Penumbra: Requiem
Penumbra: Requiem | |
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Developer(s) | Frictional Games |
Publisher(s) | Paradox Interactive |
Platform(s) | Microsoft Windows, Linux, Mac OS X |
Release | August 27, 2008 |
Genre(s) | Graphic adventure, Survival horror |
Mode(s) | Single-player |
Penumbra: Requiem is an expansion pack to the game Penumbra: Black Plague by Frictional Games. Unlike Black Plague (and Penumbra: Overture), the focus is almost exclusively on puzzle solving.
Plot
The game starts as the last one ends, with Phillip sending the 'kill them all' message. As soon as he finishes he is hit on the head by something unseen. The player then controls a character in some kind of tomb. Items need to be collected in each chamber in order to move on to the next. In the journey, the player starts to see familiar places from other parts of the facility and receive communication from a person who later identifies himself as Phillip's former advisor, Red, from the first Penumbra game. A communication is received from a member of The Shelter advising that while the Tuurngait do not know that Phillip has sent a message to the outside world, The Shelter staff are aware that it has happened. This is contradictory as the member of The Shelter who delivers the message is in fact part of the Tuurngait hive mind.
References
External links