Jump to content

Hyperspeed

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Dasmarinas71 (talk | contribs) at 21:01, 6 July 2017 (Reception: Added VGR template. Fixed cite to magazine, not news. Updated Reception to reflect the 2 reviews from the same magazine. Updated Dragon review as other details are already in ref.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Hyperspeed
Developer(s)MPS Labs
Publisher(s)MicroProse
Designer(s)Andy Hollis, Sandy Petersen
Platform(s)MS-DOS
Release1991
Genre(s)space combat, role-playing video game
Mode(s)Single player

Hyperspeed is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to Lightspeed.

Plot

The object is to locate a suitable home for mankind after the humans have made Earth nearly uninhabitable. The player pilots a vessel with a wide variety of weapons and encounters a variety of aliens; while some are friendly to the player' cause, the player must eliminate the hostile aliens or arrange peace treaties with them to allow the habitation of new worlds. There are four star clusters to explore, each one with its own difficulty level.[1]

Gameplay

Publication history

Hyperspeed was published by MicroProse Software in 1991.

Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.[2]

Reception

Computer Gaming World initially rated the game positively stating that "Hyperspeed offers a refreshing change of pace to this genre" that will "reward players with smoothly animated graphics, excellent sound, and a well-developed, sometimes tongue-in-cheek, storyline." [4] A subsequent review by the same magazine panned both Hyperspeed and its prequel, Lightspeed, giving both games one-plus stars out of five.[3] Dragon also rated the game positively, praising the well written manual and comparing the game favorably with Wing Commander I and II.[1]

References

  1. ^ a b c Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1992). "The Role of Computers". Dragon. No. 180. pp. 57–61. Retrieved 6 July 2017. {{cite magazine}}: Unknown parameter |lastauthoramp= ignored (|name-list-style= suggested) (help)
  2. ^ "Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo" (PDF). BMC Group. 2013-07-22. Archived from the original (PDF) on 2016-03-03. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ a b Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. No. 100. p. 104. Retrieved 7 June 2016.
  4. ^ Trevana, Stanley (March 1992). ""DOS"ed in Space". Computer Gaming World. No. 92. p. 56. Retrieved 6 July 2017.