Titan Quest: Immortal Throne
Titan Quest: Immortal Throne | |
---|---|
Developer(s) | Iron Lore Entertainment |
Publisher(s) | THQ |
Engine | Pathfinding - PathEngine [1] |
Platform(s) | Windows |
Release | |
Genre(s) | Action RPG |
Mode(s) | Single player |
Titan Quest: Immortal Throne is an action RPG game developed by Iron Lore Entertainment and the first expansion pack to the 2006 RPG hit, Titan Quest. Titan Quest: Immortal Throne, much like Titan Quest, is a single player based game that evolves around a mythical world, that of Greece, and takes place at the depths of Hades. For Multiplayer info check Titan Quest. On July 17, 2007, Immortal Throne was released on Steam.[1]
Overview
Titan Quest: Immortal Throne adds a fourth Act to Titan Quest, in which the player travels to Rhodes and Hades to stop a new villain.
Storyline
The plot is as follows, as said by Immortal Throne producer Mike Verrette.
As Zeus and the pantheon of gods are packing up and declaring that the time has come for mankind to control its own destiny, a Hades-born army is forming and cutting a swath of destruction through the already war-torn ancient world. Players must find a way into the underworld, fight their way through the advancing horde, and once again change the course of history.
Features
- A new act that is roughly the same length as Act I (10-15 hours of gameplay).
- A new equipment slot for new items called Artifacts. Artifacts can be bought from Enchanters when the player has the Arcane Formula and the required ingredients, and provides the player with some constant bonuses.
- A new shop for the Enchanter, who is required to create Artifacts. Enchanters can also un-socket items, saving either the item or the socketed Charm/Relic.
- A new shop for the Caravan. The Caravan functions as an extra storage space, allowing players to hang on to additional equipment. All items placed within the Caravan are available at any city the Caravan is present in. The Caravan also has a Share section, which allows the player to swap items between his single-player characters.
- Scrolls - one shot skills and buffs, purchasable from merchants.
- 30 new quests.
- 20 new monster types and bosses.
- Level cap raised to 75.
- One completely new mastery to the skill system called Dream Mastery. It features powerful buffs called trances that can only be used one at a time, as well as a complement of directional and area-of-effect skills, crowd control spells, and that ability to conjure nightmares from the dream world.
New classes introduced:
- Dream Only - Seer
- Warfare/Dream - Harbinger
- Defense/Dream - Templar
- Earth/Dream - Evoker
- Storm/Dream - Prophet
- Hunting/Dream - Haruspex
- Rogue/Dream - Dreamkiller
- Nature/Dream - Ritualist
- Spirit/Dream - Diviner
Technical Issues
Many users of Titan Quest who upgraded to Immortal Throne have reported extensive "rubber-banding," a process in which the game slows down and then suddenly speeds back up. This issues has been reported on many systems which exceed Immortal Throne's recommended settings. As of August 20, 2007 Iron Lore has not released a patch to solve this issue, and there is no universal workaround available. A post by an Iron Lore Employee on March 26th, 2007 stated that they had gathered enough information on the issue but there has been no further communication from Iron Lore regarding a solution. It is unknown why the expansion pack created this problem, but some people have recently found a workaround, which involves creating a small page file of virtual memory on the hard drive housing the operating system of the computer. By creating approximately 1-32 MB of virtual memory, many users have reported a significant drop in rubber-banding, as well as other problems in the game. The lack of a paging file on the main hard drive is often caused when a computer has more than one drive. Windows XP will automatically create a large paging file on an alternate drive, leaving the main drive clean.
Besides the "rubber-banding" issue, users have documented a number of quest-related bugs which remain unfixed due to the absence of a patch . These issues range from quest rewards being broken to graphical errors that have plagued the game since its inital release. Although some users have categorized the bugs as minor in nature, many others feel that the lack of support for the expansion reflects poorly on the developer and publisher[citation needed].
References
- ^ "THQ Brings All-Star Line-up to Steam". Steam News. Valve. 2007-07-17. Retrieved 2007-07-19.
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