Project Denver
Project Denver is an ARM architecture CPU being designed by Nvidia, targeted at personal computers, servers, and supercomputers. The CPU package will include an Nvidia GPU on-chip.[1]
The existence of Project Denver was revealed at the 2011 Consumer Electronics Show[2]. In a March 4th 2011 Q&A article CEO Jen-Hsun Huang revealed that Project Denver is a five year 64-bit ARM architecture CPU development on which hundreds of engineers had already worked for three and half years and which also has 32-bit ARM architecture backwards compatibility.[3]
The Project Denver CPU internally translates the ARM instructions to an internal instruction set, using firmware in the CPU.[4]
According to Charlie Demerjian, Project Denver was originally intended to support both ARM and x86 code using code morphing technology from Transmeta, but was changed to the ARM-64 instruction set because Nvidia could not obtain a license to Intel's patents.[4]
See also
- Tegra, a Nvidia 32-bit ARM based system on a chip
- Nvidia PureVideo – the bit-stream technology from Nvidia used in their graphics chips and SoC's to accelerate video decoding.
- VDPAU (Video Decode and Presentation API for Unix) from Nvidia
- OpenMAX IL (Open Media Acceleration Integration Layer) - a royalty-free cross-platform media abstraction API from the Khronos Group
References
- ^ Bill Dally (Jan 5 2011). ""PROJECT DENVER" PROCESSOR TO USHER IN NEW ERA OF COMPUTING". Official Nvidia blog.
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(help) - ^ http://www.nvidia.com/object/ces2011.html Nvidia's press conference webcast
- ^ "Q&A: Nvidia chief explains his strategy for winning in mobile computing". 2011-03-04.
- ^ a b Charlie Demerjian. "What is Project Denver based on?".