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Mega Man 9

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Mega Man 9
File:MegaMan9PromoArt.JPG
Promotional art for Mega Man 9 in America
Developer(s)Inti Creates, Capcom Japan
Publisher(s)Capcom
SeriesMega Man
Platform(s)PlayStation 3, Wii, Xbox 360
Genre(s)Platform, Action[2]
Mode(s)Single-player

Mega Man 9, known as Rockman 9: The Ambition's Revival!! (ロックマン9 野望の復活!!, Rokkuman Nain Yabō no Fukkatsu!!) in Japan, is an upcoming video game by Capcom. It is the latest game in the original Mega Man series, and the first numbered entry since Template:Vgy's Mega Man 8. Its existence was first hinted through the Australian OFLC ratings board, which listed the title on the site and classified it as multi-platform.[3] Official details were first confirmed via Nintendo Power, revealing that the title will be appearing on the Wii's WiiWare service.[4] It was initially slated "for WiiWare only", with earlier reports of Xbox Live Arcade and PlayStation Network versions being confirmed as false, according to Capcom.[5][6] However, gaming site IGN.com later confirmed it would be coming out for PSN and XBLA,[7] and has since been reconfirmed by Capcom of America on July 15.

Story

Mega Man's creator Dr. Light is blamed for a robotic rampage and Dr. Wily himself has no apparent connection to it (even showing a video of Dr. Light declaring world domination and Dr. Wily refusing to follow him), announcing that he needs donations to complete the robots he created to combat those of Dr. Light. Mega Man must fight to prove his creator's innocence and expose Wily's true intentions.[4][8]

Development

The game is currently being developed by Inti Creates, a company known for developing games in the Mega Man Zero and Mega Man ZX series.[4] Much of the staff previously worked in Capcom, and developed several Nintendo Entertainment System titles, including the Mega Man games.

The game itself is a return to the series' roots, as the graphics and music resemble how their original games looked and sounded on the Nintendo Entertainment System's hardware. The WiiWare version will be controlled using the Wii Remote held sideways using the control pad and the "1" and "2" buttons.[4] The game will run on a new, proprietary engine that emulates 8-bit video games, even going as far as including the option to add flicker and slowdown.[9]

The advertising returned to its roots as well, with a faux boxart designed by Gerald de Jesus of i am 8-bit reminiscent of the U.S. boxart for Mega Man 1. According to Capcom employee Chris Kramer, the marketing group felt that if they were going to release a game that looked like it came from 1987, it would be best to run the entire marketing campaign as if they were working in the games industry then.[10]

According to franchise creator Keiji Inafune, the simple fun of a classic Mega Man game "doesn't fit into the grandiose and expansive world that the consumer gaming industry has become, and so you have to make games that match the current expectations." He said pushing for the creation of a Mega Man in the style of the original "would be quickly criticized for things like being simplistic, outdated, or too expensive", thus making it "too difficult" to develop such games in the "current climate." He then goes on to say that the rise of retrogame services like Nintendo's Virtual Console allowed the development team to put together Mega Man 9.[4]

Capcom of Japan announced the game on July 4. 11 days later, on July 15, Capcom of America formally announced the game in a press release. The July 18 issue of Weekly Famitsu has reported a September release for Japan.[11]

To help promote the game, a Rockman 9 Original Soundtrack will be released September 12th 2008, and Rockman 9 Arrange Album will be released in October 10th 2008 in Japan.[12] Also, sometime in August, an official E-Tank energy drink will be released, costing ¥137 each.[13]

Robot Masters

Like most games in the series, Mega Man will face eight new Robot Masters. This lineup includes the first ever female boss character in the original series, Splash Woman.[4]

Name Short Description Weapon
Splash Woman (スプラッシュウーマン) Splash Woman is the first female boss character to date. Her design is inspired by the appearance of a mermaid.[14] ??? (???)
Galaxy Man (ギャラクシーマン) Nothing about this character has been revealed yet. Black Hole Bomb[4] (ブラックホールボム)
Plug Man (プラグマン) Nothing about this character has been revealed yet. ??? (???)
Jewel Man (ジュエルマン) Nothing about this character has been revealed yet. ??? (???)
Magma Man (マグママン) Once a worker security robot at a geothermal power station, he can withstand magma thousands of degrees in temperature.[15] Magma Bazooka (マグマバズーカ)
Tornado Man (トルネードマン) Originally a robot stationed in a weather control center. With the ability to create powerful tornadoes, he used them to offset the formation of typhoons.[15] Tornado Blow (トルネードブロー)
Hornet Man (ホーネットマン) Nothing about this character has been revealed yet. His upper-body appears to be made of large, honeycomb-like structures.[14] ??? (???)
Concrete Man (コンクリートマン) Concrete Man was a robot who took charge in constructing dams. He greatly prided his craftsmanship, and berated any worker robots he discovered cutting corners.[15] Concrete Shot (コンクリートショット)

References

  1. ^ . GameSpot http://www.gamespot.com/xbox360/action/megaman9/index.html?tag=result;title;0. Retrieved 2008-09-10. {{cite web}}: Missing or empty |title= (help)
  2. ^ "Mega Man 9 Page". GamePro. Retrieved 2008-08-06.
  3. ^ "Mega Man 9 classification". Australian OFLC. 2008-06-13. Retrieved 2008-08-29.
  4. ^ a b c d e f g Hoffman, Chris. "True Blue". Nintendo Power. 231 (August 2008): p. 20-22. {{cite journal}}: |access-date= requires |url= (help); |pages= has extra text (help); Cite has empty unknown parameters: |month= and |coauthors= (help)
  5. ^ Ned Fetterhoff (2008-06-30). "Mega Man 9 is WiiWare Exclusive". Video Game Plyerz. Retrieved 2008-08-29.
  6. ^ Frank Caron (2008-06-27). "Retro-themed Megaman 9 to hit WiiWare". Ars Technica. Retrieved 2008-06-27.
  7. ^ Matt Casamassina (2008-07-10). "Pre-E3 2008: Mega Man 9 Trailer and Details". IGN. Retrieved 2008-08-29.
  8. ^ "Mega Man 9 - E32008: Opening Cam Gameplay". GameTrailers. 2008-07-16. Retrieved 2008-07-16.
  9. ^ Christian Nutt (2008-08-04). "He Is 8-Bit: Capcom's Hironobu Takeshita Speaks". Gamasutra. Retrieved 2008-08-19.
  10. ^ Chris Kramer (2008-07-22). "Mega Man 9 crazy "boxart" spotted in the wild at E3". Capcom. Retrieved 2008-07-27.
  11. ^ "Weekly Famitsu": 232. {{cite journal}}: |article= ignored (help); Cite journal requires |journal= (help)
  12. ^ Chris Greenhough (2008-08-08). "Mega Man 9 soundtrack to Rock(man) Japan soon". Wii Fanboy. Retrieved 2008-08-29.
  13. ^ Spencer (2008-08-15). "Mega Man energy tanks ready for real life consumption". Siliconera. Retrieved 2008-08-29.
  14. ^ a b Jason Young (2008-08-12). "Achievements For Mega Man 9 Reward the Hardcore". Inside MGC. Retrieved 2008-08-25.
  15. ^ a b c Matt Casamassina (2008-08-11). "The Bosses of Mega Man 9". IGN. Retrieved 2008-08-29.