Trouble in Terrorist Town
Trouble in Terrorist Town | |
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File:TTT Screenshot.jpg | |
Developer(s) | Bad King Urgrain |
Publisher(s) | Facepunch Studios |
Engine | Source Engine |
Platform(s) | Microsoft Windows, Apple OS X, Linux |
Release | 2010 |
Genre(s) | Psychological action |
Mode(s) | Multiplayer |
Trouble in Terrorist Town (often abbreviated as TTT) is a game mode included with the sandbox physics game Garry's Mod.[1] The game mode heavily relies on game content from Counter-Strike: Source, due to the borrowed player character models and weapons.
Gameplay
At the start of every round, approximately one quarter of all players are randomly assigned as 'Traitors'. The remaining players are innocent, with one or two of these 'Innocents' assigned as 'Detectives'. Innocents and Detectives do not know which players are Traitors, but must attempt to deduce which players are Traitors before they are killed.[2]
Traitors
The aim of Traitors is to eliminate all the non-Traitors without being suspected.[3] In a TTT round, they know the designation of all other players, and will generally work as a team to eliminate non-Traitors.
Innocents
At the start of a round, every player in the game (except Detectives) is listed as an Innocent. Their aim is to kill all the Traitors before they themselves are killed.
Detectives
Detectives are essentially Innocents with tools useful to the deduction of which players are Traitors. Tools they can use include DNA scanners, used to show the current location of a body's killer.[4] Detectives are never Traitors, and Innocents are informed who the Detectives are, so they are often the only players Innocents can regard as trustworthy.
References
- ^ "Trouble in Terrorist Town (3)". Retrieved 2012-11-17.
- ^ "Lie to survive in Trouble in Terrorist Town". Retrieved 2012-11-17.
- ^ "Trouble in Terrorist Town (2)". Retrieved 2012-11-17.
- ^ "Trouble In Terrorist Town". Retrieved 2012-11-17.