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Elves in fiction

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In many works of modern fantasy, elves are a race of semi-divine humanoid beings. Fantasy elves differ in many ways from the traditional elves found in northern European folklore and Victorian era literature; although in particular, the álfar of Norse mythology has influenced the concept of elves in fantasy. Early pioneers in the genre such as Lord Dunsany in The King of Elfland's Daughter and Poul Anderson in The Broken Sword featured Norse-style elves. However, the Elves (capitalized, since they are considered a nationality of sorts) found in the works of the twentieth-century philologist and fantasy writer J. R. R. Tolkien have formed the view of elves in modern fantasy like no other singular source.

Elves in Tolkien's legendarium

The archer Legolas Greenleaf, here portrayed by Orlando Bloom in The Lord of the Rings film trilogy, is arguably Tolkien's best known elf.

Though Tolkien originally conceived his Elves as more gnome-like than they afterwards became, he also based them on the god-like and human-sized ljósálfar of Norse mythology. He conceived a race of beings similar to humans but fairer and wiser, with greater spiritual powers, keener senses, and a closer empathy with nature. They are great craftsmen, smiths, and fierce warriors on the side of good. Tolkien's Elves are still very much "human", and although they can be killed by injury or die of grief, and they do age (besides "emotional aging", the males grow beards upon reaching a "third cycle of life"), dead Elves are normally re-embodied after an indefinite period of time - according to Tolkien's Letters and other posthumously published writings.

In the posthumously published The Silmarillion, Tolkien sorted his Elves into two main kindreds: the Eldar and the Avari. The Eldar were divided into three groups: the Vanyar, the Noldor and the Teleri. In Tolkien's writings, the Noldor, the Sindar and the Silvan Elves, the last two being subdivisions of the Teleri, are the most prominent.

In "Laws and Customs among the Eldar", published in The History of Middle-earth, Tolkien elaborates on Elvish sexuality, reproduction, and sexual norms. At least the Eldar elves view the sexual act as extremely special and intimate, for it leads to the conception and birth of children. Extra-marital and premarital sex would be considered contradictions in terms, and fidelity between spouses is absolute. Despite their longevity, the Eldar have generally few children with relatively sizable intervals between each child (their numbers are stated to be in steady decline by the Third Age). Their libido eventually wanes and they focus their interests elsewhere, like the arts. Nonetheless, they take great delight in the "union of love", and they consider the period of bearing and raising children as the happiest stage of their lives.

Tolkien's The Lord of the Rings (19541955) became astoundingly popular and was much imitated. In the 1960s and afterwards, elves similar to those in Tolkien's novels became staple non-human characters in high fantasy works and in fantasy role-playing games (RPGs). Tolkien's Elves were enemies of Goblins (Orcs) and had a longstanding quarrel with the Dwarves — these motifs also often reappear in Tolkien-inspired works. Tolkien is also responsible for reviving the older and less-used terms elven and elvish rather than Edmund Spenser's invented elfin and elfish.

Elves in role-playing games

File:Deedlit-.jpg
Deedlit, the female elf from the Dungeons & Dragons inspired anime series Record of Lodoss War.

Post-Tolkien fantasy elves (popularized by the Dungeons & Dragons role-playing game) tend to be beautiful, fair, slender, and close in size to humans. A hallmark of fantasy elves is also their long and pointed ears. In gaming, and to some extent fantasy literature, elves as a rule have a greater depth of knowledge (especially regarding magic) than their human counterparts, due to a racial inclination as well as their extreme age. Typically, they are also capable warriors, especially skilled in archery, following Legolas, arguably Tolkien's most well-known elf. The canonical role-playing style elf is represented by Deedlit, a major character of the anime series Record of Lodoss War.

As in the Norse lore, elven-human unions and offspring were possible in Tolkien's saga (a notable example being Elrond, the lord of Rivendell), and in many RPGs, half-elven is a possible race for player characters. Fantasy elves frequently divide up into subraces, such as the High Elves, Wood Elves and Dark Elves found in the Warhammer Fantasy game setting. Especially dark elves (popularized by TSR as drow) are a common theme in many other fantasy games and to some extent literature. Apart from malice, drow or dark elves are often depicted as being dark-skinned and living underground.

In the modern treatment of elves in Dungeons & Dragons, they are divided up into subraces that include Aquatic Elves, Gray Elves, High Elves, Wood Elves, and drow. The Forgotten Realms campaign setting's elves (or Tel'Quessir as they call themselves) differ still, replacing the High Elves and Gray Elves with Moon or Silver Elves and Sun or Gold Elves, and adding Wild or Green Elves, Star or Mithral Elves and avariel (Winged Elves) to the Aquatic (Sea) Elves, Wood (Copper) Elves, Drow (Dark Elves), and Lythari (elves that transform into wolves).

In the Warhammer Fantasy game setting, the first civilized people of the world were the High Elves from the Atlantis-like (though unsunken) island realm of Ulthuan. Early on, the High Elves colonized large parts of the Warhammer world, but following the rise of the Druchii (called Dark Elves by others than themselves), a fascistoid movement of corsairs and slavers, the High Elves were plunged into civil war and their power greatly faded. The elves who decided to stay in the colonies were forced to hide in the deep forests, and with time became known as Wood Elves.

Warhammer is also unique in the aspect that Warhammer 40,000, the science fantasy version of the game, feature space faring elves under the name of Eldar (a term borrowed from Tolkien) -- an ancient race that once served the Old Ones and in the aftermath of a great catastrophe have split into four distinct groups, the Craftworld Eldar, the rustic Eldar Exodites (dinosaur riding space wood elves) the mysterious and acrobatic Harlequins and the fallen kindred, the Dark Eldar.

Azeroth, the fantasy world of the Warcraft computer game series originally featured elves similar to the Warhammer High or Wood Elves. Starting with Warcraft III, the elves (now re-dubbed High Elves) face the destruction of their kingdom, Quel'Thalas, and its capital, Silvermoon, and the survivors are thereafter known as Blood Elves. The series instead introduces the naturalistic purple-skinned Night Elves as the main elven element.

Nevendaar, the world in the game Disciples II: Dark Prophecy and its expansions features a nation of elves called the Elven Alliance, consisting of the Noble Elves and the Wild Elves, both created by their god Gallean.

Dark Age of Camelot features elves as a playable race in the realm of Hibernia. These elves are supposedly based on the Celtic Sidhe (http://www.classesofcamelot.com/Races.asp?mode=viewRealm&realm=Hibernia#), however bear a striking resemblance to the more human inspired elves of typical D&D fantasy lore.

Elves in fantasy literature

The Elves of Tolkien also inspired a rich literature on elves in fantasy.

Tad Williams's Memory, Sorrow, and Thorn trilogy focuses heavily on a long-lived, fair-skinned, magical race known as the Sithi, which are described as elves in all but name.

Christopher Paolini's Inheritance Trilogy also features elves of a Tolkienesque persuasion.

Wendy and Richard Pini's long-running comic books Elfquest attempts to avoid the usual Tolkienesque elven clichés by placing their elves in a setting inspired by Native American rather than European mythology. It later turns out that the elves are actually the descendants of a shape-shifting alien race rather than mythological beings.

A deadly elven maiden adept with a crossbow, named Kore, is one of the four adventurers in the 2004 novel Gauntlet Dark Legacy - Book 1: Paths Of Evil, by Richard C. White, who based his story on the legendary video game/arcade game franchise.

Arguably the most "popular" elf of recent fantasy literature is Drizzt Do'Urden, the Drow Elf hero of R. A. Salvatore's acclaimed D&D/Forgotten Realms-based fantasy novels.

Guy Gavriel Kay's Fionavar Tapestry series includes both lios alfar (light elves) and swart alfar (dark elves), using variations on the original Norse or Icelandic terms. They play parts corresponding, respectively, to Tolkien's Elves and to his Goblins/Orcs.

Gael Baudino's Strands of Starlight series centers around elves who appear human, aside from slightly pointed ears. Formed by the living universe at the earth's inception for healing and aid to all living creatures, they can be killed and die from grief, but do not die of old age. Their spiritual powers allow them to change the physical world at will, see in the dark, talk to plants and animals, heal anything short of death, and see the future and past. Natil, the eldest of them, is four and a half billion years old.

Countering the Tolkien tradition

Conversely, elves of the Tolkien mould have become standardized staple characters of modern fantasy to such an extent that breaking the norms for how an elf is supposed to be and behave has become an end in itself.

An early example of this would possibly be the Krynnish elves of the Dragonlance series. Although superficially similar to Tolkien's elves, these elves were much more morally ambiguous and less consistently sympathetic, and were prone to blaming humans for any calamities which occurred in the world, as well as engaging in periodic bouts of genocidal conflict.

The parodical Discworld novels by Terry Pratchett feature extradimensional creatures called elves, that go back to the old myths of cradle-robbing fairies. The Discworld elves have no imagination or real emotions, and therefore such things as children, artists and musicians fascinate them. They also have copper based blood and are extremely vulnerable to iron (as it disrupts their finely-tuned magnetism-based senses), and therefore use stone-headed elf-shot for their arrows. Though actually only vaguely humanoid in appearance, they bewitch humans with their "glamour", making themselves seem incomparably fair and godlike, and worthy of our worship. Eventually, they subdue us through sheer charisma, and only strength of mind and avoiding superstition (which they feed on) can keep them at bay. Elves in Pratchett's world represent the dangers of submitting oneself uncritically to the supernatural. The books Lords and Ladies and The Wee Free Men are about an encounter with "the fair folk".

The Harry Potter book series by J. K. Rowling features house-elves that resemble brownies or goblins more than modern high fantasy elves. Rather like the elves ("Wichtelmänner" in the German tale) in The Shoemaker and the Elves, Rowling's house-elves are released from servitude when they are given clothes.

Radiata Stories features beings called Light Elves which have an appearance more like a fairy or pixie than of a traditional elf.

Elves in the best-selling Artemis Fowl series are portrayed quite differently from those in Tolkien's "Lord of the Rings". Being only about three feet in height, elves have pointed ears and are at least fifty years ahead of human technology. They have guns and are quite different from the normal fairy tale elf. They are intelligent and have a strong sense of what is right and what isn't. They love flying both in crafts and with mechanical wings. The main elves in the Artemis Fowl series are Captain Holly Short and Commander Julius Root.

The webcomic character Elftor is neither very peaceful, nor very wise, nor very close to nature, and looks most like a gnome. Still, he insists on being an elf.

In Robert A. Heinlein's novel The Puppet Masters - hardcore science fiction - a race of methane-breathing elf-like beings inhabit Titan, the largest moon of Saturn. There elves are described as being a bit smaller than humans and having "a little rosebud mouth, which seems always smiling". They fall victim to terrifying slug-like parasites, capable of attaching themselves to any living being and completely controlling him, her or it. The parasites, riding on elves' shoulders, then try to do the same on Earth but are repulsed after much fighting, and at the end of the book humans head for Titan to settle accounts with the parasites and try to save the elves.

In Mercedes Lackey's SERRAted edge universe elves are tied to humans. Neither race can live without the other, unlike Tolkien's aloof and separate elves. Also the elves in her universe work on and race cars professionally, not something usually seen in high fantasy.

In Elizabeth Moon's trilogy The Deed of Paksenarrion you have the Tolkien's elves but you also have another type called the iynisin or the unsingers. Where the elves believe the singer made the world so they sing to make things, the iynisin try to unsing everything they meet and corrupt or destroy all they can. In a war you would have the elves fighting for good and the iynisin fighting for evil.

In the comic book series Poison Elves, writer/artist Drew Hayes often depicts elves as rogues, thieves, and killers rather than the peace loving forest dwellers depicted by Tolkien. His central character, Lusiphur is a trench coat wearing, urban creature more apt to sulk in a tavern than frolic and sing in the woods. An assassin, Lusiphur is prone to fits of psychotic violence -- often slaughtering hordes for the slightest insult or minor inconvenience. His weapons alternate between knives and swords and a magic pistol with an unlimited supply of ammunition (rather than the longbow associated with characters such as Tolkien's Legolas).

In the Warcraft series, the High Elves, a Tolkien-modeled society, experience a fall from grace when their homeland is overrun by the undead Scourge. Their seeming perfection is revealed to be full of holes, as a latent addiction to magical forces begins to corrupt the few surviving members of their race. Eventually, they become the Blood Elves, taking on a vengeful mindset and gradually becoming dependent on demonic magic to sate their addiction. Most telling about the change in their character is that they have apparently enslaved a being of pure Light in order to gain powers normally reserved for the good-hearted Paladins.

Elves on the Big Screen

Crow the elf is arguably the most memorable character in the 1980 swords and sorcery film Hawk the Slayer, with his "rapid-fire/machine-gun-action" archery skills.

In the 1986 fantasy film Legend, a young lad is aided in his quest to save a unicorn by a band of wood elves, most notably their leader, Honeythorn Gump.

And as mentioned earlier in this article, Orlando Bloom portrayed a live-action version of the Elven prince, Legolas Thranduilion, in Peter Jackson's critically-acclaimed The Lord of the Rings trilogy of films.

See also

References