Caverns of the Snow Witch
Author | Ian Livingstone |
---|---|
Illustrators | Gary Ward Edward Crosby |
Cover artist | Les Edwards |
Series | Fighting Fantasy
|
Genre | Fantasy Location: Allansia, Titan |
Published | 1984 |
ISBN | [[Special:BookSources/%7F%27%22%60UNIQ--templatestyles-00000002-QINU%60%22%27%7F%3Cdiv+class%3D%22plainlist%22%3E%3Cul%3E%3Cli%3EPuffin%3A+ISBN+0-14-031830-5%3C%2Fli%3E%3Cli%3EWizard%3A+ISBN+1-84046-432-1%3C%2Fli%3E%3C%2Ful%3E%3C%2Fdiv%3E |
|
Caverns of the Snow Witch single-player roleplaying gamebook, written by Ian Livingstone, illustrated by Gary Ward and Edward Crosby and originally published in 1984 by Puffin Books. It was later republished by Wizard Books in 2003. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 9th in the series in the original Puffin series (ISBN 0-14-031830-5) and 10th in the modern Wizard series (ISBN 1-84046-432-1).
Creation
A short version of the adventure was first published in Warlock: The Fighting Fantasy Magazine in two parts, originally as separate adventures. Livingstone later combined both parts and expanded the adventure to create the final book.
Story
Deep within the Crystal Caves of the Icefinger Mountains, the dreaded Snow Witch is plotting to bring on a new ice age. A brave trapper dies in your arms and lays the burden of his mission on your shoulders. But time is running out — will YOU take up the challenge?
The story takes the form of a campaign, as the player must first find the correct path to the lair of the Snow Witch, defeat the villain and her minions, and then after escaping with allies find a means of overocming a potentially fatal curse.
Reception
RPG.net stated the concept was "substantially better than The Warlock of Firetop Mountain, and certainly more novel than your typical dungeon crawl."[1]
In other media
In 2003 the full gamebook was expanded into a 40-page role-playing adventure published by the company Myriador.[1]