User talk:Ryūkotsusei/Archive 4
RE:Japanese translation help
Here's a rough translation/English equivalent of the intro page to the first interview.
- "March 21- Nintendo has finally released the next generation portable game console, 'Game boy Advance'. Earlier during the same day, the long lines of faces lined up outside the stores challenge the new hardware's potential. (Note: not entirely sure about that last sentence) During that time, Famitsu saw the software. Nintendo sends the hardware out confidently along with F-Zero for the Game Boy Advance. Before sales become tense, we'll try to release out a full article (in the March 30 Famitsu publication) of an interview with the three developers."
There rest would require more free time than I have right now. I'll try to do some more later this week. Here's a google translation if it's any help. You may also want to try posting at WT:JAPAN and checking out Category:Translators ja-en. You could get a quicker response from someone more experienced at translating. (Guyinblack25 talk 17:50, 26 November 2008 (UTC))
Hi, FMF. Sorry I've taken so long to help. I'm really not an expert in Japanese, and I think Guyinblack's translations are about as good or better than mine might be. I notice you've been using the google translate function. That's a very good starting point. I think the best way to perform amateur translations involves making multiple translations and cross-referencing them. So to help you, I've got two cross-references robo-translators which you can use to compare them back and forth to see how they are differently translated:
- From Google Translate - page 1, page 2, page 3, page 4
- From Excite.jp - page 1, page 2, page 3, page 4
Then I would also try copy&pasting into BabelFish and using a good dictionary. With that you should be able to translate just about anything. I'm sorry I can't be of any more specific help, but like GuyinBlack said earlier, I need a good few hours in a row to give what I would consider to be a good translation.
As far as your other question about the pink box, I left a note at my talk. What pink box are you talking about? It would help if you were more specific. Cheers. -Thibbs (talk) 19:12, 11 April 2009 (UTC)
きっかけ - "Opportunity"
- Here's the first section (きっかけ - "Opportunity") on the first page:
- "—First off, we'd like to ask when the story for F-Zero for the Game Boy Advance came about?
- Shimizu- Well, the year before last, 1999 right? Around October or November."
- —This is the first installment on a portable game systems in the F-Zero series. It came out on the Super Nintendo. It also came out on the Nintendo 64, but a Game Boy version does not exist. We'd like to ask if there is a reason for this?
- Yamagami- I was not possible with the Game Boy's performance.
- —If a Game Boy version was made that was only called a Game Boy version, but you thought the gameplay would be changed a little and the sense of speed lost, would you start? (Note: Not too sure about the wording of this question, which can sometimes effect the whole meaning.)
- Shimizu- That would not be complete.
- —That's what I thought, being picky. (Note: The literal translation of the last half doesn't make much sense to me. Something about "part of prejudice". I did some google searching and found the prejudice term used in food preparation, and guessed what would fit here.)
- Shimizu- That's right. When using the Game Boy, that form is not possible. That is really not F-Zero. The reason for the difference is it becomes a lesser game. (Note: The last sentence was really tough to interpret, and I'm not confident in my translation.)
- I'll try to get to the other sections another time. Hope it helps. I'd also recommend a second opinion. (Guyinblack25 talk 18:10, 4 December 2008 (UTC))
Hi! I am Japanese. I translate E to J, but not J to E. I checked the translation above and corrected. But remember, my English is far from perfect.
The first question. ...when the story for F-Zero for the Game Boy... The story→the plan.
The second answer. I was→It was.
The third question. ... but you thought the gameplay would be changed a little and the sense of speed lost, would you start?→Probably the play would be changed and the sense of speed would go down. Didn't think that you'd dare to make the game Boy version, did you?
The third answer. That would not be complete.→I never thought it at all.
The fourth question. That's what I thought, being picky.→Because that you are meticulous? Or because you don't want to settle for anything less?
The fourth answer. ...That is really not F-Zero. The reason for the difference is it becomes a lesser game.→The game would be not F-Zero any more. It would be just another race game. That's the reason (I didn't make the Game Boy version).
Hope my correction will helpful. Oda Mari (talk) 16:30, 5 December 2008 (UTC)
役割 - "Role"
- Sorry for the long delay. Translating is not that easy for me and I need a good 45-60 minutes of uninterrupted time, which I don't always have. Anyway, here's some of the second section (役割 - "Role") on the first page.
- "Left picture caption: Nd Cube Kamiyama Takashi- Belongs to the company as a graphic designer. He participates as a graphic designer. (Note: I think "participates" refers to his role in the game, but it's not that clear to me.)
- He participates as a graphic director for the game. (correction by Oda Mari)
- —Actually, we'd like to ask about the role, whatever it is, Nd Cube had in the plan and story of F-Zero for GBA (the next F-Zero)? (Note: Not to confident about this one, but this is the only sentence that made sense in my head)
- We'd like to ask you about your role after you actually have heard the news or plan that Nintendo would produce F-Zero for GBA (which shortened as F-Zero in the following interview). How did ND Cube get involved in it? Oda Mari (talk) 17:57, 2 April 2009 (UTC)
- Kamiyama- In the beginning, an F-Zero demo was made as part of the GBA's promotion. That exactly, a GBA version of F-Zero, doesn't make it's own story. With it already made under the assumption of receiving, it came to the point of joining. (Note: The last two sentences really threw me for a loop, I'd definitely get a second opinion. I think they're saying that making the demo allowed Nintendo to give them a story or plan for the game.)
- We were making F-Zero demo for the GAMEBOY ADVANCE promotion at first. Just then, down along came the job of making the actual F-Zero. We said we were eager to make it and we joined the project. Oda Mari (talk) 15:24, 24 April 2009 (UTC)
- Yamagami- First, when making a game at Nintendo, it's a case of whether or not it can be made inside the company. However, when making a game, it's not possible to have too many talented people. Therefore, a place to work together with must found. (Note: I believe place refers to another company, but I could be wrong) Coincidentally, work was already done by the Nd Cube demo, and requesting a plan is quick. With Shimizu as the director and the Nd Cube staff together as a team, the game developed over a year. (Note: This confused me some because the first sentences sound like general statements, but the last sentences switch to the specific scenario of the game without much contextual transition.)"
- ..However, we cannot have/hire so many people in order to make any game at any time. Therefore, we have to find some company to work with. At that time, coincidently Nd Cube was making the demo. So we thought it would be quicker and easier and asked them to join in. We made a project team with Simizu as a director and the Nd Cube staff and developed the game over the year. Oda Mari (talk) 15:49, 24 April 2009 (UTC)
- —Among those, what was Kamiyama's role? (Note: I believe "those" refers to the team.)
- Shimizu- Well, he was not initially part of the staff. By that time, someone had done machine designs that were high quality under the assumption that an experienced graphics designer would be used. (Note: This is the only way the sentence worked in my head, I may have missed the intended meaning though.) Because the Advance's F-Zero uses 2D graphics, Kamiyama was chosen as the artist to combine it because of his excellent pixel art. By that time, the work to make the Game Boy work increased.
- "Left picture caption: Nd Cube Kamiyama Takashi- Belongs to the company as a graphic designer. He participates as a graphic designer. (Note: I think "participates" refers to his role in the game, but it's not that clear to me.)
- Again, sorry for the long break. Hope this helps some. (Guyinblack25 talk 22:00, 10 March 2009 (UTC))
- Another question. (Guyinblack25 talk 22:16, 11 March 2009 (UTC))
- Shimizu- ...We had several designers who designed machines or other things. We needed someone who had supervised and arranged the total graphical works. ...He has created several works for Game Boy before. (Sorry that I took so long) Oda Mari (talk) 15:11, 26 May 2009 (UTC)
- Another question. (Guyinblack25 talk 22:16, 11 March 2009 (UTC))
Partnership
Greetings! I would like you and I to work on the F-Zero (series) articles with me. I noticed that you brought F-Zero GX and List of F-Zero media to FA and FL status. So I thunk that if we get F-zero (series) to at least to GA status, we might have a FT with the three articles, F-Zero and F-Zero X. Please give me a yes or no on this plan. GamerPro64 (talk) 19:19, 5 July 2009 (UTC)
- Cool! I hope this works out fine. GamerPro64 (talk) 23:41, 6 July 2009 (UTC)
- I'll do my best. I'll work on F-Zero as much as I can, since I'm working to make Dragon Quest a Featured Article with User:Jinnai. GamerPro64 (talk) 23:36, 11 October 2009 (UTC)
- The article may be FA material, but maybe it should have a Peer Review. Your thoughts? GamerPro64 (talk) 00:46, 12 October 2009 (UTC)
- Peer Review started. GamerPro64 (talk) 01:26, 12 October 2009 (UTC)
- Aren't you gonna help with the PR? GamerPro64 (talk) 21:08, 13 October 2009 (UTC)
- True. I'm looking for reviews and stuff like that. Did you try IGN? I'm looking at Gamespot's top 100s. Wish me luck. GamerPro64 (talk) 20:31, 16 October 2009 (UTC)
- Should we try FAC now to see if its good enough? Can't hurt to try. GamerPro64 (talk) 21:50, 1 December 2009 (UTC)
- I now a great copyeditor for the article. JimmyBlackwing copyedited ToeJam and Earl, MissingNo., and The Chronicles of Riddick: Escape from Butcher Bay. TJ&E and MissingNo. are both FAs while Riddick was is own article that I myself am trying to make into a FA. What do you think? GamerPro64 (talk) 02:03, 2 December 2009 (UTC)
- Please read the line on top of this in case you haven't already. I've been waiting for a response for a while. GamerPro64 (talk) 23:14, 30 December 2009 (UTC)
- Should we try FAC now to see if its good enough? Can't hurt to try. GamerPro64 (talk) 21:50, 1 December 2009 (UTC)
Re: NDS
Somewhat like that. I think in the midst of our excitement to write an article about a brilliant subject, we tend to forget that there might be many who would not know of the situation or background related to the subject, and focus on the minutae of details. It is our job to help them understand the context and to make them interested to read the article. Hence, it seems important to me to set up the context for why the DSi is an achievement for Nintendo at the start. Jappalang (talk) 05:46, 7 July 2009 (UTC)
Edge 200
Sorry about being slow to get back to you. Yes, I have got Edge 200. Are you after anything in particular from the article? - X201 (talk) 22:00, 7 July 2009 (UTC)
- I can't see anything substantial about F-Zero in Edge 200, just a brief mention of F-Zero GX in the Top 100 list. Is there supposed to be something specific (like the "Making of..." feature?) in this particular issue? - X201 (talk) 13:54, 8 July 2009 (UTC)
re:GI
Hello again FullMetal Falcon. Yes, I've subscribed to Game Informer since 2002 (I also have 10 issues from 1999-2000), and I will continue to renew my subscription forever! I don't know exactly what you're looking for, but Wikipedia:WikiProject Video games/Reference library/Game Informer has a complete listing of the issues I have. -sesuPRIME 18:57, 9 July 2009 (UTC)
- Based on other posts on your talk page, I'm guessing you're looking for something about the F-Zero series? Anyway, I'm more than happy to look through my old GIs to find what you're looking for, so please don't hesitate to ask me to look for things in GI or Nintendo Power. Cheers! -sesuPRIME 19:20, 9 July 2009 (UTC)
- Sorry, but I'm just not finding it. I'll keep looking though. Cheers. -sesuPRIME 08:32, 15 July 2009 (UTC)
- Success! The "Costume Police" piece appears on pages 36 and 37 in issue 167 (March 2007; the Star Wars issue). Captain Falcon is one of the seven critiqued characters. Do you want a transcript or a scan? Cheers, and sorry for the long wait. -sesuPRIME 06:15, 16 July 2009 (UTC)
- Heh, how do I get the scan to you? Can I attach it to an email? I've never done this before. -sesuPRIME 22:34, 16 July 2009 (UTC)
- Done Here are the scans of page 36 and page 37, as well as a close-up of Captain Falcon's text. Here is the reference:
- {{cite journal|author=''Game Informer'' staff|date=March 2007|title=Costume Police|work=[[Game Informer]]|issue=167|pages=36-37}}
- If you need anything else, including close-ups of other characters' text or more parameters for the reference, feel free to ask. -sesuPRIME 02:20, 17 July 2009 (UTC)
- Heh, how do I get the scan to you? Can I attach it to an email? I've never done this before. -sesuPRIME 22:34, 16 July 2009 (UTC)
- Success! The "Costume Police" piece appears on pages 36 and 37 in issue 167 (March 2007; the Star Wars issue). Captain Falcon is one of the seven critiqued characters. Do you want a transcript or a scan? Cheers, and sorry for the long wait. -sesuPRIME 06:15, 16 July 2009 (UTC)
- Sorry, but I'm just not finding it. I'll keep looking though. Cheers. -sesuPRIME 08:32, 15 July 2009 (UTC)
I found something else that may or may not actually be useful: GI mentions the F-Zero series in their piece "The Top 10 Sequels In Demand". Okay, so it didn't make the top 10, but it was listed as one of the 28 other series they'd like to see sequels to. It might be a bit too nominal of a shout-out to warrant inclusion in an article, but I thought I'd run it by you anyway and let you decide. Let me know if you want the data for a reference. Cheers! -sesuPRIME 08:32, 24 July 2009 (UTC)
re: Gameplay of SF4
"Certain times" as in during some normal throws, command throws, Super Combos and Ultra Combos.- Master Bigode (Talk) (Contribs) 03:23, 19 July 2009 (UTC)
Re: List of F-Zero characters
Unfortunately I've been unable to locate the original source for Captain Falcon's connection to Kamen Rider, but it's not the only reference Sakurai has let into the Smash Bros series. In Super Smash Bros. Brawl there's the song "Go K.K. Rider!", which is arranged in the style of the original Kamen Rider theme "Let's Go Rider Kick!". The quote "Heroes always arrive late." is another hint at the inspiration for the song. Furthermore, Kamen Rider 1's voice actor from "Kamen Rider SD" (Hideyuki Tanaka) was hired to do Captain Falcon's voice in the "F-Zero Falcon Densetsu" anime. Also, it's stupid-obvious. 79.136.75.48 (talk) 16:10, 23 July 2009 (UTC)
- I don't know if Captain Falcon has a connection to Kamen Rider or not, but I just feel like pointing out that "Go K.K. Rider! is actually from the Animal Crossing series not the F-Zero series, so it's very unlikely that that one particular song supports any connection between the two. the quote "Heroes always arrive late" may connect the Animal Crossing song to Kamen Rider. It would be really hard to prove that the voice actors were hired to show a connection between the two either. Finally being "stupid-obvious" doesn't really fit the criteria for inclusion on Wikipedia. I Feel Tired (talk) 02:54, 6 October 2009 (UTC)
Ngamer
No, sorry - someone posted a scan that had the full tidbit on T vs C w/ page # and everything to complete that ref. --MASEM (t) 19:25, 15 August 2009 (UTC)
RE: Image
Heya! I'd love to. You've got fair-use rationale for it, right? Master of Puppets - Call me MoP! :D 00:44, 30 September 2009 (UTC)
- Done! Master of Puppets - Call me MoP! :D 01:15, 30 September 2009 (UTC)
- That's the July 1 revision, or the closest one, I think... Master of Puppets - Call me MoP! :D 01:22, 30 September 2009 (UTC)
- Whoops. How about now? Master of Puppets - Call me MoP! :D 01:34, 30 September 2009 (UTC)
- I'm so confused! Is it ok now? :P Master of Puppets - Call me MoP! :D 01:53, 30 September 2009 (UTC)
- I can't; the Feb. 8 revision is the last one. Master of Puppets - Call me MoP! :D 02:19, 30 September 2009 (UTC)
- I'm so confused! Is it ok now? :P Master of Puppets - Call me MoP! :D 01:53, 30 September 2009 (UTC)
- Whoops. How about now? Master of Puppets - Call me MoP! :D 01:34, 30 September 2009 (UTC)
- That's the July 1 revision, or the closest one, I think... Master of Puppets - Call me MoP! :D 01:22, 30 September 2009 (UTC)
We can, but that's just a page revision. The file revisions, containing the actual media, are the ones you want, no? Master of Puppets - Call me MoP! :D 02:54, 30 September 2009 (UTC)
- Huh, looks fine to me. Maybe this computer just lies to me to get me to shut up and stop complaining? Master of Puppets - Call me MoP! :D 00:28, 8 October 2009 (UTC)
Re: Online print archive
F-Zero was released in the early '90s, which will limit my options in searching. I mentioned on Talk:WPVG that I could find mid-late '90s or early-mid '00s material; this is because the Internet hadn't been widely adopted before the mid '90s. However, I'll dig around and see what I can find, and get back to you with it later today or tomorrow. As a side note: would material on the game's sequels or GBA re-release be useful? JimmyBlackwing (talk) 16:15, 4 October 2009 (UTC)
- Sorry, but I couldn't find much. I found a few things—reviews, previews, etc.—about its N64 and GameCube sequels, but no development on the SNES version. I did manage to find a Games Radar (pre-2006, when they were a totally different site) review for a GBA version that notes, "Faster than a greased whippet and, indeed, pretty much anything around, F-Zero is a magical racing game. But then again, it always has been; the original SNES game served as the template for countless future racers, Wipeout included, and the N64-only F-Zero X is a masterpiece of track design, control and huge racing thrills". While Games Radar is no print source in terms of reliability, their reviews were still published by Future Publishing, one of video games' biggest publishing houses. Here's a link to the review: [1]. I also noticed that Pagrashtak has access to the SNES F-Zero's Nintendo Power review. JimmyBlackwing (talk) 16:51, 6 October 2009 (UTC)
Re: ?
I'm not personally from Japan, but I have some friends there I converse with online. Why do you ask?--Kung Fu Man (talk) 16:17, 9 October 2009 (UTC)
Mario Sonic 2
Hey FMF, I just want to let you know that I might be getting Mario & Sonic at the Winter Olympics soon. Perhaps we might do another collaboration whenever you have the time. Thanks. Magiciandude (talk) 23:33, 12 October 2009 (UTC)
Rollback
Hi there, how did you rollback two edits by different people simultaneously, to a previous edit? Was it using Twinkle? I am relatively new to Rollback and am trying to improve my speed. Thanks, Kevinmon (talk) 02:08, 13 October 2009 (UTC)
RE:L is real 2401
Appreciate the link. That'll be helpful when I get around to redoing SM64. Thanks again. (Guyinblack25 talk 22:04, 28 November 2009 (UTC))
202.70.x.x
Hi, the 202.155.x.x hasn't edited since September, but I've blocked 202.70.54.0/24 for 3 months as well, there's nothing useful coming from that range either. There does appear to be useful edits coming from the ranges in between though (202.70.51.0/24 etc) so I haven't made the block wider. If you see anything further, please let me know. Thanks, Black Kite 13:29, 29 November 2009 (UTC)
Unusual edit
Hi, I happened to notice this edit to your talk and it seemed, um, unconventional. If it's OK with you then it's OK, I guess; if not then please shout and I'll be glad to help. --AndrewHowse (talk) 17:16, 10 December 2009 (UTC)
- ridiculous! what do you think a talk page is for? who do you think you are? don't interfere. you're breaking wikipedia rules chocobogamer mine 23:34, 10 December 2009 (UTC)
- Is that addressed to me? Because it appears that User:Project FMF removed Chocobogamer's post on User talk:FullMetal_Falcon. That removal might be problematic, but my asking FullMetal_Falcon about it is quite in order, AFAIK. --AndrewHowse (talk) 00:09, 11 December 2009 (UTC)
MobyGames from F-Zero X review table
About a month ago I added a reference from MobyGames for F-Zero X, and the next day you removed it. You said "such a source does not need to be there...". Could you elaborate why this is so?
Chiefmartinez (talk) 05:56, 13 December 2009 (UTC)
Number of remotes supported by the Wii console
Why did you revert my change of 08:51, 8 December 2009 (Wii actually supports up to 16 remotes according to the Systems Setup manual) on the Nintendo Wii article? It's quite clearly stated on Page 28 of the Wii 'System Setup' operations manual that came with my new Wii, and although I can't find an electronic copy of this document, there are hints in other documents online (e.g. http://2ksports.com/downloads/new/all/3 , page 4 - 'A Wii console can have up to 16 Wii Remotes synched to it – 10 in Standard Mode and 6 in One Time Mode', and on the official Nintendo website hints at more than 4 as well (http://www.nintendo.com/consumer/downloads/wiiBalanceBoard.pdf, 'Up to a total of 10 Wii Remotes and accessories can be synchronized to a console at any time with the Standard Mode procedure.') Although the controllers only have 4 lights on them, the console still supports more.
Just trying to update a small piece of inaccuracy, not making any points! Minkus (talk) 17:44, 13 December 2009 (UTC)
Re: Nintendo DSi
I'll see what I can do. JimmyBlackwing (talk) 04:58, 16 December 2009 (UTC)
Re: Nintendo DSi
I'll see what I can do. JimmyBlackwing (talk) 04:58, 16 December 2009 (UTC)
- Oops, sorry about that double-message. I was having a lot of trouble posting a new topic. Anyway, I'm continuing work on the article, and it's going smoothly. While copyediting, I often rearrange and merge paragraphs for clarity, as I have already done here. References are usually displaced when this happens, even though I try to avoid that; watch for it before re-nominating the article for FAC. One problem I've noticed so far, which is unrelated to prose, is the very strange introduction to the DSi XL in History. Paragraph 3 makes perfect sense until its final sentence, "Various names for the DSi XL were considered, including "DSi Comfort," "DSi Executive," "DSi Premium", "DSi Living" and Mario creator Shigeru Miyamoto's "DSi Deka" (Japanese for "large")". This really needs something to make it flow together with the rest of the paragraph; as it is, it doesn't make much sense in the given context. JimmyBlackwing (talk) 02:20, 17 December 2009 (UTC)
- I axed that line because it didn't really make sense to me, and didn't seem to add anything to the article. Now that you've explained it, I understand a bit more; I'll try to fit it in somewhere. JimmyBlackwing (talk) 09:47, 18 December 2009 (UTC)
- Glad to hear that you're not in a hurry, but I still apologize that the copyedit has taken this long. I've been really busy with other, non-Wikipedia projects, recently. JimmyBlackwing (talk) 21:31, 3 February 2010 (UTC)
- I'm really sorry about the delay; I've been unbelievably busy recently, even more so than before. I'll get to work on Reception tonight, though, and hopefully have a second pass of the article finished before too long. Again, I feel terrible for making you wait, and I apologize profusely. JimmyBlackwing (talk) 02:33, 22 February 2010 (UTC)
- Glad to hear that you're not in a hurry, but I still apologize that the copyedit has taken this long. I've been really busy with other, non-Wikipedia projects, recently. JimmyBlackwing (talk) 21:31, 3 February 2010 (UTC)
- I axed that line because it didn't really make sense to me, and didn't seem to add anything to the article. Now that you've explained it, I understand a bit more; I'll try to fit it in somewhere. JimmyBlackwing (talk) 09:47, 18 December 2009 (UTC)
- (Outdent) The first pass, after a ridiculous amount of time, has been completed. Now that the major problems with the text have been neutralized, a second pass will be made, in order to tighten everything and make it flow more cohesively. I'll make a special effort to get this part done quickly, so that you can finally renominate the article. Once I've finished, I don't think you'll have any more prose-related complaints from FAC; out of the past three articles I've copyedited, two were featured, and the third failed because of complications unconnected to the writing. JimmyBlackwing (talk) 07:18, 4 March 2010 (UTC)
- Sorry about the disappearance; I was extremely busy, and since you said that the article wasn't urgent, I decided to put it off in favor of other projects. However, I'm back now to finish the job. I'll begin the second pass immediately. JimmyBlackwing (talk) 02:11, 16 April 2010 (UTC)
Do you have a connection with this user because they seem to have been making a lot of recent edits in your userspace, and they have a history of doing so. If the accounts are connected, then I strongly advise putting {{User Alternate Acct}} on the talk/user pages. That would also prevent confusion and potentially unwanted reverts. Rambo's Revenge (talk) 14:52, 28 December 2009 (UTC)
- If my memory serves correctly, I believe I once read that FMF uses alternate accounts when editing on public terminals to prevent account compromise. PCHS-NJROTC (Messages) 03:22, 11 January 2010 (UTC)
I noticed you created this article in response to the FAC and other comments, but at this point, I think it's ok to gently trim and fold it back into the main DSi page. The whole article is only two paragraphs (albeit very robust in terms of references) and the main DSi page isn't hurting for length. That, or a merge to a new section in Nintendo DS launches might be effective as well. Axem Titanium (talk) 08:32, 29 December 2009 (UTC)
Re: Neogaf
If you got non-Wikipedia questions, next time try emailing first. Regarding accounts there, if you are not using a public email service (Hotmail, etc), it will take a while to get approved. Maybe you can try to submit your application again. I first submitted it and after 8 or so months they made a note that they had lost all the applications due a software failure, so I resubmitted it again, after another 8 months it didn't get verified, so I resubmitted it once more and in a couple of weeks it was accepted. They accept in batches (2000 or 3000 at a time, for example), not as they arrive, that is why it takes so long. Cheers! -- ReyBrujo (talk) 14:20, 10 January 2010 (UTC)
Seems like you are a big F-Zero fan. Despite your damn insult! I have the BS F-Zero translated credits if you are interested. I will probably see about making an infobox for the F-Zero BS series. —Preceding unsigned comment added by NOAWiki (talk • contribs) 22:03, 20 January 2010 (UTC)
Nintendo DSi XL
You didn't need to put the article up for deletion, all you had to do was contact an administrator & ask them to put protection on the page so people can't change it back from a redirect (then if we ever need an article for the system, the protection could be removed). SNS (talk) 21:06, 30 January 2010 (UTC)
- A user cannot request page protection for an article simply because they believe it should be a redirect while others disagree. In contrast, one could argue that the page should be protected to prevent users from making it a redirect. As far as I can tell, no discussion has taken place where general consensus was to redirect the page (correct me if I'm wrong, perhaps there was a conversation). I think putting the article up for deletion was appropriate, as that would determine whether it should be kept or deleted/redirected. Thanks, ~SuperHamster Talk Contribs 00:17, 31 January 2010 (UTC)
Thanks a lot for the replies. Replied on the FAC and hope you can support at some point :) - Mitch32(We the people in order to form a more perfect union.) 17:08, 16 February 2010 (UTC)
Re: Mega Drive
Wow, way to kick me out of inactivity and back into the fray, FullMetal Falcon. However, I do appreciate the thought to seek my opinion on the issue at hand since I did do some major contributions a while ago. I'll take a look, and any comments about it I'll make on the respective discussion page. Contact me again if anything comes up, although to be honest I don't check Wikipedia much anymore since I retired. Red Phoenix flame of life...protector of all... 03:18, 19 February 2010 (UTC)
Smash Bros Pic
Is it okay if I use the Super Smash Bros. Brawl picture for another language Wikipedia article, assuming that the same criteria for use of a non-free picture hold true?Icountryclub (talk) 23:17, 19 February 2010 (UTC)
- Yes. « ₣M₣ » 00:39, 20 February 2010 (UTC)
DYK nomination of Marvel vs. Capcom 3: Fate of Two Worlds
Hi. There's a problem with the DYK nomination of Marvel vs. Capcom 3: Fate of Two Worlds which you may be interested in commenting on, to do with the date it was created not matching the date listed at the DYK nom. Hope you can help as I'd like to see it get the tick. The discussion can be found here. - DustFormsWords (talk) 08:00, 3 May 2010 (UTC)
DYK for Marvel vs. Capcom 3: Fate of Two Worlds
On May 4, 2010, Did you know? was updated with a fact from the article Marvel vs. Capcom 3: Fate of Two Worlds, which you created or substantially expanded. You are welcome to check how many hits the article got while on the front page (here's how, quick check ) and add it to DYKSTATS if it got over 5,000. If you know of another interesting fact from a recently created article, then please suggest it on the Did you know? talk page. |
The DYK project (nominate) 16:04, 4 May 2010 (UTC)
Nintendo DSi
How do you source things in articles? I don't know how, because I read the DSi operations manual, and that is where that additional information came from. For example, how do I source that? Keyboard mouse (talk) 04:05, 10 May 2010 (UTC)
I've noticed that you put WP:NOTGUIDE in your edit summary. How is that mentioning that information going into too much detail? Here is the comparison of the edit to show the information that was changed. Keyboard mouse (talk) 03:47, 11 May 2010 (UTC)
Hi, I first wanted to say thanks for keeping up the list, at times it takes me a few days to check up on the list and revert any changes that are possibly vandalism. I also wanted to ask you if you could figure out why the caption of the new image doesn't seem to work, I've tried it a few different ways but it doesn't seem to work. I wanted the images of the carts to appear down below the main introduction, and to the left of the console picture, but I couldn't figure out how to do that either without making a big blank space below the other image and text. I hope you can figure it out. I've been trying to update it to meet the new concerns of the new featured list discussion, so far I think they're going good, and it's moving away from the titles only and more towards a article that actually have information in it. (Floppydog66 (talk) 05:31, 11 May 2010 (UTC))
- Thank you again for figuring out the caption thing for me, I rearranged the images with a table to maximize the space on the page, I hope it doesn't mess anything up, or is against some Wikipedia guidelines. I'm sure someone's probably going to have a fit when they see what the new page looks like, but I think it looks quite presentable now. I hope you'll take a look at it and let me know if there are any format problems. Thanks yet again. (Floppydog66 (talk) 09:05, 11 May 2010 (UTC))
MvC3
Thanks for the pic of Niitsuma. I went ahead and added it to the page when I touched it up a bit. It was already boilerplated and everything so that certainly made things easier on me! Appreciate the help on improving the article. Nall (talk) 19:22, 12 May 2010 (UTC)
Nintendo DSi's A-class review
Started review. GamerPro64 (talk) 02:03, 27 May 2010 (UTC)
Rachel Maddow
Hi Falcon. Very surprising message you left me! Would you mind telling me which image was featured, and where/when? Is there an online link to a clip? Thanks a bunch, Eliezg (talk) 09:57, 29 May 2010 (UTC)
- Thank you! Truly random. Rachel Maddow! I can only blush. Best, Eliezg (talk) 12:40, 29 May 2010 (UTC)
Revision to Sid Meier's Alien Crossfire and Sid Meier's Alpha Centauri articles
I noticed that you have revised either Sid Meier's Alpha Centauri or Sid Meier's Alien Crossfire.
I intend to revise those articles following the Wikipedia:WikiProject Video games/Article guidelines. There are more details on the discussion pages of those articles. I'd be interested in any comments you have. It would be best if your comments were on the discussion pages of the two articles.
Thank you.
Vyeh (talk) 19:05, 8 June 2010 (UTC)
You are now a Reviewer
Hello. Your account has been granted the "reviewer" userright, allowing you to to review other users' edits on certain flagged pages. Pending changes, also known as flagged protection, will be commencing a a two-month trial at approximately 23:00, 2010 June 15 (UTC).
Reviewers can review edits made by users who are not autoconfirmed to articles placed under flagged protection. Flagged protection is applied to only a small number of articles, similarly to how semi-protection is applied but in a more controlled way for the trial.
When reviewing, edits should be accepted if they are not obvious vandalism or BLP violations, and not clearly problematic in light of the reason given for protection (see Wikipedia:Reviewing process). More detailed documentation and guidelines can be found here.
If you do not want this userright, you may ask any administrator to remove it for you at any time. Karanacs (talk) 17:28, 15 June 2010 (UTC)
DS a-class
Message added 11:29, 20 June 2010 (UTC). You can remove this notice at any time by removing the {{Talkback}} or {{Tb}} template.
- The review closed and it failed. GamerPro64 (talk) 19:19, 21 June 2010 (UTC)
Hey
Some dumbass using an IP address vandalized Marvel vs. Capcom 3: Fate of Two Worlds. B-Machine (talk) 15:47, 24 July 2010 (UTC)
F-Zero Wiki
Hello, I am Tucayo, staff member of the Nintendo Independent Wikis Alliance (NIWA). In past days, the rest of the NIWA staff has expressed interest in this wiki you apparently are a bureaucrat of. Currently, the wiki is inactive, and we are planning to help your wiki, by increasing the traffic to it, and even help it become independently hosted. The only thing we would need in exchange for this, would be to promote some of our staff to Administrator to help your wiki during this process. Thanks :) --Tucayo (talk) 19:24, 30 October 2010 (UTC)
- The users would be "Moydow" and "level3" and "bud0011". They are trusted contributors in many NIWA wikis, so you won't have any problem with them :) Anything you need, please tell me. --Tucayo (talk) 01:21, 2 November 2010 (UTC)
- Thanks a lot! I promise they will do a good job. I also invite you to check our forums for more info on the subject :) --Tucayo (talk) 22:27, 4 November 2010 (UTC)
- Hi, I'm Moydow, one of the three NIWA users you recently promoted to administrator on the F-Zero Wikia. I just wanted to inform you of two forum topics we've set up with regard to your wiki: on the NIWA Forums, and on the wiki itself. The NIWA forum topic is geared toward attracting interested contributors, and increased traffic, and the wiki topic is more for discussing the actual move off Wikia, which, we believe, will give us a better chance of drawing in contributors, improving articles, etc. when completed. Since you're a bureaucrat on the wiki, your input would be much appreciated, especially on the 'leaving Wikia' topic, since it's your wiki, and your decision on where you want the wiki to go. Thanks! Moydow (talk) 20:07, 11 November 2010 (UTC)
Re:F-Zero
Its been a while since I edited the page but I'm still interested in improving the page. GamerPro64 (talk) 22:53, 15 November 2010 (UTC)
- Hey can you help out with some of the comments on the F-Zero Peer Review? I need a second opinion on making some changes. GamerPro64 (talk) 20:07, 1 December 2010 (UTC)
- Are you going to ask Jimmy if he can do a copyedit or should I? GamerPro64 (talk) 00:27, 3 December 2010 (UTC)
- I don't really like the second paragraph on the Reception section. What were you trying to do? GamerPro64 (talk) 00:34, 4 December 2010 (UTC)
- Also, I'm having problems with a reviewer for F-Zero's A-class assessment. GamerPro64 (talk) 17:39, 4 December 2010 (UTC)
- I don't really like the second paragraph on the Reception section. What were you trying to do? GamerPro64 (talk) 00:34, 4 December 2010 (UTC)
- Are you going to ask Jimmy if he can do a copyedit or should I? GamerPro64 (talk) 00:27, 3 December 2010 (UTC)
Re:Request
You mean you're going to take it to FAC by the end of the month? I've got quite a few projects in the works right now, but, if that's the case, I can find the time. JimmyBlackwing (talk) 03:40, 13 December 2010 (UTC)
- Sounds good. I'll start in on it today or tomorrow, and hopefully I can finish it by that deadline. JimmyBlackwing (talk) 05:41, 13 December 2010 (UTC)
- I'm currently working on the Gameplay section. I've been simplifying the language and altering its structure, in an attempt to make it more cohesive and easy to understand for the uninitiated. However, as I do not own the game, and am not well-versed in high level fighting game mechanics, I may have misinterpreted certain passages, deleted critical information, or improperly sorted facts. I'm really just groping around in the dark on a lot of this stuff. Feel free to correct/revert some of my alterations if I make mistakes. JimmyBlackwing (talk) 09:47, 14 December 2010 (UTC)
- The linked sentence makes sense to me, actually, but I hadn't read that far. When copyediting, it's my habit to read only as far as I've edited. I have yet to even read the bottom paragraphs of the Gameplay section.
- Anyway, the reason I cut down on the control information was because, often, it's more confusing to explain complex gameplay mechanics in detail than it is to leave them vague. I learned this while working on Terra Nova: Strike Force Centauri's Gameplay section. Terra Nova is just about the most complex game I've ever played; the amount information on controls, weapons, tactics and landscapes is enough that I could have gone on for 10 massive paragraphs. However, I mercilessly cut away at gameplay information—even stuff that's critical in harder missions—that did not allow non-gamers to simply and quickly understand how the game is played. This was aided heavily by my own knowledge of the game; I don't have that luxury in this case.
- I'll keep trying to improve TvC's Gameplay section; hopefully, I don't reduce it to complete nonsense. JimmyBlackwing (talk) 22:12, 14 December 2010 (UTC)
- Finally done messing with the Gameplay section. Hopefully, the facts weren't screwed up too badly. JimmyBlackwing (talk) 08:48, 16 December 2010 (UTC)
- I recommend finding a second copyeditor if you want the article ready for nomination by the end of the month. I'm working as fast as I can, but I'm only about half-way through my first pass. On top of that, I've read the Gameplay section so many times that I don't think I could do a reliable second pass on it—I'm too close to the text. I'll continue working, but a fresh pair of eyes as back-up would be for the best, and they would make everything go way faster. If you can't think of anyone to ask, I suggest User:Guyinblack25; I've recently seen him offering copyediting assistance here and there. JimmyBlackwing (talk) 09:24, 17 December 2010 (UTC)
- Since you plan to nominate this for FAC, I thought I'd make a suggestion. The development section, while reasonably large, seems like it could do with more information. Is there any way you could beef it up before nominating the article? For example, the reason why Hakushon was cut, if available, would be very interesting to include. I remember reading about that, at one point, but I can't recall where. JimmyBlackwing (talk) 08:40, 20 December 2010 (UTC)
- I'll see if I have time this week. Otherwise, I probably won't get to it until early January. :-/ (Guyinblack25 talk 16:22, 20 December 2010 (UTC))
- Since you plan to nominate this for FAC, I thought I'd make a suggestion. The development section, while reasonably large, seems like it could do with more information. Is there any way you could beef it up before nominating the article? For example, the reason why Hakushon was cut, if available, would be very interesting to include. I remember reading about that, at one point, but I can't recall where. JimmyBlackwing (talk) 08:40, 20 December 2010 (UTC)
- I recommend finding a second copyeditor if you want the article ready for nomination by the end of the month. I'm working as fast as I can, but I'm only about half-way through my first pass. On top of that, I've read the Gameplay section so many times that I don't think I could do a reliable second pass on it—I'm too close to the text. I'll continue working, but a fresh pair of eyes as back-up would be for the best, and they would make everything go way faster. If you can't think of anyone to ask, I suggest User:Guyinblack25; I've recently seen him offering copyediting assistance here and there. JimmyBlackwing (talk) 09:24, 17 December 2010 (UTC)
- Finally done messing with the Gameplay section. Hopefully, the facts weren't screwed up too badly. JimmyBlackwing (talk) 08:48, 16 December 2010 (UTC)
- I'm currently working on the Gameplay section. I've been simplifying the language and altering its structure, in an attempt to make it more cohesive and easy to understand for the uninitiated. However, as I do not own the game, and am not well-versed in high level fighting game mechanics, I may have misinterpreted certain passages, deleted critical information, or improperly sorted facts. I'm really just groping around in the dark on a lot of this stuff. Feel free to correct/revert some of my alterations if I make mistakes. JimmyBlackwing (talk) 09:47, 14 December 2010 (UTC)
Sounds good. Making development a little bit more comprehensive would significantly improve the overall article. I'll finish up on Release soon, and then move down to Reception. I'm not sure I can get it all done by the end of the month, so I hope that the first few days of January won't be too inconvenient. I thought I'd note, though, that there are two sections called "Release", which I don't believe will go over well at FAC. I've been trying to think of what to rename the one in Reception, but haven't had any success. JimmyBlackwing (talk) 15:51, 26 December 2010 (UTC)
- Nice; the expansion of Development was a big improvement. I'll start working on Reception today or tomorrow, and, hopefully, either you or I can come up with a new name for the "Release" subsection. On the subject of FAC, it looks like it could probably be nominated by the end of the month; a complete second pass may not be necessary. I'll continue copyediting the article during the nomination, though, and Guyinblack will probably lend a hand with the Gameplay section. If any 1a concerns arise, I'll help deal with them. JimmyBlackwing (talk) 17:00, 27 December 2010 (UTC)
- I implemented your suggestion on the first of the Release subsections, as I thought the new name made more sense up there. That problem's solved; now, I just need to finish Reception, and you should be all clear for FAC. JimmyBlackwing (talk) 15:55, 29 December 2010 (UTC)
- Finished. Feel free to nominate it at your leisure. Like I said above, I'll do further work on the prose, should it become an issue. You might want to double-check with Guyinblack, though, to see if he's still up for working on the Gameplay section. The section shouldn't pose a major problem, but it's always good to have a plan B. JimmyBlackwing (talk) 17:17, 31 December 2010 (UTC)
- They look fairly clear; I'll clean them up and insert them as soon as I can. Sorry I haven't been editing the article more frequently, but it's been a busy couple of days. Things have cleared up now, however, and I should be getting back to work tomorrow. JimmyBlackwing (talk) 08:44, 8 January 2011 (UTC)
- Finished. Feel free to nominate it at your leisure. Like I said above, I'll do further work on the prose, should it become an issue. You might want to double-check with Guyinblack, though, to see if he's still up for working on the Gameplay section. The section shouldn't pose a major problem, but it's always good to have a plan B. JimmyBlackwing (talk) 17:17, 31 December 2010 (UTC)
- I implemented your suggestion on the first of the Release subsections, as I thought the new name made more sense up there. That problem's solved; now, I just need to finish Reception, and you should be all clear for FAC. JimmyBlackwing (talk) 15:55, 29 December 2010 (UTC)
- I started re-reading the article yesterday and plan to comment today if time allows for it. (Guyinblack25 talk 14:58, 21 January 2011 (UTC))
Failed nom
Sorry to see that Tatsunoko vs. Capcom failed. Honestly, it seems unfair; there were no outstanding complaints, and it'd only been up since the 8th. I think you should renominate it in a week or two. Just be sure to leave a review request at Talk:WPVG if it gets ignored again. JimmyBlackwing (talk) 00:04, 31 January 2011 (UTC)
- Yeah, that must have been it. Hopefully, the second nomination goes over better. JimmyBlackwing (talk) 23:47, 8 February 2011 (UTC)
- I can't really help on the points where he asked for clarification; I've never played the game, and I barely understand any of it myself. I did a few of the minor tasks, though. JimmyBlackwing (talk) 19:20, 28 February 2011 (UTC)
- I apologize, but I'm afraid I don't have time to fix the problems Andy brought up. Real life has taken up most of my time, and I've refocused what little Wikipedia time I can salvage on to my Looking Glass Studios featured topic project. I've already had to bow out of my collaboration with User:Guyinblack25 and User:S@bre on Day of the Tentacle, and my promise to copyedit User:PresN's thatgamecompany featured topic. Sorry. Andy's concerns didn't appear to be major, though, so it shouldn't be hard to make a few adjustments to the article. JimmyBlackwing (talk) 06:29, 14 March 2011 (UTC)
- You're welcome, and I'm glad I could help. Anyway, congratulations on getting another article to FA! That was a pretty tough FAC; I'm glad everything came together in the end. Good luck on your future projects. JimmyBlackwing (talk) 21:24, 26 March 2011 (UTC)
- I apologize, but I'm afraid I don't have time to fix the problems Andy brought up. Real life has taken up most of my time, and I've refocused what little Wikipedia time I can salvage on to my Looking Glass Studios featured topic project. I've already had to bow out of my collaboration with User:Guyinblack25 and User:S@bre on Day of the Tentacle, and my promise to copyedit User:PresN's thatgamecompany featured topic. Sorry. Andy's concerns didn't appear to be major, though, so it shouldn't be hard to make a few adjustments to the article. JimmyBlackwing (talk) 06:29, 14 March 2011 (UTC)
- I can't really help on the points where he asked for clarification; I've never played the game, and I barely understand any of it myself. I did a few of the minor tasks, though. JimmyBlackwing (talk) 19:20, 28 February 2011 (UTC)
Re: Tatsunoko vs. Capcom: Ultimate All-Stars
What I meant was that you could actually get away with uploading a slightly larger image. The current one is only about .05 megapixels; increasing the dimensions would allow readers to distinguish the elements more easily; the general rule of thumb is <.1 mp. Der Wohltemperierte Fuchs(talk) 01:23, 9 February 2011 (UTC)
- For whatever reason Mediawiki's scaling algos are awful, but you can avoid the weird sharpening effect by using PNGs instead. Der Wohltemperierte Fuchs(talk) 22:29, 11 February 2011 (UTC)
Re:Heads up
Thanks for the heads up. The new account was a sockpuppet; it's been blocked, the master has been sternly warned and the promotion has been reverted. J Milburn (talk) 21:31, 16 February 2011 (UTC)
Greeting
Nice to meet you; I feel like you when I develope that article. Ha Ha Ha. And probably I will cooperative with you in en wikipedia about stage and soundtrack soon. --B20180 (talk) 06:47, 10 March 2011 (UTC)
Re: Satoshi Tajiri
Caught me right as I was gonna' log off, actually :P Hopefully semi should be all that's needed, given the current trends. Cheers, Der Wohltemperierte Fuchs(talk) 19:51, 13 March 2011 (UTC)
Mario & Sonic
You seem to cite my comment about Mario & Sonic's DS version playing a poor second fiddle, without providing proper reason for citing it. Are you implying that removing an image with a poor fair use rationale that discusses content not referenced in the article has anything to do with what I said? - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 07:41, 10 April 2011 (UTC)
- I preferred hahnchen's stance on it here: Wikipedia:Featured article candidates/Mario & Sonic at the Olympic Games. « ₣M₣ »
Bleach season 15
A user created the article of List of Bleach episodes (season 15) without a reliable source to confirm that it should be redirected. While I supposed the new arc would also be a new DVD series, where it starts has yet to be confirmed. Do you think it should be redirected? Regards.Tintor2 (talk) 22:02, 13 April 2011 (UTC)
Shadow
Yay, my first main page FA! What did you mean about Sonic Generations though? There hasn't been a date announced yet. Tezero (talk) 23:18, 26 April 2011 (UTC)
DYK for Mario & Sonic at the London 2012 Olympic Games
On 3 May 2011, Did you know? was updated with a fact from the article Mario & Sonic at the London 2012 Olympic Games, which you created or substantially expanded. The fact was ... that Mario & Sonic at the London 2012 Olympic Games is the result of continued commercial success of Olympic video games starring Nintendo's and Sega's once-rival mascots, Mario and Sonic the Hedgehog? You are welcome to check how many hits the article got while on the front page (here's how, quick check) and add it to DYKSTATS if it got over 5,000. If you know of another interesting fact from a recently created article, then please suggest it on the Did you know? talk page. |
Gatoclass (talk) 12:03, 3 May 2011 (UTC)
Mario Sonic 2012
Found this information. I figured if anyone should know it's you. Did I mentioned to you that I have the Winter Olympic Games as well? DJ Magician Man (talk) 06:22, 18 May 2011 (UTC)
- Thanks. Idk how seriously I'll be working on those—I need to find the right copyeditor first. « ₣M₣ » 03:14, 19 May 2011 (UTC)
SpongeBob SquarePants (season 9)
Click Here
Thanks for a better tag :) Canihuan300 (talk) 17:31, 7 July 2011 (UTC)
Deadurl= for live urls
Hi! I saw your archiving at [2]. If the urls are live, you can use |deadurl=no
to mark the links as still being alive. This will keep the link pointed to the original, have faster load time, not waste Waybacks resources, and give incentive to original publisher to keep it live when incoming referral is Wikipedia. That would make
- Ramsay, Randolph (2010-01-27). "Tatsunoko vs. Capcom Review". GameSpot. CBS Interactive. pp. 1–2. Archived from the original on 2010-02-24. Retrieved 2010-05-01.
into
- Ramsay, Randolph (2010-01-27). "Tatsunoko vs. Capcom Review". GameSpot. CBS Interactive. pp. 1–2. Archived from the original on 2010-02-24. Retrieved 2010-05-01.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help)
I would add these myself, but I don't want to check them all manually on dial-up. Are they all live or were some of them dead? Cheers. — HELLKNOWZ ▎TALK 07:49, 9 September 2011 (UTC)
re:Nintendo DSi
It's been over a year since I worked on Nintendo DSi, so I don't actually remember the notes to which you're referring. Sorry. Could you elaborate? JimmyBlackwing (talk) 09:27, 15 September 2011 (UTC)
- The issues seemed to be taken care of, so I removed the notes. JimmyBlackwing (talk) 07:26, 19 September 2011 (UTC)
สวัสดีปีใหม่
Happy New Year!!!
And congratulation for Tatsunoko vs. Capcom: Ultimate All-Stars :D --B20180 (talk) 09:05, 2 January 2012 (UTC)
Not crediting the composers?
My reaction to your edit here: What? First of all, the way you phrased that, "because no article discuss their significance to this game's development" doesn't make full sense. Perhaps you meant "no article discusses". Why does "an article" have to "discuss" those composers' "significance" to this game's development for their names to be in the infobox? I thought that film, TV, and video game infoboxes could be filled with any credits that were in the game. Suppose that no articles at all existed that talked about the significance of John Williams' music in the Star Wars series. Would we not put his name in the "composer" field for the infobox on this article? I seriously believe that composers (and other names) should always be listed in the credit areas of an infobox if they are known. dogman15 (talk) 05:36, 25 January 2012 (UTC)
Falcon?
Hey, is this Falcon from Game-tuts; if so this is Ladendais. Long time no see buddy how have you been holding up?