Rockstar Games
Company type | Subsidiary of Take-Two Interactive |
---|---|
Industry | Computer and video games Interactive entertainment |
Founded | 1998[1] |
Founder | Dan Houser Jamie King Sam Houser |
Headquarters | , |
Key people | Sam Houser (President) Dan Houser |
Products | Grand Theft Auto Midnight Club Manhunt Max Payne Bully Red Dead L.A. Noire |
Owner | Take-Two Interactive |
Parent | Take-Two Interactive |
Website | www.rockstargames.com |
Rockstar Games is a major video game developer and publisher based in New York City, owned by Take-Two Interactive. The brand is mostly known for the Grand Theft Auto, Max Payne, Midnight Club and Red Dead series and the use of open world, free roaming settings in their games. It comprises studios that have been acquired and renamed as well as others that have been created internally. While many of the studios Take-Two Interactive has acquired have been merged into the Rockstar brand, several other recent ones have retained their previous identities and have become part of the company's 2K Games division. The Rockstar Games label was founded in New York City in 1998[1] by the British video game producers Sam Houser, Dan Houser, Terry Donovan, Jamie King and Gary Foreman.[2]
The Headquarters of Rockstar Games is located on Broadway in the SoHo neighborhood of New York City, part of the Take-Two Interactive offices. It is the head office of Rockstar's worldwide publishing enterprises. It is home to the marketing, public relations and product development departments.
Technology
RAGE
Rockstar Games have developed their own game engine called the Rockstar Advanced Game Engine (RAGE) to facilitate game development on the PlayStation 3, Xbox 360, Windows, and Wii systems.
Social Club
The Rockstar Games Social Club is a community website created by Rockstar for their most recent games.
Rockstar studios
Name | Years as Rockstar division | Notes |
---|---|---|
Rockstar Japan | 2005–present | Japanese localization studio, in which they work in conjunction with Capcom. |
Rockstar Leeds | 2004–present | Previously known as Mobius Entertainment and based in Lower Wortley, Leeds. They createdMax Payne for the Game Boy Advance and the music game Beaterator. |
Rockstar Lincoln | 1999–present | Quality assurance and localization studio based in Lincoln, United Kingdom, previously known as Tarantula Studios. |
Rockstar London | 2005–present | Formed in November 2005. Took over development of Manhunt 2 after Rockstar Vienna had been closed and recently developed the portable adaptation of Midnight Club: Los Angeles. |
Rockstar New England | 2008–present | Acquired on April 4, 2008, this studio is based in Andover, Massachusetts and was previously known as Mad Doc Software. They developed the Xbox 360 and PC ports of Bully.[3] |
Rockstar North | 1999–present | Founded in 1988, Rockstar North is based in Edinburgh, Scotland, and was previously known as DMA Design. They are famous for all the Grand Theft Auto and Read DeadandSmuggler's RungamesRockstar Northare the dominant gamming producers ofRockstar creator's. |
Rockstar San Diego | 2003–present | Previously known as Angel Studios, they developed the RAGE engine,and also helped create the series, the first two Midtown Madness games and the Midnight Club series. |
Rockstar Toronto | 1999–present | Take Two's in-house development team, previously known as Rockstar Canada. Their most well-known work is their adaptation of the cult classic film The Warriors. |
Rockstar Vancouver | 2002–present | Previously known as Barking Dog Studios, they created the PlayStation 2 title Bully and are currently developing the third game in the Max Payne series, Max Payne 3. |
Rockstar Vienna | 2003–2006 | Previously known as Neo Software; closed on May 11, 2006.[4] They ported the Max Payne series to consoles, and created most of Manhunt 2 before being closed down. |
External developers
- Bungie developed the game Oni, which was published by Rockstar on the PS2. Before Bungie was bought by Microsoft, their breakthrough product, Halo, was planned for purchase on Mac and PC with Rockstar as publisher.
- Capcom had early development in Rockstar San Diego's Red Dead Revolver and currently owns the Japanese distribution rights to the Grand Theft Auto series.
- Digital Eclipse Software collaborated with Rockstar North while developing Grand Theft Auto Advance.
- Edge of Reality developed Monster Truck Madness 64.
- Opus, in collaboration with ASCII Entertainment developed Surfing HOBO.
- Remedy Entertainment developed the Max Payne series.
- Team Bondi an Australian independent gaming developer who developed L.A. Noire with Rockstar.
- VIS Entertainment is known for developing the State of Emergency game.
- Z-Axis developed Thrasher presents Skate and Destroy.
- Image Metrics has done most of the facial animation in most of Rockstar's games.
Games published
Notable game series
- Grand Theft Auto series (1997–present)
- Midnight Club series (2000–present)
- Max Payne series (2001–present)
- Manhunt series (2003–2007)
- Red Dead series (2004-2010)
Films
Films1 | Release | Genre | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
The Football Factory | 2004 | Drama | ||||||||
Sunday Driver | 2005 | Documentary | ||||||||
Notes
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References
- ^ a b http://www.rockstargames.com/#/?lb=/corpinfo
- ^ Laura Avery (2005). Newsmakers: the people behind today's headlines :2004 cumulation. p. 212. Gale Research, 2005.
- ^ Rockstar Acquires Mad Doc Software at RockstarWatch. Retrieved April 4, 2008.
- ^ Jurie Horneman (2006-05-11). "Rockstar Vienna closes its doors". Intelligent Artifice. Retrieved 2007-04-21.
External links
Studios