Jump to content

Harlequin (video game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by ADeveria (talk | contribs) at 22:53, 26 September 2005 (changed stub type). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Harlequin is a computer game for the Amiga, published in the early 1990s by Gremlin Graphics.

Harlequin is a platform game taking place over multiple interconnected screens. Your character, a harlequin, has returned to his homeworld Chimerica to mend its broken heart. To do this, he must find the four pieces the heart has broken into and take them to the Clock tower.

Similar to Jet Set Willy, the playing area in Harlequin is made up of several screens that can be traversed in a free order, provided you find the links between the screens. Whereas the screens in Jet Set Willy were stationary, only filling up one computer screen, the screens in Harlequin are much larger and scroll as the harlequin moves through them.

Each screen has a different setting and graphics style. Most of them are quite weird, happening for example inside a giant clock tower, across the rooftops of a city, or in Egyptian or Mayan mythology. Each screen also has a background music tune, but some tunes are shared between several screens.

Harlequin is mostly noted for its good-quality graphics and music and the sheer size of the world it takes place in. Template:Platform-cvg-stub