Tokyo Xtreme Racer 3
This article needs additional citations for verification. (January 2015) |
Tokyo Xtreme Racer 3 | |
---|---|
Developer(s) | Genki |
Publisher(s) | Crave Entertainment |
Series | Shutokō Battle series |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Driving |
Mode(s) | Single-player, multiplayer |
Tokyo Xtreme Racer 3 (known in Japan as Shutokou Battle 01 or Shutokou Battle 3) is a racing game for the PlayStation 2 and the follow-up to the 2001 game Tokyo Xtreme Racer: Zero. The game had a limited release in North America, and unlike the series' previous episodes, was not published in Europe. This is the last game in the series to take place on Tokyo's vast highway system. The later games for PlayStation 2 were Tokyo Xtreme Racer: Drift (prequel) and Tokyo Xtreme Racer: Drift 2 (sequel). Each of these games took place in the mountains of Japan.
Story
2 years later after the events of Shutokou Battle 0, the news of the defeat of the 13 Devils have been communicated through all the Japan. Since then, Tokyo is now plunged into chaos and now, 2 more cities wannt to compete Tokyo : Osaka and Nagoya. The racer here will have to beat every team on these 3 cities, and maybe, have the opportunity to challenge the best drivers on each city : Speed King, Dejected Angel, Seeks & Genesis R, D3 and No Loser & Darts.
Gameplay
The premise of the game is identical to the previous variants of the Tokyo Xtreme Racer series: the player cruises the highways of Japan at night, while challenging opponents to impromptu battles. When the race begins, each vehicle has a health meter which slowly drains if players' opponent is ahead of them or if they collide with walls, rails, or other vehicles. The race is over when one vehicle's health meter runs out no matter how long (time & distance) the race lasts. The race could also end prematurely if the player and the AI racer(s) drive in separate directions when the highway splits. This results in a draw.
In the beginning of the game, the player will start with a small variety of "slow" cars. As the player races other rivals in the game, they can unlock the type of car being driven at the time to be used in standard cruise modes. There are over 80 cars from 15 different manufacturers, which include Japanese, American, and European cars. It is advisable to start the game with a vehicle that is more powerful; these vehicles have the greatest potential for use in the later, more difficult parts of the game, and it is entirely possible to clear the entire game using only one's starting car. The cars have a wide variety of tuning options, including body kits, engines, drive-train systems, rims, lighting, paint, and even a custom paint shop that can be utilized to create special designs. The player can own up to 5 personalized cars at a given time, which contain components that are all how the user wants them to be.
The player will race against race gangs that have their own attitude and requirements, and compete against wanderers that do not belong to any individual group. These wanderers all have specific requirements to meet before they will race players, such as a certain day of the week. Weather conditions, modifications, and even which car the player is driving are all other examples of requirements. In the end there are a total of 600 rivals within a 2-stage story mode. The cities shown in the game include the capital Tokyo, Nagoya, and Osaka, with the most complex being Tokyo. The capital includes the inner city, the Wangan expressway, and Yokohama.
Reception
Aggregator | Score |
---|---|
GameRankings | 64.64%[1] |
Metacritic | 63/100[2] |
The game was met with mixed reception, as GameRankings gave it a score of 64.64%,[1] while Metacritic gave it 63 out of 100.[2]
The North American version drew harsh criticism because of a currency conversion glitch that made it legitimately unbeatable. One of the rivals named "Whirlwind Fanfare", located in Osaka, requires the player to have 100,000,000 CR in order to race her, however, the counter stops at 99,999,990 CR, making her impossible to race without the use of a cheating device. The Japanese release of the game does not suffer this glitch.
References
- ^ a b "Tokyo Xtreme Racer 3 for PlayStation 2". GameRankings. Retrieved December 4, 2014.
- ^ a b "Tokyo Xtreme Racer 3 for PlayStation 2 Reviews". Metacritic. Retrieved December 4, 2014.