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Medal of Honor: Heroes 2

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Medal of Honor: Heroes 2
Developer(s)EA Canada
Publisher(s)Electronic Arts
Platform(s)Wii, PSP
ReleaseWii
  • NA: November 13, 2007

  • AUS: February 7, 2008
[1]
  • EU: February 8, 2008
[2]
  • JP: February 14, 2008

PSP
  • NA: November 13, 2007

  • AUS: November 29, 2007

  • EU: November 30, 2007

  • JP: February 14, 2008
Genre(s)First-person shooter
Mode(s)Single-player, Online multiplayer

Medal of Honor: Heroes 2 is a first-person shooter game for the Wii and the PSP. It is an installment in the long-running Medal of Honor series of World War II games. Each version was built from the ground up for its respective system. The Wii version was announced at Nintendo's E3 2007 Press Conference on July 11, 2007. It was not released in Germany due to the lack of a USK rating.[citation needed]

Plot

The player takes the role of Office of Strategic Services operative Lieutenant John Berg. The game has seven missions and is based on the Battle of Cherbourg. Weapons include the Thompson submachine gun, MP40, M1903 Springfield, M1 Garand, Karabiner 98k, STG-44, M1A1 Bazooka, the Panzershreck rocket launcher, the G43, the Luger, the Colt .45 and the M1918 Browning Automatic Rifle.

Although two weapons are classified as the M1903 Springfield and Panzershreck, this is actually incorrect. The M1903 in the game is in fact a scoped Short Magazine Lee-Enfield rifle, while the Panzershreck is an M9 Bazooka.

Weapons

Allies

Axis Powers

Both

Multiplayer

The Wii version of the game features up to 32 players in one server, with six maps and six uniforms, three for Axis and three for Allies. There are three different online multiplayer modes available.[1] The Australian version of the game has no multiplayer mode at all, which has been the subject of much criticism.[2] EA Australia & EB Games Australia have also recently removed all references to the multiplayer aspect from their websites.

EA's official response to the lack of multiplayer for Australia was: "Medal of Honor Heroes 2 for Wii does not support online functionality in Australia. We made an error in the documentation and marketing materials. We are very sorry to have caused confusion for our customers. We will provide a refund to anyone in Australia who wishes to return the game to EA because of the lack of online functionality."[3]

EA Australia has declined to comment on why the online element of the game was omitted from the game, which has led games websites to speculate that the company did not deem it profitable to host the local servers necessary for low-latency play.[4]

Deathmatch

The typical first person shooter multiplayer deathmatch mode. All players are on their own and must kill as many players as possible while also attempting to be killed as little as possible. The score is equal to the player's total kills minus their total deaths. The player with the highest score at the end of the round wins. After each death, the player will spawn at different spawn points on the map

Team Death Match

Each player belongs to a team of either Allies or Axis. The team must attempt to kill members of the opposite team. The team's score is determined by the number of enemy players the team kills. Team kills subtract a kill from the player, while suicide kills only take away one point. At the end of the round, the team with the highest score wins.

Infiltration

Also known as capture the flag, this mode involves two teams and the objective is to steal the opposing team's flag as often as possible. At the end of the round, the team with the highest number of successful captures is the winner.

Online Leaderboards

The Leaderboards, supported by EA Nation, consist of 10,000 shown rankings. To gain rankings, you must have more kills than deaths. For every kill over a death, you will gain one point.

Arcade mode

The Wii version of the game has an Arcade mode that allows the game to be played single-player as a first-person rail shooter, in a style similar to The House of the Dead or Time Crisis. Unlike many rail shooters, players can crouch or change weapons at any time. Contrary to the back of the North American box, there are no split screen or arcade multiplayer modes available.

Reception

The Wii version has met with fairly positive reviews due to its controls and online play. Matt of IGN stated in his review that the game has the best controls of any Wii first-person shooter to date.


References