Characters of the Silent Hill series
The following is a list of characters from the video game series Silent Hill.
Silent Hill
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- Harry Mason is the player-controlled protagonist in Silent Hill, and is voiced by Michael G. He is an author by profession. He owns a Jeep Wrangler, which he is seen driving in the opening of Silent Hill. Harry also appears in Silent Hill 3, as the father of the game's protagonist, Heather, and as the protagonist of Silent Hill: Shattered Memories, a re-imagining of the first game.
- Cheryl Mason is Harry's seven-year-old adopted daughter in Silent Hill. Near the beginning of the game, she disappears after her father's Jeep swerves off of the road. She turns out to be the other half of Alessa Gillespie's soul and is used to give birth to the Incubus. In the end she is reincarnated as a baby, and protagonizes Silent Hill 3 under the name "Heather", set seventeen years after the first game. Cheryl also appears in the re-imagining Silent Hill: Shattered Memories.
- Cybil Bennett is a police officer from the nearby town of Brahms who has come to Silent Hill to investigate the loss of communications. Cybil is Harry's ally in the game, providing him with a handgun and meeting him periodically throughout the game. Her fate depends on the player's actions at a key point in the game and will alter the ending achieved. She is voiced by Susan Papa.[1]
- Dr. Michael Kaufmann is the director of medical staff at Alchemilla Hospital. He is apparently connected to The Order (the town's resident cult) as a drug dealer, but during the game he turns on them and attempts to prevent Dahlia Gilesspie's plans. He is voiced by Jarion Monroe,[1] and also appears in the prequel game Silent Hill: Origins.[2]
- Lisa Garland. A former nurse on the staff of Alchemilla Hospital. Harry encounters Lisa multiple times in the "Otherworld" hospital, uncertain of what exactly is going on and unable to remember what has happened to the town. By the end of the game she is driven to the conclusion that she is in fact dead. Shortly after telling him this, blood trickles from various wounds in a manifestation of that conclusion. She begs Harry to save her, stumbling towards him, but Harry flees the room and bars her exit from behind a closed door. She can be heard weeping from the other side. She is last seen in the good endings, attacking Kaufmann and preventing him from leaving Otherworld while it caves in on itself. It would also seem she took care of Alessa while she was in the hospital, due to her severe burns from the "accident" Dahlia staged. She makes an appearence as a trainee nurse in the Alchemilla Hospital in Silent Hill: Origins, and is fondly remembered by Heather Mason in Silent Hill 3 She is voiced by Thessaly Lerner.[1]
- Dahlia Gillespie. An eccentric woman, Dahlia is the leader of the Silent Hill cult and the mastermind behind Alessa's birth and injury. Dahlia is Alessa's mother, though their relationship was anything but loving. Dahlia coerced Harry, via his quest to find his missing daughter, into helping her find and subdue Alessa in the Otherworld so she could make the girl birth the God. Dahlia always talks in riddles and appears to be a stereotypical cryptic advisor, but soon she turns out to be one of the main villains in game. Upon the god’s birth, Dahlia was killed by either the Holy Woman in White (Incubator) or by Incubus. She appears in the first Silent Hill video game (voiced by Liz Mamorsky[1]), Silent Hill Origins (voiced by Laurence Bouvard[1]) and the Silent Hill film (portrayed by Deborah Kara Unger[3]). She ranked 42nd on the top 47 list of the most diabolical video game villains.[4]
- Alessa Gillespie. Silent Hill writer Hiroyuki Owaku described Alessa's situation as one of "obsession", wherein "the object of Alessa's obsession was only for herself to cease to exist. It is a sentiment rooted in benevolence".[5] As Alessa is rendered immortal while acting as the vessel for her faith's unborn god, she becomes affixed to the idea of escaping life to die. Her appearance changes depending on the place within which she resided, as her most negative emotions are concentrated in certain locations that hold significance to traumatic experiences in her past.[5]
Team Silent originally intended to name her "Asia" after Italian film director Dario Argento's daughter, Asia Argento, but dropped it in favor of "Alessa" when they decided that it was much too uncommon for a name.[6] Although not an Italian name, Alessa is similar to the Italian version of the name Alexis, Alessia. The character is represented by the Empress card in Silent Hill's Tarot symbology.[5]
Although Alessa is not always physically present throughout gameplay, her presence is reinforced by symbolism. Images of wheelchairs, bloody bandages, and halved things are suggestive of her hospitalization and death, and rotating objects such as fans and valves are indicative of her constant cycle of death and rebirth.[7] The burns suffered in her mother's ritual are reflected in writhing shadows and the twisted movements of Silent Hill's creatures, and her rejection of the cult's teachings and of herself as the conduit for calling forth its god are marked by blood-red background tones, recurring bad dreams, and afterimages.[8]
Alessa debuted with the January 31, 1999 release of the video game Silent Hill in North America. The character is born in 1972, with incredible psychic powers, including spiritual intuition and premonition, leading to her being ostracized at school and branded a witch.[9] Her only friend in childhood is Claudia Wolf, who sympathizes with her because she also comes from an abusive family background.
Dahlia becomes convinced that a certain ritual, to birth The Order's God, would likely be a success if she used her daughter as its birth mother. The technique had been performed on other girls that The Order abducted, but all previous attempts had failed. At the age of seven, Alessa is offered as a sacrifice by Dahlia to the god in their house by immolating her body.[10] The plan succeeds, with Alessa becoming pregnant with the deity, which remains suspended in embryotic form. Due to the actions of Travis Grady, a part of the girl's soul escapes and is reborn as a baby found by Silent Hill's protagonist Harry Mason and his wife outside Silent Hill.[11] Harry names the baby Cheryl.
In order to lure the missing portion of Alessa's spirit back to its point of origin, Dahlia intentionally keeps her daughter in a state of excruciating pain for the seven years prior to the first game in order to get her to cry out to her other half and compel her to return. Confined to Alchemilla Hospital's basement and tended to by Lisa Garland, Alessa is given hallucinogenic drugs, further intensifying her torment. Upon Cheryl's return, Alessa's latent psychic abilities are triggered; she shrouds Silent Hill in fog and altered reality to prevent her mother's scheme from advancing. Many of the drastic changes that befall the town in the game, such as the horrific creatures that come to inhabit it, are conjured from her imagination and delusions.
While searching for the missing Cheryl in Silent Hill, Harry is manipulated by Dahlia into believing that Alessa possesses the "Mark of Samael", the mark of a demon. She instructs him to use a sacred item, the Flauros, to stop Alessa from completing Samael's five crests and plunging the entire town into a hellish alternate dimension known as "Otherworld".[12] Taking the bait, Harry neutralizes Alessa, only to learn that she was really trying to contain Otherworld herself with the "Seal of Metatron" (a talisman that recurs in Silent Hill 3).[13] At the end of the game Dahlia finally combines both halves of Alessa's soul into one to complete the ceremony of the god's birth. Depending on the player's actions during gameplay, Alessa emerges either as a white-clad figure named "Incubator" or the demonic "Incubus", the latter coming about by Dahlia's former associate Dr. Kaufmann throwing a sample of Aglaophotis onto Alessa to prematurely expel the god. In either case, the birthed deity kills Dahlia and fights Harry as the final boss.
Following the defeat of the "Incubus" a fading apparition of Alessa creates a small portal back to the real world to enable Harry's escape after handing him a newborn child containing the fused soul of herself and Cheryl, who he raises as his own child.[14]
In Silent Hill 3, seventeen years after the events of the first Silent Hill game, the child given to Harry by Alessa (going by the name Heather) is approached by Claudia Wolf (now a priestess for The Order), who intends to bring about the descent of the cult's god to usher in Paradise. For this to happen Heather must remember her "true self" (Alessa). To nourish the growing fetus within her, Claudia has Harry murdered. A "memory" of Alessa, a dark emotion mimicking her likeness, is encountered by Heather in Silent Hill's Lakeside Amusement Park. This "memory" attacks Heather as a boss enemy, intent on ending the character's life herself to spare her and everyone from further pain after the god is born.[15][16]
To rid herself of the god, Heather swallows a tablet of Aglaophotis given to her by her father, thereby vomiting it out of her body. Claudia, however, in desperation, devours its remains to birth the god herself. Being born of Claudia's womb, the god personifies her vision of what God would look like, and therefore vaguely resembles Alessa.[17][18]
After being saved by Travis Grady from a house fire at the start of the story, Alessa helps Travis throughout the ordeal in order for him to understand his past and clear up his mind. At the same time, Travis unknowingly helps her to take control over Silent Hill. Once Travis collects the "Future", "Past", "Falsehood", "Truth" and "Present" pieces from various places in the "Otherworld", he assembles the Flauros which liberates Alessa's power. As a result, this allows her to temporarily take control of Silent Hill, transforming the town into its grotesque Otherworld counterpart. She then guides Travis, via a drawn children's map, to the Antique Green Lion, where her burnt body is being used in a summoning ritual by The Order. With the help of Travis (who confronts the Flauros demon in a dream-like vision, containing him and his powers in the pyramid), she uses the power of Flauros to split her soul in half, creating a newborn baby.
As Travis leaves Silent Hill, he sees Alessa once more in his truck's rear-view mirror, holding the baby in her arms and smiling as he heads off. A static radio message can then be heard of a couple, Harry Mason and his wife, who find the baby near the road, and give her the name "Cheryl". Another message is then heard between Dahlia Gillespie and Michael Kauffman, who plots to cast a spell in order to finish the ritual one day.
In the 2006 Silent Hill film adaptation Alessa, as well as the adaptation's version of Cheryl Mason, Sharon DaSilva, were played by Jodelle Ferland. Director Christophe Gans selected Ferland after viewing her performances in Kingdom Hospital and her screen test for Terry Gilliam's film Tideland.[19] Alessa's older, scarred self was portrayed by Lorry Ayers.
Based on the first four games of the series, with a plot line mainly from the first game, the movie presented Alessa as a good child who was the subject of constant ridicule by her classmates. It is implied that, at the age of nine, she was molested by the janitor of Midwich Elementary School, Colin. Refusing to divulge the name of Alessa's illegitimate father, the film's more sympathetic Dahlia caves in to requests by the cult's Puritanical leader, Christabella, to set things right.
Alessa is burned alive by the cult to "purify" her and supposedly hold off the Apocalypse. When the ritual fails, the fire rages out of control, consuming much of Silent Hill and eventually reaching the town's coal mines. Alessa is pulled out of the blaze, horribly scarred with third degree burns over one hundred percent of her body, and sent to the nearby Brookhaven Hospital.
Alessa inflicts her nightmares onto the town and twists it to punish the people responsible for her suffering.[20]
With the assistance of Rose DaSilva, Alessa is able to penetrate the safe haven of the cult's church by means of possession, and slaughters Christabella and her flock in a scene inspired by the erotic anime Legend of the Overfiend,[21] tearing them apart with living barbed wire. Her appearance at the climax of the film closely resembles the Mary/Maria demon James Sunderland sees at the end of Silent Hill 2 due to the game being Christophe Gans' favorite installment in the Silent Hill series.[22]
Christophe Gans notes:
Perhaps the common link between all the stories of the Silent Hill world is the concept that this is a place where both reality and personality can be split. I like the fact that this is where many dimensions intersect, and where you can exist on many planes. This fracturing between realities is reflected as a fracturing within a character. Characters can become multiple, like Mary and Maria in Silent Hill 2, and Alessa in SH1. Because this is such an abstract concept, this was the most challenging aspect of trying to adapt the game. The first game tells the amazing story of an adult woman who also exists as two little girls, good and bad doubles representing who she was when she was hurt.
We are forced to realize in Silent Hill that we can be our own devil, our own God. This very Asian perception is so completely different to the Anglo/Christian concept of God and the Devil as separate beings.[23]
He also says:
If we want to explain what happened with Alessa, we are dealing with the theme of doppelgangers. For every fan that has read the synopsis of the first game's story in the strategy guide of Silent Hill 3, they all know that we are dealing with doppelgangers--and it's a very cross-cultural concept, both Japan and Europe have this myth. But in Japan, it means that every character has aspects of a God and aspects of a devil inside them. It's a very shocking concept if we attempt to transpose that into a North American, traditionally Christian perspective. The line between good and evil is much more clearly in North America, especially today. And here we are dealing with a character who has the capacity to split, and when you realize that Alessa is no longer one character, but many, it explains the story of the town. It's interesting because the town itself mirrors this fractured psychology--different dimensions, different doubles of the same person.[24]
Sharon is the manifestation of the good side of Alessa. The baby Sharon is sent outside of the town, where she is adopted by Rose and Chris Da Silva. Sharon is brought back to Silent Hill nine years later when she begins to have disturbing nightmares about the town.
A mysterious figure (referred to as "Dark Alessa" and "The Devil" on the movie's site [25]), resembling the young Alessa appears in the road in front of Rose's car, causing her to crash and bringing her into the alternate realms, and leads Rose through the town and narrates Alessa's story.[26]
Describing the casting for the part, Director Christophe Gans noted:
"that little girl, played by a little Canadian actress, has to play, in fact, different characters, including the devil."[27]
I went, I present myself, and I said, 'You know, Jodelle, you are going to play different characters.' And she say, 'Yeah, I know. And one of them is the devil.' And she told me, 'I always wanted to play the devil.'"[27]
Gans states on the official French Silent Hill website that he hired Jodelle to play "multiple incarnations of a same character".[28]
Actress Jodelle Ferland says:
"I also play Dark Alessa who is the bad part of Alessa – she's the one who I get to wear the scary make-up for." [29]
"Dark Alessa is sort of the bad of Alessa and that's why she's all scary and strange." [30]
- Nurses called "Puppet Nurses" in the original Silent Hill, are dark or blonde-haired women, seen wearing blue or green cardigans and white blouses with matching skirts, to resemble the attire worn by nurses before the adoption of scrubs. They are actually real nurses who worked at Alchemilla Hospital but became controlled by parasites due to God's powers, giving them a humpbacked appearance. They carry scalpels which they use to attack the player. They also have a male counterpart, "Puppet Doctors", who appear in this game only.
The nurses of Silent Hill 2 are called "Bubble Head Nurses", and are manifested from the mind of protagonist James Sunderland, combining his anxieties surrounding his wife's terminal illness and the sexual deprivation that came with it. Here, the nurses wear low-cut blouses with the first several buttons undone to display their cleavage; their heads are swollen and bloated, and twitch and convulse violently, as if about to burst. They attack with melee weapons, and will swarm James if he finds himself trapped in an area with several of them.
In Silent Hill 3, the so called "Demon Nurses" are manifested from the mind of protagonist Heather, who is, actually, the now-grown Alessa Gillespie; as such, like the first Silent Hill, the nurses' appearance here comes from Heather's hatred of hospitals and her memories of her painful hospitalization. They wear a very similar outfit to that worn by the Bubble Head Nurses in Silent Hill 2. A rectangular portion of skin around their mouth is red, the reason for this is unknown. When they walk, they make squishing sounds, and scream like real women when they die. Unlike the first two games, the nurses here carry firearms in addition to melee weapons. Nurses resembling those from Silent Hill 3 make an appearance in the light gun shooter Silent Hill: The Arcade.[31]
Silent Hill 4: The Room does not feature nurses, instead they are replaced by "Patients". These are extremely tall, gangly creatures resembling deformed maternity patients, to tie in to the game's theme of villain Walter Sullivan's anxieties regarding his mother and his own birth.
The nurses found in Silent Hill: Origins are similar to the Bubble Head Nurses, although their heads do not twitch and they actually do have a real face although the skin is covered in burn scars; additionally, the mouth is covered with a surgical mask and they also wear surgical gloves, strap-on stockings and red high heels with ankle-straps. They vary in two colors (a red/flesh-like version in the Hospital and a green version in the Sanitarium), but there is no known difference between them. They represent Travis' sexual anxiety and his discomfort around women. They are the most common victim of The Butcher, with Travis witnessing one being gutted in the butcher store and finding another one completely split open outside the entrance of the store on his second visit. They attack with syringes.
In Silent Hill Homecoming, nurses feature in a number of different locations. They are very similar to those found in the film adaptation, and react similarly to Alex's flashlight and loud noises. The nurses in Silent Hill Homecoming are also pregnant as can be seen when light shines at their back; then a shadow in the shape of a baby in fetal position can be seen through the nurse's stomach.
The Nurses appear briefly in the film Silent Hill. They are provocatively dressed and have disfigured faces, possibly meant to resemble the nurses from Silent Hill 2. Rose Da Silva finds their lifeless bodies in the hospital basement. They only move when she turns her flashlight on. They are called "Dark Nurses" in the movie's credits.
They are ranked sixth on Electronic Gaming Monthly's Top Ten Badass Undead.[32] Ben Croshaw of Zero Punctuation strongly criticized the continuing use of large-breasted nurses, particularly in Homecoming. He cites that the Nurses' large-breasted appearance was only appropriate in Silent Hill 2, as in that game they were meant to symbolize a frustrated libido, a theme that isn't present in Homecoming.
Silent Hill 2
- James Sunderland is the protagonist of Silent Hill 2, who is searching for his dead wife. He is a clerk by profession.
- Mary Shepherd-Sunderland is James Sunderland's dead wife, who is waiting for him in Silent Hill, at their "special place."
- Angela Orosco is a mentally-disturbed girl who was sexually abused by her father at a young age. She is searching for her mother in Silent Hill. Angela is 19 at the time of Silent Hill 2. She is seen wearing a white turtleneck and red trousers. She carries a kitchen knife as a weapon.
- Eddie Dombrowski is an obese man who dresses and acts like a child and carries a revolver. At first he appears to be easy going, but towards the end of the game it becomes apparent that he is also mentally unstable after years of abuse regarding his weight and appearance.
- Laura is a young girl who holds a grudge against James, who she believed mistreated his wife Mary. Mary and Laura met while hospitalized in the same facility and, unbeknownst to James, became good friends.
- Maria is the player-controlled protagonist in Silent Hill 2's "Born From a Wish" scenario. She bears a striking resemblance to James' late wife, Mary. It is later revealed that she is an illusion created in the form of what James most desired from Mary, yet at the same time has a complete personality, physical body, and soul.
- Ernest Baldwin is the man whom Maria encounters in the "Born From a Wish" sub-scenario. Although they never see each other and have conversations through a locked door, Ernest is the primary reason that Maria finds and accompanies James in Silent Hill 2. He refers to James as a "bad man". He is revealed to be a ghost.
- Amy Baldwin is the daughter of Ernest Baldwin.
- Thomas Orosco is the father of Angela Orosco.
Silent Hill 3
- Heather Mason is the player character and protagonist of Silent Hill 3. Heather is the matured Cheryl Mason from Silent Hill's "Good" and "Good+" endings. As the reincarnation of Alessa Gillespie from the first game, Heather is instrumental in the antagonist Claudia Wolf's efforts to bring about the rebirth of "God", and most of the game revolves around Heather's attempts to thwart her.
- Douglas Cartland is an aged private investigator hired by Claudia Wolf and The Order to locate Heather. When this results in the death of Heather's adoptive father, Harry, he feels guilty and accompanies Heather into Silent Hill as an ally. In the "Normal" ending, which is the only ending available on the first play-through of the game, Heather and Douglas survive and it is assumed that Douglas adopts Heather, with her returning to a normal life under his care. If the player gets the "Possessed" ending, Heather kills Douglas, implying that she herself has been "possessed". Douglas is mentioned in one of The Order's books in Silent Hill Homecoming, which states that Douglas successfully exposed the Silent Hill cult to the authorities after the events of Silent Hill 3.
- Claudia Wolf is a priestess in The Order, and the main antagonist of the game. It is said during the game that she was abused as a child. She used to be a friend of Alessa in their childhood. Claudia is attempting to carry on where Dahlia Gillespie failed in Silent Hill and use Alessa Gillespie (through her reincarnation as Heather) to birth "the god". Contrary to Dahlia, her intention in resurrecting the god is to "save" mankind, although she believes she is a sinner and will not be saved. Much like Dahlia, she speaks in religious riddles and is always barefoot. At the end of the game, she tries to give birth to "god" herself and dies.
- Father Vincent is a high priest in The Order. Vincent is apparently more hedonistic and less dogmatic than Claudia, and opposes her actions. Vincent appears to be on Heather's side during the game, but is often seen as vindictive and hypocritical. He tends to make lots of motions and random voice inflections while speaking. With his finances, he built the church that the final battle is staged in.
- Leonard Wolf is the abusive father of Claudia Wolf and former leader of The Order. Heather encounters him in the Brookhaven Hospital to acquire an artifact he and Vincent believe can prevent the birth of "god", where he takes the form of a monster. His theology differs slightly from Claudia's in that he believes only members of The Order will be saved.
- Harry Mason is the protagonist of Silent Hill. Harry appears in a limited capacity as Heather's adoptive father. Prior to Silent Hill 3 Harry kills a member of The Order who tracked the two down and went into hiding. During the game he is killed under Claudia's orders out of revenge and to further her goal of having Heather birth "god". Heather can also read Harry's journal and his notes left as save points in the first game serve as save points in some areas of Silent Hill.
- Valtiel In the religious tradition of Silent Hill, Valtiel was one of the beings said to be created by God in order to lead people to obedience. It is worshipped as the one who is closest to God. A special sect was made in the honor of the Valtiel, founded by Jimmy Stone, called the Valtiel Sect. In it this angel is venerated as a way to get closer to God. Likewise, the Pyramid Head wears similar ceremonial robes, gloves, and appears to have cloth stitching, all in homage to this being.
Whenever a shift in the Otherworld occurs, Valtiel appears before Heather. In many instances Valtiel is seen turning a valve, this is both a symbolic gesture of the cycle of rebirth, which he governs, and an implication that Valtiel has some control over the shifting to the Otherworld that takes place throughout the series. If Heather were to die in certain locations, Valtiel can be seen dragging her corpse, intending to resurrect the holy "Mother of God". Valtiel has little or no actual concern with Heather, but rather for the God that sleeps within her.
Heather first encounters Valtiel when going down an elevator in the shopping mall, where it appears to be hanging another monster. Her next major encounter with this creature is in Brookhaven hospital when Heather is climbing up a ladder. Valtiel is seen turning a valve in the background. After that, Valtiel can be seen several times in the chapel torturing nurses and crawling around in vents, until finally appearing during the final battle to place a veil upon the God's forehead.
Silent Hill 4: The Room
- Henry Townshend The player character and stoic protagonist of Silent Hill 4: The Room. Henry is suddenly trapped in his apartment for five days prior to the beginning of the game and begins to suffer from recurring nightmares. He discovers a mysterious hole in his bathroom, through which he enters several distorted "otherworlds" and encounters the other characters in the game. There is little known about Henry other than he may be a professional photographer, or at least enjoys doing it on his free time. He apparently has very few acquaintances, and barely knows any of the other tenants in his apartment building. He has apparently been to Silent Hill at least once before.
- Eileen Galvin A young woman who lives next door to Henry in Room 303. Walter intends to make her his 20th victim (having met her when she was a child and he was a homeless teen), but her murder is disrupted by the intervention of the child Walter, though she is badly wounded. Henry finds her again in the Hospital world, where she accompanies him throughout the other levels as an ally. Her fate directly affects the ending achieved. Eileen has also visited Silent Hill at least once in her life.
- Walter Sullivan The antagonist of the game. Sullivan is a serial killer who had been raised in The Order's "Wish House" orphanage, where he came to believe that the place of his birth was his actual biological mother. His killing spree is part of a ritual he is attempting to carry out, the 21 Sacraments, to "purify her" (Henry's apartment). He has undergone the mysterious "Ritual of Assumption", which seems to grant him immortality as well as other vague mystical powers. He was born in Room 302 itself, and with the enforcement of Dahlia Gillespie, he began to gain his mad understanding of the room in his early years at the Orphanage where he was abused for years. Several years before Silent Hill 2 occurred, Walter killed 10 people in 10 days, and was caught shortly afterward. He completed the Ritual of Holy Assumption by killing himself in prison, and created the twisted 'Otherworld', where he killed the victims leading up to the 4th Game.
- Young Walter Sullivan - An incarnation of Walter Sullivan's younger self, separated from adult Walter through the adult's supernatural activities. Young Walter's role is somewhat mysterious; he doesn't seem to understand the older Walter's intentions (or even to know who he is). When Henry meets Joseph Shreiber, the latter reveals that apparently Little Walter is the last glimmer of innocence in Sullivan's soul, being the part of him that only wanted to be with his mother when the older version split with him to become an inhuman, insane killer.
- Cynthia Velasquez The first of Walter's victims that Henry encounters. Cynthia is a young woman trapped in the "subway" world who is convinced that she is in a dream and offers Henry what is presumed to be a sexual favor if he helps her escape. At the end of the level Henry finds her dying from multiple stab wounds as Walter's 16th victim and when he returns to the subway world her ghost is waiting to attack him.
- Jasper Gein A young man with a noticeable stammer Henry finds in the Wish House/Forest world. Jasper has a strong interest in the Order and Silent Hill occult activity in general. He is closely linked with Walter Sullivan's second and third victims, and he was in fact at the scene of the crime when his college friends were strangled. He is burned alive by Sullivan at the end of the level as Sullivan's 17th victim, apparently pleased in his last moments with having met "The Devil", and haunts the area as a ghost in flames when Henry returns.
- Andrew DeSalvo A nervous, middle aged man Henry meets locked in a cell in the Water Prison world. Prior to the game DeSalvo was employed by the Order as a guard at the Wish House and the Water Prison, (although he was apparently not a member of The Order himself) where he was abusive towards the children there. It is hinted at in the Forest World's stone diaries that he killed young Walter's childhood friend 'Bob' and made him drink something with leeches in it. After Henry frees him from the cell he is disturbed to meet young Walter and is last seen drowned as Walter's 18th victim. When Henry returns to the Water Prison he has to fight DeSalvo's ghost to acquire a key.
- Richard Braintree A violent and stressful man who lives in Room 207 of Henry's apartment building. For over thirty years Richard had lived at the South Ashfield Heights, and had always been an aggressor towards Walter in his younger years. During the time that Joseph lived at the Apartments, there was an incident where he brutally beat a fellow tenant named Mike, who stalked nurse Rachel, who may have been the same Rachel from Silent Hill 2. During the game, Richard is encountered in the "building" area, where he angrily accosts the child Walter. At the end of the level he is killed by Walter using an electric chair, attempting to identify his killer to Henry before dying. Like Sullivan's other victims, he is encountered as a ghost in the world where he is killed. His ghost form is the only one which does not float, though it attacks with great celerity and can teleport.
- Joseph Schreiber An investigative journalist who was investigating the Sullivan murders and the Wish House prior to the game. Joseph is the former resident of Henry's apartment and Sullivan's 15th victim. He appears in the game as a friendly ghost offering advice on how to defeat Walter. During the game, the small red notes that he left behind give insight to certain aspects, and in some cases tips to defeat powerful enemies; for example, one note left behind states that Holy Candles and Saint Medallions could weaken them dramatically, as well as Dispel Hauntings. Over time, it is revealed through his notes that Joseph was imprisoned in room 302 much like Henry was, and at some point he went mad and was killed. There was a reference to him in Silent Hill 3, when Joseph's "Wish House" article was found by Heather at the first floor of Brookhaven hospital, saying she "knows that place from somewhere."
- Frank Sunderland The superintendent of Henry's apartment building and the father of Silent Hill 2's James Sunderland. Frank makes an effort to investigate what is going on in Henry's room during the game, but is unable to open the door or otherwise enter the room. For some reason, he has kept Walter Sullivan's umbilical cord for over 30 years.
- James "Jimmy" Stone An Order priest of the Valtiel Sect, Stone was nicknamed the 'Red Devil' for the triangular red hood that he wore during ceremonies. He was eventually murdered by Walter, who shot him at the Wish House orphanage outside Silent Hill, making him the first victim. In the 21 Sacraments, he is Victim 01121, and is one of the Ten Hearts. Stone appears throughout the game as one of the ghosts pursuing Henry.
- Bobby Randolph A high school student, Bobby was heavily into the occult and the paranormal, a hobby shared by his fellow students Sein Martin and Jasper Gein. He was strangled to death on the Pleasant River University campus by Walter, making him Victim 02121. He is the second of the Ten Hearts.
- Sein Martin A friend of Bobby Randolph and Jasper Gein, Sein was a high school student who decided to sneak into Pleasant River University with his two friends after hearing that somebody connected with the cult in Silent Hill was now at the university. As with Bobby, Sein was strangled to death by Walter. He is Victim 03121, and is the third of the Ten Hearts.
- Steve Garland A middle-aged pet shop owner from South Ashfield. Steve was murdered by Walter with a sub-machinegun, 26 years after the young Walter had come into his shop and injured a cat. Steve is Victim 04121, and is the fourth of the Ten Hearts. Steve appears in-game as one of the ghosts chasing Henry, and wields a small spade.
- Rick Albert The manager of a sports equipment shop in South Ashfield, Rick was battered to death in his warehouse by Walter with one of his own golf clubs shortly after Steve's murder. Rick is Victim 05121, and is the fifth of the Ten Hearts.
- George Rosten Another priest of the Order's Valtiel Sect, Rosten was James Stone's right-hand man. He apparently succeeded in allowing Valtiel access into Walter's mind in order to let the 21 Sacraments take place, but was unable to control what he had started and was killed by Walter with an iron pipe in the underground altar beneath the Wish House, in the same place that his fellow priest Stone had been killed. Rosten is Victim 06121, and is the sixth of the Ten Hearts.
- Billy Locane An elementary school boy from Silent Hill, and brother of Miriam. Billy was playing outside with his sister when they were caught by Walter, who killed them both with an axe. Billy appears in-game as Victim 07/08, which is not a ghost but rather an ordinary monster. He is the seventh of the Ten Hearts.
- Miriam Locane The sister of Billy, Miriam was murdered along with her brother by Walter with an axe. However, unlike Billy, Miriam's body was found heavily brutalised and incomplete, illustrating Walter's violent misogynism. She appears throughout the game as Victim 07/08, which is depicted as two heads fused together (Miriam and Billy) above a ragged cloak, walking on a pair of arms. Victim 07/08 is an ordinary monster and not a ghost, and as such appears in packs. If Henry does not approach them, they will remain fixed in place, standing on arm and pointing at him with the other whilst whispering 'The Receiver of Wisdom' quietly. Miriam is the eighth of the Ten Hearts.
- William Gregory An elderly watchmaker and repairer from South Ashfield. Walter murdered him in his store by stabbing him repeatedly with a screwdriver, making him Victim 09121 and the ninth of the Ten Hearts.
- Eric Walsh The bartender of Bar Ashfield, and a billiards enthusiast. After hearing of Steve Garland's death, Eric decided to go home early and celebrate his birthday. Upon returning home, he was greeted by Walter, who shot him dead. Eric is Victim 10121 and the last of the Ten Hearts.
- Peter Walls A high school student and marijuana addict, Peter was rumoured to be buying his supply from Toby Archbolt, a priest in the Order. After smoking a joint with his friends in an alley next to the South Ashfield Hotel, Peter was beaten to death by the newly-resurrected Walter in one of the hotel rooms, making him Victim 12121, with the theme of Void. Peter appears in-game as one of the ghosts which inhabit the otherworld, and will seek out and harm Henry.
- Sharon Blake Sharon was a middle-aged housewife whose family was being held hostage by the Order in Silent Hill. After reading about the strange occurrences at the Wish House she decided to go and investigate, concerned for her family's safety. She was caught whilst on her way through the woods by Walter, who drowned her. Sharon is Victim 13121, and embodies the theme of Darkness. She appears throughout the game as one of the ghosts trying to harm Henry.
- Toby Archbolt Another Order priest, this time of the Holy Mother Sect. Following the deaths of James Stone and George Rosten, Archbolt decided to gain influence for him and his group through various means, including drug trafficking. After re-opening the Wish House, he was elected to the city council of South Ashfield, but was later pushed to his death off a cliff in Mexico by Walter, making him the only Victim to have been murdered outside Silent Hill and South Ashfield. Archbolt is Victim 14121, and carries the theme of Gloom. Along with several other Victims, he makes an appearance in-game as a ghostly apparition trying to kill Henry.
Silent Hill Origins
As Origins is a prequel that takes place seven years before the first game, Alessa Gillespie, Dr. Kaufmann, Lisa Garland and Dahlia Gillespie all appear in the game.
- Travis Grady. Voiced by Mikey O'Connor. Is the player character and protagonist. Travis is a trucker who rescues Alessa Gillespie from the house fire mentioned in Silent Hill. It is revealed that he was abused by his mother, who attempted to kill him at a young age. She was subsequently admitted to Cedar Groves Sanitarium, where she rationalized her actions. She mentioned that Travis was a pest, and that he also had a devil in him.[33][34] It is also revealed that Travis's father killed himself while he was still a child. Travis is one of the very few characters in the Silent Hill franchise (especially as a playable character) who shows any history of handling and using firearms although he doesn't like seeing harmed or dead animals implying he doesn't like hunting. He makes a cameo appearance in the beginning of Silent Hill: Homecoming. Here, he gives Alex Shepherd, the game's protagonist, a ride to the town of Shepherd's Glen .
- Helen Grady. Travis' mother who was committed to the Cedar Grove Sanitarium in 1959 when Travis was a boy. Helen attempted to murder her son calling him the "Red Devil".
- Richard Grady. Travis' father who fell into a deep depression after his wife was institutionalized. He later committed suicide when Travis was young.
- Alessa Gillespie. The daughter of Dahlia Gillespie.
- Dahlia Gillespie. Alessa's mother. Instead of the ceremonial robes and details on her outfit as was the case in the first game, this time she is in a jacket with her hair free and no extra jewelry.
- Lisa Garland. A nurse at the hospital. In the game, she is still a trainee but desires to act in the theatre.
- Dr. Michael Kaufmann. The director of the hospital who aids Dahlia in her plan.
- Cheryl Mason makes a cameo as a new-born. Also the other half of Alessa Gillespie who was found on the side of the road as a baby and raised by Harry Mason.
Silent Hill: Homecoming
PlayStation: The Official Magazine notes that the "characters are gorgeously lifelike and exceptionally well animated..."[35] Notable characters include:
- Alex Shepherd is the player character and protagonist of Silent Hill: Homecoming. The game focuses around Alex's return from an absence due to military service. He returns to his hometown of Shepherd's Glen to search for his brother, Josh. He has no love for the people in the town nor the town itself, which has slipped into decay. He only feels that his brother needs his help and wants to leave the town as soon as his business is finished. It is later revealed that Alex was actually not in the military, but at a mental hospital, suffering from delusions of his brother alive and needing help. This is hinted several times throughout the game. For example, his dog tags, which are most visible in the cut-scenes, say "Shepherd, Adam." They are later confirmed by his father to be his. His full name is just Alex Shepherd; this is visible on the family crypt. (Voiced by: Brian Bloom).
- Elle Holloway is an old school friend of Alex. She is 22 years old and the daughter of Judge Margaret Holloway. She is often found spending time at the bulletin board in front of the police station, putting up a seemingly endless pile of missing person reports, including the report of her younger sister, Nora. At first she is cold towards Alex, resenting him for leaving without telling her. However, she noticeably softens during the story. She later follows Alex through certain parts of the game, and may escape the town with him if the right ending is earned.
- Joshua Shepherd is Alex's 9-year-old brother. Alex is very protective of his brother and returns to his hometown on a hunch that his brother needs his help. Receiving no help on where his brother could have gone from the townspeople, Alex resolves to find him on his own. Joshua continues a tradition just as Cheryl from Silent Hill and Mary from Silent Hill 2, as being the lost loved one the main character sets out to find. After a chase throughout the game of seeing Josh run from him continually, Alex realizes at the end that Josh has been long dead, due to a boating accident of which Alex is partly to blame. Alex's guilt for this incident and Josh's anger at Alex is transformed into "Amnion", the final boss in the game. In a special unlockable scene after the credits, Josh is seen taking a photo of Alex, one that can be found earlier in the game, creating a paradox.
- Lillian Shepherd is the mother of Joshua and Alex Shepherd. When Alex returns home, he finds his mother in a near catatonic state, staring vacantly while sitting in a rocking chair and not responding helpfully to any questions he asks. Her ultimate fate is to be chained up in a prison and executed by being stretched on a rack for her part in the crimes against Silent Hill's Order. The ending of the game is affected by whether or not Alex shoots his mother before she dies a painful death.
- Sheriff Adam J. Shepherd born 1954 (shown by his discharge letter), is Alex and Joshua's father, who is explained as having left town, possibly to search for Joshua. A former military man (a Colonel in the Army and Stationed at Ft. Bragg), he was the sheriff of Shepherd's Glen, and his ancestor, Isaac Shepherd, was one of four Silent Hill residents to settle Shepherd's Glen, more than 150 years ago. He is encountered in the church in Silent Hill, in a confessional booth, where he confesses (to someone he believes to be a priest, but is actually Alex) that he loved both of his sons and did not want to lose either of them to the sacrifices required by the cult. He admits to treating Alex badly because he knew he would be sacrificed. Thus not wanting to become attached and lessening the blow when the time came. After Josh's death he could not bring himself to kill Alex thus inadvertently triggering the events of the game. The option of forgiving or not forgiving him affects the ending received. He is executed by the monster 'Bogeyman' (aka Pyramid Head) shortly thereafter.
- Curtis Ackers is the owner of the junk shop in Shepherd's Glen. Alex first encounters him in his shop, where he offers an old revolver in exchange for a newer gun. Like most other townspeople in Shepherd's Glen, he is unhelpful as to the cause of the decay of the town. He is later found to be working for Silent Hill's Order, claiming his love of fixing things has carried over into his work for the Order, in which he brutally kills people who go against the Order's teachings. He captures and threatens Elle with a circular saw tool before being attacked and killed by Alex.
- Judge Margaret Holloway is the judge living in Alex's hometown, Sheperd's Glen. Like Alex's father, she is descended from one of Shepherd's Glen's founders. She is the first person to greet Alex on his return. In the beginning, she welcomes Alex, but warns him that the town has changed, and not for the better. Alex discovers her later in Silent Hill, tied down to a chair. He releases her and she escapes. It is later learned that she was there to be killed by the monster, Asphyxia, an incarnation of Nora. Like the other founder descendants, she was forced to sacrifice a child to keep the influence of the Order from pervading Shepherd's Glen. She chose her younger daughter, Nora, whom she personally strangled. Unlike the others she shows no signs to remorse over her actions and in fact there are no indications it has affected her at all. She is later found to be cooperating with the Order. Because of the failed sacrifice of Alex, she seeks to redeem herself in the eyes of the Order by killing him. She attempts to kill Alex with a cordless drill, but he overpowers her and forces the drill through her skull, killing her.
- Mayor Sam Bartlett is a descendant of one of the town's founders, like Alex's father and Judge Holloway. Alex first sees him in the cemetery digging in the Bartlett family plot, although Alex does not learn that it is he until later. Alex searches for him to find out if he knows where Josh is, since Josh is good friends with the Mayor's son, Joey. The Mayor is found in the Grand Hotel in Silent Hill, drunkenly lamenting the fate of Sheperd's Glen. It is later learned that he sacrificed his son Joey by burying him alive in the cemetery, which had a massive impact on his psyche, leading to his pathologically digging up graves. He is killed in the hotel's greenhouse by the monster Sepulcher, which is an incarnation of Joey. His first name is revealed by Deputy Wheeler while holding Alex at gun point.
- Deputy Wheeler is a police officer in Shepherd's Glen, and the first prominent black character in a Silent Hill game. He is portrayed as a conspiracy theorist in the journals on Homecoming's official site, and his reaction to Alex's kidnapping by aliens in the UFO ending. He is the first to notice the cult members, as also revealed in his journal, though he believes them to be part of a different conspiracy, likely involving the government or Trilateral Commission. [1] He aids and accompanies Alex at certain points of the game, and whether or not he survives the ordeal is up to a decision Alex makes to help him late in the game. Astonishingly, he has an almost inhuman ability to keep himself alive, as he continually suffers bodily damage and harm yet somehow comes out alive each time.
- Dr. Martin Fitch is also a descendant of one of the founders of Shepherd's Glen, and is tied to the pact required to keep the influence of the Order from pervading the town. As part of the pact, he was required to kill his daughter, Scarlet, by dismembering her (as stated when Alex inspects the Fitch family alter). This led to him losing his sanity, and resorting to self-mutilation. He is later found in a personal 'descending' Otherworld based around his office and the hospital. At the bottom of this, he is killed by a monster that forms from one of Scarlet's dolls. Of note, according to his medical degree he graduated from Southeastern University.
- Sgt. Nash is first introduced in Alex's diary entries. He and Alex are both sent to a military hospital after a botched mission resulting in the loss of 'over half' their squad. He is later sent back to participate in the war, and tells Alex, "Don't trust anyone." He does not play a role in the game, and was likely fabricated to supplement Alex's war delusion, explaining his lack of an appearance.[2].
- Travis Grady. The main character of Silent Hill Origins has a cameo appearance in Homecoming; he is seen dropping Alex off in Shepherd's Glen.
- Nora Holloway. Judge Holloway's daughter and Elle's sister. She disappeared shortly after Shepherd's Glen began to decay. Later, it is revealed she was strangled by her mother as part of the sacrifice for the Order to prevent their infuence from spreading to Shepherd's Glen. She is re-incarnated as the boss "Asphyxia" in the Otherworld prison.
- Joey Bartlett The son of Mayor Bartlett who went missing after Shepherd Glen began to decay. It is revealed that he was buried alive by his father as part of the sacrifices needed to prevent the Order's influence from spreading to Shepherd's Glen. He is re-incarnated as the boss "Sepulcher" in the Otherworld hotel.
- Scarlet Fitch The daughter of Dr. Fitch who loved to play with dolls. She was sacrificed by her father as part of the sacrifices needed to prevent the Order's influence from spreading to Shepherd's Glen. She is re-incarnated as the boss "Scarlet" in the Hell Descent level.
Silent Hill: Shattered Memories
As a re-imagining to the first game of the series, Silent Hill: Shattered Memories shares most of its characters with said game. However, their actions, personalities and backstories are very different to the ones in the original game. The story of the game is told interacting with two persons: Harry Mason as he looks for his daughter in Silent Hill, and as an unknown character taking a physchological threapy session. Because of the pyschological profile made by the game of the player, the appearance characters and their personalities varies according to each playthrough.
- Harry Mason is introduced as the protagonist of the game. After a car crash in the snowy streets of Silent Hill, he realizes that Cheryl, his seven-year-old daughter is missing. As he begins a quest to find her lost daughter, at the end, the player learns that actually the real Harry Mason died in a car crash eighteen years ago, leaving behind his traumtized daughter. The Harry Mason controlled by the player is a fantasy created by Cheryl.
- Cheryl Heather Mason. As her counterpart of the first game, at the beginning she is the reason behind Harry's quest through the snowy town of Silent Hill. As the game reaches its end, however, the player uncovers the truth: Harry Mason died eighteen years prior to the events of the game, and a now twenty-five years old Cheryl Mason takes a psychological session to move on from her father's death, an event she has been denying for eighteen years.
- Dr. M. Kaufmann. Also known as Dr. K, is the therapist of Cheryl Mason who tries to help her to overcome her father's death.
- Dahlia Mason, the wife of Harry Mason and mother of Cheryl. Her real counterpart is only seen through echo photos and messages, and finally at the end of the game. The player, however, interacts with two fake Dahlias through the game: a young Dahlia, a women who apparently Harry has been cheating on his wife with, and an older Dahlia, who seems to be Cheryl's mother and Harry's wife. Her personality and physical appearance varies according to the player.
- Cybil Bennett: a police officer from Silent Hill. She helps Harry in the quest of her daughter, and ultimately, she represents the side of Cheryl that pushes her to acknowledge the death of her father. Her personality and physical appearance varies according to the player.
- Lisa: a nurse at Silent Hill's Alchemilla Hospital. Harry meets her after she takes part on a car crash, and then follows her to her home. She represents Cheryl's senseless guilt for her father's death, as the player can choose Lisa's way to die giving her the right or the wrong pill she asked for. Her personality varies according to the player.
- Michelle Valdez: Harry meets her at Midwich High School's gymnasium. She was there for a high-school reunion, but apparently she is the only one who attended. She is waiting for her boyfriend John to give her a ride home, and ultimately she represents Cheryl's views of how fragile a relationship can be, as later her relationship with John comes to an end. Her personality and physical appearance varies according to the player.
- John: Michelle's boyfriend. He dated her at Midwich High School though he didn't appear. Later, he and Michelle give a ride to Harry when he needs to reach the lighthouse. His feelings for Michelle and physical appearance varies according to the player.
Silent Hill: The Arcade
- Eric. Featured in Silent Hill: The Arcade, Eric is one of two playable characters and apparently has a connection with the Little Baroness, a steamboat that disappeared in Lake Toluca in 1918.
- Tina . Another playable character in Silent Hill: The Arcade, Tina comes to Silent Hill with her friends Eric, Bill, and Jessie to visit a little girl named Emilie and her father, Frank.
- Emilie
- Hanna
- Bill
- Jessie
- Ryan
- George
- Frank
- Hanna's Mother
- Captain Lake
Silent Hill Film
Note: Though it exists outside the continuity of the game series, many of the characters in the film are interpretations of game characters.
- Rose DaSilva, played by Radha Mitchell, a female version of the protagonist from the first game, Harry Mason. Rose follows her missing daughter into the town, and ends up making a deal to save her. Rose eventually returns home, but she is unable to communicate with her husband.
- Christopher DaSilva, played by Sean Bean. Chris is the husband of Rose DaSilva, whom he goes after when she disappears in the town.
- Sharon DaSilva, played by Jodelle Ferland, a version of Silent Hill 1's Cheryl Mason. A notable difference between Sharon and Cheryl is that Sharon is the specific manifestation of the good side of Alessa's soul, whereas Cheryl is simply half the soul.
- Cybil Bennett (Silent Hill 1 & Silent Hill: Shattered Memories), played by Laurie Holden.[36] One critic noted that in the film, "Cybil Bennett's increased role was a nice touch, especially because Rose left a void for a strong character, any strong character, to fill."[37] Cybil follows Rose into the town and ends up being burned alive by a group of religious fanatics.
- Dahlia Gillespie (Silent Hill 1 & Origins), played by Deborah Kara Unger, is a former member of the cult who, after the failed sacrifice of her beloved daughter, has descended into madness. Regardless of her mental state, Dahlia's concern for her daughter leads her to try and protect Sharon from the cult's agents. In the end, Dahlia is left alive, but forever trapped in Silent Hill. In the film, her full name is mentioned as Cassandra Dahlia Gillespie.
- Thomas Gucci, played by Kim Coates, is a jaded police detective and Cybil's superior officer from Brahams who is investigating the disappearance of Cybil, Rose and Sharon. Though he humors Christopher's desire to search for his wife and child, he ultimately has little desire to explore the town of Silent Hill. As a young police officer, he found the injured Alessa and took her to the hospital, burning his hands in the process.
- Christabella, played by Alice Krige, is the leader of the small group of fanatical religious refugees living in their old church. It was Christabella that orchestrated the sacrifice of Alessa Gillespie and after the darkness took over the town, created the only safe haven within. Alessa kills her at the climax of the film, causing several strands of living barbed wire to tear her in half from the inside. She may be based on Claudia Wolf from the third game, as well as the evil version of Dahlia Gillespie from the first game.
- Red Pyramid (Pyramid Head) (Silent Hill 2), a helmed figure who stalks the town to find and kill the members of Christabella's sect.
- Alessa Gillespie (Silent Hill 1, 3 & Origins), a game character in the Silent Hill series who is portrayed in the film by Jodelle Ferland as a child and Lorry Ayers as an adult. Alessa is ostracized for being born out of wedlock and ends up being burned alive as a witch when she is 9 years old. Twenty one years after the burning, she creates Sharon DaSilva, the manifestation of the good side of the soul. Alessa kills the cultists who burned her at the end of the movie.
- Red Nurse (a.k.a. Lisa Garland) (Silent Hill 1 & Origins). This is the attending nurse to Alessa in the hospital. She is the movie version of Lisa Garland, though her role is small. She becomes curious and peeks into Alessa's tent, only to have her eyes severely burned for her curiosity.
- Anna A Member of the Cult of Silent Hill, she is seen throwing rocks at Dahlia Gillespie. She leads Rose and Cybil to the church of Silent Hill. When seeing Dahlia warning Rose of the cult, she picks up some rocks and throws them at Dahlia, unaware that Pyramid Head is manifesting behind her. He grabs her and, in front of Rose and Cybil, rips her clothes and skin off, the latter which he throws at them.
References
- ^ a b c d e Silent Hill at imdb.com
- ^ Silent Hill: Origins preview at Gamespy.com
- ^ Silent Hill (2006)
- ^ http://www.pcworld.idg.com.au/section/mobile_advisor/psp_gameboy_and_games?q=article/210911/47_most_diabolical_video-game_villains_all_time&pp=1
- ^ a b c ""The Empress"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ ""Silent Hill Character Commentary"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ ""The Wheel of Fortune"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ ""The Chariot"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ Heather: Her classmates called her a witch. She could make things happen with her mind. She could kill people just by wishing for it.Team Silent (2003-07-03). Silent Hill 3 (PlayStation 2/PC). Konami.
- ^ ""Alessa's History"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ Dahlia: Everything is going according to plan. Sheltered in the womb.
Doctor: But it's not done yet. Half the soul is lost. That is why the seed lies dormant.Team Silent (1999-03-04). Silent Hill (Sony PlayStation). Konami. - ^ Dahlia: There's only two left, to seal this town to the abyss, the mark of Samael. When it is completed, all is lost. Even in daytime, darkness will cover the sun. The dead will walk, and martyrs will burn in the fires of hell! Everyone will die!...Stop the demon! The demon! The demon taking that child's form!...You will need to use it.
Harry: Use what?
Dahlia: The Flauros. Only with that can you stop it.Team Silent (1999-03-04). Silent Hill (Sony PlayStation). Konami. - ^ Dahlia: I was shocked to realize the talisman of Metraton was being used.Team Silent (1999-03-04). Silent Hill (Sony PlayStation). Konami.
- ^ Heather: After the god died, the girl reappeared. She was holding a baby in her arms. Before she died, she gave the baby to my father. He loved me just like I was his very own daughter.Team Silent (2003-07-03). Silent Hill 3 (PlayStation 2/PC). Konami.
- ^ "Enemies". Silent Hill 3 guide. IGN. Retrieved 2007-07-31.
- ^ Memo left by "Memory of Alessa": When I think of the endless pain it will bring when it is birthed....I decided that, instead of the suffering and cruelty I endured in that sick room, that I would like to bestow a more gentle and peaceful death on "myself". Why do "I" resist? Team Silent (2003-07-03). Silent Hill 3 (PlayStation 2/PC). Konami.
- ^ ""Silent Hill 3 Creature Commentary"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ ""The Eye of Night"". Book of Lost Memories (per Translated Memories translation). Konami. 2003. Retrieved 2007-07-26.
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(help) - ^ Ferry, IIan (2006-04-02). "Master Class Silent Hill (French)". Ecranlarge.
- ^ http://www.1up.com/do/blogEntry?bId=6605116&publicUserId=1002415 Shane's 1UP Blog: Silent Hill Interview
- ^ Prin, Kevin (2006-12-22). "INTERVIEW: CHRISTOPHE GANS (SILENT HILL) PARTIE 1 (French)". DVDRama.
- ^ "Q&A with Christophe Gans". 2007-07-29.
- ^ Silent Hill: On Adapting Silent Hill Lore, The Red Pyramid, and Using "Centralia" as a Temp Film Title
- ^ Shane's 1UP Blog: Silent Hill Movie Interview: The Director's Cut
- ^ http://www.sonypictures.com/movies/silenthill/site/html/prodnotes.html Official Silent Hill Site Production Notes
- ^ 2004 Silent Hill Script
- ^ a b http://www.scifi.com/sfw/interviews/sfw12572.html
- ^ http://www.silenthill-lefilm.com/gans.html Interview on official French site
- ^ http://jodelle-ferland.net/media/reads/int_silenthill02.php
- ^ http://jodelle-ferland.net/media/transcripts/trans01.php
- ^ Spencer (2007-02-16). "More on the Silent Hill arcade game". Siliconera. Retrieved 2009-03-27.
- ^ Scott Sharkey, "EGM's Top Ten Badass Undead: Thriller Night", Electronic Gaming Monthly 233 (October 2008): 106.
- ^ Reed, Kristian. Silent Hill: Origins interview with William Oertel. Eurogamer, 2006-11-05. Retrieved on 2007-07-13.
- ^ Summary of IGN 9-minute preview. Silenthillorigins.com. Retrieved on 2007-05-22.
- ^ Joe Rybicki, "Review of Silent Hill: Homecoming," PlayStation: The Official Magazine 13 (December 2008): 65.
- ^ Roger Ebert, Roger Ebert's Movie Yearbook (Andrews McMeel Publishing), 627.
- ^ Jordan Wyndelts, "Silent Hill a stale horror flick," News-Letter (4/28/06).