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Armorica (game)

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This is an old revision of this page, as edited by Jerzy (talk | contribs) at 13:14, 16 August 2017 (Gameplay: Carping comments). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Armorica
DesignersEric Vogel
PublishersVainglorious Games
Players2 to 4
Setup time1–3 minutes
Playing time30 minutes
ChanceMedium
Age range12 and up
SkillsStrategic thought

Armorica is a card game designed by Eric Vogel, and published in June 2010 by Vainglorious Games in English. Players in Armorica are administrators in the ancient land of Armorica who are trying to convince wealthy Romans to support them and give them prestige.[1] [2] [3]

Gameplay

There are two decks of cards, the Gauls and the Romans. Some of the deck is flipped up for players to choose from.

Every player starts with a card and then play proceeds clockwise with players taking a Gaul card and placing it in front of them. Players compete for special Roman cards. The goal is to build sets of diverse colors. The larger a player's sets, the greater their prestige.{{vague|date=August 2017|reason=sounds like either unexplained in-game concept,or ref to real-world gamer sociology; either leaves us with dubious basis for comprehension.

Play ends when the either of the decks are exhausted.

References

  1. ^ Martin, W. Eric (2010-04-15). "Bring Gauls and Romans Together in Armorica". Boardgame News. Archived from the original on May 22, 2010. Retrieved 2010-06-09. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ Vogel, Eric. "Vainglorious Games". Retrieved 2010-06-09.
  3. ^ "Armorica". BoardGameGeek, LLC. Retrieved 2010-06-09.