Prince of Persia: The Forgotten Sands
Prince of Persia: The Forgotten Sands | |
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File:The Forgotten Sands Cover Artwork.jpg | |
Developer(s) | Ubisoft Montreal Ubisoft Quebec Ubisoft Singapore Ubisoft Casablanca |
Publisher(s) | Ubisoft |
Composer(s) | Tom Salta[4] (Wii, DS, PSP)[5] |
Series | Prince of Persia |
Engine | Anvil / Jade |
Release | Xbox 360, PlayStation 3, Nintendo DS, Wii, PlayStation Portable: Microsoft Windows: June 1, 2010[2][3] |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
|platforms = PlayStation 3, Xbox 360, Microsoft Windows, Nintendo DS, Wii, PlayStation Portable[6] |media = |requirements = |input = Keyboard and mouse, Gamepad }}
Prince of Persia: The Forgotten Sands is an upcoming multiplatform videogame developed by Ubisoft[7] due for release on May 18, 2010, in North America and May 20 in Europe.[8] The game is a latest installment in the Prince of Persia series, and will mark a return to the storyline started by Prince of Persia: The Sands of Time. The Wii and PSP versions are being developed by Ubisoft Quebec; the PlayStation 3, Xbox 360 and Microsoft Windows are being handled by Ubisoft Montreal with the help of Ubisoft Singapore, while the DS version is being made at Casablanca.[9]
Plot
Prince of Persia: The Forgotten Sands will return to the storyline established by the critically acclaimed Prince of Persia: The Sands of Time in 2003 and previously concluded by Prince of Persia: The Two Thrones in 2005.[9] On December 14, 2009, Ubisoft UK released the first details of the story on their official video portal.[10]
Visiting his brother’s kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation, the Prince will embark on an epic adventure in which he will learn to bear the mantle of true leadership, and discover that great power often comes with great responsibility.
The game is an interquel, taking place in the seven year gap[11] between The Sands of Time and Warrior Within.[6] The Prince character is supposed to be a cross between the character models in these two games. Once again he will be voiced by Yuri Lowenthal.[12]
According to Nintendo Power, the Wii version's plot will revolve around a female djinn seeking help from the prince to liberate a kingdom enslaved by a mysterious evil.[13]
Gameplay
Xbox 360, PS3 and Windows versions
Prince of Persia: The Forgotten Sands is to "feature many of the fan-favorite elements from the original series as well as new gameplay innovations", according to a press release from Ubisoft.[9] The Prince has the ability to rewind time from the very beginning of the game and throughout the game he learns new powers. The biggest new feature is the addition of elemental powers[11], which bring a new dimension to the core gameplay, because of the way these powers interact with each other and the Prince's other abilities. There are four core powers in the game. For example, the Prince can "solidify" water fountains and turn them into climbable columns.[11] Besides these core powers, there are also minor powers, that can be purchased to enhance the Prince's abilities from a Djinn named Razia. Her character will be found in a mystical dimension similar to that one in The Sands of Time where The Fountain of Time could be found.[14] These minor powers include a shield and the power to summon small tornadoes.[11]
The combat in the game is similar to combat mechanics found in Prince of Persia: The Sands of Time. The Prince will be able to fight multiple enemies in one battle, up to 50 at once.[11] An important part of the combat is "crowd control" and evading enemies, as well as combos.[11] There is no blocking and there are no quick-time events in the game.[15]
The DS, PSP and Wii versions are developed separately and will feature different gameplay than the Xbox 360, PlayStation 3 and Windows versions.[6]
Wii version
In the Wii version of the game, the Prince will wield three new powers: a Sand Ring[13], serving as a wall grip to ascend areas where there are no ledges or grips; a pillar to get higher; and a protection sphere to avoid falling or getting caught in traps. These three magical sand powers will serve both in navigation sequences, during combat [16] and also to solve puzzles.[13] The source of these three new powers is a magical phial discovered by the prince.[13] Later in the game, the challenges will necessitate the player to combine all of the three powers.[13] With time, the powers will be found to have more than one specific usage; according to Nintendo Power, the Sand Ring will eventually serve to activate some special power crystals.[13]
Combat in the Wii version makes use of the Wii's motion sensing capabilities. A flick of the Wii Remote will swing the Prince's sword, and the same gesture with the Nunchuk will make him throw a punch. The rest of his combat moves (like rolling, blocking, etc.) will simply use buttons, as the developers didn't want to make the game exhausting by overusing motion controls.[13] According to Nintendo Power, the swordplay does feel similar to the previous installments. From time to time, certain foes will have a blue aura surrounding them, meaning he is the "leader" of the group of enemies; bringing the player to the use of some strategy: if you kill the leader, the other enemies will flee instantly.[13] Using a Sand Ring on an enemy will freeze him for a brief period of time.[13]
The Wii version will also feature a cooperative multiplayer and will include the Super NES version of the original Prince of Persia.[17]
Marketing and release
A trailer for Prince of Persia: The Forgotten Sands was premiered worldwide on the 2009 Spike Video Game Awards.[9] To promote the game, a Flash minigame was posted on Newgrounds and several other popular gaming sites.
While not a direct video game adaptation or containing elements of the film, the game's release is coinciding with the May 2010 release of Disney's film adaptation of the video game, Prince of Persia: The Sands of Time, starring Jake Gyllenhaal.
References
- ^ a b Williamson, Steven (2010-02-17). "New Prince of Persia leaps onto consoles in May". Gamerzines. Retrieved 2010-02-17.
- ^ http://www.thatvideogameblog.com/2010/03/05/pcs-pop-the-forgotten-sands-slightly-delayed/
- ^ http://www.amazon.com/Prince-Persia-Forgotten-Sands-Pc/dp/B00321N7SG
- ^ http://www.tomsalta.com/behindPrinceOfPersia.html
- ^ http://soundcloud.com/tomsalta/sets/prince-of-persia-the-forgotten-sands
- ^ a b c Fahey, Mike (2009-12-14). "Prince Of Persia: Forgotten Sands Is A Prequel And A Sequel". Kotaku. Retrieved 2010-02-16.
- ^ "Prince of Persia The Forgotten Sands Details From Ubisoft Montreal". Village Gamer. 2009-12-14. Retrieved 2010-02-16.
- ^ Andrew, Burnes (2009-12-03). "Prince of Persia: The Forgotten Sands coming to PC after all". IGN. Retrieved 2009-12-03.
- ^ a b c d "Ubisoft® announces Prince of Persia: The Forgotten Sands™" (Press release). Ubisoft. 2009-11-30. Retrieved 2009-12-12.
- ^ McIlroy, Shaun (2009-12-14). "Ubisoft Unleashes The Forgotten Sands On Warrior Within Prequel". One Last Continue. Retrieved 2010-02-16.
- ^ a b c d e f Crecente, Brian (2009-12-20). "The Latest Prince of Persia Plays With Solid Water and Flexible Time". Kotaku. Retrieved 2010-02-20.
- ^ http://www.gamespot.com/ps3/action/princeofpersiatheforgottensands/news.html?sid=6251563&mode=previews
- ^ a b c d e f g h i Nintendo Power. march 2010.
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(help) - ^ http://www.gamespot.com/ps3/action/princeofpersiatheforgottensands/news.html?sid=6251563&part=rss&tag=gs_previews&subj=6251563&mode=previews
- ^ http://xbox360.ign.com/articles/107/1070440p1.html
- ^ "Un nouveau Prince of Persia conçu chez Ubisoft Québec (contents in French)". Le Soleil (newspaper). 2010-02-15. Retrieved 2010-02-18.
- ^ "Wii Forgotten Sands Includes SNES Prince of Persia, Co-Op Multiplayer". 2010-02-25. Retrieved 2010-02-25.