Gamer
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Historically, the term "gamer" usually referred to someone who played role-playing games and wargames. More recently, however, the term has grown to include players of video games. While the term nominally includes those who do not necessarily consider themselves to be gamers (i.e., casual gamers),[1] it is commonly used to identify those who spend much of their leisure time playing or learning about different games.
There are many gamer communities around the world. Many of these take the form of web rings, discussion forums and other virtual communities, as well as college or university social clubs. Stores specializing in games often serve as a meeting place to organize groups of players [citation needed]. Prior to the emergence of the Internet, many play-by-mail games developed communities resembling those surrounding today's online games [citation needed].
In October 2006, the Entertainment Consumers Association (ECA) was established as the first non-profit membership organization formed to represent American computer and video game consumers. The ECA was formed, in part, in response to the seemingly imbalanced representation of the games industry (e.g., the ESA, IGDA and others) in comparison to game consumers in the United States Congress.[1]
Types of gamers
- Video gamer: A person who enjoys playing video games.
- Table gamer: A person who enjoys playing tabletop games. This term is often used to refer to gamers who play miniature wargames, but it could also refer to players of board games, card games, or roleplaying games. Those who specialize in military table top simulations of the Avalon Hill/SPI variety are sometimes referred to as Grognards, from the term for French Napoleonic soldiers.
===Types of video gamers
- Casual gamer: The casual gamer is a person who plays games designed for ease of gameplay (such as Tetris) and doesn't spend much time playing more involved games. The genres that casual gamers play vary, and they might not own a specific video game console to play their games. See Casual game.
- Hardcore gamer: A person who spends much of their leisure time playing games. As a consequence of the large amount of time spent, these gamers often become very proficient at playing games, and play their games to the fullest potential, playing games online is also a big part of being a hardcore gamer. There are many subtypes of hardcore gamers based on the style of game, gameplay preference, hardware platform, and other preferences.
- Retrogamer: A gamer who enjoys playing or collecting vintage video games from earlier eras. Retrogamers are partly responsible for the popularity of console emulation. Some collect old video games and prototypes, or are in the business of refurbishing old games, particularly arcade cabinets. Some even make their own arcade cabinets (see MAME arcade). A notable retrogamer is James Rolfe.
- Import gamer: A gamer who enjoys playing or collecting video games produced internationally. The most common imports are from Japan, although some European and Japanese gamers purchase games from North America. Depending on the gaming platform involved, these gamers may use devices such as modchips, boot disks, and/or Gamesharks to bypass regional lockout protection on the software, though some prefer to purchase imported consoles. A number of these gamers import games that fall into genres generally not released outside of Japan, such as dating sims or anime/manga-based licensed games.
- Cyberathlete: A professional gamer (often abbreviated "pro gamer" or just "pro") that plays games for money.[2] (The term electronic sports is used to describe the play of video games as a professional sport.) Whether a cyberathlete is a subtype of the hardcore gamer largely depends on the degree to which a cyberathlete is financially dependent upon the income derived from gaming. So far as a cyberathlete is financially dependent upon gaming, the time spent playing is no longer "leisure" time. In countries of Asia, particularly South Korea and Japan, professional gamers are sponsored by large companies and can earn more than $100,000 a year. [3] Victor De Leon III aka Lil Poison is the youngest professional video gamer. Lil Poison was signed when he was seven years old. [4]
- N00b: A n00b is a player who is new to the game and is inexperienced. However, sometimes the word n00b can be used in a derogatory sense to describe someone who is merely inept at playing the game well. Thus n00b has two meanings. One implying the player is a beginner, and the other (more commonly used) implying the player is simply inept and/or incapable of getting better at the game. Nowadays the original meaning (new to the game and thus inexpieranced) is called newb (short for newbie, put pronounced in voice chat noob), and n00b has become the derogatory term for someone lacking skill in a important aspect of the game.
Gamertag
A gamer tag, username, game name, alias, screen name, or handle is a name (usually a pseudonym) adopted by a video gamer, used as a main preferred identification to the gaming community. Usage of user names is most prevalent in games with online multiplayer support, or at electronic sport conventions.[citation needed]
Similarly, a clan tag is a prefix or suffix added to a name to identify that the gamer is in a clan. Clans are generally a group of gamers who play together as a team against other clans. They are most commonly found in online multi-player games in which one team can face off against another. Clans can also be formed to create loosely based affiliations perhaps by all being fans of the same game or merely gamers who have close personal ties to each other. A team tag is a prefix or suffix added to a name to identify that the gamer is in a team. Teams are generally sub-divisions within the same clan and are regarded within gaming circuits as being a purely competitive affiliation. These gamers are usually in an online league such as the (defunct) Cyberathlete Amateur League (C.A.L.) and their parent company the Cyberathlete Professional League (C.P.L.) where all grouped players were labeled as teams and not clans.
See also
- Consumer
- List of gaming topics
- Gamers Outreach Foundation
- Entertainment Consumers Association
- Player (game)
- Video game addiction
References
- ^ a b Cifaldi, Frank (2006-10-25). "Gamers On Trial: The ECA's Hal Halpin on Consumer Advocacy" (HTML). Gamasutra. Retrieved 2007-12-03.
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suggested) (help) - ^ Cyber Athlete 'Fatal1ty' article at CBS News
- ^ http://www.kuro5hin.org/story/2004/7/23/235053/081
- ^ http://lilpoison.com