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List of fighting games

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Versus fighters are categorized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds. If multiple players are involved, players generally fight against each other.

Note: Games are in listed in a "Common English Title/Alternate Title 'series' - Developer" format, where applicable.

General

2D

Fighting games that use 2D sprites. Games tend to emphasize height based (high, medium, low) attacks and jumping.

2.5D

2.5D versus fighting games are displayed in full 3D graphics, but the gameplay is based on 2D style games, or via traditional style

3D

Utilize three dimensional movement. These often emphasize sidestepping.

Weapon-based

Adding melee weapons to a versus fighting game often makes attack range more of a factor.

2D

2.5D

3D

Tag team-based

Fighting games that feature 'tag-teaming' as the core gameplay element. Other fighters feature tag-teaming as a separate mode.

2D

2.5D

3D

4-way simultaneous fighting

Fighters in which four fighters face off at once simultaneously. However, some fighting games feature 4-way fighting as game modes.

2D

2.5D

3D

Anime/Cell-Shaded Fighting games

These fighting games that feature Cell-Shading mostly falls into the anime category. Even though anime falls into this category of cell shaded fighting games, there are some anime games that are 2D and use sprites(Examples are Dragonball Z for the Super Famicom). With this said, most anime games are played mostly the same. Normally having one button for each action (Ex. 1 button for attacking, using projectiles, using specials, jumping, blocking, etc.). This is most likely due to the games being more player friendly for the kids who like the shows. Even though Super Smash Bros. series has the same game play scheme, it is exempt from this Cell- Shaded feature.

2D

2.5D

3D

Sports/fighting game sub-genres

Sports-based fighting games are titles that fall firmly within the definitions of both the Fighting game and Sports game genre, such as boxing and wrestling video games. As such, they are usually put in their own separate sub-genres. Often the fighting is far more realistic than in traditional fighting games (though the amount of realism can greatly vary), and many feature real-world franchises or fighters.

Boxing

Boxing games go back farther than any other kind of fighting game, starting with Sega's Heavyweight Champ in 1976. Fighters wear boxing gloves and fight in rings, and fighters can range from actual professional boxers to aliens to Michael Jackson.

Boxing management

Boxing games where combat is not directly human-controlled in the ring. Instead, a boxer is trained via a resource management game scheme, and bouts are directed via instructions given prior to each round.

Mixed martial arts

While most versus fighting games could be considered mixed martial arts games, listed here are games that are based on actual mixed martial arts franchises or tournaments.

Kickboxing

Wrestling

Wrestling games are either based on or have elements of professional wrestling, such as grappling and the wrestling ring itself.

Wrestling video games based on WWE/WWF properties.

By theme

Crossover

Fighting games featuring characters from more than one franchise, whether they're coming from video games, comics or cartoons.

Eroge

Fighting eroge (erotic games). Fighting games with pornographic elements.

Mech

Fighters with a mecha or robot theme.

Monster

These games feature monsters as playable characters, usually set in destructible city environments.

RPG

Fighting games with RPG elements, like character building or variable storylines.

Super deformed

Super deformed refers to a popular type of Japanese caricature where the subject is made to have exaggerated toddler-like features, such as an over-sized head and short chubby limbs. Their movements and expressions while super deformed also tend to be exaggerated.

See also