Just Cause 3
Just Cause 3 | |
---|---|
Developer(s) | Avalanche Studios |
Publisher(s) | Square Enix |
Director(s) | Roland Lesterlin |
Producer(s) | Omar Shakir |
Designer(s) | Francesco Antolini |
Artist(s) | Zach Schlappi |
Composer(s) | Henry Jackman |
Series | Just Cause |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release | December 1, 2015 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Just Cause 3 is an upcoming open world action-adventure video game developed by Avalanche Studios and published by Square Enix.[1] It was announced on November 11, 2014. It is the third game in the Just Cause series and is the sequel to the 2010 video game Just Cause 2. It is set to be released on December 1, 2015 for Microsoft Windows, PlayStation 4 and Xbox One.[2][3]
Setting
Set several years after the events of Just Cause 2, Rico Rodriguez leaves The Agency and returns to his homeland of Medici, a fictional Mediterranean island under the brutal control of dictator General Di Ravello who has set his eyes on world domination. Wanting to stop him, Rico goes on a journey to destroy his evil plans.[4]
Gameplay
Just Cause 3 is an open world third-person action-adventure game that will be set on a fictional Mediterranean island known as Medici with Rico Rodriguez set as the protagonist. The map size has been confirmed to be similar to that of the setting of Just Cause 2 with 400 square miles (1,000 km2) being dedicated for the new setting.[5] However, its volumetric terrain has increased to allow more verticality – as a result of this, it is now possible for the player to explore subterranean caverns and to scale buildings more effectively and realistically.[6] The world of the game is composed of five major biomes, with each having unique landmarks and landscapes.[7]
A variety of tools will be provided to players for traversal in the game. It has been confirmed that Just Cause 2's signature features – the grappling hook and parachute – will be re-appearing with improved mechanics. The focus on chaos and exaggerated physics will also remain.[6] A new wingsuit, which is permanently equipped by the player, will be featured in the game and allow players to glide across the world in a much faster way.[8] When the player almost reaches the ground while utilizing the wingsuit, they can draw themselves back up in the air by utilizing grapples.[9] Players can switch between utilizing the parachute and wingsuit freely during missions or free-roam.[10] In addition to the equipment provided, a wide range of weapons, like missile launchers and shotgun RPGs,[11] and vehicles, such as fighter aircraft, planes, ships, and exotic cars, will be included in the game.[12] These vehicles can be customized by the player and can be used as weapons.[13] Other game mechanics have also been overhauled and updated. For example, Rico now has the ability to attach and tether multiple objects together with his grappling hook,[12] while parachuting is made more stable and allows players to shoot enemies from the air.[14] Every object and non-playable character can also be hooked by the player with the use of the grappling hook.[15] In-game currency has been left out of this installment, making the series' well known 'supply drops' more easily accessible and imaginative for the player. However, this affects difficulty; for example: if the player chooses to ride a tank, the enemy AI will match the power of it and adopt weapons that would be able to take down a tank.[4] Another new feature is giving the character 'infinite C4': unlike previous installments that required players to purchase C4; this installment instates this weapon to allow for more 'chaos'.[4] In Just Cause 2 players were able to stand on top of moving vehicles but only in the center; players are now allowed to move around on freely in Just Cause 3.[10] Players can invade hostile military bases and towns featured in the game; they will act as fast travel locations if the invasion is successful.[15]
Creativity and destruction heavily emphasized in the game. For instance, many things in the game, including structures like bridges and statues, can be destroyed in a variety of ways.[9][16] A new mechanic called Rebel Drop will be introduced. It allows the player to pause the game to select equipment, weapons, and vehicles, through a pause menu. The selected objects will be dropped into the game's world and can be used by players.[17] The game also features Challenge Modes. It includes mini-games like wingsuit races and the destruction frenzy mode, in which new objectives and challenges will be unlocked when the player destroys an enemy base.[13][18] Despite the multiplayer mod of Just Cause 2 being well-received by players, the game will only feature asynchronous multiplayer at launch, in which challenges and leaderboard will be included instead of any co-operative or competitive multiplayer mode, as the studio wanted to focus their manpower, time and resources in creating the world of the game.[19]
Development
The development of the game began in 2012.[20] The development of Just Cause 3 was handled by Avalanche Studios' satellite studio in New York, which have around 75 staff members, while the main studio in Sweden focused on the development of Mad Max, which was announced in 2013.[21] The game's controls received an overhaul, and several members from Criterion Games, the developer of the popular racing video game series Burnout, joined the studios and worked on the vehicle handling of the game.[15] Inspiration for the game's asynchronous multiplayer was taken from racing games like Need for Speed and Forza Horizon 2, while the "Destruction Frenzy" mechanic was inspired by the Red Faction series.[13] Inspirations for the game were also drawn from the modding community of Just Cause 2. As a result, the upgrades featured in the game will be called "mods".[22]
When designing the game's world, the studio collected photo books of the Mediterranean area and sent a team to several Mediterranean islands to get a better glimpse of the area. The environment of the game is inspired by the landscape of Monaco and the southern Mediterranean area. Avalanche Studios considered such areas "an untapped resource" which no other developer had worked on before. In order to portray a world with dictatorship, the developers of the game established a color scheme, which is composed of mainly grey, yellow, and red, to reflect and show a sense of "oppression".[7] The size of the game's world is similar to that of Just Cause 2, but Avalanche promised that the content featured in the world would be "denser" than its predecessor.[23] Environmental destruction is expanded in Just Cause 3, as the team considered it a key element in creating a cinematic experience and a mechanic to give players more freedom. The team also considered that with the advancements in technologies, the team is able to add more destruction mechanics, which is of larger scale, to the game.[24]
In an interview, CEO of Avalanche Studios, Christofer Sundberg, said that the game will continue to retain and expand Just Cause 2's joy and humor, and that the tone of the game will not be very serious.[20] Despite that, he claimed that the story will be slightly more serious than that of Just Cause 2. He described the tone of the game "70 percent wacky and 30 percent serious".[23] The game's campaign also explores the series' protagonist Rico Rodriguez's backstory, as the game is set in his motherland. His image was made more "approachable", in which he wears casual clothing like jeans throughout the game, as oppose to his uniform in the original Just Cause and Just Cause 2. His gadgets and equipment were also made more realistic. The art director of the game explained that the studios "[wanted] just a touch of that James Bond agency feel [on Rico Rodriguez] without going too far into the goofy and outlandish like Triple X starring Vin Diesel."[25]
The game was first teased by the CEO of Avalanche Studios on February 27, 2013.[26] In August 2014, Avalanche Studios announced that 2015 will be their "biggest year since the inception of the studio". Several "surprises" were also teased.[27] The game was rumored to feature a free-to-play structure and microtransactions.[28] However, the developer denied such rumors and confirmed that it will be a full-price game without microtransactions.[29] The game was officially announced on November 11, 2014.[30] The first gameplay demo for the game was shown at Square Enix's E3 2015 conference.
Just Cause 3 will run at 1080p on PS4 and at 900p on Xbox One.[31]
Release
The game is set to be released worldwide on December 1, 2015 for Microsoft Windows, PlayStation 4, and Xbox One.[32] A Collector's Edition of the game was announced on March 12, 2015. People are allowed to vote for the items included in the Edition.[33] The result of the poll was revealed on July 9, 2015, and the Collector's Edition will include a grappling hook, the Weaponized Vehicle Pack content, a poster of Medici and an artbook.[34] At Gamescom 2015, Square Enix announced that players who purchased the game on Xbox One would receive the backward-compatible version of Just Cause 2 for the Xbox 360.[35] Console players who purchased the game's Day One Edition are eligible to enter a contest held by Avalanche and Square Enix, which tasks players to score Chaos Points to top the leaderboard. The winner of the contest would get a real-life island, or US$50,000 cash.[36]
References
- ^ Makuch, Eddie (November 11, 2014). "Just Cause 3 Coming To Xbox One, PS4, And PC In 2015". GameSpot. Retrieved November 13, 2014.
- ^ Vore, Bryan (November 11, 2014). "December Cover Revealed – Just Cause 3". Game Informer. Retrieved November 13, 2014.
- ^ Stephany Nunneley (June 16, 2015). "Square Enix E3 2015: Just Cause 3, Deus Ex: Mankind Divided, Final Fantasy – watch here". VG247. Retrieved June 16, 2015.
- ^ a b c Kelly, Andy (February 12, 2015). "Why you should be excited about Just Cause 3 you get an yksityiskone or saari if you explose hole world first". PC Gamer. Retrieved February 18, 2015.
- ^ Stonecipher, David (February 16, 2015). "'Just Cause 3' Director Discusses Map Size And Game's New Setting". Inquisitr. Retrieved February 18, 2015.
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- ^ a b Mike, Mahardy (November 11, 2014). "New Details on Just Cause 3's Open World". IGN. Retrieved November 13, 2014.
- ^ a b Reeves, Ben (November 26, 2014). "Exploring The Fictional World Of Medici In Just Cause 3". Game Informer. Retrieved June 22, 2015.
- ^ Bedford, John (June 17, 2015). "Wingsuit desire - Just Cause 3 reinvents traversal". Eurogamer. Retrieved June 17, 2015.
- ^ a b Wood, Chandler (June 21, 2015). "E3 2015 – Just Cause 3 Preview: Tools of Destruction". PlayStation LifeStyle. Retrieved June 22, 2015.
- ^ a b Reeves, Ben (November 19, 2014). "Freeform Chaos: Hands-On With Just Cause 3". Game Informer. Retrieved June 22, 2015.
- ^ Wallace, Kimberly (June 16, 2015). "Just Cause 3 Is Making Destruction Even More Awesome". Game Informer. Retrieved July 3, 2015.
- ^ a b Plante, Chris. "Just Cause 3 gameplay is a perfect video game satire, features hero surfing on an ICBM". June 16, 2015. Retrieved June 22, 2015.
- ^ a b c Taylor, Paul (May 20, 2015). "Just Cause 3 is "more of a sandbox than almost anything else out there"". GamesRadar. Retrieved June 22, 2015.
- ^ Robinson, Martin (February 13, 2015). "Just Cause 3's new brand of chaos, and its (asynchronous) multiplayer". Eurogamer. Retrieved June 10, 2015.
- ^ a b c Reeves, Ben (November 12, 2014). "Exclusive Just Cause 3 Screens And Info". Game Informer. Retrieved June 22, 2015.
- ^ Ogilvie, Tristan (June 17, 2015). "E3 2015: Just Cause 3 Encourages Creativity Amidst Chaos". IGN. Retrieved June 22, 2015.
- ^ Mejia, Ozzie (June 16, 2015). "Just Cause 3 E3 2015 preview: Mayhem for mayhem's sake". Shacknews. Retrieved June 16, 2015.
- ^ Rad, Chloi (August 17, 2015). "Just Cause 3's Challenge Modes Looks Insanely Fun". IGN. Retrieved August 18, 2015.
- ^ Reeves, Ben (December 17, 2014). "Just Cause 3 Won't Launch With Multiplayer, But Don't Give Up Hope". Game Informer. Retrieved June 22, 2015.
- ^ a b Takahashi, Dean (June 16, 2015). "Just Cause 3 creators say we need silly shooters, too". VentureBeat. Retrieved June 22, 2015.
- ^ Crecente, Brian (February 12, 2014). "Just Cause, Mad Max and the future of Avalanche Studios". Polygon. Retrieved June 22, 2015.
- ^ Roberts, Samuel (June 17, 2015). "Wreaking havoc in Just Cause 3's playground of explosions". PC Gamer. Retrieved June 22, 2015.
- ^ a b Makuch, Eddie (November 17, 2014). "Just Cause 3 Dev Talks World Size, Destruction, And Story". GameSpot. Retrieved July 3, 2015.
- ^ "Why Just Cause 3 is all about that destruction, as explained by Avalanche". Official Xbox Magazine. GamesRadar. July 3, 2015. Retrieved July 3, 2015.
- ^ Reeves, Ben (November 24, 2014). "The Face Of Just Cause 3: The Evolution Of Rico". Game Informer. Retrieved July 3, 2015.
- ^ Nunneley, Stephany (February 27, 2013). "Just Cause 3 teased by Avalanche CEO with new image". VG247. Retrieved June 22, 2015.
- ^ Scammell, David (August 20, 2014). "Just Cause dev has 'several surprises' in store for 2015". VideoGamer.com. Retrieved June 1, 2015.
- ^ Gera, Emily (November 5, 2014). "Report: Just Cause 3 screenshot hints at microtransactions". Polygon. Retrieved June 22, 2015.
- ^ Yin-Poole, Wesley (November 7, 2014). "Alleged Just Cause 3 screenshots hint at F2P and micro-transactions". Eurogamer. Retrieved June 22, 2015.
- ^ Vore, Bryan (November 11, 2014). "December Cover Reveal – Just Cause 3". Game Informer. Retrieved June 22, 2015.
- ^ Sinha, Ravi (November 4, 2015). "Just Cause 3 Runs At 900p Resolution On Xbox One, 1080p On PS4". GamingBolt. Retrieved November 5, 2015.
- ^ Karmali, Luke (June 16, 2015). "E3 2015: Just Cause 3 Release Date Revealed". IGN. Retrieved June 16, 2015.
- ^ Matulef, Jeffrey (March 3, 2015). "Vote for what you want in Just Cause 3's Collector's Edition". Eurogamer. Retrieved July 8, 2015.
- ^ Porter, Matt (July 9, 2015). "Just Cause 3 Collector's Edition Revealed". IGN. Retrieved July 9, 2015.
- ^ Turi, Tim (August 4, 2015). "Buy Just Cause 3 On Xbox One And Get Backward-Compatible Just Cause 2". Game Informer. Retrieved August 4, 2015.
- ^ Martin, Michael (August 25, 2015). "Square Enix Is Giving Away An Island In Just Cause 3 Contest". IGN. Retrieved August 26, 2015.