Dragon Ball Z: Burst Limit
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Dragon Ball Z: Burst Limit | |
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Developer(s) | Dimps |
Publisher(s) | [1] Namco Bandai Atari[2] |
Designer(s) | Dimps |
Platform(s) | PlayStation 3 Xbox 360[3] |
Release | June 5, 2008 June 6, 2008 June 10, 2008 |
Genre(s) | Versus fighting |
Mode(s) | Single player Multiplayer Online multiplayer |
Dragon Ball Z: Burst Limit (ドラゴンボールZ バーストリミット, Doragon Bōru Zetto Bāsuto Rimitto) is a video game based on the anime/manga series Dragon Ball Z and has been released for the PlayStation 3 and Xbox 360 consoles[4], making it the first video game from the Dragon Ball franchise for those two consoles, as well as the first Hi-Def video game from the franchise. It was announced in Shonen Jump magazine on December 12, 2007. The game was developed by Dimps and published in Japan by Namco Bandai and in the US by Atari.[5]
Gameplay
On June 18, 2007, a trailer was released, detailing gameplay. It is on a general 2D plane, unlike the Dragon Ball Z Budokai Tenkaichi game series which used an over the shoulder camera perspective. The gameplay shown in the trailer is of a similar style to that of Shin Budokai and the Budokai games before Tenkaichi, with some modifications. The game focuses more on strict fighting instead of collecting capsules and Dragon Balls for your character. After completing stroy sequences, you unlock certain items such as characters, abilities and battle stages. Combat has been simplified dramatically from the previous games. Using special moves is as easy as pressing a button and moving the left analog stick or d-pad simultaneously. If certain actions are made during the battle, "Drama Icons" are activated, causing many different effects.
At the Taipei Game Show 2008, the game was shown to utilize in-fight cutscenes in an effort to make the game as dramatic, and similar to the anime as possible. One such example is a character being attacked with an energy beam, and a switch to an in-game rendered cutscene depicting the character deflecting this attack in defense, and then quickly returning to the gameplay.[6]
Support characters are also usable, with Krillin being the first known example. In-game transformations are also possible, after certain conditions are met.[6]. Players can also knock their opponents into the sky (depending on the stage), which is also initiated by the in-game cut-scenes.
The game utilizes the PlayStation 3 and the Xbox 360's online functions to battle friends and enemies alike across an internet connection[7], and online players can play against those with a copy of the game worldwide.[8]
Development
The combo system has been described as "simple for our button-mashing friends", and the countering system is "very timing-specific" and "simple to pull on".[9] There are 21[10] playable characters and 15 "what if" scenarios, which branch off from the original storyline.[citation needed] The game has 10 battle stages in all version of the game.[11] In addition, more than 800 anime cut scenes will be included.[citation needed]
On May 18, 2008, a trial demo was released on Xbox Live Marketplace and PlayStation Network (although the Europe PSN received the demo later, on May 18).
Playable characters
The following characters have been announced as being playable characters:
Character | Tranformation(s) | ||||||
---|---|---|---|---|---|---|---|
Goku[12] | Base | Kaio-Ken[13] | Super Saiyan[14] | ||||
Kid Gohan[15] | Base | Unlocked Potential | |||||
Teen Gohan[16] | Base | Super Saiyan[17] | Super Saiyan 2 [18] | ||||
Piccolo[19] | Base | Fusion Kami | |||||
Krillin[20] | Base | ||||||
Yamcha[21] | |||||||
Tien[22] | |||||||
Trunks[23] | Base | Super Saiyan[24] | Super Trunks[25] | ||||
Vegeta[26] | Base | Super Saiyan[27] | Super Vegeta[28] | ||||
Nappa[29] | |||||||
Raditz[30] | |||||||
Saibamen[31] | |||||||
Frieza[32] | 1st Form | 2nd Form[33] | 3rd Form[34] | Final Form[35] | 100% Final Form[36] | ||
Captain Ginyu[37] | |||||||
Recoome[38] | |||||||
Cell[39] | Imperfect | Semi-Perfect[40] | Perfect[41] | Super Perfect[42] | |||
Android #16[43] | |||||||
Android #17[44] | |||||||
Android #18[45] | |||||||
Bardock[46] | |||||||
Broly[47] | Legendary Super Saiyan |
References
- ^ http://image.com.com/gamespot/images/bigboxshots/5/944315_101024_front.jpg
- ^ Investor Relations - News Release
- ^ http://www.jeux-france.com/Webmasters/Images/6250620071213_173958_1_big.jpg
- ^ "Atari Announces the Next Generation Chapter for Dragon Ball Z(R) Video Game Series" (Press release). Atari. January 16.
Dragon Ball Z(R): Burst Limit is in development for Xbox 360(R) video game and entertainment system from Microsoft and PLAYSTATION 3 computer entertainment system.
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(help) - ^ Investor Relations - News Release
- ^ a b Gametrailers.com. "Dragon Ball Z: Burst Limit New!! by MadAngel".
- ^ Tom Magrino. "DBZ Bursts onto 360, PS3".
- ^ Erik Brudvig and Chris Roper. "Dragon Ball Z: Burst Limit Details".
Well we have a multi-regional online mode set up so you can play people all over the world.
- ^ Shonen Jump. Volume 6 (Issue 6). VIZ Media.
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