Hearthstone
Hearthstone | |
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File:Hearthstone Logo.png | |
Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Composer(s) | Peter McConnell Jason Hayes |
Series | Warcraft |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X, iOS, Android |
Release | Windows, OS X March 11, 2014 iOS, Android Second Half 2014 |
Genre(s) | Digital CCG |
Hearthstone: Heroes of Warcraft is a free-to-play digital collectible card game (CCG) developed by Blizzard Entertainment. Announced at the Penny Arcade Expo in March 2013, the game entered open beta in January 2014, and was released in March 2014. Hearthstone is available on Microsoft Windows and OS X operating systems, with iPad, iPhone and Android platform releases planned.
Game details
Hearthstone is a collectible card game that revolves around turn-based online 1vs1 matches between two opponents, operated through Blizzard's Battle.net.[1] Players can choose from a number of game modes, with each offering a slightly different experience. Players start the game with a substantial collection of 'basic' cards, but can gain rarer and more powerful cards through purchasing packs of additional cards, or as reward for competing in the Arena. Players can also disenchant unwanted cards, destroying them in exchange for arcane dust, a resource which can be used to create new cards. Card packs and entry to the Arena can be purchased with gold, an in-game currency rewarded for completing randomized daily quests and winning matches, or by using real money in the in-game store.
Hearthstone is set within the Warcraft universe, with the majority of its characters and cards drawing from existing lore.
Matches
Each Hearthstone battle is a 1vs1 match between two opponents. Gameplay in Hearthstone is turn-based, with players taking turns to play cards from their hand, casting spells, equipping weapons, or summoning 'minions' to do battle on their behalf. Play may be between two human players, or one player and a computer-controlled opponent.
Each player is represented by their chosen 'hero', an important character from Warcraft lore. Each hero represents a particular class, determining the special cards and unique hero power available to them. Each hero has 30 Health - if that number is reduced to zero, the hero is destroyed, and the controlling player has lost the game. The available heroes and classes are Mage (Jaina Proudmoore), Priest (Anduin Wrynn), Warlock (Gul'dan), Paladin (Uther the Lightbringer), Warrior (Garrosh Hellscream), Druid (Malfurion Stormrage), Hunter (Rexxar), Rogue (Valeera Sanguinar), and Shaman (Thrall).
At the start of each turn, the player draws a new card from their deck - a collection of 30 cards selected before starting a game. Players can choose to play using one of several pre-assembled 'basic' decks, or one of their own custom-made decks. While most cards are available to heroes of any class, a substantial portion are limited to a specific class, giving each hero their own strengths and unique possibilities.
During their turn, each player can choose to play any of their cards, use their hero power, command their minions to attack targets, or attack directly using their hero, if they have a weapon equipped. However, which actions the player is able to take is partly determined by their mana, a resource pool which is refreshed at the start of each turn. Each player starts the game with 0 mana crystals, and gains one at the start of each turn up to a maximum of 10. Each card and hero power requires the player to expend a specific amount of mana in order to play it, strategically limiting each player's actions. In addition, the larger mana pools in later rounds allow players to play increasingly expensive cards, opening the game up to ever more impressive moves and powerful abilities.
A match is concluded when one or both players has reached zero health, or chooses to concede. Completing a battle will grant each player hero experience (winning earns additional experience) and granting them access to additional cards up to level 10 or golden versions of basic cards past level 10.
Each match takes place on a randomly selected battlefield, representing the board on which the game is played. There are currently four possible battlefields: Stormwind, Orgrimmar, Pandaria and Stranglethorn. Each battlefield features its own design and numerous interactive elements, but gameplay is in no way affected or determined by battlefield selection.
Cards
Cards are the main substance of Hearthstone, representing the abilities, characters and effects which each player is able to make use of during the match. There are currently 382 collectible cards in the game, with more planned to be added to the game later through the introduction of expansion packs and 'adventures'.[2]
In all game modes except Arena, the player does battle using a deck of 30 cards, constructed from cards in the player's collection. Each deck can only feature two of each card, and only one of each legendary card. Arena play features no such limitations, but requires players to play using a new deck chosen from a series of randomly provided selections. For either type of deck, the construction of a player's deck is a key strategic element in the game, determining which cards are available to them during the course of a match.
Each player starts the game with a wide selection of basic cards. Cards of higher rarity can be obtained by purchasing card packs, or as rewards from Arena mode. Card packs and entry to the Arena can be purchased using real money, or gold, an in-game currency earned through completing special 'quests', such as winning a certain number of matches, or dealing a certain amount of damage. Each card pack consists of five random cards, including at least one rare card.[1] Obtaining new cards allows the player to add them to their decks, opening up new possibilities for play and strategy.
Players can also use the crafting system to create new cards. The system uses arcane dust to craft specific cards. Arcane dust can be obtained as an Arena reward, or by destroying existing cards, allowing players to convert unwanted cards into more desirable options. The crafting system was created as an alternative to the player card trading prevalent in trading card games such as Magic: The Gathering,[3] with no plans for cards to be traded between players.[4]
Similar to the foils found in physical collectible card games, Hearthstone features golden cards, special versions of regular cards featuring a golden border and unique animations. These cards are far harder to obtain than their regular versions, and cost more arcane dust to craft. Golden cards differ from their regular counterparts purely cosmetically, and are designed to allow players to show off their accomplishments.[5]
Game modes
Four main game modes are available to play in Hearthstone.
- In Practice mode, players can play against a computer opponent referred to as 'The Innkeeper.' Players can learn the basics of the game against 'basic' opponents that only use basic cards in their decks, or can play against 'expert' opponents that use a larger pool of cards.
- Play mode matches players against other human players of similar skill, in random matches. Players can choose to play Casual 'friendly' games, or take part in Ranked play, earning special medals to reflect their skill and standing within the community. Ranked play features a 26-tier rank system, with wins allowing the player to progress to higher ranks, and losses causing them to descend in rank. The highest rank is called Legend. This rank cannot be lost until the season ends and the rank features the exact ranking in your region. All ranks are reduced substantially at the end of each season, with each season lasting for about one month. Participation in Ranked play can also earn players special cosmetic rewards, including alternative card back designs and animated golden hero portraits.
- Arena mode, which costs in-game gold or real money to play, has the player drafting a deck by choosing between 3 cards until they have picked 30. Players then use their drafted deck to do battle in a series of games against other Arena players. Each Arena run lasts until the player has reached three losses or twelve wins, or chooses to retire their deck, at which point they are granted a number of rewards determined by the total number of games won. While constructed decks have limits on the number of copies of the same card, Arena decks have no such limits.[6]
- Duels allow players to challenge players on their friends list to unranked matches. Duels offer no rewards, but allow players to play games outside of the other game modes.
The game also features a Tutorial, a limited and non-repeatable starting experience designed to introduce players to Hearthstone, in which the player is pitched against a series of special opponents, with substantial dialogue elements.
Development
From the beginning, the game was designed to be played solely online and to mimic the feel of physical cards; the game starts with the player opening a box, during gameplay the cards waver and move while in their hand, and cards when played slam down on the board. When attacking, card leap across the board to strike the target; when a massive spike of damage is dealt, the board shakes; when a massive creature is summoned, an unseen audience gasps in awe. Hearthstone also offers interactive boards, a new feature among CCGs. The boards on which the cards played can be interacted with in various ways, although the feature is purely for entertainment and has no effect upon gameplay.[7]
Hearthstone is a free-to-play game supported by the purchase of booster packs and Arena Mode entries.[1] Furthermore, unlike other card games, Hearthstone does not use a trading card system and instead allows players to 'disenchant' cards into a form of currency called arcane dust, which can then be used to 'craft' cards of the player's choice.
Blizzard has experimented with cross-platform play, having successfully played a game on PC against a player on an iPad; however, it has not been decided if this will be a feature at launch.[4] The developers have also revealed that they are working on 'adventures', new single-player game modes featuring "boss" fights. Adventures will offer rewards in the form of new cards, with each adventure introducing 10-20 new cards to the game. Expansion packs are also planned for the future, featuring 100-200 new cards, as well as serving to introduce new features.[8][9][10]
Sound
Soundtrack is composed by Peter McConnell and trailer music by Jason Hayes.[11]
Some of the music soundtrack from Warcraft II is reused during loading screens (with a vintage effect), as well as its Peasant's "Job's done" sound to indicate when a player has no further actions available.
Release
Hearthstone was first announced at Penny Arcade Expo in March 2013 for Windows, Mac, and iPad, with a release date of the same year.[12][13] In August 2013, the game went into closed beta, to which over 1 million players had been invited as of November 8, 2013,[9] with plans to enter open beta in December.[14][15][16] Blizzard later announced that it would continue closed beta into 2014 despite their original estimation.[17] Blizzard announced open beta for North America on January 21, 2014.[18] Open beta was announced for Europe on January 22, 2014[19] and on January 23, 2014 it was made available in all regions.[20]
Plans to release on Android and iPhone were announced in November 2013, with a release date sometime in the second half of 2014.[21]
The game was fully released on March 11, 2014,[22] available on Microsoft Windows and OS X operating systems.
Competition
Despite the designers' focus on accessibility and fast-paced gameplay, Hearthstone has already been the focus of a number of tournaments. Blizzard themselves hosted an exhibition tournament in November 2013 called "The Innkeeper's Invitational", featuring several well-known gamers such as Dan "Artosis" Stemkoski, Octavian "Kripparrian" Morosan, Jeffrey "TrumpSC" Shih and popular streamer and World of Warcraft multiple Arena season winner Byron "Reckful" Bernstein.[23] In December 2013 2P Entertainment hosted a huge tournament with a prize pool of 30,000 RMB (about 4,841 US dollars) featuring the best players of the Chinese server versus the best players of the American server.[24] In March 2014 The eSports Association (TeSPA) announced the Collegiate Hearthstone Open, a free-to-enter tournament open to all North American college students, featuring 5,000 USD in scholarships.[25] Major League Gaming,[26] ESL[27] and the Zotac Cup[28] all continue to regularly host minor Hearthstone leagues in the North American and European territories with small or no prizepools aimed at everyday players.
Hearthstone was the focus of a number of tournaments during its closed beta, including those hosted by Major League Gaming and ESL. Blizzard "were a little surprised, in a good way" with the game's success as an eSport during its closed beta.[8]
Promotion
To mark the release of Hearthstone: Heroes of Warcraft, Blizzard released the Hearthsteed mount for World of Warcraft. The mount is obtained through winning three games in Arena or Play mode.[29] Widely advertised on various World of Warcraft websites, this promotion encourages World of Warcraft players to try Hearthstone, and marks the first significant cross-over implemented between the two games.
Those who bought the Diablo III: Reaper of Souls expansion pack received varying amounts of Expert Card packs to be used within Hearthstone depending on which version of the game they bought.[5]
Reception
Aggregator | Score |
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GameRankings | (PC) 88.13%[35] |
Metacritic | (PC) 88[34] |
Publication | Score |
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Eurogamer | 10/10[30] |
Game Informer | 9/10[31] |
GameSpot | 8/10[32] |
IGN | 9/10[13] |
PC Gamer (US) | 80/100[33] |
Highly anticipated ever since its announcement,[36][37][38] Hearthstone: Heroes of Warcraft has received widespread critical acclaim upon its release, holding a score of 88.13% on GameRankings[35] and 88 on Metacritic[34] based on a dozen reviews by major video game critics. The game was praised for its simplicity, gameplay pace, and attention to detail along with being free-to-play, while the lack of actual card trading between players and any form of tournament mode were pointed out as the major shortcomings. Eurogamer gave the game the perfect score of 10 and remarked that the game is "overflowing with character and imagination, feeds off and fuels a vibrant community of players and performers, and it only stands to improve as Blizzard introduces new features, an iPad version and expansions."[39] Other video game critics, such as IGN and Game Informer both gave the game a slightly lower grade of 9/10,[40][41] with IGN's Justin Davis praising the game for its "elegant simplicity of rules" and "impressive attention to detail and personality, and the true viability of playing completely for free make it easy to fall under its spell and get blissfully lost in the depths of its strategic possibilities."[13] GameSpot gave the game a score of 8/10, praising the game for its depth and complexity, also pointing out the "absence of extra features hampers long-term appeal" as the game's only major drawback.[32]
References
- ^ a b c "What we know so far about HearthStone: Heroes of Warcraft". WoW Insider. Retrieved 22 March 2013.
- ^ Matulef, Jeffrey (March 26, 2013). "Hearthstone - the collectible card game that could convert you". Eurogamer.net. Retrieved March 27, 2013.
- ^ Zeriyah (June 20, 2013). "Hearthstone Crafting: In Dust We Trust". Blizzard Entertainment. Retrieved January 31, 2014.
- ^ a b Crecente, Brian (March 22, 2013). "World of Warcraft's Hearthstone could include cross-play, be playable inside WoW". Polygon. Retrieved March 22, 2013.
- ^ Zeriyah (September 30, 2013). "Closed Beta Patch – Featured Updates". Blizzard Entertainment. Retrieved January 31, 2014.
- ^ Nunneley, Stephany (8 November 2013). "Hearthstone: Heroes of Warcraft screenshots show cards, characters". VG247. Retrieved 23 November 2013.
- ^ Rich Stanton (2013-10-17). "World of Warcraft: 'Hearthstone began as the best card game we could make'". theguardian.com. Retrieved 2013-10-21.
- ^ a b Goldfarb, Andrew (9 November 2013). "What's Next for Blizzard's Hearthstone". IGN. Retrieved 23 November 2013.
- ^ a b "Hearthstone at BlizzCon – Fireside Chat Panel Highlights". 8 November 2013. Retrieved 15 January 2013.
- ^ "Dev Interview: New Heroes, Gameboards, Adventure Mode; Legends of Hearthstone BS2W2". HearthPwn.com. 25 January 2014. Retrieved 1 February 2014.
- ^ "Exclusive tunes along with commentary from the sound team". destructoid.com. August 20, 2013. Retrieved February 13, 2014.
- ^ Kubba, Sinan (22 March 2013). "Blizzard announces digital collectible card game Hearthstone: Heroes of Warcraft". Joystiq. Retrieved 23 November 2013.
- ^ a b c "Blizzard Reveals Hearthstone: Heroes of Warcraft". IGN. Retrieved 22 March 2013. Cite error: The named reference "IGN" was defined multiple times with different content (see the help page).
- ^ McWhertor, Michael (16 August 2013). "Hearthstone: Heroes of Warcraft beta goes live for PC". Polygon. Retrieved 23 November 2013.
- ^ "Hearthstone Entering Open Beta Next Month". IGN. 8 November 2013. Retrieved 15 November 2013.
- ^ Cobbett, Richard (19 November 2013). "Hearthstone: Blizzard's secret weapon". Eurogamer. Retrieved 23 November 2013.
- ^ "Hearthstone™ Update—Open Beta - News - Hearthstone". 19 December 2013. Retrieved 20 December 2013.
- ^ "Hearthstone's Open Beta Is Officially Live". Forbes. Retrieved 2014-01-21.
- ^ "Hearthstone Open Beta is Here!". Blizzard Entertainment. 22 January 2014. Retrieved 2014-01-24.
- ^ "Twitter / CM_Zeriyah: A very exciting day for Hearthstone: We're in Open Beta in NA, EU, KR/TW and China! Hearthstone for all!". Zeriyah. 23 January 2014. Retrieved 2014-01-24.
- ^ McWhertor, Michael (8 November 2013). "Hearthstone: Heroes of Warcraft coming to iPhone and Android". Polygon. Retrieved 23 November 2013.
- ^ Zeriyah (11 March 2014). "Welcome to the Hearthstone Launch!". Retrieved 2014-03-11.
- ^ Innkeeper's Invitational announcement [1], Retrieved on 11 January 2014
- ^ 2P's Tournament page [2], Retrieved on 11 January 2014
- ^ Tyler Rosen (2014-03-17). "Collegiate Hearthstone Open, $5000 in Scholarships, Free entry". The eSports Association. Retrieved 2014-03-25.
- ^ Major League Gaming's Hearthstone Tournament Page [3], Retrieved on 11 January 2014
- ^ ESL's American Hearthstone League page [4], Retrieved on 11 January 2014
- ^ "ZOTAC CUP". Retrieved 2014-03-25.
- ^ Zeriyah (11 March 2014). "Ride Into Action on Your Hearthsteed!". Retrieved 2014-03-14.
- ^ Bramwell, Tom. "Hearthstone: Heroes of Warcraft review". Eurogamer. Retrieved 14 March 2014.
- ^ Tack, Daniel. "Hearthstone: Heroes of Warcraft". Game informer. Retrieved 12 March 2014.
- ^ a b Jonhson, Leif. "The Orgrimmar Shuffle". Gamespot. Retrieved 19 March 2014.
- ^ Thursten, Chris. "Hearthstone review". PC Gamer. Retrieved 31 January 2014.
- ^ a b "Hearthstone: Heroes of Warcraft reviews". Retrieved 20 March 2014.
- ^ a b "Hearthstone: Heroes of Warcraft reviews". Retrieved 14 March 2014.
- ^ Lewis, Richard. "HEARTHSTONE OPEN BETA REVIEW". Retrieved 13 February 2014.
- ^ Rignall, Jaz. "HEARTHSTONE OPEN BETA REVIEW". Retrieved 10 October 2014.
- ^ Bramwell, Tom. "Hearthstone: Heroes of Warcraft beta review". Retrieved 23 January 2014.
- ^ Bramwell, Tom. "Hearthstone: Heroes of Warcraft review". Retrieved 14 March 2014.
- ^ Davis, Justin. "HEARTHSTONE: HEROES OF WARCRAFT REVIEW". Retrieved 13 March 2014.
- ^ Tack, Daniel. "Hearthstone: Heroes of Warcraft". Retrieved 12 March 2014.