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Rockstar Games

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Rockstar Games, Inc.
Company typeSubsidiary of Take-Two Interactive
IndustryComputer and video games
Interactive entertainment
Founded1998[1]
FounderDan Houser
Jamie King
Sam Houser Edit this on Wikidata
Headquarters,
Key people
Sam Houser (President)
Dan Houser
ProductsGrand Theft Auto
Midnight Club
Manhunt
Max Payne
Bully
Red Dead
L.A. Noire
OwnerTake-Two Interactive
ParentTake-Two Interactive
Websitewww.rockstargames.com

Rockstar Games is a major video game developer and publisher based in New York City, owned by Take-Two Interactive. The brand is mostly known for the Grand Theft Auto, Max Payne, Midnight Club and Red Dead series and the use of open world, free roaming settings in their games. It comprises studios that have been acquired and renamed as well as others that have been created internally. While many of the studios Take-Two Interactive has acquired have been merged into the Rockstar brand, several other recent ones have retained their previous identities and have become part of the company's 2K Games division. The Rockstar Games label was founded in New York City in 1998[1] by the British video game producers Sam Houser, Dan Houser, Terry Donovan, Jamie King and Gary Foreman.[2]

The Headquarters of Rockstar Games is located on Broadway in the SoHo neighborhood of New York City, part of the Take-Two Interactive offices. It is the head office of Rockstar's worldwide publishing enterprises. It is home to the marketing, public relations and product development departments.

Technology

RAGE

Rockstar Games have developed their own game engine called the Rockstar Advanced Game Engine (RAGE) to facilitate game development on the PlayStation 3, Xbox 360, Windows, and Wii systems.

Social Club

The Rockstar Games Social Club is a community website created by Rockstar for their most recent games.

Rockstar studios

Name Years as Rockstar division Notes
Rockstar Japan 2005–present Japanese localization studio, in which they work in conjunction with Capcom.
Rockstar Leeds 2004–present Previously known as Mobius Entertainment and based in Lower Wortley, Leeds. They createdMax Payne for the Game Boy Advance and the music game Beaterator.
Rockstar Lincoln 1999–present Quality assurance and localization studio based in Lincoln, United Kingdom, previously known as Tarantula Studios.
Rockstar London 2005–present Formed in November 2005. Took over development of Manhunt 2 after Rockstar Vienna had been closed and recently developed the portable adaptation of Midnight Club: Los Angeles.
Rockstar New England 2008–present Acquired on April 4, 2008, this studio is based in Andover, Massachusetts and was previously known as Mad Doc Software. They developed the Xbox 360 and PC ports of Bully.[3]
Rockstar North 1999–present Founded in 1988, Rockstar North is based in Edinburgh, Scotland, and was previously known as DMA Design. They are famous for all the Grand Theft Auto and Read DeadandSmuggler's RungamesRockstar Northare the dominant gamming producers ofRockstar creator's.
Rockstar San Diego 2003–present Previously known as Angel Studios, they developed the RAGE engine,and also helped create the series, the first two Midtown Madness games and the Midnight Club series.
Rockstar Toronto 1999–present Take Two's in-house development team, previously known as Rockstar Canada. Their most well-known work is their adaptation of the cult classic film The Warriors.
Rockstar Vancouver 2002–present Previously known as Barking Dog Studios, they created the PlayStation 2 title Bully and are currently developing the third game in the Max Payne series, Max Payne 3.
Rockstar Vienna 2003–2006 Previously known as Neo Software; closed on May 11, 2006.[4] They ported the Max Payne series to consoles, and created most of Manhunt 2 before being closed down.

External developers

Games published

Notable game series

Films

Films1 Release Genre
The Football Factory 2004 Drama
Sunday Driver 2005 Documentary
Notes
  1. Rockstar Games is credited as executive producers.

References

  1. ^ a b http://www.rockstargames.com/#/?lb=/corpinfo
  2. ^ Laura Avery (2005). Newsmakers: the people behind today's headlines :2004 cumulation. p. 212. Gale Research, 2005.
  3. ^ Rockstar Acquires Mad Doc Software at RockstarWatch. Retrieved April 4, 2008.
  4. ^ Jurie Horneman (2006-05-11). "Rockstar Vienna closes its doors". Intelligent Artifice. Retrieved 2007-04-21.

Studios