FIFA Street (2005 video game)
FIFA Street | |
---|---|
PAL game cover, PS2 | |
Developer(s) | EA Canada |
Publisher(s) | Electronic Arts |
Platform(s) | GameCube, PS2, Xbox |
Release | February 22, 2005 (NA) March 11, 2005 (EU) |
Genre(s) | Sports game |
Mode(s) | Single player, multiplayer |
FIFA Street is a sports video game developed by EA Canada and published by Electronic Arts (EA). It was released on February 22, 2005 for the GameCube, PlayStation 2 and Xbox in North America.
FIFA Street is a spin-off of EA's two other 'Street' series games NFL Street and NBA Street, using the same concept of reducing the more complete version of its corresponding title (FIFA Football) into an arcade game by reducing the rules and complexity of the simulation into a more simplistic game.
FIFA Street's focus is on flair, style and trickery, as opposed to FIFA Football's focus on team play and tactics, reflecting the culture of freestyle soccer played in the streets and backlots across the world.
Using reputation and respect gained from playing 4-on-4 games with tricks and flair, the aim of FIFA Street is to build a team up of well-known and recognised players including David Beckham, Zinedine Zidane and Ronaldo and progress through street venues across the world.
Although generally regarded as a entertaining and fun, FIFA Street was met with disappointing reviews which focus on it's poor AI, physics, rushed release, awkward controls scheme, and lack of online play (especially in comparison to the FIFA series). Regardless, a sequel named FIFA Street 2 is expected Q2, 2006.
Venues:
- Street Underpass in Marseille
- Dyckman Park in New York City
- Favela in Rio de Janeiro
- Dusty courtyard in the outskirts of Lagos
- Nikeplein Court in Amsterdam
- Piazza aside River Tiber in Rome
- Building debris in the Kreuzberg borough of Berlin
- Market in the Tepito neighborhood of Mexico City
- Parc Güell in Barcelona
- Abandoned train depot in London
External links
- FIFA Street at GameSpot
- FIFA Street at IGN