User:Papadim.G/Computer Vision Geometry Summary
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Computer Vision Geometry Summary shows an organisation of the geometric and mathematical topics central to computer vision and image processing. This was originally proposed in the [CVonline] resource [cite: URL...].
Vision Geometry and Mathematics
- Basic Representations
- Distance metrics
- Affine
- Algebraic distance
- Bhattacharyya distance
- Chi-square test/metric
- Curse of dimensionality
- Earth mover's distance
- Euclidean distance
- Fuzzy intersection
- Hausdorff distance
- Jeffrey-divergence
- Kullback–Leibler divergence
- Mahalanobis distance
- Manhattan/City block distance
- Minkowski distance
- Procrustes analysis
- Procrustes average
- Quadratic form
- Specific structure similarity
- Curve similarity
- Region similarity
- Volume similarity
- Elementary mathematics for Vision
- Coordinate systems/Vectors/Matrices/Derivatives/Gradients/Probability
- Derivatives in sampled images
- Mathematical optimization
- Golden section search
- Lagrange multipliers/Constraint optimization
- Multi-Dimensional Optimization
- Derivative Free Search
- Global optimization
- Ant colony optimization
- Downhill simplex
- Genetic algorithms
- Graduated optimization
- Markov random field optimization
- Particle swarm optimization
- Simulated annealing
- Optimization with derivatives
- Model selection
- Variational methods
- Linear algebra for computer vision
- Eigenfunction
- Eigenvalues and eigenvectors
- Principal Component and Related Approaches
- Dimensionality reduction
- Linear discriminant analysis
- Factor analysis
- Fisher's linear discriminant
- Independent component analysis
- Kernel Linear Discriminant Analysis
- Kernel principal component analysis
- Locality preserving projections
- Non-negative matrix factorization
- Optimal dimension estimation
- Principal component analysis/Karhunen–Loève theorem
- Principal geodesic analysis
- Probabilistic principal component analysis
- Rao–Blackwell theorem
- Sammon projection
- Singular value decomposition
- Structure tensor
- Multi-sensor/Multi-view geometries
- 3D reconstruction
- 3D shape from 2D projections
- 3D reconstruction from multiple images/orthogonal views
- Slice-based reconstruction
- Affine and projective stereo
- Baseline stereo
- Narrow baseline stereo
- Wide baseline stereo
- Binocular stereo algorithms
- Cooperative stereo algorithms
- Binocular disparity
- Subpixel disparity
- Dense stereo matching approaches
- Dynamic programming (stereo)
- Feature matching stereo algorithms
- Gradient matching stereo algorithms
- Image rectification
- Planar rectification
- Polar rectification
- Log-polar stereo
- Multi-scale stereo algorithms
- Panoramic image stereo algorithms
- Phase matching stereo algorithms
- Region matching stereo algorithms
- Weakly/Uncalibrated stereo approaches
- Spherical stereo
- Epipolar geometry/Multi-view geometry
- Absolute conic
- Absolute quadric
- Epipolar geometry definitions
- Essential matrix
- Fundamental matrix
- Grassmannian space/Plücker embedding
- Homography tensor
- transfer and novel view synthesis
- Trifocal tensor
- Image-based modeling and rendering/Plenoptic modelling
- Image feature correspondence constraints
- Active stereo (feature correspondence)
- Disparity gradient Limit (feature correspondence)
- Disparity limit (feature correspondence)
- Epipolar constraint
- Feature contrast
- Feature orientation
- Grey-level similarity (feature correspondence)
- Lipschitz continuity
- Ordering (feature correspondence)
- Surface continuity
- Surface smoothness
- Uniqueness (feature correspondence)
- Viewpoint constraint
- View consistency constraint
- Multi-view matching
- Scene reconstruction/Surface interpolation
- Adaptive mesh refinement
- Constrained reconstruction
- Membrane/Thin plate models
- Texture synthesis/Texture mapping
- Triangulation
- Volumetric reconstruction
- Trinocular (and more) stereo
- 3D reconstruction
- Parameter Estimation