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Caverns of the Snow Witch

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Caverns of the Snow Witch
The original Puffin Books cover of Caverns of the Snow Witch
AuthorIan Livingstone
IllustratorsGary Ward
Edward Crosby
Cover artistLes Edwards
SeriesFighting Fantasy
  • Puffin number: 9
  • Wizard number: 10
GenreFantasy
Location: Allansia, Titan
Published1984
ISBN[[Special:BookSources/%7F%27%22%60UNIQ--templatestyles-00000002-QINU%60%22%27%7F%3Cdiv+class%3D%22plainlist%22%3E%3Cul%3E%3Cli%3EPuffin%3A+ISBN+0-14-031830-5%3C%2Fli%3E%3Cli%3EWizard%3A+ISBN+1-84046-432-1%3C%2Fli%3E%3C%2Ful%3E%3C%2Fdiv%3E |
  • Puffin: ISBN 0-14-031830-5
  • Wizard: ISBN 1-84046-432-1
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Caverns of the Snow Witch single-player roleplaying gamebook, written by Ian Livingstone, illustrated by Gary Ward and Edward Crosby and originally published in 1984 by Puffin Books. It was later republished by Wizard Books in 2003. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 9th in the series in the original Puffin series (ISBN 0-14-031830-5) and 10th in the modern Wizard series (ISBN 1-84046-432-1).

Creation

A short version of the adventure was first published in Warlock: The Fighting Fantasy Magazine in two parts, originally as separate adventures. Livingstone later combined both parts and expanded the adventure to create the final book.

Story

Deep within the Crystal Caves of the Icefinger Mountains, the dreaded Snow Witch is plotting to bring on a new ice age. A brave trapper dies in your arms and lays the burden of his mission on your shoulders. But time is running out — will YOU take up the challenge?

The story takes the form of a campaign, as the player must first find the correct path to the lair of the Snow Witch, defeat the villain and her minions, and then after escaping with allies find a means of overocming a potentially fatal curse.

Reception

RPG.net stated the concept was "substantially better than The Warlock of Firetop Mountain, and certainly more novel than your typical dungeon crawl."[1]

In other media

In 2003 the full gamebook was expanded into a 40-page role-playing adventure published by the company Myriador.[1]

See also

Footnotes