Enthusiast computing
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The terms gaming PC and gaming computer refer to computers specifically built to play personal computer games at a higher resolution than domestic PCs. They commonly feature extravagant casings and high-end components, and are sometimes liquid cooled. They often run on the Microsoft Windows family of operating systems.
Although PC games will run on general purpose home computers, a true gaming computer is specifically made to process the instructions necessary for 3D graphics acceleration processing, physics modeling, unified pixel shading technology, dynamic geometry rendering, and enhanced sound processing and effects engines. They also include readily available external connection points for a variety of accessories such as, headphones, USB formatted devices and firewire connection points. Although gaming computers, sometimes called a "gaming rig", may be bought retail in the same manner as the common computer, they are frequently built by their creators for use in single player, or online gaming. Gaming computers are purpose built to gain the best possible performance advantage in order to produce a computer that will out-perform the opponents computer, thereby winning the game in an online contest, or to simply enjoy the best images and effects a new computer game has to offer.[1]
The personal computers made specifically for playing games started being popularized with the introduction of games back in the 90's such as Doom by id Software, made for Microsoft DOS based personal computers. These games pushed standard business and home computer hardware to their limit, and game enthusiasts began building computers with the highest performance hardware to run Doom at the best possible performance (measured in frames per second). Therefore, the gaming computer began as a modified utilitarian device for competitive events.
Games Drive Hardware Performance Trends
Since the introduction of Doom, each new game generation pushes the envelope of what computers will do. Game developers consciously code their software to be impressive for a year or two into the future. This creates a dilemma for both the developer and the user of the software in that the hardware available when the game is made available for sale may not run the software at its highest level of performance.
This is the reason why most mass marketed games found in retail stores will have two sets of required hardware listed on the box. The first set is the "minimum hardware requirements" and the second set is the "suggested hardware requirements."
The minimum requirements are the oldest and lowest performing hardware components that the game developer successfully operated the game software on during testing. The suggested hardware requirements are what the game developer wants the user to play the game on to get a satisfactory experience from the game; games will generally run faster and look better the higher the performance of the hardware. Thus the very high end gaming computers will be using the latest publicly available hardware.
History
Origin
As computer games started becoming graphically and computationally complex in the 1990s, with games such as Quake and Tomb Raider using hardware accelerated graphics, the concept of building PCs specifically for gaming was born. As such, the power of a gaming PC's GPU has always been the top priority [2]. In the early and mid 90's, companies such as Voodoo PC, Falcon Northwest and Alienware, focusing entirely on gaming and high-end PCs were launched. Games like The 7th Guest and Myst [3] helped CD-ROMs and sound cards become far more popular. In 1998, AMD incorporated the 3DNow! instruction set into their K6-2 CPU line as well as every CPU model thereafter. The technology was designed for vector processing, a frequent task in 3D games. Intel responded with Streaming SIMD Extensions in the Pentium III, which AMD eventually also incorporated from Athlon XP onwards. However, it wasn't until the 2000s when major computer manufacturers such as Dell made any serious attempts at building gaming PC's.
Cost of Gaming PCs
The purchase of a gaming PC can be quite expensive. As an example, the graphics card ATI Radeon 9700 Pro was released at US$399 in 2002. [4]. This one part is comparable in price to a current-gen console, and many gaming PCs support the use of multiple video cards in "SLI" or "CrossFire", making it possible to spend even the equivalent on that of an older automobile in graphics cards alone.[5]
It should be noted, however, that those parts do not represent major sales, and are not required to play even the most graphically intense games. For example, the demanding late-2007 game Unreal Tournament 3 can achieve extremely high frame rates with the USD$250 8800 GT. [6] Manufacturers are targeting the ultra-high-end parts market, but the majority of gaming PCs use older parts such as outdated graphics cards, from older generations (such as nVidia series 6 videocards) and older CPUs (e.g.: Single-core CPUs) [7] , as well as any other computer peripherals, fitting the user's necessity, budget and/or interest in final performance. The cost of the PC platform itself has dropped significantly, with even low-cost computers boasting multi-core processors, large quantities of system memory, and monitors similar in resolution to high-definition TVs. [8]
CPU manufacturers offer CPU models geared towards gaming and overclocking, usually priced for the top market segments. Examples can be shown such as "Pentium Extreme Edition" and Athlon FX series in 2003[9] by Intel and AMD respectively. Similar to the ultra-high end graphics cards, these CPUs are not commonly used, and in many cases will not provide a large performance benefit in games. [10] To reduce final cost, users can build gaming PCs using cheaper (but still effective) parts, sometimes overclocking low-to-mid-range parts to higher frequencies in order to match or exceed the performance of top-of-the-line parts. Gaming PCs can also be upgraded, funds from the old parts subsidizing the purchase of newer, faster ones. [11]
Hardware Description
Graphics
Gaming PCs use hardware accelerated graphic cards which offer high end rasterisation based rendering/image quality. Memory capacity on 3D cards is usually in the high MB megabytes or low GB gigabytes. The graphics cards with the largest GB capacity on the market now are the 1 GB ATI card matched with Nvidia's 1 GB 9800 GX2. High end 3D graphics cards use the PCI-E expansion slots on the motherboard. Two or more graphics cards can sometimes be used simultaneously via the utilization of SLI or ATI CrossFire technology. This allows for two graphics cards of the same model to be used in unison to process and render an image. Using SLI or Crossfire configurations with upwards of 1 GB of memory are possible.[12] Due to the additional load on the CPU and the requirement of most modern games to have hardware accelerated graphics, a computer without a dedicated graphics card or with a video card integrated on the motherboard cannot be considered a gaming PC.
A well-made, top-class video card should at least adequately play all the new games for about two years, though hardcore gamers will eagerly spend the money to upgrade more often. To keep up with the technology while spending the least amount of money, waiting two years to upgrade is the most accepted compromise." - Microsoft.com[13]
Visual feedback
While the superiority between LCD screens and CRT monitors is still debated, it is clear that a fast response time and high refresh rate is desired in order to display smooth motion. Thirty frames per second is the minimum for smooth motion in a video game. Achieving anything over this is used for boasting. Apart from the primary display, some gamers choose to use secondary displays as well. These may include a second screen or an LCD display located on the keyboard or by itself.
Audio
Gaming PCs are usually equipped with dedicated sound cards and more recently, surround sound speakers. Speakers can include 5.1 to 7.1 surround sound configuration and/or headphones. A surround sound speaker setup is a required to enjoy the full audio experience found in most modern computer games.[14] Sound cards have hardware accelerated technologies, such as EAX, so that adding sound effects and streaming audio across the bus does not place additional loads on the CPU. An example is Sound Blaster X-Fi, which have 64 MB (unprecedented for a sound card) of onboard RAM and has gaming PCs as part of its main target demographic with a dedicated "gaming mode".[15]
Physics
While physics cards are now available, compatibility and performance increases are still debated. Some people have experienced performance downgrades in GRAW,[16] one of few games currently available that take advantage of additional physics hardware. Graphics card manufacturers plan on including PPUs on their chipsets and also adding a slot for a third graphics card (in addition to the usual 2 slots for SLI or Crossfire setups) to act as a PPU.[17] At the moment, the cards are expensive and not widely used, but the figures are improving.
CPU
The CPU is generally responsible for computing physics, AI and central game processes. Gaming PCs tend to have high-end CPUs or gaming specific CPUs such as the Extreme Edition line by Intel (although not obligatory, thanks to budget issued). With the rise of multithreaded games, multi processor and multi core setups become more important than ever. Knowledgeable buyers will also make sure their CPU is capable of running the latest instruction set extensions, such as SSE3.[18]
Memory
Memory, or RAM, acts as a cache for non-graphical resources that games use. Gaming PCs typically have more expensive editions of RAM sticks, which sometimes include LEDs indicating the current level of activity, and heat sinks on them to dissipate heat created by increasing the data transfer rate between the RAM and the motherboard. The fast RAM found in gaming PCs has the benefit of increased performance by having lower latency than regular RAM. .[19] RAM capacity is also an issue with gaming PCs, as it is not uncommon for over 1GB of memory to be fully utilized by a game whilst gaming. This is why most 2007 gaming PCs come with 1GB of RAM or more, (as much as 8GB).
Storage
In gaming PCs, fast hard drives are very desirable. Having a faster hard drive will result in lower loading times in games. For this reason, some gaming PCs use certain RAID setups to lower latency and increase throughput to mass storage.[20] Since the space taken up by games is nominal compared to the total availability on modern hard drives, speed is preferred over capacity.
Network
While typical computers, including high-end systems, tend to use wireless connections to connect to other computers as well as the internet, gaming PCs can use ethernet cables for the fastest and most reliable connection possible.[21] Dial-up connections cannot even be considered as a gaming solution due to the unacceptably high pings (~400ms is common).
Interfaces
There are many hardware interfaces designed specifically for gaming and while sometimes used with less powerful PCs, they are most often observed with gaming PCs. Such interfaces include keyboards and mice built for gaming (these typically include additional keys or buttons for game-related functions as well as LCD-screens, higher sensitivity (mouse), better aderency (keyboard/mouse) and less/more friction depending on the user's needs[22]), joysticks, gamepads, steering wheels, PC-compatible airplane gauges and panels,[23], etc. It should be noted that touch screens are rarely used for PC gaming at this point. "Haptic feedback" commonly known as force feedback, allows for greater immersion into the games played. While there are no keyboards that support haptic feedback, some mice and most forms of game controllers do.
Cases
Case designs for gaming computers tend to be flashier; cases with clear sides are common, to reveal the internal components which may be adorned with LEDs, images on the graphics cards, and shiny PSU's, Power supply units. In addition to aesthetics, gaming cases are also designed for function; the case must be able to provide cooling for high-end components, and have room for expansion and customization.
Performance and benchmarks
As a general guideline, a gaming PC must achieve high scores on 3D benchmarks such as 3DMark when it is first built or upgraded. Gamers who know how to overclock sometimes do so to prolong the usefulness of their hardware. The highest results are always and by far achieved by overclocking.[24]
Outside benchmarks and in "real world" testing, the performance of a gaming PC can be measured by two metrics - framerate and visual quality.
The framerate is measured in frames per second (frame/s), which refers to the number of times the video card refreshes the image shown on screen. Generally, frame rates of above 30 are desirable in high performance games, though the fastest gaming PCs can often achieve much higher framerates while maintaining visual quality.
Visual quality refers to the visual quality of the rendered image. Higher settings and resolution have a negative effect on the framerate. A key feature of the gaming PC is that it should be able to maintain high values of both framerate and visual quality simultaneously.
Overclocking
Apart from hardware enthusiasts, overclocking is used in gaming PCs to achieve higher framerates than the parts in the PC would render using stock clockspeeds. Overclocking is such a big part in gaming PC culture that some PC gaming magazines such as GameStar[25] occasionally publish guides on how to overclock the latest CPUs, GPUs, and motherboards. In order to achieve the highest overclocks, more advanced cooling methods must be employed, such as water cooling.
Pre-built gaming PCs were rarely overclocked, but a trend has emerged with the Dell XPS 600 Renegade and several other companies including Velocity Micro, Vigor Gaming, War Machine, Overdrive PC, Alienware, Falcon Northwest, and Voodoo PC now offering overclocked and warrantied machines.
There are many hazards when overclocking a computer. When a CPU (Central Processing Unit) is overclocked it will generally run hotter than normal, the additional heat can sometimes stress components to the point of failure. In response to this problem, heatsink manufacturers have implemented innovative solutions in air-cooling primarily based on the incorporation of heatpipe technologies coupled with large-finned tower heatsinks. Alternatively many gaming PCs utilize Watercooling as a means of dissipating additional heat from overclocked components.
Watercooling is able to provide dissipation that is superior to air-cooled heatsinks. The watercooling system can be configured to be either far superior to air-cooling but at the cost of being as noisy, or even more noisy than high-end air cooling (due to large, fast, loud fans used on the radiator); or it can be configured to be about as effective, or even a bit more effective than high-end air-cooling, but far less noisy (usually by utilizing large radiators coupled with slow and quiet 120 mm fans, and quiet, yet powerful pumps.)
Prebuilt Gaming PCs
While many "hardcore" gamers build their gaming PCs themselves, people with little or no experience in computer hardware prefer to go with prebuilt or custom-built gaming PCs. These PCs are almost always more expensive than building one's own. Different companies offer varying degrees of customization, some almost as much as building it oneself.
Gaming laptops
Gaming laptops are the mobile equivalent of gaming PCs and are usually more expensive than their PC counterparts. Currently, some feature inbuilt graphics processors, which tend to use a lot of battery power and create heat, so one concern among GPU manufacturers is to reduce power usage (and therefore heat). These GPUs are roughly equivalent to the desktop graphics cards that share similar names. One recent development by NVIDIA is SLI for laptops.
See also
References
- ^ "Falcon Northwest Co. - Gaming PC seller". Falcon Northwest Co. Retrieved 2007-11-07.
- ^ "Puget Systems' Computer Building Guide". Puget Systems. 2006-10-19. Retrieved 2006-10-19.
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(help) - ^ "MYST Review". 2006-10-19. Retrieved 2006-10-19.
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(help) - ^ Shimpi, Anand Lal (2002-08-19). "ATI Radeon 9700 Pro - Delivering as Promised". AnandTech. Retrieved 2006-07-11.
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(help) - ^ Wilson, Derek (2006-03-09). "NVIDIA's Tiny 90nm G71 and G73: GeForce 7900 and 7600 Debut". AnandTech. Retrieved 2006-07-11.
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(help) - ^ "BFG 8800 GT OC review?" (HTML). Neoseeker. Retrieved 2007-10-27.
- ^ "Valve Corp.'s Hardware Survey" (HTML). Valve Corp. Retrieved 2007-10-11.
- ^ "How Low Can They Go?" (HTML). TechGear. Retrieved 2007-10-27.
- ^ Shimpi, Anand (2003-09-16). "Intel introduces the Pentium 4 Extreme Edition". AnandTech. Retrieved 2006-07-22.
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(help) - ^ "CPU Charts" (HTML). Tom's Hardware. Retrieved 2007-10-27.
- ^ "The $500 Gaming PC Upgrade" (HTML). Firing Squad. Retrieved 2007-10-27.
- ^ Wasson, Scott (2006-06-05). "GeForce 7950 GX2 explained". Tech Report. Retrieved 2006-07-22.
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(help) - ^ "Windows XP: Video Card 101". Microsoft. 2003-11-10. Retrieved 2006-07-11.
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(help) - ^ "Hear It All with Surround Sound". Microsoft. 2003-11-10. Retrieved 2006-07-11.
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(help) - ^ "Sound Blaster X-Fi Fatal1ty". Creative Labs. Retrieved 2006-07-11.
- ^ Wilson, Derek (2006-03-05). "Exclusive: ASUS Debuts AGEIA PhysX Hardware". AnandTech. Retrieved 2006-07-11.
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(help) - ^ Justice, Brent (2006-03-20). "nVIDIA SLI Physics Tech Preview". [H]ard|OCP. Retrieved 2006-07-11.
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(help) - ^ Wall, Michael. "Optimizing Games for AMD Athlon 64 processors in 2006 and beyond" (PDF). Advanced Micro Devices. Retrieved 2006-07-24.
- ^ Woram, John (2005-10-06). "CNET on gaming RAM". CNET. Retrieved 2006-07-22.
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(help) - ^ "Why upgrade your hard drive?". Alienware. Retrieved 2006-07-23.
- ^ Mitchell, Bradley. "Wireless vs Wired LANs". About. Retrieved 2006-07-11.
- ^ "Logitech G15 gaming keyboard". Logitech. Retrieved 2006-07-23.
- ^ "The Real Cockpit". TRC Development. Retrieved 2006-07-23.
- ^ "3D Mark hall of fame". Futuremark. Retrieved 2006-07-12.
- ^ Issues August 2005 and September 2005 of GameStar featured multi-page guides on overclocking