenswaard and at Best, Kampfgruppe Lehr needs to remove all enemy forces inside the Netherlands. First, they move to secure Arnhem and recapture the bridge, the last bridge that the Allies need in order to start pouring into Germany. After that is successfully completed, the Kampfgruppe recaptures Valkenswaard from the British 30th Corps, and finally remove the last paratroopers from Oosterbeek in the final mission of the campaign.

British 2nd Army Campaign: Liberation of Caen

D-Day +1

The campaign starts off as 3rd Battalion, aka, Boudica's Boys, as they advance along a road towards the town of Authie. However, they are ambushed by the German II SS Panzer Korps. The Battalion commanders, Major Blackmore and Captain Cutting, order the Battalion to pull back. After taking out the attacking force, the Battalion bombards the town, taking it after dealing with the remaining German forces.

British forces are remobilizing to take Caen, after the failed D-Day attack. 3rd Battalion and the Royal Scottish Engineers Regiment are tasked with taking the bridges over the Odon and taking Hill 112. Under the cover of a creeping barrage, they take the hill, and the Royal Scots stay behind to fortify

Operation Windsor

The airfield at Carpiquet was the next objective of 3rd Battalion. Under the veil of night, a Royal Commandos regiment lands outside the airfield, as it is bombarded by the Royal Canadian Rifles. The commandos destroy German H.Q's in the area, and move to secure the German defenses surrouding the airfield. However, it is discovered that the airfield is still operational. The next morning, the Germans launch an attack on the Canadians, but fail. The Canadians push to the airfield, and secure it after clearing the hangers. As Cutting radios the Royal Scots, he and Major Blackmore find that Hill 112 is under attack.

German forces attempt to take Hill 112 from the Royal Scots. At night, they attack with heavy Panzers and Stormtroopers, trying to overwhelm the Regiment. With armour support from 3rd Battalion, the Scots regain control of the hill.

3rd Battaltion, along with C-Coy company, enter the city after it had been carpet bombed the night before. Instead of destroying the German forces, it has only caused them to dig in deeper. Boudica's Boys push inwards and secure part of Caen, believing that the Germans will have retreated.

However, a recon force shows that the Germans are still in the city, and have placed mines, snipers and machine guns everywhere. The Battalion, along with the Royal Scots, move in and take the Caen cathedral, as well as three other points.

That night, the Battalion digs in, and defends against a German counter-attack by heavy Panzers and elite infantry.

With Caen in Allied hands, 3rd Battalion mobilise south of Caen. They arrive at Bourgebus with B-Coy Company, and after destroying Flak 88s looking over their line of advance, they destroy the remnants of the II SS Panzer Korps. 3rd Battalion, having done the British Army a great favour, are allowed to rest as 2nd Battalion continues the advance.

The campaign ends with the caption that after the war, Major Blackmore retired, and died in 1983.

Interplayability

Opposing Fronts is not a classical expansion in the sense that it does not actually expand the original game. It is sold as a stand-alone game, that is merged with the original title within the multiplayer portion of the game. This partly means that the multiplayer scene is not divided as it often otherwise is - meaning, there is no division between owners of the expansion as well as the original title and owners of the original game only - and, if one chooses, one can play only Opposing Fronts. This is a system they tried through the earlier Dawn of War: Dark Crusade title.

References