Monster Hunter 4
Monster Hunter 4 | |
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File:Monster Hunter 4 logo.jpg | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | Monster Hunter series |
Platform(s) | Nintendo 3DS |
Release |
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Genre(s) | Action role-playing game |
Mode(s) | Single-player, multiplayer |
Monster Hunter 4 (モンスターハンター4, Monsutā Hantā Fō) is an upcoming game produced by Capcom. It is the second game in the Monster Hunter series to be released on the Nintendo 3DS.
The game will be released in March 2013 in Japan.[1] Monster Hunter 4 was playable at Tokyo Game Show, which was held on September 20, 2012.
Gameplay
Monster Hunter 4 is vastly different from its predecessors as there is a stronger emphasis on platforming than before, walls can now be climbed more fluidly and in any direction, and for the first time Hunters can grab onto monsters and attack them. Environments shown also appear to be larger than before. It was stated that the game is going to put far more effort into adventure and storyline, The monsters in this game are also terrain aware and will use the environment to their advantage and the game will have a traveling base camp. Underwater battling will not be present. The game will have the most NPCs of any Monster Hunter game to date. The game will also have online multiplayer.[2]
Weapons
A new Weapon called sōchūkon (操虫棍) "Operating Insect Rod". This double-ended staff is capable of quick fluid attacks like the Long Sword, but it also is capable of summoning a large Neopteron that will drain energy from monsters to boost the Hunter (in terms of attack, health, speed or defense).
MH4 adds a weapon called "Controllable Insect." This weapon involves commanding a ryōchū (猟虫) "hunting insect" to get power ups from other monsters. To use this new hunting companion, you mark a target monster. Release the insect, and it will head out to the monster and suck up its energy. Call the insect back, and you'll be able to use its bounty to strengthen your character. The "energy" the insect sucks up is called "EX" (or possibly EXE). The property it strengthens is indicated by its color. White increases your speed. Red increases your attack strength. Green increases your vitality. Orange increases your defensive strength. The hunting insects are capable of jumping, so they may be able to reach areas that aren't accessible by you.
Capcom has shared details on additional weapons that will be included in Monster Hunter 4.[3]
Monsters
- One confirmed new Pelagus, Kechawacha.
- One new monster of unknown classification, Goa Magara.
- In terms of small monsters, Velociprey, Jaggi, Aptonoth, Kelbi, Gagua, Bnahabra, Zuwaroposu, Rhenoplos, and Altaroth are all confirmed to return.
- Velocidrome, Great Jaggi, Rathalos, Rathian, Tigrex all return from previous games.
- At TGS 2012 a trailer was released showing the un-named new Great Desert monster. It doesn't appear to be a subspecies of Jhen Mohran, but rather an entirely new species.
- The TGS 2012 trailer also revealed a new brute/psuedo-wyvern, that has large undertusks, and a gigantic new carapaceon/neopteron that resembles a spider and uses the trees in the environment in the way that Kechawacha does.
Trivia
- Felyne Comrades are back in place of the two Shakalakas, Cha-Cha and Kayanba.
- Some monsters that were not present in Monster Hunter 3 Ultimate return in this game, such as Tigrex, Velociprey and Velocidrome.
- As seen on the Capcom Sumer Jam event, players are now able to attack whilst midair.[4]
- Monster Hunter 4 its all about adventure says director [5]